X-Saber Deck Breakdown

Cards Usage Statistic

Main Deck

Rescue Cat
Rescue Cat
Rescue Cat
EARTH 4
Rescue Cat
  • ATK:

  • 300

  • DEF:

  • 100


You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.

Summoner Monk
Summoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.

XX-Saber Emmersblade
XX-Saber Emmersblade
XX-Saber Emmersblade
EARTH 3
XX-Saber Emmersblade
  • ATK:

  • 1300

  • DEF:

  • 800


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.

XX-Saber Faultroll
XX-Saber Faultroll
XX-Saber Faultroll
EARTH 6
XX-Saber Faultroll
  • ATK:

  • 2400

  • DEF:

  • 1800


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more face-up "X-Saber" monsters, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon that target.

X-Saber Airbellum
X-Saber Airbellum
X-Saber Airbellum
EARTH 3
X-Saber Airbellum
  • ATK:

  • 1600

  • DEF:

  • 200


If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from your opponent's hand.

XX-Saber Fulhelmknight
XX-Saber Fulhelmknight
XX-Saber Fulhelmknight
EARTH 3
XX-Saber Fulhelmknight
  • ATK:

  • 1300

  • DEF:

  • 1000


When an opponent's monster declares an attack: You can target the attacking monster; negate that attack. This effect can only be used once while this card is face-up on the field. If this card destroys an opponent's Defense Position monster by battle: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon it.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Heavy Storm
    Heavy Storm
    Heavy Storm
    Spell Normal
    Heavy Storm

      Destroy all Spell and Trap Cards on the field.

      Mystical Space Typhoon
      Mystical Space Typhoon
      Mystical Space Typhoon
      Spell Quick
      Mystical Space Typhoon

        Target 1 Spell/Trap on the field; destroy that target.

        Mirror Force
        Mirror Force
        Mirror Force
        Trap Normal
        Mirror Force

          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

          Solemn Judgment
          Solemn Judgment
          Solemn Judgment
          Trap Counter
          Solemn Judgment

            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



            Tag(s):

            Extra Deck

            Ally of Justice Catastor
            Ally of Justice Catastor
            Ally of Justice Catastor
            DARK 5
            Ally of Justice Catastor
            • ATK:

            • 2200

            • DEF:

            • 1200


            1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

            Black Rose Dragon
            Black Rose Dragon
            Black Rose Dragon
            FIRE 7
            Black Rose Dragon
            • ATK:

            • 2400

            • DEF:

            • 1800


            1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

            Brionac, Dragon of the Ice Barrier
            Brionac, Dragon of the Ice Barrier
            Brionac, Dragon of the Ice Barrier
            WATER 6
            Brionac, Dragon of the Ice Barrier
            • ATK:

            • 2300

            • DEF:

            • 1400


            1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

            Colossal Fighter
            Colossal Fighter
            Colossal Fighter
            DARK 8
            Colossal Fighter
            • ATK:

            • 2800

            • DEF:

            • 1000


            1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.

            Goyo Guardian
            Goyo Guardian
            Goyo Guardian
            EARTH 6
            Goyo Guardian
            • ATK:

            • 2800

            • DEF:

            • 2000


            1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.

            Stardust Dragon
            Stardust Dragon
            Stardust Dragon
            WIND 8
            Stardust Dragon
            • ATK:

            • 2500

            • DEF:

            • 2000


            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

            XX-Saber Gottoms
            XX-Saber Gottoms
            XX-Saber Gottoms
            EARTH 9
            XX-Saber Gottoms
            • ATK:

            • 3100

            • DEF:

            • 2600


            1 Tuner + 1 or more EARTH monsters You can Tribute 1 "X-Saber" monster to discard 1 random card from your opponent's hand.

            XX-Saber Hyunlei
            XX-Saber Hyunlei
            XX-Saber Hyunlei
            EARTH 6
            XX-Saber Hyunlei
            • ATK:

            • 2300

            • DEF:

            • 1300


            1 Tuner + 1 or more non-Tuner "X-Saber" monsters When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.

            Main: 59 Extra: 15

            2 cardInfernoble Knight - Renaud 2 cardInfernoble Knight - Renaud
            Infernoble Knight - Renaud
            FIRE 1
            Infernoble Knight - Renaud
            • ATK:

            • 500

            • DEF:

            • 500


            If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn.


            3 cardRescue Cat 3 cardRescue Cat
            Rescue Cat
            EARTH 4
            Rescue Cat
            • ATK:

            • 300

            • DEF:

            • 100


            You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.


            1 cardSpeedroid Taketomborg 1 cardSpeedroid Taketomborg
            Speedroid Taketomborg
            WIND 3
            Speedroid Taketomborg
            • ATK:

            • 600

            • DEF:

            • 1200


            If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


            3 cardSpeedroid Terrortop 3 cardSpeedroid Terrortop
            Speedroid Terrortop
            WIND 3
            Speedroid Terrortop
            • ATK:

            • 1200

            • DEF:

            • 600


            If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


            3 cardSummoner Monk 3 cardSummoner Monk
            Summoner Monk
            DARK 4
            Summoner Monk
            • ATK:

            • 800

            • DEF:

            • 1600


            While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


            3 cardXX-Saber Boggart Knight 3 cardXX-Saber Boggart Knight
            XX-Saber Boggart Knight
            EARTH 4
            XX-Saber Boggart Knight
            • ATK:

            • 1900

            • DEF:

            • 1000


            When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "X-Saber" monster from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of an "X-Saber" Synchro Monster.


            3 cardXX-Saber Darksoul 3 cardXX-Saber Darksoul
            XX-Saber Darksoul
            EARTH 3
            XX-Saber Darksoul
            • ATK:

            • 100

            • DEF:

            • 100


            During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.


            3 cardXX-Saber Faultroll 3 cardXX-Saber Faultroll
            XX-Saber Faultroll
            EARTH 6
            XX-Saber Faultroll
            • ATK:

            • 2400

            • DEF:

            • 1800


            Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more face-up "X-Saber" monsters, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon that target.


            3 cardXX-Saber Garsem 3 cardXX-Saber Garsem
            XX-Saber Garsem
            EARTH 4
            XX-Saber Garsem
            • ATK:

            • 1400

            • DEF:

            • 400


            When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control.


            2 cardXX-Saber Ragigura 2 cardXX-Saber Ragigura
            XX-Saber Ragigura
            EARTH 1
            XX-Saber Ragigura
            • ATK:

            • 200

            • DEF:

            • 1000


            When this card is Normal or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.


            3 cardThe Statue of Easter Island 3 cardThe Statue of Easter Island
            The Statue of Easter Island
            EARTH 4
            The Statue of Easter Island
            • ATK:

            • 1100

            • DEF:

            • 1400


            A stone monument from Easter Island that launches laser blasts from its rock-hewn lips.


            1 cardX-Saber Anu Piranha 1 cardX-Saber Anu Piranha
            X-Saber Anu Piranha
            EARTH 4
            X-Saber Anu Piranha
            • ATK:

            • 1800

            • DEF:

            • 1100


            A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies.


            3 cardRisebell the Summoner 3 cardRisebell the Summoner
            Risebell the Summoner
            WIND 32
            Risebell the Summoner
            • ATK:

            • 800

            • DEF:

            • 800


            [ Pendulum Effect ] Once per turn: You can target 1 face-up monster on the field; increase its Level by 1 (even if this card leaves the field). [ Monster Effect ] ''A kindly elder brother, Risebell takes good care of his little sister Saambell. He reads a Magical Book with his sister each early-afternoon, a harmonious routine that brings a smile to everyone.''


            3 cardX-Saber Airbellum 3 cardX-Saber Airbellum
            X-Saber Airbellum
            EARTH 3
            X-Saber Airbellum
            • ATK:

            • 1600

            • DEF:

            • 200


            If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from your opponent's hand.


            2 cardX-Saber Pashuul 2 cardX-Saber Pashuul
            X-Saber Pashuul
            EARTH 2
            X-Saber Pashuul
            • ATK:

            • 100

            • DEF:

            • 0


            This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect.


            1 cardXX-Saber Fulhelmknight 1 cardXX-Saber Fulhelmknight
            XX-Saber Fulhelmknight
            EARTH 3
            XX-Saber Fulhelmknight
            • ATK:

            • 1300

            • DEF:

            • 1000


            When an opponent's monster declares an attack: You can target the attacking monster; negate that attack. This effect can only be used once while this card is face-up on the field. If this card destroys an opponent's Defense Position monster by battle: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon it.


            2 cardEmergency Teleport
            2 cardEmergency Teleport
            Emergency Teleport
            Spell Quick
            Emergency Teleport

              Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




              Tag(s):

              3 cardFire Formation - Tenki 3 cardFire Formation - Tenki
              Fire Formation - Tenki
              Spell Continuous
              Fire Formation - Tenki

                When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                3 cardGottoms' Second Call 3 cardGottoms' Second Call
                Gottoms' Second Call
                Spell Normal
                Gottoms' Second Call

                  If you control an "X-Saber" Synchro Monster: You can target 2 "X-Saber" monsters in your Graveyard; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 "Gottoms' Second Call" per turn. You cannot conduct your Battle Phase the turn you activate this card.


                  1 cardPhoenix Gearblade 1 cardPhoenix Gearblade
                  Phoenix Gearblade
                  Spell Equip
                  Phoenix Gearblade

                    Equip only to a Warrior or FIRE monster. It gains 300 ATK. At the end of the Damage Step, if the equipped monster attacked: You can send this card to the GY; during this Battle Phase, each of your Warrior monsters and FIRE monsters can make a second attack. If this card is sent to the GY, or banished, to activate a monster effect: You can add this card to your hand. You can only use this effect of "Phoenix Gearblade" once per turn.


                    3 cardSaber Reflection 3 cardSaber Reflection
                    Saber Reflection
                    Spell Quick
                    Saber Reflection

                      When you take battle or effect damage while you control an "X-Saber" monster: Gain LP equal to the damage you took, and if you do, inflict the same amount of damage to your opponent, then you can add 1 "Saber" Spell/Trap Card or "Gottoms" card from your Deck to your hand. You can only activate 1 "Saber Reflection" per turn.


                      3 cardSaber Slash 3 cardSaber Slash
                      Saber Slash
                      Spell Normal
                      Saber Slash

                        Destroy a number of face-up cards on the field equal to the number of face-up Attack Position "X-Saber" monsters you control.


                        3 cardGottoms' Emergency Call 3 cardGottoms' Emergency Call
                        Gottoms' Emergency Call
                        Trap Normal
                        Gottoms' Emergency Call

                          If a face-up "X-Saber" monster is on the field: Target 2 "X-Saber" monsters in any Graveyard; Special Summon both to your side of the field.


                          1 cardGravity Collapse 1 cardGravity Collapse
                          Gravity Collapse
                          Trap Counter
                          Gravity Collapse

                            Activate by sending 1 face-up Synchro Monster you control to the Graveyard when your opponent Summons a monster. Negate the Summon and destroy that card. Your opponent cannot Summon a monster until the End Phase of this turn.


                            1 cardSaber Hole 1 cardSaber Hole
                            Saber Hole
                            Trap Counter
                            Saber Hole

                              Activate only while you control a face-up "X-Saber" monster. Negate the Summon of a monster, and destroy it.


                              1 cardIsolde, Two Tales of the Noble Knights
                              1 cardIsolde, Two Tales of the Noble Knights
                              Isolde, Two Tales of the Noble Knights
                              LIGHT
                              Isolde, Two Tales of the Noble Knights
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.


                              1 cardWorldsea Dragon Zealantis 1 cardWorldsea Dragon Zealantis
                              Worldsea Dragon Zealantis
                              WATER
                              Worldsea Dragon Zealantis
                              • ATK:

                              • 2500

                              • LINK-4

                              Link Arrow:

                              Top

                              Left

                              Right

                              Bottom


                              1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                              1 cardBaronne de Fleur
                              1 cardBaronne de Fleur
                              Baronne de Fleur
                              WIND 10
                              Baronne de Fleur
                              • ATK:

                              • 3000

                              • DEF:

                              • 2400


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                              2 cardJurrac Meteor 2 cardJurrac Meteor
                              Jurrac Meteor
                              FIRE 10
                              Jurrac Meteor
                              • ATK:

                              • 2800

                              • DEF:

                              • 2000


                              1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.


                              1 cardNaturia Beast 1 cardNaturia Beast
                              Naturia Beast
                              EARTH 5
                              Naturia Beast
                              • ATK:

                              • 2200

                              • DEF:

                              • 1700


                              1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                              1 cardSaiba the Fighting Swordsmith 1 cardSaiba the Fighting Swordsmith
                              Saiba the Fighting Swordsmith
                              EARTH 7
                              Saiba the Fighting Swordsmith
                              • ATK:

                              • 2000

                              • DEF:

                              • 1500


                              1 Tuner + 1+ non-Tuner monsters You can target 1 Level 6 or lower Warrior monster in your GY; Special Summon it (but its effects are negated), also this card cannot be used as Synchro Material for the rest of this turn. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a Warrior monster. You can only use each effect of "Saiba the Fighting Swordsmith" once per turn.


                              2 cardScrap Archfiend 2 cardScrap Archfiend
                              Scrap Archfiend
                              EARTH 7
                              Scrap Archfiend
                              • ATK:

                              • 2700

                              • DEF:

                              • 1800


                              1 Tuner + 1 or more non-Tuner monsters


                              1 cardX-Saber Souza 1 cardX-Saber Souza
                              X-Saber Souza
                              EARTH 7
                              X-Saber Souza
                              • ATK:

                              • 2500

                              • DEF:

                              • 1600


                              1 Tuner + 1 or more non-Tuner "X-Saber" monsters You can Tribute 1 "X-Saber" monster, then choose 1 of these effects; this card gains that effect until the end of this turn. ● At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster. ● This card cannot be destroyed by Trap effects.


                              1 cardXX-Saber Gottoms 1 cardXX-Saber Gottoms
                              XX-Saber Gottoms
                              EARTH 9
                              XX-Saber Gottoms
                              • ATK:

                              • 3100

                              • DEF:

                              • 2600


                              1 Tuner + 1 or more EARTH monsters You can Tribute 1 "X-Saber" monster to discard 1 random card from your opponent's hand.


                              1 cardXX-Saber Hyunlei 1 cardXX-Saber Hyunlei
                              XX-Saber Hyunlei
                              EARTH 6
                              XX-Saber Hyunlei
                              • ATK:

                              • 2300

                              • DEF:

                              • 1300


                              1 Tuner + 1 or more non-Tuner "X-Saber" monsters When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.


                              1 cardBrotherhood of the Fire Fist - Tiger King 1 cardBrotherhood of the Fire Fist - Tiger King
                              Brotherhood of the Fire Fist - Tiger King
                              FIRE
                              Brotherhood of the Fire Fist - Tiger King
                              • ATK:

                              • 2200

                              • DEF:

                              • 1800


                              2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.


                              1 cardConstellar Ptolemy M7 1 cardConstellar Ptolemy M7
                              Constellar Ptolemy M7
                              LIGHT
                              Constellar Ptolemy M7
                              • ATK:

                              • 2700

                              • DEF:

                              • 2000


                              2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.


                              1 cardM-X-Saber Invoker
                              1 cardM-X-Saber Invoker
                              M-X-Saber Invoker
                              EARTH
                              M-X-Saber Invoker
                              • ATK:

                              • 1600

                              • DEF:

                              • 500


                              2 Level 3 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.


                              ocg
                              X-Saber
                              5







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