Gravekeeper's Deck Breakdown

Cards Usage Statistic

Main Deck

Barrier Statue of the Drought
Barrier Statue of the Drought
Barrier Statue of the Drought
EARTH 4
Barrier Statue of the Drought
  • ATK:

  • 1000

  • DEF:

  • 1000


No monsters can be Special Summoned, except for EARTH monsters.



Tag(s):

Barrier Statue of the Inferno
Barrier Statue of the Inferno
Barrier Statue of the Inferno
FIRE 4
Barrier Statue of the Inferno
  • ATK:

  • 1000

  • DEF:

  • 1000


Neither player can Special Summon monsters, except FIRE monsters.



Tag(s):

Barrier Statue of the Torrent
Barrier Statue of the Torrent
Barrier Statue of the Torrent
WATER 4
Barrier Statue of the Torrent
  • ATK:

  • 1000

  • DEF:

  • 1000


Neither player can Special Summon monsters, except WATER monsters.



Tag(s):

Dogmatika Ecclesia, the Virtuous
Dogmatika Ecclesia, the Virtuous
Dogmatika Ecclesia, the Virtuous
LIGHT 4
Dogmatika Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.

Fossil Dyna Pachycephalo
Fossil Dyna Pachycephalo
Fossil Dyna Pachycephalo
EARTH 4
Fossil Dyna Pachycephalo
  • ATK:

  • 1200

  • DEF:

  • 1300


If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.

Gravekeeper's Commandant
Gravekeeper's Commandant
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.

Card of Demise
Card of Demise
Card of Demise
Spell Normal
Card of Demise

    Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.

    Clockwork Night
    Clockwork Night
    Clockwork Night
    Spell Continuous
    Clockwork Night

      All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.

      Decisive Battle of Golgonda
      Decisive Battle of Golgonda
      Decisive Battle of Golgonda
      Spell Continuous
      Decisive Battle of Golgonda

        This card's name becomes "Great Sand Sea - Gold Golgonda" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY, instead. During the End Phase, if you have "Fallen of Albaz" on your field or in your GY: You can Special Summon 1 "Springans" monster from your hand or Deck. You can only use this effect of "Decisive Battle of Golgonda" once per turn.

        Harpie's Feather Duster
        Harpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          Lightning Storm
          Lightning Storm
          Lightning Storm
          Spell Normal
          Lightning Storm

            If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



            Tag(s):

            Moon Mirror Shield
            Moon Mirror Shield
            Moon Mirror Shield
            Spell Equip
            Moon Mirror Shield

              If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.

              Nadir Servant
              Nadir Servant
              Nadir Servant
              Spell Normal
              Nadir Servant

                Send 1 monster from your Extra Deck to the GY, then add 1 "Dogmatika" monster or "Fallen of Albaz" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Nadir Servant" per turn.

                Necrovalley
                Necrovalley
                Necrovalley
                Spell Field
                Necrovalley

                  All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

                  Pot of Duality
                  Pot of Duality
                  Pot of Duality
                  Spell Normal
                  Pot of Duality

                    Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



                    Tag(s):

                    Pot of Prosperity
                    Pot of Prosperity
                    Pot of Prosperity
                    Spell Normal
                    Pot of Prosperity

                      Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.



                      Tag(s):

                      Super Polymerization
                      Super Polymerization
                      Super Polymerization
                      Spell Quick
                      Super Polymerization

                        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                        Tag(s):

                        Ultimate Slayer
                        Ultimate Slayer
                        Ultimate Slayer
                        Spell Normal
                        Ultimate Slayer

                          Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.

                          Crackdown
                          Crackdown
                          Crackdown
                          Trap Continuous
                          Crackdown

                            Activate by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.



                            Tag(s):

                            Dark Bribe
                            Dark Bribe
                            Dark Bribe
                            Trap Counter
                            Dark Bribe

                              When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.

                              Dogmatika Punishment
                              Dogmatika Punishment
                              Dogmatika Punishment
                              Trap Normal
                              Dogmatika Punishment

                                Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.

                                Evenly Matched
                                Evenly Matched
                                Evenly Matched
                                Trap Normal
                                Evenly Matched

                                  At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

                                  Grave of the Super Ancient Organism
                                  Grave of the Super Ancient Organism
                                  Grave of the Super Ancient Organism
                                  Trap Continuous
                                  Grave of the Super Ancient Organism

                                    All Level 6 or higher Special Summoned monsters on the field cannot declare attacks or activate their effects.

                                    Imperial Iron Wall
                                    Imperial Iron Wall
                                    Imperial Iron Wall
                                    Trap Continuous
                                    Imperial Iron Wall

                                      Neither player can banish cards.

                                      Rivalry of Warlords
                                      Rivalry of Warlords
                                      Rivalry of Warlords
                                      Trap Continuous
                                      Rivalry of Warlords

                                        Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

                                        Skill Drain
                                        Skill Drain
                                        Skill Drain
                                        Trap Continuous
                                        Skill Drain

                                          Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                                          Solemn Judgment
                                          Solemn Judgment
                                          Solemn Judgment
                                          Trap Counter
                                          Solemn Judgment

                                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                            Tag(s):

                                            Solemn Strike
                                            Solemn Strike
                                            Solemn Strike
                                            Trap Counter
                                            Solemn Strike

                                              When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.



                                              Tag(s):

                                              There Can Be Only One
                                              There Can Be Only One
                                              There Can Be Only One
                                              Trap Continuous
                                              There Can Be Only One

                                                Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.

                                                Extra Deck

                                                Elder Entity N'tss
                                                Elder Entity N'tss
                                                Elder Entity N'tss
                                                LIGHT 4
                                                Elder Entity N'tss
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 1200


                                                1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                                                Garura, Wings of Resonant Life
                                                Garura, Wings of Resonant Life
                                                Garura, Wings of Resonant Life
                                                DARK 6
                                                Garura, Wings of Resonant Life
                                                • ATK:

                                                • 1500

                                                • DEF:

                                                • 2400


                                                2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                                Khaos Starsource Dragon
                                                Khaos Starsource Dragon
                                                Khaos Starsource Dragon
                                                LIGHT 8
                                                Khaos Starsource Dragon
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2500


                                                1 LIGHT or DARK Dragon monster + 1 Dragon monster If this card is Fusion Summoned: You can target cards your opponent controls, up to the number of LIGHT and DARK monsters used as this card's material; destroy them. If this card is banished: You can target 1 Level 4 LIGHT or DARK Dragon monster you control; its Level becomes 8. You can only use each effect of "Khaos Starsource Dragon" once per turn.

                                                Mudragon of the Swamp
                                                Mudragon of the Swamp
                                                Mudragon of the Swamp
                                                WATER 4
                                                Mudragon of the Swamp
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 1600


                                                2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                                                Predaplant Triphyoverutum
                                                Predaplant Triphyoverutum
                                                Predaplant Triphyoverutum
                                                DARK 9
                                                Predaplant Triphyoverutum
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 3000


                                                3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.

                                                Titaniklad the Ash Dragon
                                                Titaniklad the Ash Dragon
                                                Titaniklad the Ash Dragon
                                                DARK 8
                                                Titaniklad the Ash Dragon
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2500


                                                "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.

                                                Codebreaker Virus Swordsman
                                                Codebreaker Virus Swordsman
                                                Codebreaker Virus Swordsman
                                                DARK
                                                Codebreaker Virus Swordsman
                                                • ATK:

                                                • 2300

                                                • LINK-2

                                                Link Arrow:

                                                Top

                                                Bottom


                                                2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.

                                                Golden Cloud Beast - Malong
                                                Golden Cloud Beast - Malong
                                                Golden Cloud Beast - Malong
                                                LIGHT 6
                                                Golden Cloud Beast - Malong
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 1000


                                                1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                                                Mereologic Aggregator
                                                Mereologic Aggregator
                                                Mereologic Aggregator
                                                DARK
                                                Mereologic Aggregator
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 3000


                                                2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.

                                                Number 85: Crazy Box
                                                Number 85: Crazy Box
                                                Number 85: Crazy Box
                                                DARK
                                                Number 85: Crazy Box
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 300


                                                2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the result. 1: Halve your Life Points. 2: Draw 1 card. 3: Your opponent discards 1 card. 4: Negate the effects of 1 face-up card on the field until the end of this turn. 5: Destroy 1 card on the field. 6: Destroy this card.

                                                Super Starslayer TY-PHON - Sky Crisis
                                                Super Starslayer TY-PHON - Sky Crisis
                                                Super Starslayer TY-PHON - Sky Crisis
                                                DARK
                                                Super Starslayer TY-PHON - Sky Crisis
                                                • ATK:

                                                • 2900

                                                • DEF:

                                                • 2900


                                                2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                                                Main: 55 Extra: 15

                                                1 cardBlack Luster Soldier - Envoy of the Beginning
                                                1 cardBlack Luster Soldier - Envoy of the Beginning
                                                Black Luster Soldier - Envoy of the Beginning
                                                LIGHT 8
                                                Black Luster Soldier - Envoy of the Beginning
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 2500


                                                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


                                                1 cardBreaker the Magical Warrior
                                                1 cardBreaker the Magical Warrior
                                                Breaker the Magical Warrior
                                                DARK 4
                                                Breaker the Magical Warrior
                                                • ATK:

                                                • 1600

                                                • DEF:

                                                • 1000


                                                If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                                                2 cardChaos Sorcerer 2 cardChaos Sorcerer
                                                Chaos Sorcerer
                                                DARK 6
                                                Chaos Sorcerer
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 2000


                                                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


                                                2 cardCipher Soldier 2 cardCipher Soldier
                                                Cipher Soldier
                                                EARTH 3
                                                Cipher Soldier
                                                • ATK:

                                                • 1350

                                                • DEF:

                                                • 1800


                                                If this card battles a Warrior-Type monster, during damage calculation: This card gains 2000 ATK and DEF during that damage calculation only.


                                                1 cardD.D. Warrior Lady
                                                1 cardD.D. Warrior Lady
                                                D.D. Warrior Lady
                                                LIGHT 4
                                                D.D. Warrior Lady
                                                • ATK:

                                                • 1500

                                                • DEF:

                                                • 1600


                                                After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


                                                1 cardHysteric Fairy 1 cardHysteric Fairy
                                                Hysteric Fairy
                                                LIGHT 4
                                                Hysteric Fairy
                                                • ATK:

                                                • 1800

                                                • DEF:

                                                • 500


                                                Tribute 2 monsters on your side of the field to increase your Life Points by 1000 points.


                                                1 cardJinzo
                                                1 cardJinzo
                                                Jinzo
                                                DARK 6
                                                Jinzo
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1500


                                                Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                                                1 cardKycoo the Ghost Destroyer 1 cardKycoo the Ghost Destroyer
                                                Kycoo the Ghost Destroyer
                                                DARK 4
                                                Kycoo the Ghost Destroyer
                                                • ATK:

                                                • 1800

                                                • DEF:

                                                • 700


                                                When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


                                                1 cardSangan
                                                1 cardSangan
                                                Sangan
                                                DARK 3
                                                Sangan
                                                • ATK:

                                                • 1000

                                                • DEF:

                                                • 600


                                                If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                                1 cardSinister Serpent
                                                1 cardSinister Serpent
                                                Sinister Serpent
                                                WATER 1
                                                Sinister Serpent
                                                • ATK:

                                                • 300

                                                • DEF:

                                                • 250


                                                During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


                                                1 cardSpirit Reaper 1 cardSpirit Reaper
                                                Spirit Reaper
                                                DARK 3
                                                Spirit Reaper
                                                • ATK:

                                                • 300

                                                • DEF:

                                                • 200


                                                Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


                                                3 cardThunder Dragon 3 cardThunder Dragon
                                                Thunder Dragon
                                                LIGHT 5
                                                Thunder Dragon
                                                • ATK:

                                                • 1600

                                                • DEF:

                                                • 1500


                                                You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


                                                1 cardTribe-Infecting Virus
                                                1 cardTribe-Infecting Virus
                                                Tribe-Infecting Virus
                                                WATER 4
                                                Tribe-Infecting Virus
                                                • ATK:

                                                • 1600

                                                • DEF:

                                                • 1000


                                                Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


                                                1 cardZaborg the Thunder Monarch 1 cardZaborg the Thunder Monarch
                                                Zaborg the Thunder Monarch
                                                LIGHT 5
                                                Zaborg the Thunder Monarch
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1000


                                                If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.


                                                1 cardZombyra the Dark 1 cardZombyra the Dark
                                                Zombyra the Dark
                                                DARK 4
                                                Zombyra the Dark
                                                • ATK:

                                                • 2100

                                                • DEF:

                                                • 500


                                                This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.


                                                2 cardGravekeeper's Spy 2 cardGravekeeper's Spy
                                                Gravekeeper's Spy
                                                DARK 4
                                                Gravekeeper's Spy
                                                • ATK:

                                                • 1200

                                                • DEF:

                                                • 2000


                                                FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


                                                3 cardMagician of Faith 3 cardMagician of Faith
                                                Magician of Faith
                                                LIGHT 1
                                                Magician of Faith
                                                • ATK:

                                                • 300

                                                • DEF:

                                                • 400


                                                FLIP: Target 1 Spell in your GY; add that target to your hand.


                                                1 cardNight Assailant
                                                1 cardNight Assailant
                                                Night Assailant
                                                DARK 3
                                                Night Assailant
                                                • ATK:

                                                • 200

                                                • DEF:

                                                • 500


                                                FLIP: Target 1 monster your opponent controls; destroy that target. When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.


                                                1 cardTsukuyomi 1 cardTsukuyomi
                                                Tsukuyomi
                                                DARK 4
                                                Tsukuyomi
                                                • ATK:

                                                • 1100

                                                • DEF:

                                                • 1400


                                                Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


                                                1 cardBook of Moon 1 cardBook of Moon
                                                Book of Moon
                                                Spell Quick
                                                Book of Moon

                                                  Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                                  1 cardBrain Control 1 cardBrain Control
                                                  Brain Control
                                                  Spell Normal
                                                  Brain Control

                                                    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                                                    1 cardCreature Swap
                                                    1 cardCreature Swap
                                                    Creature Swap
                                                    Spell Normal
                                                    Creature Swap

                                                      Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


                                                      1 cardDelinquent Duo
                                                      1 cardDelinquent Duo
                                                      Delinquent Duo
                                                      Spell Normal
                                                      Delinquent Duo

                                                        Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                                                        1 cardGraceful Charity
                                                        1 cardGraceful Charity
                                                        Graceful Charity
                                                        Spell Normal
                                                        Graceful Charity

                                                          Draw 3 cards, then discard 2 cards.


                                                          1 cardHeavy Storm
                                                          1 cardHeavy Storm
                                                          Heavy Storm
                                                          Spell Normal
                                                          Heavy Storm

                                                            Destroy all Spell and Trap Cards on the field.


                                                            3 cardMetamorphosis
                                                            3 cardMetamorphosis
                                                            Metamorphosis
                                                            Spell Normal
                                                            Metamorphosis

                                                              Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


                                                              1 cardMind Control
                                                              1 cardMind Control
                                                              Mind Control
                                                              Spell Normal
                                                              Mind Control

                                                                Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                                                1 cardMystical Space Typhoon
                                                                1 cardMystical Space Typhoon
                                                                Mystical Space Typhoon
                                                                Spell Quick
                                                                Mystical Space Typhoon

                                                                  Target 1 Spell/Trap on the field; destroy that target.


                                                                  2 cardMystik Wok 2 cardMystik Wok
                                                                  Mystik Wok
                                                                  Spell Quick
                                                                  Mystik Wok

                                                                    Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.


                                                                    2 cardNobleman of Crossout
                                                                    2 cardNobleman of Crossout
                                                                    Nobleman of Crossout
                                                                    Spell Normal
                                                                    Nobleman of Crossout

                                                                      Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                                                      1 cardPot of Greed
                                                                      1 cardPot of Greed
                                                                      Pot of Greed
                                                                      Spell Normal
                                                                      Pot of Greed

                                                                        Draw 2 cards.




                                                                        Tag(s):

                                                                        3 cardScapegoat 3 cardScapegoat
                                                                        Scapegoat
                                                                        Spell Quick
                                                                        Scapegoat

                                                                          Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                                                          1 cardSnatch Steal
                                                                          1 cardSnatch Steal
                                                                          Snatch Steal
                                                                          Spell Equip
                                                                          Snatch Steal

                                                                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                            2 cardUpstart Goblin
                                                                            2 cardUpstart Goblin
                                                                            Upstart Goblin
                                                                            Spell Normal
                                                                            Upstart Goblin

                                                                              Draw 1 card, then your opponent gains 1000 LP.


                                                                              1 cardCall of the Haunted
                                                                              1 cardCall of the Haunted
                                                                              Call of the Haunted
                                                                              Trap Continuous
                                                                              Call of the Haunted

                                                                                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                                1 cardMirror Force
                                                                                1 cardMirror Force
                                                                                Mirror Force
                                                                                Trap Normal
                                                                                Mirror Force

                                                                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                                  1 cardRing of Destruction
                                                                                  1 cardRing of Destruction
                                                                                  Ring of Destruction
                                                                                  Trap Normal
                                                                                  Ring of Destruction

                                                                                    During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                                    1 cardTorrential Tribute
                                                                                    1 cardTorrential Tribute
                                                                                    Torrential Tribute
                                                                                    Trap Normal
                                                                                    Torrential Tribute

                                                                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                                      3 cardTrap Dustshoot
                                                                                      3 cardTrap Dustshoot
                                                                                      Trap Dustshoot
                                                                                      Trap Normal
                                                                                      Trap Dustshoot

                                                                                        Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                                        1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                                                                        Dark Balter the Terrible
                                                                                        DARK 5
                                                                                        Dark Balter the Terrible
                                                                                        • ATK:

                                                                                        • 2000

                                                                                        • DEF:

                                                                                        • 1200


                                                                                        "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                                                        1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                                                                        Dark Blade the Dragon Knight
                                                                                        DARK 6
                                                                                        Dark Blade the Dragon Knight
                                                                                        • ATK:

                                                                                        • 2200

                                                                                        • DEF:

                                                                                        • 1500


                                                                                        "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                                                                        1 cardDark Flare Knight 1 cardDark Flare Knight
                                                                                        Dark Flare Knight
                                                                                        DARK 6
                                                                                        Dark Flare Knight
                                                                                        • ATK:

                                                                                        • 2200

                                                                                        • DEF:

                                                                                        • 800


                                                                                        "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                                                                        1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                                                                        Darkfire Dragon
                                                                                        DARK 4
                                                                                        Darkfire Dragon
                                                                                        • ATK:

                                                                                        • 1500

                                                                                        • DEF:

                                                                                        • 1250


                                                                                        "Firegrass" + "Petit Dragon"


                                                                                        1 cardDragoness the Wicked Knight 1 cardDragoness the Wicked Knight
                                                                                        Dragoness the Wicked Knight
                                                                                        WIND 3
                                                                                        Dragoness the Wicked Knight
                                                                                        • ATK:

                                                                                        • 1200

                                                                                        • DEF:

                                                                                        • 900


                                                                                        "Armaill" + "One-Eyed Shield Dragon"


                                                                                        1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                                                        Fiend Skull Dragon
                                                                                        WIND 5
                                                                                        Fiend Skull Dragon
                                                                                        • ATK:

                                                                                        • 2000

                                                                                        • DEF:

                                                                                        • 1200


                                                                                        "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                                                        1 cardFlame Ghost 1 cardFlame Ghost
                                                                                        Flame Ghost
                                                                                        DARK 3
                                                                                        Flame Ghost
                                                                                        • ATK:

                                                                                        • 1000

                                                                                        • DEF:

                                                                                        • 800


                                                                                        "Skull Servant" + "Dissolverock"


                                                                                        1 cardGatling Dragon 1 cardGatling Dragon
                                                                                        Gatling Dragon
                                                                                        DARK 8
                                                                                        Gatling Dragon
                                                                                        • ATK:

                                                                                        • 2600

                                                                                        • DEF:

                                                                                        • 1200


                                                                                        "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                                                        1 cardKing Dragun 1 cardKing Dragun
                                                                                        King Dragun
                                                                                        DARK 7
                                                                                        King Dragun
                                                                                        • ATK:

                                                                                        • 2400

                                                                                        • DEF:

                                                                                        • 1100


                                                                                        "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                                                                        1 cardMaster of Oz 1 cardMaster of Oz
                                                                                        Master of Oz
                                                                                        EARTH 9
                                                                                        Master of Oz
                                                                                        • ATK:

                                                                                        • 4200

                                                                                        • DEF:

                                                                                        • 3700


                                                                                        "Big Koala" + "Des Kangaroo"


                                                                                        1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                                                                        Reaper on the Nightmare
                                                                                        DARK 5
                                                                                        Reaper on the Nightmare
                                                                                        • ATK:

                                                                                        • 800

                                                                                        • DEF:

                                                                                        • 600


                                                                                        "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                                                                        1 cardRyu Senshi 1 cardRyu Senshi
                                                                                        Ryu Senshi
                                                                                        EARTH 6
                                                                                        Ryu Senshi
                                                                                        • ATK:

                                                                                        • 2000

                                                                                        • DEF:

                                                                                        • 1200


                                                                                        "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                                                        1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                                                        The Last Warrior from Another Planet
                                                                                        EARTH 7
                                                                                        The Last Warrior from Another Planet
                                                                                        • ATK:

                                                                                        • 2350

                                                                                        • DEF:

                                                                                        • 2300


                                                                                        "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                                                        1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                                                                        Thousand-Eyes Restrict
                                                                                        DARK 1
                                                                                        Thousand-Eyes Restrict
                                                                                        • ATK:

                                                                                        • 0

                                                                                        • DEF:

                                                                                        • 0


                                                                                        "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.


                                                                                        1 cardTwin-Headed Thunder Dragon 1 cardTwin-Headed Thunder Dragon
                                                                                        Twin-Headed Thunder Dragon
                                                                                        LIGHT 7
                                                                                        Twin-Headed Thunder Dragon
                                                                                        • ATK:

                                                                                        • 2800

                                                                                        • DEF:

                                                                                        • 2100


                                                                                        "Thunder Dragon" + "Thunder Dragon"



                                                                                        GRAVEKEEPER'S Decks in TCG








                                                                                        https://ygovietnam.com/
                                                                                        Top