Odd-Eyes Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
UR Rarity
Performapal Skullcrobat Joker
DARK 48
Performapal Skullcrobat Joker
  • ATK:

  • 1800

  • DEF:

  • 100


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".

UR Rarity
Stargazer Magician
UR Rarity
Stargazer Magician
UR Rarity
Stargazer Magician
DARK 51
Stargazer Magician
  • ATK:

  • 1200

  • DEF:

  • 2400


[ Pendulum Effect ] If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. [ Monster Effect ] Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.

SR Rarity
Timebreaker Magician
SR Rarity
Timebreaker Magician
SR Rarity
Timebreaker Magician
DARK 32
Timebreaker Magician
  • ATK:

  • 1400

  • DEF:

  • 0


[ Pendulum Effect ] Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed. [ Monster Effect ] When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field until your next Standby Phase.

UR Rarity
Wisdom-Eye Magician
UR Rarity
Wisdom-Eye Magician
UR Rarity
Wisdom-Eye Magician
LIGHT 45
Wisdom-Eye Magician
  • ATK:

  • 1500

  • DEF:

  • 1500


[ Pendulum Effect ] If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician". [ Monster Effect ] You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.

UR Rarity
Harmonizing Magician
UR Rarity
Harmonizing Magician
UR Rarity
Harmonizing Magician
DARK 48
Harmonizing Magician
  • ATK:

  • 0

  • DEF:

  • 0


[ Pendulum Effect ] All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck. [ Monster Effect ] Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.

UR Rarity
Nobledragon Magician
UR Rarity
Nobledragon Magician
UR Rarity
Nobledragon Magician
FIRE 35
Nobledragon Magician
  • ATK:

  • 700

  • DEF:

  • 1400


[ Pendulum Effect ] Unless you have a "Magician" card in your other Pendulum Zone, destroy this card. [ Monster Effect ] Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.

SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

    UR Rarity
    Mystical Space Typhoon
    UR Rarity
    Mystical Space Typhoon
    UR Rarity
    Mystical Space Typhoon
    Spell Quick
    Mystical Space Typhoon

      Target 1 Spell/Trap on the field; destroy that target.

      Extra Deck

      SR Rarity
      Underworld Goddess of the Closed World
      SR Rarity
      Underworld Goddess of the Closed World
      SR Rarity
      Underworld Goddess of the Closed World
      LIGHT
      Underworld Goddess of the Closed World
      • ATK:

      • 3000

      • LINK-5

      Link Arrow:

      Top

      Top-Right

      Right

      Bottom

      Bottom-Right


      4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

      UR Rarity
      Clear Wing Synchro Dragon
      UR Rarity
      Clear Wing Synchro Dragon
      UR Rarity
      Clear Wing Synchro Dragon
      WIND 7
      Clear Wing Synchro Dragon
      • ATK:

      • 2500

      • DEF:

      • 2000


      1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.

      UR Rarity
      Draco Berserker of the Tenyi
      UR Rarity
      Draco Berserker of the Tenyi
      UR Rarity
      Draco Berserker of the Tenyi
      DARK 8
      Draco Berserker of the Tenyi
      • ATK:

      • 3000

      • DEF:

      • 0


      1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.

      UR Rarity
      Trishula, Zero Dragon of the Ice Barrier
      UR Rarity
      Trishula, Zero Dragon of the Ice Barrier
      UR Rarity
      Trishula, Zero Dragon of the Ice Barrier
      WATER 11
      Trishula, Zero Dragon of the Ice Barrier
      • ATK:

      • 2700

      • DEF:

      • 2000


      1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 "Trishula, Dragon of the Ice Barrier" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of "Trishula, Zero Dragon of the Ice Barrier" once per turn.

      SR Rarity
      Void Ogre Dragon
      SR Rarity
      Void Ogre Dragon
      SR Rarity
      Void Ogre Dragon
      DARK 8
      Void Ogre Dragon
      • ATK:

      • 3000

      • DEF:

      • 3000


      1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.

      UR Rarity
      Abyss Dweller
      UR Rarity
      Abyss Dweller
      UR Rarity
      Abyss Dweller
      WATER
      Abyss Dweller
      • ATK:

      • 1700

      • DEF:

      • 1400


      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

      Popular Skills

      Odd-Eyes Wing Acceleration: 66.67%
      Odd-Eyes Venomous Affection: 33.33%
      Odd-Eyes Venomous Affection

      Need 16 UR

       Rarity
      Odd-Eyes Vortex Dragon1 card
       Rarity
      I:P Masquerena1 card
      UR Rarity
      Knightmare Unicorn1 card
      UR Rarity
      Odd-Eyes Pendulum Dragon2 card
      UR Rarity
      Performapal Skullcrobat Joker3 card
      UR Rarity
      Odd-Eyes Arc Pendulum Dragon2 card
      UR Rarity
      Nobledragon Magician1 card
      UR Rarity
      Clear Wing Synchro Dragon1 card
       Rarity
      Final Bringer of the End Times1 card
      UR Rarity
      Mystical Space Typhoon1 card
      UR Rarity
      Spiral Flame Strike2 card

      Main: 24 Extra: 8

      UR Rarity
      Odd-Eyes Pendulum Dragon
      UR Rarity
      Odd-Eyes Pendulum Dragon
      Odd-Eyes Pendulum Dragon
      DARK 74
      Odd-Eyes Pendulum Dragon
      • ATK:

      • 2500

      • DEF:

      • 2000


      [ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


      UR Rarity
      Odd-Eyes Pendulum Dragon
      UR Rarity
      Odd-Eyes Pendulum Dragon
      Odd-Eyes Pendulum Dragon
      DARK 74
      Odd-Eyes Pendulum Dragon
      • ATK:

      • 2500

      • DEF:

      • 2000


      [ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


      SR Rarity
      Odd-Eyes Persona Dragon
      SR Rarity
      Odd-Eyes Persona Dragon
      Odd-Eyes Persona Dragon
      DARK 51
      Odd-Eyes Persona Dragon
      • ATK:

      • 1200

      • DEF:

      • 2400


      [ Pendulum Effect ] Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon". [ Monster Effect ] Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.


      SR Rarity
      Odd-Eyes Persona Dragon
      SR Rarity
      Odd-Eyes Persona Dragon
      Odd-Eyes Persona Dragon
      DARK 51
      Odd-Eyes Persona Dragon
      • ATK:

      • 1200

      • DEF:

      • 2400


      [ Pendulum Effect ] Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon". [ Monster Effect ] Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.


      SR Rarity
      Performapal Odd-Eyes Dissolver
      SR Rarity
      Performapal Odd-Eyes Dissolver
      Performapal Odd-Eyes Dissolver
      DARK 84
      Performapal Odd-Eyes Dissolver
      • ATK:

      • 2000

      • DEF:

      • 2600


      [ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


      SR Rarity
      Performapal Odd-Eyes Dissolver
      SR Rarity
      Performapal Odd-Eyes Dissolver
      Performapal Odd-Eyes Dissolver
      DARK 84
      Performapal Odd-Eyes Dissolver
      • ATK:

      • 2000

      • DEF:

      • 2600


      [ Pendulum Effect ] Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. [ Monster Effect ] At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.


      R Rarity
      Performapal Radish Horse
      R Rarity
      Performapal Radish Horse
      Performapal Radish Horse
      EARTH 43
      Performapal Radish Horse
      • ATK:

      • 500

      • DEF:

      • 2000


      [ Pendulum Effect ] Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field). [ Monster Effect ] If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.


      UR Rarity
      Performapal Skullcrobat Joker
      UR Rarity
      Performapal Skullcrobat Joker
      Performapal Skullcrobat Joker
      DARK 48
      Performapal Skullcrobat Joker
      • ATK:

      • 1800

      • DEF:

      • 100


      [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


      UR Rarity
      Performapal Skullcrobat Joker
      UR Rarity
      Performapal Skullcrobat Joker
      Performapal Skullcrobat Joker
      DARK 48
      Performapal Skullcrobat Joker
      • ATK:

      • 1800

      • DEF:

      • 100


      [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


      UR Rarity
      Performapal Skullcrobat Joker
      UR Rarity
      Performapal Skullcrobat Joker
      Performapal Skullcrobat Joker
      DARK 48
      Performapal Skullcrobat Joker
      • ATK:

      • 1800

      • DEF:

      • 100


      [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


      UR Rarity
      Odd-Eyes Arc Pendulum Dragon
      UR Rarity
      Odd-Eyes Arc Pendulum Dragon
      Odd-Eyes Arc Pendulum Dragon
      DARK 78
      Odd-Eyes Arc Pendulum Dragon
      • ATK:

      • 2700

      • DEF:

      • 2000


      [ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


      UR Rarity
      Odd-Eyes Arc Pendulum Dragon
      UR Rarity
      Odd-Eyes Arc Pendulum Dragon
      Odd-Eyes Arc Pendulum Dragon
      DARK 78
      Odd-Eyes Arc Pendulum Dragon
      • ATK:

      • 2700

      • DEF:

      • 2000


      [ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


      UR Rarity
      Nobledragon Magician
      UR Rarity
      Nobledragon Magician
      Nobledragon Magician
      FIRE 35
      Nobledragon Magician
      • ATK:

      • 700

      • DEF:

      • 1400


      [ Pendulum Effect ] Unless you have a "Magician" card in your other Pendulum Zone, destroy this card. [ Monster Effect ] Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.


      N Rarity
      Blizzard
      N Rarity
      Blizzard
      Blizzard
      Spell Quick
      Blizzard

        Target 1 face-up Spell your opponent controls; this turn, negate the activated effects of that Spell and all Spells on the field with that same original name. If the targeted card would be sent to the opponent's GY this turn, it is added to their hand instead. You can only activate 1 "Blizzard" per turn.


        N Rarity
        Blizzard
        N Rarity
        Blizzard
        Blizzard
        Spell Quick
        Blizzard

          Target 1 face-up Spell your opponent controls; this turn, negate the activated effects of that Spell and all Spells on the field with that same original name. If the targeted card would be sent to the opponent's GY this turn, it is added to their hand instead. You can only activate 1 "Blizzard" per turn.


          SR Rarity
          Book of Eclipse
          SR Rarity
          Book of Eclipse
          Book of Eclipse
          Spell Quick
          Book of Eclipse

            Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


            SR Rarity
            Book of Eclipse
            SR Rarity
            Book of Eclipse
            Book of Eclipse
            Spell Quick
            Book of Eclipse

              Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


              SR Rarity
              Book of Eclipse
              SR Rarity
              Book of Eclipse
              Book of Eclipse
              Spell Quick
              Book of Eclipse

                Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                 Rarity
                Final Bringer of the End Times
                 Rarity
                Final Bringer of the End Times
                Final Bringer of the End Times
                Spell Quick
                Final Bringer of the End Times

                  Target 1 monster you control and 1 card your opponent controls; destroy them. You can only activate 1 "Final Bringer of the End Times" per turn.


                  UR Rarity
                  Mystical Space Typhoon
                  UR Rarity
                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.


                    UR Rarity
                    Spiral Flame Strike
                    UR Rarity
                    Spiral Flame Strike
                    Spiral Flame Strike
                    Spell Normal
                    Spiral Flame Strike

                      Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                      UR Rarity
                      Spiral Flame Strike
                      UR Rarity
                      Spiral Flame Strike
                      Spiral Flame Strike
                      Spell Normal
                      Spiral Flame Strike

                        Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                        R Rarity
                        Magic Deflector
                        R Rarity
                        Magic Deflector
                        Magic Deflector
                        Trap Normal
                        Magic Deflector

                          For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field.


                          R Rarity
                          Magic Deflector
                          R Rarity
                          Magic Deflector
                          Magic Deflector
                          Trap Normal
                          Magic Deflector

                            For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field.


                             Rarity
                            Odd-Eyes Vortex Dragon
                             Rarity
                            Odd-Eyes Vortex Dragon
                            Odd-Eyes Vortex Dragon
                            WIND 7
                            Odd-Eyes Vortex Dragon
                            • ATK:

                            • 2500

                            • DEF:

                            • 3000


                            1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                            SR Rarity
                            Beyond the Pendulum
                            SR Rarity
                            Beyond the Pendulum
                            Beyond the Pendulum
                            DARK
                            Beyond the Pendulum
                            • ATK:

                            • 1200

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                             Rarity
                            I:P Masquerena
                             Rarity
                            I:P Masquerena
                            I:P Masquerena
                            DARK
                            I:P Masquerena
                            • ATK:

                            • 800

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                            UR Rarity
                            Knightmare Unicorn
                            UR Rarity
                            Knightmare Unicorn
                            Knightmare Unicorn
                            DARK
                            Knightmare Unicorn
                            • ATK:

                            • 2200

                            • LINK-3

                            Link Arrow:

                            Left

                            Right

                            Bottom


                            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                            SR Rarity
                            Unchained Abomination
                            SR Rarity
                            Unchained Abomination
                            Unchained Abomination
                            DARK
                            Unchained Abomination
                            • ATK:

                            • 3000

                            • LINK-4

                            Link Arrow:

                            Top

                            Bottom-Left

                            Bottom

                            Bottom-Right


                            2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.


                            SR Rarity
                            Underclock Taker
                            SR Rarity
                            Underclock Taker
                            Underclock Taker
                            DARK
                            Underclock Taker
                            • ATK:

                            • 1000

                            • LINK-2

                            Link Arrow:

                            Left

                            Bottom


                            2 Effect Monsters Once per turn: You can target 1 face-up monster this card points to and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.


                            SR Rarity
                            Underworld Goddess of the Closed World
                            SR Rarity
                            Underworld Goddess of the Closed World
                            Underworld Goddess of the Closed World
                            LIGHT
                            Underworld Goddess of the Closed World
                            • ATK:

                            • 3000

                            • LINK-5

                            Link Arrow:

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                            Top-Right

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                            Bottom-Right


                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                            UR Rarity
                            Clear Wing Synchro Dragon
                            UR Rarity
                            Clear Wing Synchro Dragon
                            Clear Wing Synchro Dragon
                            WIND 7
                            Clear Wing Synchro Dragon
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.



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