T.G. Deck Breakdown

Cards Usage Statistic

Main Deck

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

T.G. Warwolf
T.G. Warwolf
T.G. Warwolf
DARK 3
T.G. Warwolf
  • ATK:

  • 1200

  • DEF:

  • 0


When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".

Mind Control
Mind Control
Mind Control
Spell Normal
Mind Control

    Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

    Monster Reborn
    Monster Reborn
    Monster Reborn
    Spell Normal
    Monster Reborn

      Target 1 monster in either GY; Special Summon it.



      Tag(s):

      Bottomless Trap Hole
      Bottomless Trap Hole
      Bottomless Trap Hole
      Trap Normal
      Bottomless Trap Hole

        When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

        Mirror Force
        Mirror Force
        Mirror Force
        Trap Normal
        Mirror Force

          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

          Solemn Warning
          Solemn Warning
          Solemn Warning
          Trap Counter
          Solemn Warning

            When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



            Tag(s):

            Extra Deck

            Ally of Justice Catastor
            Ally of Justice Catastor
            Ally of Justice Catastor
            DARK 5
            Ally of Justice Catastor
            • ATK:

            • 2200

            • DEF:

            • 1200


            1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

            Black Rose Dragon
            Black Rose Dragon
            Black Rose Dragon
            FIRE 7
            Black Rose Dragon
            • ATK:

            • 2400

            • DEF:

            • 1800


            1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

            T.G. Hyper Librarian
            T.G. Hyper Librarian
            T.G. Hyper Librarian
            DARK 5
            T.G. Hyper Librarian
            • ATK:

            • 2400

            • DEF:

            • 1800


            1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

            Trishula, Dragon of the Ice Barrier
            Trishula, Dragon of the Ice Barrier
            Trishula, Dragon of the Ice Barrier
            WATER 9
            Trishula, Dragon of the Ice Barrier
            • ATK:

            • 2700

            • DEF:

            • 2000


            1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

            T.G. Wonder Magician
            T.G. Wonder Magician
            T.G. Wonder Magician
            LIGHT 5
            T.G. Wonder Magician
            • ATK:

            • 1900

            • DEF:

            • 0


            1 Tuner + 1+ non-Tuner "T.G." monsters If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

            Main: 40 Extra: 15

            3 cardGreen Gadget 3 cardGreen Gadget
            Green Gadget
            EARTH 4
            Green Gadget
            • ATK:

            • 1400

            • DEF:

            • 600


            When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand.


            1 cardMachina Cannon 1 cardMachina Cannon
            Machina Cannon
            EARTH 8
            Machina Cannon
            • ATK:

            • 0

            • DEF:

            • 2200


            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 or more other Machine monsters from your hand to the GY. Gains 800 ATK for each monster sent to the GY for this Special Summon.


            3 cardMachina Fortress 3 cardMachina Fortress
            Machina Fortress
            EARTH 7
            Machina Fortress
            • ATK:

            • 2500

            • DEF:

            • 1600


            You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


            3 cardRed Gadget 3 cardRed Gadget
            Red Gadget
            EARTH 4
            Red Gadget
            • ATK:

            • 1300

            • DEF:

            • 1500


            When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand.


            1 cardT.G. Rush Rhino 1 cardT.G. Rush Rhino
            T.G. Rush Rhino
            EARTH 4
            T.G. Rush Rhino
            • ATK:

            • 1600

            • DEF:

            • 800


            If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Rush Rhino".


            3 cardT.G. Warwolf 3 cardT.G. Warwolf
            T.G. Warwolf
            DARK 3
            T.G. Warwolf
            • ATK:

            • 1200

            • DEF:

            • 0


            When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Warwolf".


            3 cardYellow Gadget 3 cardYellow Gadget
            Yellow Gadget
            EARTH 4
            Yellow Gadget
            • ATK:

            • 1200

            • DEF:

            • 1200


            When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand.


            2 cardT.G. Striker 2 cardT.G. Striker
            T.G. Striker
            EARTH 2
            T.G. Striker
            • ATK:

            • 800

            • DEF:

            • 0


            If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 "T.G." monster from your Deck to your hand, except "T.G. Striker".


            3 cardMachina Gearframe 3 cardMachina Gearframe
            Machina Gearframe
            EARTH 4
            Machina Gearframe
            • ATK:

            • 1800

            • DEF:

            • 0


            When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


            1 cardDark Hole
            1 cardDark Hole
            Dark Hole
            Spell Normal
            Dark Hole

              Destroy all monsters on the field.


              1 cardDouble Summon 1 cardDouble Summon
              Double Summon
              Spell Normal
              Double Summon

                You can conduct 2 Normal Summons/Sets this turn, not just 1.


                1 cardHeavy Storm
                1 cardHeavy Storm
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.


                  1 cardMonster Reborn
                  1 cardMonster Reborn
                  Monster Reborn
                  Spell Normal
                  Monster Reborn

                    Target 1 monster in either GY; Special Summon it.




                    Tag(s):

                    3 cardMystical Space Typhoon
                    3 cardMystical Space Typhoon
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.


                      2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                      Bottomless Trap Hole
                      Trap Normal
                      Bottomless Trap Hole

                        When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                        3 cardKarma Cut 3 cardKarma Cut
                        Karma Cut
                        Trap Normal
                        Karma Cut

                          Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                          1 cardSolemn Judgment
                          1 cardSolemn Judgment
                          Solemn Judgment
                          Trap Counter
                          Solemn Judgment

                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                            Tag(s):

                            2 cardSolemn Warning 2 cardSolemn Warning
                            Solemn Warning
                            Trap Counter
                            Solemn Warning

                              When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                              Tag(s):

                              3 cardUltimate Offering
                              3 cardUltimate Offering
                              Ultimate Offering
                              Trap Continuous
                              Ultimate Offering

                                During your Main Phase or your opponent's Battle Phase: You can pay 500 Life Points; immediately after this effect resolves, Normal Summon/Set 1 monster.


                                1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                Chimeratech Fortress Dragon
                                DARK 8
                                Chimeratech Fortress Dragon
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                Ally of Justice Catastor
                                DARK 5
                                Ally of Justice Catastor
                                • ATK:

                                • 2200

                                • DEF:

                                • 1200


                                1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                Brionac, Dragon of the Ice Barrier
                                WATER 6
                                Brionac, Dragon of the Ice Barrier
                                • ATK:

                                • 2300

                                • DEF:

                                • 1400


                                1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                Trishula, Dragon of the Ice Barrier
                                WATER 9
                                Trishula, Dragon of the Ice Barrier
                                • ATK:

                                • 2700

                                • DEF:

                                • 2000


                                1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                1 cardVulcan the Divine 1 cardVulcan the Divine
                                Vulcan the Divine
                                FIRE 6
                                Vulcan the Divine
                                • ATK:

                                • 2000

                                • DEF:

                                • 1600


                                1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn.


                                1 cardT.G. Wonder Magician 1 cardT.G. Wonder Magician
                                T.G. Wonder Magician
                                LIGHT 5
                                T.G. Wonder Magician
                                • ATK:

                                • 1900

                                • DEF:

                                • 0


                                1 Tuner + 1+ non-Tuner "T.G." monsters If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                1 cardDaigusto Emeral
                                1 cardDaigusto Emeral
                                Daigusto Emeral
                                WIND
                                Daigusto Emeral
                                • ATK:

                                • 1800

                                • DEF:

                                • 800


                                2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                                2 cardGear Gigant X 2 cardGear Gigant X
                                Gear Gigant X
                                EARTH
                                Gear Gigant X
                                • ATK:

                                • 2300

                                • DEF:

                                • 1500


                                2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.


                                1 cardMaestroke the Symphony Djinn 1 cardMaestroke the Symphony Djinn
                                Maestroke the Symphony Djinn
                                DARK
                                Maestroke the Symphony Djinn
                                • ATK:

                                • 1800

                                • DEF:

                                • 2300


                                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.


                                1 cardNumber 20: Giga-Brilliant 1 cardNumber 20: Giga-Brilliant
                                Number 20: Giga-Brilliant
                                LIGHT
                                Number 20: Giga-Brilliant
                                • ATK:

                                • 1800

                                • DEF:

                                • 1800


                                2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.


                                1 cardNumber 30: Acid Golem of Destruction 1 cardNumber 30: Acid Golem of Destruction
                                Number 30: Acid Golem of Destruction
                                WATER
                                Number 30: Acid Golem of Destruction
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.


                                1 cardNumber 39: Utopia 1 cardNumber 39: Utopia
                                Number 39: Utopia
                                LIGHT
                                Number 39: Utopia
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                1 cardNumber C39: Utopia Ray 1 cardNumber C39: Utopia Ray
                                Number C39: Utopia Ray
                                LIGHT
                                Number C39: Utopia Ray
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.


                                1 cardSteelswarm Roach 1 cardSteelswarm Roach
                                Steelswarm Roach
                                DARK
                                Steelswarm Roach
                                • ATK:

                                • 1900

                                • DEF:

                                • 0


                                2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


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