Created by: YGO Mod (20517634)

Created On: 05/25/2025

Odd-Eyes Venomous Affection

Need 27 UR

 Rarity
Odd-Eyes Vortex Dragon1 card
UR Rarity
Starving Venom Fusion Dragon1 card
 Rarity
Beyond the Pendulum1 card
UR Rarity
Borrelsword Dragon1 card
UR Rarity
Odd-Eyes Pendulum Dragon1 card
 Rarity
Odd-Eyes Persona Dragon3 card
 Rarity
Performapal Odd-Eyes Dissolver2 card
UR Rarity
Performapal Skullcrobat Joker3 card
UR Rarity
Odd-Eyes Arc Pendulum Dragon1 card
UR Rarity
Nobledragon Magician1 card
UR Rarity
Clear Wing Synchro Dragon1 card
UR Rarity
Trishula, Zero Dragon of the Ice Barrier1 card
 Rarity
Golden Cloud Beast - Malong1 card
UR Rarity
Book of Moon3 card
UR Rarity
Cosmic Cyclone3 card
UR Rarity
Spiral Flame Strike3 card

Main: 20 Extra: 9

UR Rarity
Odd-Eyes Pendulum Dragon
UR Rarity
Odd-Eyes Pendulum Dragon
Odd-Eyes Pendulum Dragon
DARK 74
Odd-Eyes Pendulum Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


 Rarity
Odd-Eyes Persona Dragon
 Rarity
Odd-Eyes Persona Dragon
Odd-Eyes Persona Dragon
DARK 51
Odd-Eyes Persona Dragon
  • ATK:

  • 1200

  • DEF:

  • 2400


[ Pendulum Effect ] Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon". [ Monster Effect ] Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.


 Rarity
Odd-Eyes Persona Dragon
 Rarity
Odd-Eyes Persona Dragon
Odd-Eyes Persona Dragon
DARK 51
Odd-Eyes Persona Dragon
  • ATK:

  • 1200

  • DEF:

  • 2400


[ Pendulum Effect ] Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon". [ Monster Effect ] Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.


 Rarity
Odd-Eyes Persona Dragon
 Rarity
Odd-Eyes Persona Dragon
Odd-Eyes Persona Dragon
DARK 51
Odd-Eyes Persona Dragon
  • ATK:

  • 1200

  • DEF:

  • 2400


[ Pendulum Effect ] Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon". [ Monster Effect ] Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.


 Rarity
Performapal Odd-Eyes Dissolver
 Rarity
Performapal Odd-Eyes Dissolver
Performapal Odd-Eyes Dissolver
DARK 84
Performapal Odd-Eyes Dissolver
  • ATK:

  • 2000

  • DEF:

  • 2600


[ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


 Rarity
Performapal Odd-Eyes Dissolver
 Rarity
Performapal Odd-Eyes Dissolver
Performapal Odd-Eyes Dissolver
DARK 84
Performapal Odd-Eyes Dissolver
  • ATK:

  • 2000

  • DEF:

  • 2600


[ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


UR Rarity
Odd-Eyes Arc Pendulum Dragon
UR Rarity
Odd-Eyes Arc Pendulum Dragon
Odd-Eyes Arc Pendulum Dragon
DARK 78
Odd-Eyes Arc Pendulum Dragon
  • ATK:

  • 2700

  • DEF:

  • 2000


[ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


UR Rarity
Nobledragon Magician
UR Rarity
Nobledragon Magician
Nobledragon Magician
FIRE 35
Nobledragon Magician
  • ATK:

  • 700

  • DEF:

  • 1400


[ Pendulum Effect ] Unless you have a "Magician" card in your other Pendulum Zone, destroy this card. [ Monster Effect ] Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Book of Moon
      UR Rarity
      Book of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        UR Rarity
        Cosmic Cyclone
        UR Rarity
        Cosmic Cyclone
        Cosmic Cyclone
        Spell Quick
        Cosmic Cyclone

          Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


          UR Rarity
          Cosmic Cyclone
          UR Rarity
          Cosmic Cyclone
          Cosmic Cyclone
          Spell Quick
          Cosmic Cyclone

            Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


            UR Rarity
            Cosmic Cyclone
            UR Rarity
            Cosmic Cyclone
            Cosmic Cyclone
            Spell Quick
            Cosmic Cyclone

              Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


              UR Rarity
              Spiral Flame Strike
              UR Rarity
              Spiral Flame Strike
              Spiral Flame Strike
              Spell Normal
              Spiral Flame Strike

                Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                UR Rarity
                Spiral Flame Strike
                UR Rarity
                Spiral Flame Strike
                Spiral Flame Strike
                Spell Normal
                Spiral Flame Strike

                  Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                  UR Rarity
                  Spiral Flame Strike
                  UR Rarity
                  Spiral Flame Strike
                  Spiral Flame Strike
                  Spell Normal
                  Spiral Flame Strike

                    Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                     Rarity
                    Odd-Eyes Vortex Dragon
                     Rarity
                    Odd-Eyes Vortex Dragon
                    Odd-Eyes Vortex Dragon
                    WIND 7
                    Odd-Eyes Vortex Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 3000


                    1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                    UR Rarity
                    Starving Venom Fusion Dragon
                    UR Rarity
                    Starving Venom Fusion Dragon
                    Starving Venom Fusion Dragon
                    DARK 8
                    Starving Venom Fusion Dragon
                    • ATK:

                    • 2800

                    • DEF:

                    • 2000


                    2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                     Rarity
                    Beyond the Pendulum
                     Rarity
                    Beyond the Pendulum
                    Beyond the Pendulum
                    DARK
                    Beyond the Pendulum
                    • ATK:

                    • 1200

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                    UR Rarity
                    Borrelsword Dragon
                    UR Rarity
                    Borrelsword Dragon
                    Borrelsword Dragon
                    DARK
                    Borrelsword Dragon
                    • ATK:

                    • 3000

                    • LINK-4

                    Link Arrow:

                    Top

                    Left

                    Bottom-Left

                    Bottom


                    3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.


                    SR Rarity
                    Black Rose Moonlight Dragon
                    SR Rarity
                    Black Rose Moonlight Dragon
                    Black Rose Moonlight Dragon
                    LIGHT 7
                    Black Rose Moonlight Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 1800


                    1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.


                    UR Rarity
                    Clear Wing Synchro Dragon
                    UR Rarity
                    Clear Wing Synchro Dragon
                    Clear Wing Synchro Dragon
                    WIND 7
                    Clear Wing Synchro Dragon
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                    UR Rarity
                    Trishula, Zero Dragon of the Ice Barrier
                    UR Rarity
                    Trishula, Zero Dragon of the Ice Barrier
                    Trishula, Zero Dragon of the Ice Barrier
                    WATER 11
                    Trishula, Zero Dragon of the Ice Barrier
                    • ATK:

                    • 2700

                    • DEF:

                    • 2000


                    1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.


                     Rarity
                    Golden Cloud Beast - Malong
                     Rarity
                    Golden Cloud Beast - Malong
                    Golden Cloud Beast - Malong
                    LIGHT 6
                    Golden Cloud Beast - Malong
                    • ATK:

                    • 2200

                    • DEF:

                    • 1000


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                    SR Rarity
                    Shooting Riser Dragon
                    SR Rarity
                    Shooting Riser Dragon
                    Shooting Riser Dragon
                    LIGHT 7
                    Shooting Riser Dragon
                    • ATK:

                    • 2100

                    • DEF:

                    • 1700


                    1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY, whose Level is lower than this card's on the field, and if you do, reduce this card's Level by that monster's, but for the rest of this turn, you cannot activate the effects of monsters with the same name the sent monster had in the GY. You can only use this effect of "Shooting Riser Dragon" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.




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