WYRM with new support including cards and skills (yes sir) has brought the deck back to the meta race, the deck now doesn't play maximum anymore but plays fusion, your monsters have the ability to pull back the ones in the grave to fuse, sacrifice or punch while your bosses have overwhelming power with card shooting

How to Play WYRMS: RUSH!
Skill
Dynamic Dream-Builder (Skill Card) (100%)









Dynamic Dream-Builder (Skill Card)
ATK:
0
DEF:
0
[REQUIREMENT] Can be activated from turn 2 onward on a turn that you Normal Summoned a Normal Monster, if all of the monsters in your constructed Deck are EARTH Attribute Wyrm Type monsters. [MULTI-CHOICE EFFECT] ●Add 1 "Fusion" from your Deck or Graveyard to your hand. ●Send 1 card from your hand to the Graveyard, then add 1 "Constructor Wyrm Buildragon" or "Peaks of Blisstopia" from your Deck or Graveyard to your hand. ("Constructor Wyrm Buildragon" only once per Duel.)
This skill searches for " Fusion " and Buildragon cards for fusion or Peaks of Blisstopia field cards
CORE
Constructor Wyrm Buildragon (x3)
Just need to have a field on the field, you will pull back a Normal Monster Wyrm from the grave to the field, serving for sacrifice or fusion, for example pulling back Princess Pylon
Picklon the Constructor Fairy (x3)
Just sent 1 Wyrm from hand to grave, draw 1 and is also a fusion material, summoning this card and then drawing must be carefully watched, see if there is a sacrifice card or anything in hand because this card's body is very small, easily damaged a large amount of LP
Constructor Sentry Dragline (x3)











Constructor Sentry Dragline
ATK:
1000
DEF:
1300
[REQUIREMENT] Shuffle 3 Wyrm Type monsters from your Graveyard into the Deck. [EFFECT] Special Summon 1 Level 8 Wyrm Type monster from your Graveyard face-up to your field. Then, if you Special Summoned "Constructor Wyrm Buildragon" by this effect, you can add 1 Wyrm Type monster with 0 DEF from your Graveyard to your hand.
Pulled a Level 8 Wyrm from the grave to the field by shuffling 3 Wyrm monsters from the grave to the deck, restored the goods and pulled the boss at the same time, truly a king
Constructor Sky Wyrm Gantry Dragon (x1-3)
if there is environment magic on the field you can drag Buildragon straight from the grave onto the field, even though you can only punch with Wyrm monsters after using the effect, but your deck is full of Wyrms (skill forces it) so it's okay
Constructor Soldier Drillzard, Constructor Warrior Shovelon and Constructor Demolisher Wyrm Drake Crush (Normal Monster)
In this group, Shovelon should be brought x3, has 1500 ATK, does not need to be sacrificed and is a fusion material
Peaks of Blisstopia (x1-3)
Buff 400 attack for all Wyrm monsters that support OTK and punch through the big body of opp monsters, in return reduce 400 DEF (no one asked)
Constructor Logistics Desk Tarasque and Constructor Desk Worker Tarasque (x3)











Constructor Logistics Desk Tarasque
ATK:
200
DEF:
100
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. Then, you can add 1 "Fusion" or 1 Field Spell Card from your Graveyard to your hand. You can only attack with Wyrm Type monsters this turn.











Constructor Desk Worker Tarasque
ATK:
200
DEF:
100
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. Then, you can add 1 "Fusion" or 1 Field Spell Card from your Graveyard to your hand. You can only attack with Wyrm Type monsters this turn.
so cool
Infinite Constructor Wyrm Buildream (x3)
shoots 2 enemy monsters but at a high cost, sends 1 field magic from the field to the grave while a bunch of cards require field magic to use the effect
Constructor Ridge Wyrm Handtoolon (x1-3)











Constructor Ridge Wyrm Handtoolon
ATK:
2500
DEF:
1300
"Constructor Warrior Shovelon" + "Picklon the Constructor Fairy" [REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains 200 ATK until the end of this turn. Then, if a face-up Field Spell Card is not on your field, you can add 1 "Peaks of Blisstopia" or "Silvermountain of Blisstopia" from your Graveyard to your hand.
Pick up one of the two Wyrm field spells, " Peaks of Blisstopia " and " Silvermountain of Blisstopia ," from your grave to your hand if you don't have any field spells on the field.
Staple
Ghost Cyclone (x1-3)
Shoot enemy spell/trap, also draw 1 if grave has less than 3 monsters
Secret Order (x1-3)
Draw 1 Normal Monster from your hand or graveyard to the field. That monster gains 700 ATK and cannot be destroyed by traps.
Forever Freeze, Buffered Slime and Widespread Ruin (trap types)
slow down opp or live 1 more turn, drag until the game is over