Herald Deck Breakdown

Cards Usage Statistic

Main Deck

Artifact Lancea
Artifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.

Darklord Djehuty
Darklord Djehuty
Darklord Djehuty
DARK 4
Darklord Djehuty
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can Special Summon 1 "Darklord" monster from your Deck in Defense Position, except "Darklord Djehuty", also you cannot Special Summon for the rest of this turn, except Fairy monsters. If you control a DARK Fairy Fusion Monster: You can banish this card from your GY, then target 1 "Darklord" card or "Forbidden" Quick-Play Spell in your GY; add it to your hand. You can only use each effect of "Darklord Djehuty" once per turn.

Darklord Gulgolet
Darklord Gulgolet
Darklord Gulgolet
DARK 6
Darklord Gulgolet
  • ATK:

  • 2400

  • DEF:

  • 800


You can only Special Summon "Darklord Gulgolet(s)" once per turn. If this card is Special Summoned: You can Special Summon 2 "Darklord Tokens" (Fairy/DARK/Level 6/ATK 0/DEF 0), also you cannot Special Summon for the rest of this turn, except Fairy monsters. If this card is sent to the GY: You can add 1 "Darklord" card, except "Darklord Gulgolet", or 1 "Forbidden" Quick-Play Spell, from your Deck to your hand. You can only use this effect of "Darklord Gulgolet" once per turn.

Darklord Ixchel
Darklord Ixchel
Darklord Ixchel
DARK 10
Darklord Ixchel
  • ATK:

  • 2500

  • DEF:

  • 2900


You can discard this card and 1 "Darklord" card; draw 2 cards. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of "Darklord Ixchel" once per turn. You can only Special Summon "Darklord Ixchel(s)" once per turn.

Darklord Morningstar
Darklord Morningstar
Darklord Morningstar
DARK 11
Darklord Morningstar
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon "Darklord" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another "Darklord" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of "Darklord" monsters on the field, and if you do, gain 500 LP for each "Darklord" card sent to the GY by this effect.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Mulcharmy Purulia
Mulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Couplet the Melodious Songstress
Couplet the Melodious Songstress
Couplet the Melodious Songstress
LIGHT 59
Couplet the Melodious Songstress
  • ATK:

  • 1200

  • DEF:

  • 2000


[ Pendulum Effect ] You cannot Pendulum Summon, except LIGHT monsters (this effect cannot be negated). If you do not control any face-up monsters, other than "Melodious" monsters: You can add 1 "Melodious" Spell/Trap from your Deck to your hand. You can only use this effect of "Couplet the Melodious Songstress" once per turn. [ Monster Effect ] If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon 1 Level 4 or lower "Melodious" monster from your hand or GY. If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Couplet the Melodious Songstress" once per turn.

DoSolfachord Coolia
DoSolfachord Coolia
DoSolfachord Coolia
WIND 81
DoSolfachord Coolia
  • ATK:

  • 2700

  • DEF:

  • 2500


[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters. You can only use each of the following effects of "DoSolfachord Coolia" once per turn. You can target 1 face-up card your opponent controls, or up to 2 cards if you have an odd Pendulum Scale in your Pendulum Zone; negate its effects until the end of your opponent's turn. When an effect of a monster on the field is activated, with an equal or lower ATK than the highest Pendulum Scale in your Pendulum Zone x 300: You can destroy that monster.

Refrain the Melodious Songstress
Refrain the Melodious Songstress
Refrain the Melodious Songstress
LIGHT 41
Refrain the Melodious Songstress
  • ATK:

  • 1600

  • DEF:

  • 800


[ Pendulum Effect ] You can target 1 "Melodious" Fusion Monster you control; send 1 "Melodious" monster from your Deck to the GY, and if you do, the targeted monster gains ATK equal to the Level of that monster sent to the GY x 200 until the end of this turn. You can only use this effect of "Refrain the Melodious Songstress" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 "Melodious" monster from your Deck to your hand, except "Refrain the Melodious Songstress". If a "Melodious" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Refrain the Melodious Songstress" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

Herald of Orange Light
Herald of Orange Light
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.



Tag(s):

Banishment of the Darklords
Banishment of the Darklords
Banishment of the Darklords
Spell Normal
Banishment of the Darklords

    Add 1 "Darklord" card from your Deck to your hand, except "Banishment of the Darklords". You can only activate 1 "Banishment of the Darklords" per turn.

    Darklord Contact
    Darklord Contact
    Darklord Contact
    Spell Normal
    Darklord Contact

      Special Summon 1 "Darklord" monster from your GY in Defense Position. You can only activate 1 "Darklord Contact" per turn.

      Darklord Dance
      Darklord Dance
      Darklord Dance
      Spell Normal
      Darklord Dance

        Fusion Summon 1 DARK Fairy Fusion Monster from your Extra Deck, by banishing monsters from your hand, field, and/or GY as material. The monster Special Summoned by this effect gains 1000 ATK. If Summoning a "Darklord" Fusion Monster this way, you can also use "Darklord" monsters your opponent controls as material. You can only activate 1 "Darklord Dance" per turn.

        Forbidden Crown
        Forbidden Crown
        Forbidden Crown
        Spell Quick
        Forbidden Crown

          Apply these effects to 1 face-up monster on the field, until the end of this turn. ● Negate its effects. ● Cannot attack. ● Cannot be destroyed by battle or card effects. ● Unaffected by activated card effects, except its own. ● Cannot be Tributed. ● Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. Neither player can activate monster effects in response to this card's activation. You can only activate 1 "Forbidden Crown" per turn.

          Forbidden Droplet
          Forbidden Droplet
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



            Tag(s):

            Melodious Concerto
            Melodious Concerto
            Melodious Concerto
            Spell Normal
            Melodious Concerto

              Fusion Summon 1 Fairy Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. If a "Melodious" Fusion Monster(s) is sent to your GY while this card is in your GY, even during the Damage Step: You can place this card on the bottom of your Deck, then draw 1 card. You can only use each effect of "Melodious Concerto" once per turn.

              Ostinato
              Ostinato
              Ostinato
              Spell Normal
              Ostinato

                If you control no monsters: Fusion Summon 1 "Melodious" Fusion Monster from your Extra Deck, using 2 monsters from your hand and/or Deck as Fusion Material. During the End Phase of this turn, destroy the monster Fusion Summoned by this effect, and if you do, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.

                Raigeki
                Raigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.



                  Tag(s):

                  Triple Tactics Thrust
                  Triple Tactics Thrust
                  Triple Tactics Thrust
                  Spell Normal
                  Triple Tactics Thrust

                    If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                    Darklord Rebellion
                    Darklord Rebellion
                    Darklord Rebellion
                    Trap Normal
                    Darklord Rebellion

                      Send 1 "Darklord" monster from your hand or face-up field to the GY; destroy 1 card on the field. You can only activate 1 "Darklord Rebellion" per turn.

                      The Sanctified Darklord
                      The Sanctified Darklord
                      The Sanctified Darklord
                      Trap Normal
                      The Sanctified Darklord

                        Send 1 "Darklord" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of this turn, and if you do, gain LP equal to its ATK. You can only activate 1 "The Sanctified Darklord" per turn.

                        Extra Deck

                        Bacha the Melodious Maestra
                        Bacha the Melodious Maestra
                        Bacha the Melodious Maestra
                        LIGHT 7
                        Bacha the Melodious Maestra
                        • ATK:

                        • 2500

                        • DEF:

                        • 1800


                        2 "Melodious" monsters While you control this Fusion Summoned card, the activated effects of your "Melodious" Fusion Monsters cannot be negated. You can only use each of the following effects of "Bacha the Melodious Maestra" once per turn. If this card is Special Summoned: You can Special Summon 1 "Melodious" monster from your Deck. If this card is sent to the GY: You can target 1 "Melodious" monster in your GY, except "Bacha the Melodious Maestra"; Special Summon it in Defense Position.

                        Darklord Eveningstar
                        Darklord Eveningstar
                        Darklord Eveningstar
                        DARK 12
                        Darklord Eveningstar
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2 Level 6 or higher DARK Fairy monsters Your opponent cannot target this card with card effects. You can only use each of the following effects of "Darklord Eveningstar" once per turn. If this card is Fusion Summoned: You can Set 1 "Darklord" Spell and 1 "Darklord" Trap from your Deck. (Quick Effect): You can pay 1000 LP, then target 1 "Darklord" Spell/Trap in your GY; apply that card's activation effect, then shuffle it into the Deck.

                        Flowering Etoile the Melodious Magnificat
                        Flowering Etoile the Melodious Magnificat
                        Flowering Etoile the Melodious Magnificat
                        LIGHT 8
                        Flowering Etoile the Melodious Magnificat
                        • ATK:

                        • 2800

                        • DEF:

                        • 1500


                        1 "Melodious Maestra" monster + 2 "Melodious" monsters (Quick Effect): You can banish (until the End Phase) any number of "Melodious" monsters you control, then you can return up to that many face-up cards your opponent controls to the hand. You can only use this effect of "Flowering Etoile the Melodious Magnificat" once per turn. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Melodious" monster from your Deck or Extra Deck, except "Flowering Etoile the Melodious Magnificat".

                        Schuberta the Melodious Maestra
                        Schuberta the Melodious Maestra
                        Schuberta the Melodious Maestra
                        LIGHT 6
                        Schuberta the Melodious Maestra
                        • ATK:

                        • 2400

                        • DEF:

                        • 2000


                        2 "Melodious" monsters During either player's turn: You can target up to 3 cards in any Graveyard(s); banish them, and if you do, this card gains 200 ATK for each. This effect can only be used once while this card is face-up on the field.

                        The First Darklord
                        The First Darklord
                        The First Darklord
                        DARK 12
                        The First Darklord
                        • ATK:

                        • 4000

                        • DEF:

                        • 4000


                        3 DARK Fairy monsters Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of "The First Darklord" per turn, and only once that turn. If this card is Fusion Summoned using "Darklord Morningstar" as material: You can destroy all cards your opponent controls. During the Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position.

                        Artifact Dagda
                        Artifact Dagda
                        Artifact Dagda
                        LIGHT
                        Artifact Dagda
                        • ATK:

                        • 1500

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters with different names When an effect of another card on the field is activated (Quick Effect): You can Set 1 "Artifact" monster from your hand or Deck to your Spell & Trap Zone as a Spell, but destroy it during your opponent's next End Phase. During your opponent's turn, if this Link Summoned card is destroyed: You can Special Summon 1 "Artifact" monster from your GY in Defense Position. You can only use each effect of "Artifact Dagda" once per turn.

                        Beyond the Pendulum
                        Beyond the Pendulum
                        Beyond the Pendulum
                        DARK
                        Beyond the Pendulum
                        • ATK:

                        • 1200

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.

                        Condemned Darklord
                        Condemned Darklord
                        Condemned Darklord
                        DARK
                        Condemned Darklord
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 Fairy monsters You can Tribute Summon Fairy monsters that require 2 Tributes by banishing 2 monsters from your GY instead of Tributing (it is still treated as a Tribute Summon). You can discard 1 card; take 1 "Darklord" monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of "Condemned Darklord" once per turn. Once per turn, during your End Phase: Gain 500 LP for each Fairy monster on the field.

                        GranSolfachord Coolia
                        GranSolfachord Coolia
                        GranSolfachord Coolia
                        LIGHT
                        GranSolfachord Coolia
                        • ATK:

                        • 2700

                        • LINK-3

                        Link Arrow:

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        2+ monsters, including a Pendulum Monster Gains 100 ATK for each face-up Pendulum Monster in your Extra Deck. The activated effects of Pendulum Monsters this card points to cannot be negated. Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 "Solfachord" card with an odd Pendulum Scale from your Pendulum Zone to your zone this card points to, and if you do, negate the activation, then you can add 1 "Solfachord" Pendulum Monster with an even Pendulum Scale from your Deck to your face-up Extra Deck.

                        Herald of Mirage Lights
                        Herald of Mirage Lights
                        Herald of Mirage Lights
                        LIGHT
                        Herald of Mirage Lights
                        • ATK:

                        • 600

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of "Herald of Mirage Lights" once per turn.

                        Protector of The Agents - Moon
                        Protector of The Agents - Moon
                        Protector of The Agents - Moon
                        LIGHT
                        Protector of The Agents - Moon
                        • ATK:

                        • 1800

                        • LINK-2

                        Link Arrow:

                        Right

                        Bottom-Right


                        2 Fairy monsters If this card is Link Summoned: You can send 1 "The Sanctuary in the Sky" or 1 card that mentions it from your Deck to the GY, or if "The Sanctuary in the Sky" is on the field or in either GY, you can add 1 "The Agent of Mystery - Earth" from your Deck or GY to your hand instead. You can Tribute 1 Fairy monster, then target 1 card your opponent controls; destroy it. You can only use each effect of "Protector of The Agents - Moon" once per turn.

                        Main: 42 Extra: 5

                        2 cardArtifact Achilleshield 2 cardArtifact Achilleshield
                        Artifact Achilleshield
                        LIGHT 5
                        Artifact Achilleshield
                        • ATK:

                        • 1500

                        • DEF:

                        • 2200


                        You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot target "Artifact" monsters you control for attacks for the rest of this turn.


                        2 cardArtifact Aegis 2 cardArtifact Aegis
                        Artifact Aegis
                        LIGHT 5
                        Artifact Aegis
                        • ATK:

                        • 1200

                        • DEF:

                        • 2500


                        You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: "Artifact" monsters you control cannot be targeted or destroyed by your opponent's card effects until the end of this turn.


                        2 cardArtifact Beagalltach 2 cardArtifact Beagalltach
                        Artifact Beagalltach
                        LIGHT 5
                        Artifact Beagalltach
                        • ATK:

                        • 1400

                        • DEF:

                        • 2100


                        You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy up to 2 Set cards you control (min. 1). You can only use this effect of "Artifact Beagalltach" once per turn.


                        2 cardArtifact Caduceus 2 cardArtifact Caduceus
                        Artifact Caduceus
                        LIGHT 5
                        Artifact Caduceus
                        • ATK:

                        • 1600

                        • DEF:

                        • 2400


                        You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn, each time an "Artifact" monster(s) is Special Summoned: Draw 1 card. You must control this face-up card to activate and to resolve this effect. You can only control 1 "Artifact Caduceus".


                        2 cardArtifact Chakram 2 cardArtifact Chakram
                        Artifact Chakram
                        LIGHT 5
                        Artifact Chakram
                        • ATK:

                        • 1900

                        • DEF:

                        • 2000


                        You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) you control, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand; Special Summon this card.


                        2 cardArtifact Labrys 2 cardArtifact Labrys
                        Artifact Labrys
                        LIGHT 5
                        Artifact Labrys
                        • ATK:

                        • 2300

                        • DEF:

                        • 1000


                        You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your Graveyard: Special Summon it. When an "Artifact" card(s) is destroyed and sent to your Graveyard (except during the Damage Step): You can Special Summon this card from your hand.


                        2 cardArtifact Mjollnir
                        2 cardArtifact Mjollnir
                        Artifact Mjollnir
                        LIGHT 5
                        Artifact Mjollnir
                        • ATK:

                        • 1300

                        • DEF:

                        • 1800


                        You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Target 1 "Artifact" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters until the end of the next turn, except "Artifact" monsters. You can only use this effect of "Artifact Mjollnir" once per turn.


                        2 cardGoddess of Sweet Revenge 2 cardGoddess of Sweet Revenge
                        Goddess of Sweet Revenge
                        LIGHT 6
                        Goddess of Sweet Revenge
                        • ATK:

                        • 1800

                        • DEF:

                        • 2000


                        While you control no cards and this is the only card in your hand, when an opponent's monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck.


                        3 cardLord of the Heavenly Prison 3 cardLord of the Heavenly Prison
                        Lord of the Heavenly Prison
                        DARK 10
                        Lord of the Heavenly Prison
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                        2 cardZeradias, Herald of Heaven 2 cardZeradias, Herald of Heaven
                        Zeradias, Herald of Heaven
                        LIGHT 4
                        Zeradias, Herald of Heaven
                        • ATK:

                        • 2100

                        • DEF:

                        • 800


                        You can discard this card to the GY; add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card.


                        3 cardArtifact Ignition 3 cardArtifact Ignition
                        Artifact Ignition
                        Spell Quick
                        Artifact Ignition

                          Target 1 Spell/Trap Card on the field; destroy that target, and if you do, Set 1 "Artifact" monster directly from your Deck to your Spell & Trap Zone as a Spell Card. If this card in its owner's possession is destroyed by an opponent's card: Your opponent skips their next Battle Phase. (You must have an "Artifact" monster in your Main Deck to activate this card.)


                          3 cardArtifacts Unleashed 3 cardArtifacts Unleashed
                          Artifacts Unleashed
                          Spell Quick
                          Artifacts Unleashed

                            Target 2 "Artifact" monsters you control; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only, also for the rest of this turn after this card resolves, monsters you control cannot attack, except "Artifact" monsters. If this card in its owner's possession is destroyed by an opponent's card: You can reveal 1 Level 5 LIGHT monster from your hand; draw 1 card.


                            3 cardThe Sanctuary in the Sky 3 cardThe Sanctuary in the Sky
                            The Sanctuary in the Sky
                            Spell Field
                            The Sanctuary in the Sky

                              Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.


                              3 cardArtifact Sanctum 3 cardArtifact Sanctum
                              Artifact Sanctum
                              Trap Normal
                              Artifact Sanctum

                                Special Summon 1 "Artifact" monster from your Deck. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target.


                                3 cardGood Goblin Housekeeping
                                3 cardGood Goblin Housekeeping
                                Good Goblin Housekeeping
                                Trap Normal
                                Good Goblin Housekeeping

                                  Draw cards equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, then select 1 card from your hand and return it to the bottom of your Deck.


                                  3 cardLight of Judgment
                                  3 cardLight of Judgment
                                  Light of Judgment
                                  Trap Normal
                                  Light of Judgment

                                    If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects. ● Look at your opponent's hand and discard 1 card from their hand. ● Send 1 card your opponent controls to the GY.


                                    3 cardWaboku 3 cardWaboku
                                    Waboku
                                    Trap Normal
                                    Waboku

                                      You take no battle damage from your opponent's monsters this turn. Your monsters cannot be destroyed by battle this turn.


                                      2 cardArtifact Dagda 2 cardArtifact Dagda
                                      Artifact Dagda
                                      LIGHT
                                      Artifact Dagda
                                      • ATK:

                                      • 1500

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters with different names When an effect of another card on the field is activated (Quick Effect): You can Set 1 "Artifact" monster from your hand or Deck to your Spell & Trap Zone as a Spell, but destroy it during your opponent's next End Phase. During your opponent's turn, if this Link Summoned card is destroyed: You can Special Summon 1 "Artifact" monster from your GY in Defense Position. You can only use each effect of "Artifact Dagda" once per turn.


                                      3 cardArtifact Durendal 3 cardArtifact Durendal
                                      Artifact Durendal
                                      LIGHT
                                      Artifact Durendal
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 2100


                                      2 Level 5 monsters Once per turn, during either player's turn, you can activate 1 of these effects. ● When a monster effect is activated on the field OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls". ● You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then draws the same number of cards they shuffled into the Deck.


                                      tcg
                                      Herald
                                      5







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