Baseball Deck Breakdown
Main Deck

x2 in 67%

x2 in 67%


FIRE
8Player #39: Home Run Hitter
ATK:
2500
DEF:
2000
[REQUIREMENT] If a face-up "Feverous Spirit Stadium" is on the field, send 2 face-up Level 4 FIRE Attribute monsters from your field to the Graveyard. [EFFECT] This card gains 2500 ATK until the end of this turn. This turn, you can only attack with this card.

x3 in 100%

x3 in 100%


FIRE
8Player #99: Grand Slam Dragon
ATK:
2000
DEF:
2000
[REQUIREMENT] Shuffle 3 FIRE Attribute monsters from your Graveyard into the Deck. [EFFECT] Special Summon 1 "Player #39: Home Run Hitter" from your Graveyard face-up to your field, then this card gains 2000 ATK until the end of this turn.

x3 in 100%

x3 in 100%


FIRE
4Phoenix Dragoon
ATK:
1000
DEF:
1000
[REQUIREMENT] If you have 10 or more cards in your Deck, send 1 monster from your hand to the Graveyard. [EFFECT] Gain 300 LP. Then, if you have a Level 8 monster in your Graveyard, draw 1 card.

x3 in 100%

x3 in 100%


FIRE
4The Fire Dragon
ATK:
1500
DEF:
0
A very beautiful dragon covered with FIRE. It does not like fights, but has incredibly high attack power.

x2 in 100%

x2 in 100%


FIRE
7Volcano Attack Dragon
ATK:
2300
DEF:
2000
A drill instructor for the Fire Dragon Kingdom's elite strike forces. The scorching heat he releases sweeps away those who would harm the king.

x3 in 100%

x3 in 100%


FIRE
4Zubaba Batter
ATK:
1500
DEF:
400
A baseball warrior with weight behind his swing. Also known as the marauding captain, he aggresively swings from the first pitch.

x2 in 100%

x2 in 100%


Spell
NormalDragon's Inferno
[REQUIREMENT] You have a face-up Dragon Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.

x2 in 67%

x2 in 67%


Spell
NormalDragonic Pressure
[REQUIREMENT] Send 3 Dragon Type monsters from your hand to the Graveyard. [EFFECT] Destroy all monsters on the field. If you destroyed a monster by this effect, Special Summon 1 Level 4 or lower Dragon Type monster from your Graveyard to your field in face-up Defense Position.

x2 in 100%

x2 in 100%


Spell
FieldFeverous Spirit Stadium
[REQUIREMENT] None [EFFECT] While this card is face-up in the Field Zone, face-up FIRE Attribute monsters on your field gain 400 ATK during your turn only, and face-up FIRE Attribute monsters on your opponent's field gain 400 ATK during their turn only.

x3 in 100%

x3 in 100%


Spell
NormalHeavy Roller
[REQUIREMENT] Send 1 FIRE Attribute monster from your hand to the Graveyard. [EFFECT] Draw 1 card. Then, if a face-up Field Spell Card is on the field, you can draw 1 additional card.

x3 in 100%

x3 in 100%


Spell
NormalSecret Order
[REQUIREMENT] None [EFFECT] Special Summon 1 Level 7 Normal Monster from your hand or Graveyard face-up to your field. This turn, the monster Special Summoned by this effect gains 700 ATK, and cannot be destroyed by an opponent's Trap Card effects.

x1 in 100%

x1 in 100%


Spell
NormalShield & Sword
[REQUIREMENT] None [EFFECT] Switch the original ATK and DEF of all face-up monsters on the field until the end of this turn.

x1 in 100%

x1 in 100%


Trap
NormalCompulsory Evacuation Device
[REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.

x1 in 67%

x1 in 67%


Trap
NormalExecutie Riding!
[REQUIREMENT] When your opponent Normal or Special Summons an Effect Monster face-up. [EFFECT] Special Summon 1 monster with ATK less than or equal to that monster from your Graveyard to your field in face-up Attack Position. Then, you can make up to 2 face-up monsters on your opponent's field lose 1800 ATK until the end of this turn.

x1 in 67%

x1 in 67%


Trap
NormalShiny Shady
[REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.

x1 in 67%

x1 in 67%


Trap
NormalStar Protector's Protection
[REQUIREMENT] When your opponent draws a card during their turn, or when your opponent Normal or Special Summons a monster during their turn, send 1 monster from your field to the Graveyard. [EFFECT] This turn, your opponent can only declare an attack once. Also, you can take control of 1 face-up Level 9 or higher Magical Knight Type Fusion Monster with 3000 original ATK on your opponent's field.
Popular Skills
Baseball Rush Duel: 100%
Baseball Rush Duel
Main: 30









FIRE
8Player #39: Home Run Hitter
ATK:
2500
DEF:
2000
[REQUIREMENT] If a face-up "Feverous Spirit Stadium" is on the field, send 2 face-up Level 4 FIRE Attribute monsters from your field to the Graveyard. [EFFECT] This card gains 2500 ATK until the end of this turn. This turn, you can only attack with this card.









Trap
NormalStar Protector's Protection
[REQUIREMENT] When your opponent draws a card during their turn, or when your opponent Normal or Special Summons a monster during their turn, send 1 monster from your field to the Graveyard. [EFFECT] This turn, your opponent can only declare an attack once. Also, you can take control of 1 face-up Level 9 or higher Magical Knight Type Fusion Monster with 3000 original ATK on your opponent's field.







