How to Play Onomat (Utopia, Gagaga, Gogogo, Dododo, Achacha, Zubaba or something)

How to Play Onomat (Utopia, Gagaga, Gogogo, Dododo, Achacha, Zubaba or something)

Yuma's Deck In Yu-Gi-Oh! Zexal, revolves around the Rank 4 Xyz playstyle. With the new support, you can dance very fiercely, search continuously, have a strong endboard, and recover more goods. In general, the new support has helped the deck become stronger than before in every aspect.


and of course, this deck is very Extra Deck hungry




Oh no! Tomato !!! (Onomato)

This deck now has very strong combo ability, thanks to the extremely strong and continuous card search, easy body spamming and low brick rate.



and most importantly, 1 square meter 10 cards one card combo!

Gogogo Goblindbergh (x3)

 Rarity
Gogogo Goblindbergh
 Rarity
Gogogo Goblindbergh
Gogogo Goblindbergh
EARTH 4
Gogogo Goblindbergh
  • ATK:

  • 1400

  • DEF:

  • 0


When this card is Normal Summoned: You can Special Summon 1 non-Warrior "Gogogo" monster from your hand, Deck, or GY, then if this card is in Attack Position, change it to Defense Position, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Xyz Monsters. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Dododo" monster from your Deck to your hand. You can only use each effect of "Gogogo Goblindbergh" once per turn.


1 combo card, has everything the deck needs. Nice body, 2 abilities that strongly serve the combo


Can draw 1 Gogogo body (not a Warrior monster) from the Deck or Graveyard when this card is Normal Summoned. Then lock Xyz

=> You can summon many cards, in which I recommend 2 cards: Dodododwarf Gogogoglove (jumps automatically, pulls goods from hand) and Onomatokage (jumps automatically, restores goods from grave)

If this card is destroyed by an Xyz monster to activate its effect, you can search 1 Dododo monster from your Deck to your hand.

=> I recommend searching for Dodododo Warrior , this is the Circular of the deck, and if you already have it in hand, you will usually search for self-jumping cards to continue expanding the combo.

Dodododo Warrior (x3)

 Rarity
Dodododo Warrior
 Rarity
Dodododo Warrior
Dodododo Warrior
EARTH 6
Dodododo Warrior
  • ATK:

  • 2300

  • DEF:

  • 900


You can send 1 "Dododo" monster from your Deck to the GY; Special Summon this card from your hand (its Level becomes 4, also its ATK becomes 1800), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Zubaba" monster from your Deck to your hand. You can only use each effect of "Dodododo Warrior" once per turn.


Circular of the deck, is both Level 6 and jumps from hand then turns into Level 4 for combo (Level 6 can flex but no one cares)


has the effect of throwing the monster O O O from the deck to the grave (Dododo monsters thrown to the grave usually have the effect of jumping by themselves like : Dodododwarf Gogogoglove (jumps by itself, pulls goods from hand) and Onomatokage (jumps by itself, recovers goods from grave), after throwing the monster from the deck to the grave, this card will jump from the hand to the field and turn into Level 4, then be Locked Xyz

Same as above, if you want to detact, search for Zubaba monster from deck, depending on what combo you want, search for that card, (fact: Onomatokage and Onomatopoeia or Onomato Ộ IA are considered Zubaba so they can be searched)

Zubababa Knight (x1-3)

 Rarity
Zubababa Knight
 Rarity
Zubababa Knight
Zubababa Knight
EARTH 3
Zubababa Knight
  • ATK:

  • 1600

  • DEF:

  • 900


If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 "Zubaba" monster from your Deck to your hand, except "Zubababa Knight". This card's Level becomes that added monster's Level. ● Destroy 1 Level 4 or lower Defense Position monster your opponent controls. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Gagaga" monster from your Deck to your hand. You can only use each effect of "Zubababa Knight" once per turn.


This bro has one problem, he can't jump by himself or jump other monsters.


In return, it has the ability to search Zubaba card from deck to hand, then change the Level of this card to the Level of the searched card to hand (uhm, this one is Level 3, not 4). Luckily, the cards it searches can still jump or after combo, there are cards that pull the searched cards to the field so it can still cook (usually prioritize Zubababancho Gagagacoat - a card that can jump by itself and pull the body)

also has the effect of detacting and searching Gagaga monsters from deck to hand like the others


Gagaga Ganbara Knight (x1-3)

 Rarity
Gagaga Ganbara Knight
 Rarity
Gagaga Ganbara Knight
Gagaga Ganbara Knight
LIGHT 4
Gagaga Ganbara Knight
  • ATK:

  • 0

  • DEF:

  • 1800


You can reveal 1 "Gagaga" monster in your Extra Deck; Special Summon this card from your hand, then you can apply 1 of these effects. ● Special Summon 1 "Gagaga" monster from your hand. ● Change the battle position of 1 monster on the field. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Gogogo" monster from your Deck to your hand. You can only use each effect of "Gagaga Ganbara Knight" once per turn.


Jump and pull a Gagaga monster from hand, very strong if you have good hand, otherwise you can still jump, normally summon 1 more Level 4 body, can also spin hand to draw cards (and does not lock Xyz :D)


Has the effect of searching for Gogogo monsters when Detacting like the others. Depending on how you are, search according to the situation. For example, if you have a normal summon, search for Gogogo Goblindberg to rotate the combo. Otherwise, search for the ones that jump automatically.

Onomatokage (x2-3)

 Rarity
Onomatokage
 Rarity
Onomatokage
Onomatokage
DARK 4
Onomatokage
  • ATK:

  • 1100

  • DEF:

  • 1500


(This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.) If you control a "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. You can banish this card from your GY; return up to 2 Xyz Monsters from your GY to the Extra Deck. You can only use each effect of "Onomatokage" once per turn.


Kagetokage but with an extra leg and buffed like crazy


Consider yourself Zubaba, Gagaga, Gogogo, Dododo so you can search for this card somehow. Furthermore, this card can jump by itself if you control 1 of the 4 above clans from hand or grave to the field.

Also can banish from grave to return, true king

Dodododwarf Gogogoglove, Zubababancho Gagagacoat and Utopic Onomatopoeia (The Chad And The Sigma)

R Rarity
Dodododwarf Gogogoglove
R Rarity
Dodododwarf Gogogoglove
Dodododwarf Gogogoglove
EARTH 4
Dodododwarf Gogogoglove
  • ATK:

  • 0

  • DEF:

  • 1800


During your Main Phase: You can Special Summon 1 "Zubaba" or "Gagaga" monster from your hand. If you control a "Gogogo" or "Dododo" monster except "Dodododwarf Gogogoglove", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dodododwarf Gogogoglove" once per turn.


R Rarity
Zubababancho Gagagacoat
R Rarity
Zubababancho Gagagacoat
Zubababancho Gagagacoat
EARTH 4
Zubababancho Gagagacoat
  • ATK:

  • 1800

  • DEF:

  • 100


If you control a "Zubaba" or "Gagaga" monster except "Zubababancho Gagagacoat", while this card is in your hand: You can Special Summon this card. You can target 1 "Gogogo" or "Dododo" monster in your GY; Special Summon it, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use each effect of "Zubababancho Gagagacoat" once per turn.


UR Rarity
Utopic Onomatopoeia
UR Rarity
Utopic Onomatopoeia
Utopic Onomatopoeia
LIGHT 4
Utopic Onomatopoeia
  • ATK:

  • 1500

  • DEF:

  • 1500


(This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.) During your Main Phase: You can Special Summon up to 1 each "Zubaba", "Gagaga", "Gogogo", and/or "Dododo" monster(s) from your hand in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Utopic Onomatopoeia" once per turn.


All are usually played x1-2, because they can be searched and play an important role in expanding and continuing combos

Dwarf Glove : Jumps from the grave while pulling a Zubaba or Gagaga body from your hand to continue the combo

Unomatopoeia (Ộ IA) : pulls body from hand, can pull up to 1 for each Zubaba, Gagaga, Gogogo and/or Dododo monster from hand to field, then Xyz locked

Jo taro (Bancho Coat) : jumps by himself, pulls body from grave for combo

Onomatopaira (x3)

UR Rarity
Onomatopaira
UR Rarity
Onomatopaira
Onomatopaira
Spell Normal
Onomatopaira

    You can only activate 1 "Onomatopaira" per turn. Send 1 card from your hand to the GY; add up to 2 of these monsters from your Deck to your hand (you cannot add 2 from the same category). ● 1 "Zubaba" monster ● 1 "Gagaga" monster ● 1 "Gogogo" monster ● 1 "Dododo" monster


    discard 1, search 2, that combo burned the machine


    Simply, for the cost of 1 card, you can add up to 2 cards from your deck to your hand, but no more than 2 cards from the same Category. This card can search all 4 Categories including: Zubaba, Gagaga, Gogogo, Dododo

    x3 increase consistency no need to say much, search one card combo, and 1 card jump automatically. If one card combo gets handtrap, jump body from hand and combo again

    Onomatopickup (x2-3)

    SR Rarity
    Onomatopickup
    SR Rarity
    Onomatopickup
    Onomatopickup
    Spell Continuous
    Onomatopickup

      When this card is activated: You can add 1 "Onomat" card from your Deck to your hand, except "Onomatopickup". You can target 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster you control; all monsters you currently control become that monster's Level until the end of this turn (even if this card leaves the field). You can only use this effect of "Onomatopickup" once per turn. You can only activate 1 "Onomatopickup" per turn.


      Search 1 Onomat monster/spell/trap from deck to hand, this can help you search Onomatopaira and search 2 more cards!


      Or you can search for Onomat monsters that jump by themselves or drag their bodies to extend the combo.

      The second ability to adjust level is rarely used, because the deck revolves around Level 4 and does not flex Rank. Sometimes, adjusting Zubababa's rank to Level 4 (actually, there is a combo with Gagaga Magician that bricks vcl, not recommended to use)

      Gagagaga Girl (x1)

       Rarity
      Gagagaga Girl
       Rarity
      Gagagaga Girl
      Gagagaga Girl
      DARK
      Gagagaga Girl
      • ATK:

      • 1500

      • DEF:

      • 1800


      2 Level 4 monsters If this card has a "Zubaba", "Gagaga", "Gogogo", or "Dododo" card as material: You can detach 1 material from this card; add 1 "Gagaga", "Onomat", or "Xyz" card from your Deck to your hand. You can only use this effect of "Gagagaga Girl" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● If this card is Xyz Summoned: This card can make a second attack during each Battle Phase this turn.


      Can search the entire deck to your hand, from combo cards, search 2 cards like Onomatopaira , even search Counter trap Unbreakable Xyz Barrier to your hand


      If this card is used as Xyz Material for a "Utopic Future" monster, that monster will be hit twice during the Battle Phase, providing great OTK or breakboard potential

      Gagagaga Magician (x1)

      UR Rarity
      Gagagaga Magician
      UR Rarity
      Gagagaga Magician
      Gagagaga Magician
      DARK
      Gagagaga Magician
      • ATK:

      • 2000

      • DEF:

      • 2000


      2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.


      Pull up 1 Xyz monster body from the grave to be able to reach Number F0 or pull up Number 39 to Rank-Up




      Tipo O Hopu !

       

      Hyper Rank-Up-Magic Utopiforce and ZS - Ascended Sage (x1)

      SR Rarity
      Hyper Rank-Up-Magic Utopiforce
      SR Rarity
      Hyper Rank-Up-Magic Utopiforce
      Hyper Rank-Up-Magic Utopiforce
      Spell Normal
      Hyper Rank-Up-Magic Utopiforce

        Target 1 Rank 9 or lower "Utopia" Xyz Monster you control; Special Summon 1 Rank 10 or higher "Utopia" or "Utopic" Xyz Monster from your Extra Deck, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If an Xyz Monster(s) is Special Summoned by the effect of a Rank 10 or higher "Utopia" or "Utopic" Xyz Monster, while this card is in your GY (except during the Damage Step): You can target 1 of those Special Summoned monsters; attach this card to it as material. You can only use each effect of "Hyper Rank-Up-Magic Utopiforce" once per turn.


        R Rarity
        ZS - Ascended Sage
        R Rarity
        ZS - Ascended Sage
        ZS - Ascended Sage
        LIGHT 4
        ZS - Ascended Sage
        • ATK:

        • 900

        • DEF:

        • 300


        If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand. You can only use this effect of "ZS - Ascended Sage" once per turn.


        Sage : jumps automatically when you are not controlling a monster


        After using Xyz Materials for an "Utopia" Xyz Monster, that "Utopia" Xyz Monster will gain an additional effect: if that monster is Xyz Summoned, you can search 1 normal "Rank-Up-Magic" spell from your deck to your hand.

        Utopiforce : often searched by Sage , can rank up straight from a rank 9 or lower (usually rank 4) to rank 10 or higher "Utopia" or "Utopic" , helps you pull a boss straight onto the field by using a cheap body, extremely cool

        Utopiforce also attaches itself to an Xyz monster special summoned by the effect of a Rank 10 or higher "Utopia" or "Utopic" Xyz monster, giving that Xyz monster the Xyz Material to activate the effect.

        ZS - Utopic Sage (x1)

        SR Rarity
        ZS - Utopic Sage
        SR Rarity
        ZS - Utopic Sage
        ZS - Utopic Sage
        LIGHT
        ZS - Utopic Sage
        • ATK:

        • 2000

        • DEF:

        • 2500


        2 Level 4 monsters You can detach 2 materials from this card; Special Summon 1 "ZW -" or "ZS -" monster from your Deck, also for the rest of this turn, you can only attack with "Number" monsters, and you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only use this effect of "ZS - Utopic Sage" once per turn. If a "Utopia" or "Utopic" Xyz Monster(s) you control whose original Attribute is LIGHT would be destroyed by battle or card effect, except "ZS - Utopic Sage", you can banish this card from your field or GY instead.


        easy to level up, you can pull any ZW or ZS monster from the deck, then lock xyz and can only attack with Number monsters


        Because of this effect, you can drag Ascended Sage onto the field and search for Rank-Up-Magic

        has the ability to banish from the grave for protection, which no one cares about because they can't get past your 36 disrupts

        Number 39: Utopia, Number 39: Utopia Double and Double or Nothing! (The Original)

        UR Rarity
        Number 39: Utopia
        UR Rarity
        Number 39: Utopia
        Number 39: Utopia
        LIGHT
        Number 39: Utopia
        • ATK:

        • 2500

        • DEF:

        • 2000


        2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


        SR Rarity
        Number 39: Utopia Double
        SR Rarity
        Number 39: Utopia Double
        Number 39: Utopia Double
        LIGHT
        Number 39: Utopia Double
        • ATK:

        • 0

        • DEF:

        • 2500


        2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


        N Rarity
        Double or Nothing!
        N Rarity
        Double or Nothing!
        Double or Nothing!
        Spell Quick
        Double or Nothing!

          When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


          just a very shabby body


          until it gets its head stepped on and someone punches you in the face or rank-up and a bunch of bosses fall from the sky

          Utopia Double (double to death): supports OTK play very well, but is often used to pull any Xyz Utopia monster straight from the Extra Deck

          Number S39: Utopia Prime, Number S39: Utopia the Lightning and Number C39: Utopia Ray (Number 39's head)

          SR Rarity
          Number S39: Utopia Prime
          SR Rarity
          Number S39: Utopia Prime
          Number S39: Utopia Prime
          LIGHT
          Number S39: Utopia Prime
          • ATK:

          • 2510

          • DEF:

          • 2000


          3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.


          UR Rarity
          Number S39: Utopia the Lightning
          UR Rarity
          Number S39: Utopia the Lightning
          Number S39: Utopia the Lightning
          LIGHT
          Number S39: Utopia the Lightning
          • ATK:

          • 2500

          • DEF:

          • 2000


          3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.


          SR Rarity
          Number C39: Utopia Ray
          SR Rarity
          Number C39: Utopia Ray
          Number C39: Utopia Ray
          LIGHT
          Number C39: Utopia Ray
          • ATK:

          • 2500

          • DEF:

          • 2000


          3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.


          Mainly step on Number 39 to add Xyz material, then rank-up or combo something on boss, providing the ability to activate the effect 2 times or more

          Number 99: Utopia Dragonar (x1)

          UR Rarity
          Number 99: Utopia Dragonar
          UR Rarity
          Number 99: Utopia Dragonar
          Number 99: Utopia Dragonar
          LIGHT
          Number 99: Utopia Dragonar
          • ATK:

          • 3000

          • DEF:

          • 3000


          3+ Level 12 monsters (Quick Effect): You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 "Number" monster that has a number between "1" and "100" in its name. (This is treated as an Xyz Summon.) The turn you activate this effect, other monsters you control cannot attack directly, also you cannot Special Summon from the Extra Deck, except Xyz Monsters. When an opponent's monster declares an attack: You can change the ATK of the opponent's monster to 0. You can only use each effect of "Number 99: Utopia Dragonar" once per turn.


          Big Bad Boss


          has a quick effect, each time you use it, it detacts 2 ingredients (so you need to stomp on Number 39's head to get enough 4 ingredients, to pull 2 ​​bosses onto the field, 1 turns you, 1 turns the enemy)

          This card will pull 1 Number from 1 to 100 from the Extra Deck to the field (because this is an Xyz summon, it can be pulled from the grave to restore the row or continue playing after the board is broken). But after using the effect, it cannot be directly attacked, and will be locked Xyz

          Of course, the way to get past this card and prevent it from continuously pulling the boss is to punch it, but this card also has the effect of reducing the enemy's ATK to 0 if the enemy attacks (not counting Number 38 which has the ability to provoke the enemy to attack it).

          Number F0: Utopic Future Zexal, Number F0: Utopic Future and Number F0: Utopic Draco Future (i love ntr)

           Rarity
          Number F0: Utopic Future Zexal
           Rarity
          Number F0: Utopic Future Zexal
          Number F0: Utopic Future Zexal
          LIGHT
          Number F0: Utopic Future Zexal
          • ATK:

          • 0

          • DEF:

          • 0


          2 Xyz Monsters with the same Rank (This card's original Rank is always treated as 1.) Gains ATK/DEF equal to the combined Ranks of all Xyz Monsters you control and in your opponent's GY x 500. Your opponent's monsters cannot target monsters for attacks, except this one, also your opponent cannot target other cards on the field with card effects. Once per turn, when your opponent activates a card or effect on the field (Quick Effect): You can detach 1 material from this card; take control of 1 monster your opponent controls, also for the rest of this turn, this card cannot be destroyed by battle or card effects.


          SR Rarity
          Number F0: Utopic Future
          SR Rarity
          Number F0: Utopic Future
          Number F0: Utopic Future
          LIGHT
          Number F0: Utopic Future
          • ATK:

          • 0

          • DEF:

          • 0


          2 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 material from this card instead.


          UR Rarity
          Number F0: Utopic Draco Future
          UR Rarity
          Number F0: Utopic Draco Future
          Number F0: Utopic Draco Future
          LIGHT
          Number F0: Utopic Draco Future
          • ATK:

          • 3000

          • DEF:

          • 2000


          3 Xyz Monsters with the same Rank, except "Number" monsters (This card's original Rank is always treated as 1. This card is always treated as a "Utopic Future" card.) You can also Xyz Summon this card by using "Number F0: Utopic Future" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.


          Utopic Future : easy to level up, just need 2 Xyz monsters with the same Rank (not Number) NTR

          Utopic Draco Future : Step on Utopic Future's head, not get killed, negate monsters and NTR


          Utopic Future Zexal : easy to get, only need 2 Xyz monsters of the same Rank, Number monsters can also get this card
          - Gain ATK/DEF equal to the sum of all ranks of the Xyz monsters you are controlling and those in enemy graves, usually over 10,000 ATK
          - The opponent can only punch or target this card due to the effect
          - NTR

          Unbreakable Xyz Barrier (x1)

           Rarity
          Unbreakable Xyz Barrier
           Rarity
          Unbreakable Xyz Barrier
          Unbreakable Xyz Barrier
          Trap Counter
          Unbreakable Xyz Barrier

            When a Spell/Trap Card, or monster effect, is activated while you control an Xyz Monster: Negate the activation, then you can detach 2 materials from a monster(s) you control, then destroy 1 card on the field. You can banish this card from your GY, then target 1 Xyz Monster you control; attach 1 LIGHT "Utopia" or "Utopic" Xyz Monster from your GY to it. You can only use each effect of "Unbreakable Xyz Barrier" once per turn.


            searchable

            After countering trap negate, you can detact 2 materials from Xyz monsters to shoot 1 card on the field.

            Can banish from the grave to provide Xyz materials for any Xyz monster

            Zexal Weapon

            UR Rarity
            Ultimate Leo Utopia Ray
            UR Rarity
            Ultimate Leo Utopia Ray
            Ultimate Leo Utopia Ray
            LIGHT
            Ultimate Leo Utopia Ray
            • ATK:

            • 2500

            • DEF:

            • 2000


            3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


            R Rarity
            ZW - Pegasus Twin Saber
            R Rarity
            ZW - Pegasus Twin Saber
            ZW - Pegasus Twin Saber
            LIGHT 5
            ZW - Pegasus Twin Saber
            • ATK:

            • 1000

            • DEF:

            • 2100


            You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.


            N Rarity
            ZW - Lightning Blade
            N Rarity
            ZW - Lightning Blade
            ZW - Lightning Blade
            LIGHT 5
            ZW - Lightning Blade
            • ATK:

            • 1200

            • DEF:

            • 2000


            You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster, face-up "ZW -" cards you control cannot be destroyed by your opponent's card effects. If a monster equipped with this card would be destroyed by a card effect, destroy this card instead. You can only control 1 face-up "ZW - Lightning Blade".


            N Rarity
            ZW - Tornado Bringer
            N Rarity
            ZW - Tornado Bringer
            ZW - Tornado Bringer
            WIND 5
            ZW - Tornado Bringer
            • ATK:

            • 1300

            • DEF:

            • 1800


            You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up "ZW - Tornado Bringer".


            R Rarity
            ZS - Armed Sage
            R Rarity
            ZS - Armed Sage
            ZS - Armed Sage
            LIGHT 4
            ZS - Armed Sage
            • ATK:

            • 300

            • DEF:

            • 900


            If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


            Zexal Weapons all have protection and disruption, Ultimate Leo Utopia Ray can attach 1 ZW from the deck or Extra Deck directly to itself, and can negate effect monsters by targeting



            Handtrap & Staple

             

            handtrap & staple common

            UR Rarity
            Called by the Grave
            UR Rarity
            Called by the Grave
            Called by the Grave
            Spell Quick
            Called by the Grave

              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




              Tag(s):

              UR Rarity
              Ash Blossom & Joyous Spring
              UR Rarity
              Ash Blossom & Joyous Spring
              Ash Blossom & Joyous Spring
              FIRE 3
              Ash Blossom & Joyous Spring
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


              UR Rarity
              Maxx "C"
              UR Rarity
              Maxx "C"
              Maxx "C"
              EARTH 2
              Maxx "C"
              • ATK:

              • 500

              • DEF:

              • 200


              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


              UR Rarity
              Crossout Designator
              UR Rarity
              Crossout Designator
              Crossout Designator
              Spell Quick
              Crossout Designator

                Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                Tag(s):

                UR Rarity
                Infinite Impermanence
                UR Rarity
                Infinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                  play whatever you like, this deck has a lot of 1 card combos and a lot of ways to search so it almost doesn't brick (unless you put in a lot of handtraps)

                  Reinforcement of the Army (x1)

                  UR Rarity
                  Reinforcement of the Army
                  UR Rarity
                  Reinforcement of the Army
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                     search 1 card combo

                    x0-3

                    R Rarity
                    Speedroid Taketomborg
                    R Rarity
                    Speedroid Taketomborg
                    Speedroid Taketomborg
                    WIND 3
                    Speedroid Taketomborg
                    • ATK:

                    • 600

                    • DEF:

                    • 1200


                    If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


                    SR Rarity
                    Goblin Biker Grand Entrance
                    SR Rarity
                    Goblin Biker Grand Entrance
                    Goblin Biker Grand Entrance
                    Spell Normal
                    Goblin Biker Grand Entrance

                      Add 1 "Goblin" monster from your Deck to your hand, then you can apply the following effect. ● Detach 1 Xyz Material from a monster on either field, and if you do, Special Summon 1 Level 4 or lower "Goblin" monster from your hand. You can banish this card from your GY; detach 1 Xyz Material from a monster on either field, then you can add 1 "Goblin" monster from your GY to your hand. You can only use each effect of "Goblin Biker Grand Entrance" once per turn.


                      UR Rarity
                      Goblin Biker Big Gabonga
                      UR Rarity
                      Goblin Biker Big Gabonga
                      Goblin Biker Big Gabonga
                      LIGHT
                      Goblin Biker Big Gabonga
                      • ATK:

                      • 2100

                      • DEF:

                      • 0


                      2 Level 3 monsters If this card is Xyz Summoned: You can add 1 "Goblin" monster from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 face-up monster on the field, except this card; attach it to this card as material. During the End Phase: You can attach 1 "Goblin" monster from your Deck to this card as material. You can only use each effect of "Goblin Biker Big Gabonga" once per turn.


                      SR Rarity
                      Speedroid Terrortop
                      SR Rarity
                      Speedroid Terrortop
                      Speedroid Terrortop
                      WIND 3
                      Speedroid Terrortop
                      • ATK:

                      • 1200

                      • DEF:

                      • 600


                      If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


                      Searched for Gogogo Goblindberg , a deck combo card

                      heresy (brick and extra cramped)

                      UR Rarity
                      Zexal Construction
                      UR Rarity
                      Zexal Construction
                      Zexal Construction
                      Spell Normal
                      Zexal Construction

                        Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck. ● "ZW -" monster ● "ZS -" monster ● "Zexal" Spell/Trap ● "Rank-Up-Magic" Spell ● "Rank-Down-Magic" Spell You can only activate 1 "Zexal Construction" per turn.


                        UR Rarity
                        D/D/D Duo-Dawn King Kali Yuga
                        UR Rarity
                        D/D/D Duo-Dawn King Kali Yuga
                        D/D/D Duo-Dawn King Kali Yuga
                        DARK
                        D/D/D Duo-Dawn King Kali Yuga
                        • ATK:

                        • 3500

                        • DEF:

                        • 3000


                        2 Level 8 "D/D" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 "Dark Contract" Spell/Trap Card in your Graveyard; Set that target.


                        SR Rarity
                        Number 11: Big Eye
                        SR Rarity
                        Number 11: Big Eye
                        Number 11: Big Eye
                        DARK
                        Number 11: Big Eye
                        • ATK:

                        • 2600

                        • DEF:

                        • 2000


                        2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                        R Rarity
                        The Phantom Knights' Rank-Up-Magic Launch
                        R Rarity
                        The Phantom Knights' Rank-Up-Magic Launch
                        The Phantom Knights' Rank-Up-Magic Launch
                        Spell Quick
                        The Phantom Knights' Rank-Up-Magic Launch

                          During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                          Ranked up to Number 11 , Ranked up to Kagi Yuga


                          Zexal Construction search card gets Phantom Knights' Rank-Up-Magic Launch

                          Gallant Granite, Fossil Dyna Pachycephalo, Nibiru and the Primal Being (where did you hide the rest of the stones)

                          SR Rarity
                          Gallant Granite
                          SR Rarity
                          Gallant Granite
                          Gallant Granite
                          EARTH
                          Gallant Granite
                          • ATK:

                          • 2300

                          • DEF:

                          • 1800


                          2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn.


                          SR Rarity
                          Fossil Dyna Pachycephalo
                          SR Rarity
                          Fossil Dyna Pachycephalo
                          Fossil Dyna Pachycephalo
                          EARTH 4
                          Fossil Dyna Pachycephalo
                          • ATK:

                          • 1200

                          • DEF:

                          • 1300


                          If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


                          UR Rarity
                          Nibiru, the Primal Being
                          UR Rarity
                          Nibiru, the Primal Being
                          Nibiru, the Primal Being
                          LIGHT 11
                          Nibiru, the Primal Being
                          • ATK:

                          • 3000

                          • DEF:

                          • 600


                          During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                          search stone

                          Primathmech Alembertian, Number 43: Manipulator of Souls and Mystik Wok (kira kuin daisan no bokudan : baiza dusto)

                          UR Rarity
                          Primathmech Alembertian
                          UR Rarity
                          Primathmech Alembertian
                          Primathmech Alembertian
                          EARTH
                          Primathmech Alembertian
                          • ATK:

                          • 2000

                          • DEF:

                          • 0


                          2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 "Mathmech" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 "Mathmech" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of "Primathmech Alembertian" once per turn.


                          R Rarity
                          Number 43: Manipulator of Souls
                          R Rarity
                          Number 43: Manipulator of Souls
                          Number 43: Manipulator of Souls
                          DARK
                          Number 43: Manipulator of Souls
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          3 Level 2 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Number" monster in your Graveyard; equip that target to this card. While equipped with a "Number" card, this card cannot be destroyed by battle or card effects. Once per turn, when you gain LP (except during the Damage Step): You can make this card gain an equal amount of ATK, also inflict that much damage to your opponent if this card is still face-up on the field.


                          R Rarity
                          Mystik Wok
                          R Rarity
                          Mystik Wok
                          Mystik Wok
                          Spell Quick
                          Mystik Wok

                            Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.


                            Number 43 burns enemies for the amount of LP you gain, while Mystik Wok sacrifices your monster and gains LP and is searched by Alembertian detact 4 Xyz materials

                            pulled by Number 99

                            UR Rarity
                            Number 4: Stealth Kragen
                            UR Rarity
                            Number 4: Stealth Kragen
                            Number 4: Stealth Kragen
                            WATER
                            Number 4: Stealth Kragen
                            • ATK:

                            • 1900

                            • DEF:

                            • 1500


                            2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                            SR Rarity
                            Number 106: Giant Hand
                            SR Rarity
                            Number 106: Giant Hand
                            Number 106: Giant Hand
                            EARTH
                            Number 106: Giant Hand
                            • ATK:

                            • 2000

                            • DEF:

                            • 2000


                            2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                            UR Rarity
                            Number 90: Galaxy-Eyes Photon Lord
                            UR Rarity
                            Number 90: Galaxy-Eyes Photon Lord
                            Number 90: Galaxy-Eyes Photon Lord
                            LIGHT
                            Number 90: Galaxy-Eyes Photon Lord
                            • ATK:

                            • 2500

                            • DEF:

                            • 3000


                            2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


                            UR Rarity
                            Number 38: Hope Harbinger Dragon Titanic Galaxy
                            UR Rarity
                            Number 38: Hope Harbinger Dragon Titanic Galaxy
                            Number 38: Hope Harbinger Dragon Titanic Galaxy
                            LIGHT
                            Number 38: Hope Harbinger Dragon Titanic Galaxy
                            • ATK:

                            • 3000

                            • DEF:

                            • 2500


                            2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                            usually will use 38 and 90 , 2 cards with very large body and negate


                            Number 38 : Draws an enemy to attack this card, negates the spell without consuming Xyz materials, then the negated spell card will turn into this card's material

                            Number 90 : negate monsters, search for Kuriphoton to avoid OTK

                            Astraltopia and Numbers Protection (Counter Trap)

                            R Rarity
                            Astraltopia
                            R Rarity
                            Astraltopia
                            Astraltopia
                            LIGHT 4
                            Astraltopia
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.


                            R Rarity
                            Numbers Protection
                            R Rarity
                            Numbers Protection
                            Numbers Protection
                            Trap Counter
                            Numbers Protection

                              When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.


                              Omni-negate and destroy, then has the effect of turning itself upside down from the grave onto the field to continue controlling if you want

                              Xyz Change Tactics (x0-1)

                              SR Rarity
                              Xyz Change Tactics
                              SR Rarity
                              Xyz Change Tactics
                              Xyz Change Tactics
                              Spell Continuous
                              Xyz Change Tactics

                                When a "Utopia" monster is Xyz Summoned to your field: You can pay 500 LP; draw 1 card. You can only control 1 "Xyz Change Tactics".


                                Every time a "Utopia" Xyz monster pays 500 LP and draws 1, the effect is super strong because your combo deck is very thin, the rate of hitting handtrap or other staples is very high


                                Continuously Xyz Summoning Utopia Monsters is very easy with this deck, even if you are stepping on other monsters or Rank-Up




                                Companion unit:

                                - Yu-Gi-Oh! Guidance Vietnam

                                master-duel
                                5




                                https://ygovietnam.com/
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