Utopia Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Astraltopia
R Rarity
Astraltopia
R Rarity
Astraltopia
LIGHT 4
Astraltopia
  • ATK:

  • 0

  • DEF:

  • 0


If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Utopic Onomatopoeia
UR Rarity
Utopic Onomatopoeia
UR Rarity
Utopic Onomatopoeia
LIGHT 4
Utopic Onomatopoeia
  • ATK:

  • 1500

  • DEF:

  • 1500


(This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.) During your Main Phase: You can Special Summon up to 1 each "Zubaba", "Gagaga", "Gogogo", and/or "Dododo" monster(s) from your hand in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Utopic Onomatopoeia" once per turn.

R Rarity
ZS - Ascended Sage
R Rarity
ZS - Ascended Sage
R Rarity
ZS - Ascended Sage
LIGHT 4
ZS - Ascended Sage
  • ATK:

  • 900

  • DEF:

  • 300


If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand. You can only use this effect of "ZS - Ascended Sage" once per turn.

R Rarity
ZW - Pegasus Twin Saber
R Rarity
ZW - Pegasus Twin Saber
R Rarity
ZW - Pegasus Twin Saber
LIGHT 5
ZW - Pegasus Twin Saber
  • ATK:

  • 1000

  • DEF:

  • 2100


You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      N Rarity
      Double or Nothing!
      N Rarity
      Double or Nothing!
      N Rarity
      Double or Nothing!
      Spell Quick
      Double or Nothing!

        When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.

        SR Rarity
        Hyper Rank-Up-Magic Utopiforce
        SR Rarity
        Hyper Rank-Up-Magic Utopiforce
        SR Rarity
        Hyper Rank-Up-Magic Utopiforce
        Spell Normal
        Hyper Rank-Up-Magic Utopiforce

          Target 1 Rank 9 or lower "Utopia" Xyz Monster you control; Special Summon 1 Rank 10 or higher "Utopia" or "Utopic" Xyz Monster from your Extra Deck, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If an Xyz Monster(s) is Special Summoned by the effect of a Rank 10 or higher "Utopia" or "Utopic" Xyz Monster, while this card is in your GY (except during the Damage Step): You can target 1 of those Special Summoned monsters; attach this card to it as material. You can only use each effect of "Hyper Rank-Up-Magic Utopiforce" once per turn.

          UR Rarity
          Reinforcement of the Army
          UR Rarity
          Reinforcement of the Army
          UR Rarity
          Reinforcement of the Army
          Spell Normal
          Reinforcement of the Army

            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

            UR Rarity
            Zexal Construction
            UR Rarity
            Zexal Construction
            UR Rarity
            Zexal Construction
            Spell Normal
            Zexal Construction

              Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck. ● "ZW -" monster ● "ZS -" monster ● "Zexal" Spell/Trap ● "Rank-Up-Magic" Spell ● "Rank-Down-Magic" Spell You can only activate 1 "Zexal Construction" per turn.

              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              UR Rarity
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                R Rarity
                Numbers Protection
                R Rarity
                Numbers Protection
                R Rarity
                Numbers Protection
                Trap Counter
                Numbers Protection

                  When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.

                  Extra Deck

                  UR Rarity
                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                  UR Rarity
                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                  UR Rarity
                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                  LIGHT
                  Number 38: Hope Harbinger Dragon Titanic Galaxy
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.

                  UR Rarity
                  Number 39: Utopia
                  UR Rarity
                  Number 39: Utopia
                  UR Rarity
                  Number 39: Utopia
                  LIGHT
                  Number 39: Utopia
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

                  SR Rarity
                  Number 39: Utopia Double
                  SR Rarity
                  Number 39: Utopia Double
                  SR Rarity
                  Number 39: Utopia Double
                  LIGHT
                  Number 39: Utopia Double
                  • ATK:

                  • 0

                  • DEF:

                  • 2500


                  2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.

                  UR Rarity
                  Number 99: Utopia Dragonar
                  UR Rarity
                  Number 99: Utopia Dragonar
                  UR Rarity
                  Number 99: Utopia Dragonar
                  LIGHT
                  Number 99: Utopia Dragonar
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  3+ Level 12 monsters (Quick Effect): You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 "Number" monster that has a number between "1" and "100" in its name. (This is treated as an Xyz Summon.) The turn you activate this effect, other monsters you control cannot attack directly, also you cannot Special Summon from the Extra Deck, except Xyz Monsters. When an opponent's monster declares an attack: You can change the ATK of the opponent's monster to 0. You can only use each effect of "Number 99: Utopia Dragonar" once per turn.

                  UR Rarity
                  Number F0: Utopic Draco Future
                  UR Rarity
                  Number F0: Utopic Draco Future
                  UR Rarity
                  Number F0: Utopic Draco Future
                  LIGHT
                  Number F0: Utopic Draco Future
                  • ATK:

                  • 3000

                  • DEF:

                  • 2000


                  3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.

                  SR Rarity
                  Number F0: Utopic Future
                  SR Rarity
                  Number F0: Utopic Future
                  SR Rarity
                  Number F0: Utopic Future
                  LIGHT
                  Number F0: Utopic Future
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.

                  UR Rarity
                  Ultimate Leo Utopia Ray
                  UR Rarity
                  Ultimate Leo Utopia Ray
                  UR Rarity
                  Ultimate Leo Utopia Ray
                  LIGHT
                  Ultimate Leo Utopia Ray
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.

                  SR Rarity
                  ZS - Utopic Sage
                  SR Rarity
                  ZS - Utopic Sage
                  SR Rarity
                  ZS - Utopic Sage
                  LIGHT
                  ZS - Utopic Sage
                  • ATK:

                  • 2000

                  • DEF:

                  • 2500


                  2 Level 4 monsters You can detach 2 materials from this card; Special Summon 1 "ZW -" or "ZS -" monster from your Deck, also for the rest of this turn, you can only attack with "Number" monsters, and you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only use this effect of "ZS - Utopic Sage" once per turn. If a "Utopia" or "Utopic" Xyz Monster(s) you control whose original Attribute is LIGHT would be destroyed by battle or card effect, except "ZS - Utopic Sage", you can banish this card from your field or GY instead.

                  Need 37 UR

                   Rarity
                  Avance, Swordsman of the Nekroz2 card
                   Rarity
                  Emilia, Dance Priestess of the Nekroz2 card
                   Rarity
                  Galaxy-Eyes Tachyon Primal1 card
                  UR Rarity
                  Mathmech Circular3 card
                  UR Rarity
                  Maxx "C"2 card
                  UR Rarity
                  Mulcharmy Fuwalos2 card
                  UR Rarity
                  Nibiru, the Primal Being1 card
                  UR Rarity
                  Surfacing Big Jaws2 card
                  UR Rarity
                  Sakitama1 card
                  UR Rarity
                  Ash Blossom & Joyous Spring3 card
                  UR Rarity
                  Effect Veiler1 card
                  UR Rarity
                  Ghost Ogre & Snow Rabbit1 card
                  UR Rarity
                  Gagagaga Magician1 card
                  UR Rarity
                  Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
                  UR Rarity
                  Number 39: Utopia1 card
                  UR Rarity
                  Number 99: Utopia Dragonar1 card
                  UR Rarity
                  Number F0: Utopic Draco Future1 card
                  UR Rarity
                  Primathmech Alembertian1 card
                  UR Rarity
                  Ultimate Leo Utopia Ray1 card
                  UR Rarity
                  Called by the Grave2 card
                  UR Rarity
                  Crossout Designator1 card
                  UR Rarity
                  Harpie's Feather Duster1 card
                   Rarity
                  Seventh Tachyon3 card
                  UR Rarity
                  Infinite Impermanence2 card

                  Main: 48 Extra: 15

                  SR Rarity
                  1 cardArtifact Lancea
                  SR Rarity
                  1 cardArtifact Lancea
                  Artifact Lancea
                  LIGHT 5
                  Artifact Lancea
                  • ATK:

                  • 1700

                  • DEF:

                  • 2300


                  You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                  R Rarity
                  1 cardAstraltopia
                  R Rarity
                  1 cardAstraltopia
                  Astraltopia
                  LIGHT 4
                  Astraltopia
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.


                   Rarity
                  2 cardAvance, Swordsman of the Nekroz
                   Rarity
                  2 cardAvance, Swordsman of the Nekroz
                  Avance, Swordsman of the Nekroz
                  WATER 4
                  Avance, Swordsman of the Nekroz
                  • ATK:

                  • 1500

                  • DEF:

                  • 800


                  If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card you control can be used as the entire Tribute. When this card is Normal Summoned: You can Special Summon 1 "Nekroz" monster from your Deck, except "Avance, Swordsman of the Nekroz". If this card is Tributed by card effect: You can add any number of your banished "Nekroz" cards with different names to your hand. You can only use this effect of "Avance, Swordsman of the Nekroz" once per Duel.


                  SR Rarity
                  1 cardDrake Shark
                  SR Rarity
                  1 cardDrake Shark
                  Drake Shark
                  WATER 4
                  Drake Shark
                  • ATK:

                  • 1400

                  • DEF:

                  • 1050


                  A "Shark Drake" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can detach 2 materials from this card, then target 1 Spell/Trap on the field; attach it to this card as material. You can only use each of the following effects of "Drake Shark" once per turn. If this card is added to your hand, except by drawing it: You can Special Summon this card. This card can be treated as 2 materials for the Xyz Summon of a WATER Xyz Monster that requires 3 or more materials.


                  SR Rarity
                  1 cardDroll & Lock Bird
                  SR Rarity
                  1 cardDroll & Lock Bird
                  Droll & Lock Bird
                  WIND 1
                  Droll & Lock Bird
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                   Rarity
                  2 cardEmilia, Dance Priestess of the Nekroz
                   Rarity
                  2 cardEmilia, Dance Priestess of the Nekroz
                  Emilia, Dance Priestess of the Nekroz
                  WATER 4
                  Emilia, Dance Priestess of the Nekroz
                  • ATK:

                  • 1600

                  • DEF:

                  • 800


                  If you Ritual Summon exactly 1 "Nekroz" Ritual Monster with a card effect that requires use of monsters, this card you control can be used as the entire Tribute. You can only use each of the following effects of "Emilia, Dance Priestess of the Nekroz" once per turn. If you have a Warrior "Nekroz" monster in your field or GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Nekroz" Ritual Monster or 1 "Nekroz" Spell from your Deck to your hand.


                   Rarity
                  1 cardGalaxy-Eyes Tachyon Primal
                   Rarity
                  1 cardGalaxy-Eyes Tachyon Primal
                  Galaxy-Eyes Tachyon Primal
                  LIGHT 8
                  Galaxy-Eyes Tachyon Primal
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  If a Dragon Xyz Monster declares an attack: Attach this card on the field to it as material. You can only use each of the following effects of "Galaxy-Eyes Tachyon Primal" once per turn. If a Dragon Xyz Monster is on the field (Quick Effect): You can Special Summon this card from your hand to either field. If this card is Normal or Special Summoned: The owner of this card adds 1 "Tachyon" Spell/Trap from their Deck to their hand.


                  UR Rarity
                  3 cardMathmech Circular
                  UR Rarity
                  3 cardMathmech Circular
                  Mathmech Circular
                  LIGHT 4
                  Mathmech Circular
                  • ATK:

                  • 1500

                  • DEF:

                  • 1500


                  You can send 1 "Mathmech" monster, except "Mathmech Circular", from your Deck to your GY; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If a "Mathmech" monster is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 "Mathmech" Spell/Trap from your Deck to your hand. You can only use each effect of "Mathmech Circular" once per turn.


                  UR Rarity
                  2 cardMaxx "C"
                  UR Rarity
                  2 cardMaxx "C"
                  Maxx "C"
                  EARTH 2
                  Maxx "C"
                  • ATK:

                  • 500

                  • DEF:

                  • 200


                  During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                  UR Rarity
                  2 cardMulcharmy Fuwalos
                  UR Rarity
                  2 cardMulcharmy Fuwalos
                  Mulcharmy Fuwalos
                  WIND 4
                  Mulcharmy Fuwalos
                  • ATK:

                  • 100

                  • DEF:

                  • 600


                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                  UR Rarity
                  1 cardNibiru, the Primal Being
                  UR Rarity
                  1 cardNibiru, the Primal Being
                  Nibiru, the Primal Being
                  LIGHT 11
                  Nibiru, the Primal Being
                  • ATK:

                  • 3000

                  • DEF:

                  • 600


                  During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                  UR Rarity
                  2 cardSurfacing Big Jaws
                  UR Rarity
                  2 cardSurfacing Big Jaws
                  Surfacing Big Jaws
                  WATER 4
                  Surfacing Big Jaws
                  • ATK:

                  • 1800

                  • DEF:

                  • 300


                  If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.


                  R Rarity
                  1 cardZS - Ascended Sage
                  R Rarity
                  1 cardZS - Ascended Sage
                  ZS - Ascended Sage
                  LIGHT 4
                  ZS - Ascended Sage
                  • ATK:

                  • 900

                  • DEF:

                  • 300


                  If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand. You can only use this effect of "ZS - Ascended Sage" once per turn.


                  R Rarity
                  1 cardZW - Pegasus Twin Saber
                  R Rarity
                  1 cardZW - Pegasus Twin Saber
                  ZW - Pegasus Twin Saber
                  LIGHT 5
                  ZW - Pegasus Twin Saber
                  • ATK:

                  • 1000

                  • DEF:

                  • 2100


                  You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.


                  SR Rarity
                  2 cardNekroz of Brionac
                  SR Rarity
                  2 cardNekroz of Brionac
                  Nekroz of Brionac
                  WATER 6
                  Nekroz of Brionac
                  • ATK:

                  • 2300

                  • DEF:

                  • 1400


                  You can Ritual Summon this card with any "Nekroz" Ritual Spell. Must be Ritual Summoned, without using "Nekroz of Brionac". You can only use each of these effects of "Nekroz of Brionac" once per turn. ● You can discard this card; add 1 "Nekroz" monster from your Deck to your hand, except "Nekroz of Brionac". ● You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.


                  R Rarity
                  1 cardNekroz of Catastor
                  R Rarity
                  1 cardNekroz of Catastor
                  Nekroz of Catastor
                  WATER 5
                  Nekroz of Catastor
                  • ATK:

                  • 2200

                  • DEF:

                  • 1200


                  You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using "Nekroz of Catastor", and cannot be Special Summoned by other ways. You can discard this card, then target 1 "Nekroz" monster in your Graveyard; Special Summon it. You can only use this effect of "Nekroz of Catastor" once per turn. At the start of the Damage Step, if a "Nekroz" monster you control battles an opponent's face-up monster that was Special Summoned from the Extra Deck: Destroy that monster.


                  UR Rarity
                  1 cardSakitama
                  UR Rarity
                  1 cardSakitama
                  Sakitama
                  LIGHT 4
                  Sakitama
                  • ATK:

                  • 400

                  • DEF:

                  • 900


                  Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.


                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  UR Rarity
                  3 cardAsh Blossom & Joyous Spring
                  Ash Blossom & Joyous Spring
                  FIRE 3
                  Ash Blossom & Joyous Spring
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                  UR Rarity
                  1 cardEffect Veiler
                  UR Rarity
                  1 cardEffect Veiler
                  Effect Veiler
                  LIGHT 1
                  Effect Veiler
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                  UR Rarity
                  1 cardGhost Ogre & Snow Rabbit
                  UR Rarity
                  1 cardGhost Ogre & Snow Rabbit
                  Ghost Ogre & Snow Rabbit
                  LIGHT 3
                  Ghost Ogre & Snow Rabbit
                  • ATK:

                  • 0

                  • DEF:

                  • 1800


                  When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


                  R Rarity
                  1 cardMathmech Diameter
                  R Rarity
                  1 cardMathmech Diameter
                  Mathmech Diameter
                  LIGHT 4
                  Mathmech Diameter
                  • ATK:

                  • 1000

                  • DEF:

                  • 1500


                  When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A "Mathmech" monster that was Synchro or Xyz Summoned using this card on the field as material gains the following effect. ● Once per turn, during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect. You can only use each effect of "Mathmech Diameter" once per turn.


                  SR Rarity
                  1 cardMathmech Nabla
                  SR Rarity
                  1 cardMathmech Nabla
                  Mathmech Nabla
                  DARK 4
                  Mathmech Nabla
                  • ATK:

                  • 1000

                  • DEF:

                  • 1500


                  You can Tribute 1 Cyberse monster; Special Summon 1 "Mathmech" monster from your Deck. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; it can make up to 2 attacks on monsters during each Battle Phase this turn. You can only use each effect of "Mathmech Nabla" once per turn.


                  UR Rarity
                  2 cardCalled by the Grave
                  UR Rarity
                  2 cardCalled by the Grave
                  Called by the Grave
                  Spell Quick
                  Called by the Grave

                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                    Tag(s):

                    UR Rarity
                    1 cardCrossout Designator
                    UR Rarity
                    1 cardCrossout Designator
                    Crossout Designator
                    Spell Quick
                    Crossout Designator

                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                      Tag(s):

                      N Rarity
                      1 cardDouble or Nothing!
                      N Rarity
                      1 cardDouble or Nothing!
                      Double or Nothing!
                      Spell Quick
                      Double or Nothing!

                        When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


                        UR Rarity
                        1 cardHarpie's Feather Duster
                        UR Rarity
                        1 cardHarpie's Feather Duster
                        Harpie's Feather Duster
                        Spell Normal
                        Harpie's Feather Duster

                          Destroy all Spell and Trap Cards your opponent controls.




                          Tag(s):

                          SR Rarity
                          1 cardHyper Rank-Up-Magic Utopiforce
                          SR Rarity
                          1 cardHyper Rank-Up-Magic Utopiforce
                          Hyper Rank-Up-Magic Utopiforce
                          Spell Normal
                          Hyper Rank-Up-Magic Utopiforce

                            Target 1 Rank 9 or lower "Utopia" Xyz Monster you control; Special Summon 1 Rank 10 or higher "Utopia" or "Utopic" Xyz Monster from your Extra Deck, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If an Xyz Monster(s) is Special Summoned by the effect of a Rank 10 or higher "Utopia" or "Utopic" Xyz Monster, while this card is in your GY (except during the Damage Step): You can target 1 of those Special Summoned monsters; attach this card to it as material. You can only use each effect of "Hyper Rank-Up-Magic Utopiforce" once per turn.


                            N Rarity
                            1 cardMathmech Equation
                            N Rarity
                            1 cardMathmech Equation
                            Mathmech Equation
                            Spell Normal
                            Mathmech Equation

                              Target 1 "Mathmech" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 "Mathmech Equation" per turn.


                              SR Rarity
                              2 cardPreparation of Rites
                              SR Rarity
                              2 cardPreparation of Rites
                              Preparation of Rites
                              Spell Normal
                              Preparation of Rites

                                Add 1 Level 7 or lower Ritual Monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand.


                                 Rarity
                                3 cardSeventh Tachyon
                                 Rarity
                                3 cardSeventh Tachyon
                                Seventh Tachyon
                                Spell Normal
                                Seventh Tachyon

                                  Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                  UR Rarity
                                  2 cardInfinite Impermanence
                                  UR Rarity
                                  2 cardInfinite Impermanence
                                  Infinite Impermanence
                                  Trap Normal
                                  Infinite Impermanence

                                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                    N Rarity
                                    1 cardMathmech Superfactorial
                                    N Rarity
                                    1 cardMathmech Superfactorial
                                    Mathmech Superfactorial
                                    Trap Normal
                                    Mathmech Superfactorial

                                      Target up to 3 "Mathmech" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 "Mathmech" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 "Mathmech" Xyz Monster using only those monsters. You can only activate 1 "Mathmech Superfactorial" per turn.


                                      R Rarity
                                      1 cardNumbers Protection
                                      R Rarity
                                      1 cardNumbers Protection
                                      Numbers Protection
                                      Trap Counter
                                      Numbers Protection

                                        When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.


                                        UR Rarity
                                        1 cardGagagaga Magician
                                        UR Rarity
                                        1 cardGagagaga Magician
                                        Gagagaga Magician
                                        DARK
                                        Gagagaga Magician
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.


                                        SR Rarity
                                        1 cardGalaxy Photon Dragon
                                        SR Rarity
                                        1 cardGalaxy Photon Dragon
                                        Galaxy Photon Dragon
                                        LIGHT
                                        Galaxy Photon Dragon
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 0


                                        2 Level 4 monsters Other LIGHT monsters you control gain 500 ATK. You can only use each of the following effects of "Galaxy Photon Dragon" once per turn. You can detach 1 material from this card; either add 1 "Photon" or "Galaxy" card from your Deck to your hand, or send it to the GY. If a LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; its Level becomes 4 or 8 until the end of this turn.


                                        SR Rarity
                                        1 cardNumber 103: Ragnazero
                                        SR Rarity
                                        1 cardNumber 103: Ragnazero
                                        Number 103: Ragnazero
                                        WATER
                                        Number 103: Ragnazero
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1200


                                        2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                        R Rarity
                                        1 cardNumber 104: Masquerade
                                        R Rarity
                                        1 cardNumber 104: Masquerade
                                        Number 104: Masquerade
                                        LIGHT
                                        Number 104: Masquerade
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 1200


                                        3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                        UR Rarity
                                        1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                        UR Rarity
                                        1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                        Number 38: Hope Harbinger Dragon Titanic Galaxy
                                        LIGHT
                                        Number 38: Hope Harbinger Dragon Titanic Galaxy
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2500


                                        2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                        UR Rarity
                                        1 cardNumber 39: Utopia
                                        UR Rarity
                                        1 cardNumber 39: Utopia
                                        Number 39: Utopia
                                        LIGHT
                                        Number 39: Utopia
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                        SR Rarity
                                        1 cardNumber 39: Utopia Double
                                        SR Rarity
                                        1 cardNumber 39: Utopia Double
                                        Number 39: Utopia Double
                                        LIGHT
                                        Number 39: Utopia Double
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 2500


                                        2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


                                        UR Rarity
                                        1 cardNumber 99: Utopia Dragonar
                                        UR Rarity
                                        1 cardNumber 99: Utopia Dragonar
                                        Number 99: Utopia Dragonar
                                        LIGHT
                                        Number 99: Utopia Dragonar
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        3+ Level 12 monsters (Quick Effect): You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 "Number" monster that has a number between "1" and "100" in its name. (This is treated as an Xyz Summon.) The turn you activate this effect, other monsters you control cannot attack directly, also you cannot Special Summon from the Extra Deck, except Xyz Monsters. When an opponent's monster declares an attack: You can change the ATK of the opponent's monster to 0. You can only use each effect of "Number 99: Utopia Dragonar" once per turn.


                                        UR Rarity
                                        1 cardNumber F0: Utopic Draco Future
                                        UR Rarity
                                        1 cardNumber F0: Utopic Draco Future
                                        Number F0: Utopic Draco Future
                                        LIGHT
                                        Number F0: Utopic Draco Future
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2000


                                        3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


                                        SR Rarity
                                        1 cardNumber F0: Utopic Future
                                        SR Rarity
                                        1 cardNumber F0: Utopic Future
                                        Number F0: Utopic Future
                                        LIGHT
                                        Number F0: Utopic Future
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


                                        SR Rarity
                                        1 cardNumber S39: Utopia Prime
                                        SR Rarity
                                        1 cardNumber S39: Utopia Prime
                                        Number S39: Utopia Prime
                                        LIGHT
                                        Number S39: Utopia Prime
                                        • ATK:

                                        • 2510

                                        • DEF:

                                        • 2000


                                        3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.


                                        UR Rarity
                                        1 cardPrimathmech Alembertian
                                        UR Rarity
                                        1 cardPrimathmech Alembertian
                                        Primathmech Alembertian
                                        EARTH
                                        Primathmech Alembertian
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 0


                                        2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.


                                        SR Rarity
                                        1 cardPrimathmech Laplacian
                                        SR Rarity
                                        1 cardPrimathmech Laplacian
                                        Primathmech Laplacian
                                        EARTH
                                        Primathmech Laplacian
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 0


                                        3 Level 4 monsters If a "Mathmech" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of "Primathmech Laplacian" once per turn.


                                        UR Rarity
                                        1 cardUltimate Leo Utopia Ray
                                        UR Rarity
                                        1 cardUltimate Leo Utopia Ray
                                        Ultimate Leo Utopia Ray
                                        LIGHT
                                        Ultimate Leo Utopia Ray
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                                        SR Rarity
                                        1 cardZS - Utopic Sage
                                        SR Rarity
                                        1 cardZS - Utopic Sage
                                        ZS - Utopic Sage
                                        LIGHT
                                        ZS - Utopic Sage
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 2500


                                        2 Level 4 monsters You can detach 2 materials from this card; Special Summon 1 "ZW -" or "ZS -" monster from your Deck, also for the rest of this turn, you can only attack with "Number" monsters, and you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only use this effect of "ZS - Utopic Sage" once per turn. If a "Utopia" or "Utopic" Xyz Monster(s) you control whose original Attribute is LIGHT would be destroyed by battle or card effect, except "ZS - Utopic Sage", you can banish this card from your field or GY instead.


                                        master-duel
                                        Utopia
                                        5







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