Swordsoul Deck Breakdown

Cards Usage Statistic

Main Deck

Swordsoul of Mo Ye
Swordsoul of Mo Ye
Swordsoul of Mo Ye
WATER 4
Swordsoul of Mo Ye
  • ATK:

  • 1700

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can reveal 1 "Swordsoul" card or 1 Wyrm monster in your hand; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of "Swordsoul of Mo Ye" once per turn.

Swordsoul of Taia
Swordsoul of Taia
Swordsoul of Taia
WIND 4
Swordsoul of Taia
  • ATK:

  • 1800

  • DEF:

  • 1500


You can banish 1 "Swordsoul" card or 1 Wyrm monster from your GY; Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 "Swordsoul" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of "Swordsoul of Taia" once per turn.

Swordsoul Strategist Longyuan
Swordsoul Strategist Longyuan
Swordsoul Strategist Longyuan
FIRE 6
Swordsoul Strategist Longyuan
  • ATK:

  • 1200

  • DEF:

  • 2300


You can discard 1 other "Swordsoul" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 "Swordsoul Token" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Strategist Longyuan" once per turn.

Tenyi Spirit - Ashuna
Tenyi Spirit - Ashuna
Tenyi Spirit - Ashuna
LIGHT 7
Tenyi Spirit - Ashuna
  • ATK:

  • 1600

  • DEF:

  • 2600


If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 "Tenyi" monster from your Deck, except "Tenyi Spirit - Ashuna", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. You can only use each effect of "Tenyi Spirit - Ashuna" once per turn.

Tenyi Spirit - Vishuda
Tenyi Spirit - Vishuda
Tenyi Spirit - Vishuda
DARK 7
Tenyi Spirit - Vishuda
  • ATK:

  • 1500

  • DEF:

  • 2500


If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of "Tenyi Spirit - Vishuda" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Incredible Ecclesia, the Virtuous
Incredible Ecclesia, the Virtuous
Incredible Ecclesia, the Virtuous
LIGHT 4
Incredible Ecclesia, the Virtuous
  • ATK:

  • 1500

  • DEF:

  • 1500


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon "Incredible Ecclesia, the Virtuous" once per turn this way. You can only use each of the following effects of "Incredible Ecclesia, the Virtuous" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Swordsoul" monster or 1 "Fallen of Albaz" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Harpie's Feather Duster
    Harpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      Swordsoul Emergence
      Swordsoul Emergence
      Swordsoul Emergence
      Spell Normal
      Swordsoul Emergence

        Add 1 "Swordsoul" monster from your Deck to your hand, or if you control a Synchro Monster, you can add 1 Wyrm monster instead. If this card is banished: You can target 1 "Swordsoul" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of "Swordsoul Emergence" once per turn.

        Extra Deck

        Monk of the Tenyi
        Monk of the Tenyi
        Monk of the Tenyi
        EARTH
        Monk of the Tenyi
        • ATK:

        • 1000

        • LINK-1

        Link Arrow:

        Bottom


        1 non-Link "Tenyi" monster

        Shaman of the Tenyi
        Shaman of the Tenyi
        Shaman of the Tenyi
        FIRE
        Shaman of the Tenyi
        • ATK:

        • 1600

        • LINK-2

        Link Arrow:

        Bottom-Left

        Bottom-Right


        2 Wyrm monsters You can discard 1 card, then target 1 Wyrm monster in your GY; Special Summon it, also, for the rest of this turn, you cannot activate the effects of monsters Special Summoned from the Extra Deck, except "Tenyi" monsters. When an attack is declared involving your face-up non-Effect Monster: You can target 1 card your opponent controls; destroy it. You can only use each effect of "Shaman of the Tenyi" once per turn.

        Tenyi Spirit - Sahasrara
        Tenyi Spirit - Sahasrara
        Tenyi Spirit - Sahasrara
        LIGHT
        Tenyi Spirit - Sahasrara
        • ATK:

        • 3000

        • LINK-4

        Link Arrow:

        Top

        Top-Right

        Bottom

        Bottom-Right


        2+ Wyrm monsters While you control a face-up non-Effect Monster, monsters your opponent controls cannot target Effect Monsters for attacks, also your opponent cannot target Effect Monsters on the field with card effects. (Quick Effect): You can target 1 Effect Monster your opponent controls; Special Summon 1 "Tenyi Spirit Token" (Wyrm/LIGHT/Level 4/ATK ?/DEF 0). This Token's ATK becomes that targeted monster's original ATK. You can only use this effect of "Tenyi Spirit - Sahasrara" once per turn.

        Baronne de Fleur
        Baronne de Fleur
        Baronne de Fleur
        WIND 10
        Baronne de Fleur
        • ATK:

        • 3000

        • DEF:

        • 2400


        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

        Baxia, Brightness of the Yang Zing
        Baxia, Brightness of the Yang Zing
        Baxia, Brightness of the Yang Zing
        LIGHT 8
        Baxia, Brightness of the Yang Zing
        • ATK:

        • 2300

        • DEF:

        • 2600


        1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard.

        Draco Berserker of the Tenyi
        Draco Berserker of the Tenyi
        Draco Berserker of the Tenyi
        DARK 8
        Draco Berserker of the Tenyi
        • ATK:

        • 3000

        • DEF:

        • 0


        1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.

        Swordsoul Grandmaster - Chixiao
        Swordsoul Grandmaster - Chixiao
        Swordsoul Grandmaster - Chixiao
        LIGHT 8
        Swordsoul Grandmaster - Chixiao
        • ATK:

        • 2800

        • DEF:

        • 1000


        1 Tuner + 1+ non-Tuner Wyrm monsters If this card is Synchro Summoned: You can add to your hand or banish 1 "Swordsoul" card from your Deck. (Quick Effect): You can banish 1 "Swordsoul" card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 "Swordsoul Grandmaster - Chixiao" effect per turn, and only once that turn.

        Swordsoul Sinister Sovereign - Qixing Longyuan
        Swordsoul Sinister Sovereign - Qixing Longyuan
        Swordsoul Sinister Sovereign - Qixing Longyuan
        FIRE 10
        Swordsoul Sinister Sovereign - Qixing Longyuan
        • ATK:

        • 2900

        • DEF:

        • 2300


        1 Tuner + 1+ non-Tuner Wyrm monsters If you Synchro Summon another Wyrm monster, while this monster is on the field: You can draw 1 card. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish 1 of those monster(s), and if you do, inflict 1200 damage to your opponent. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can banish that card, and if you do, inflict 1200 damage to your opponent. You can only use each effect of "Swordsoul Sinister Sovereign - Qixing Longyuan" once per turn.

        Swordsoul Supreme Sovereign - Chengying
        Swordsoul Supreme Sovereign - Chengying
        Swordsoul Supreme Sovereign - Chengying
        WATER 10
        Swordsoul Supreme Sovereign - Chengying
        • ATK:

        • 3000

        • DEF:

        • 3000


        1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.

        Tenyi Spirit - Mula Adhara
        Tenyi Spirit - Mula Adhara
        Tenyi Spirit - Mula Adhara
        LIGHT 8
        Tenyi Spirit - Mula Adhara
        • ATK:

        • 3000

        • DEF:

        • 0


        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned and 2 or more Wyrm monsters are in your GY and/or banishment: You can add 1 Field Spell from your Deck to your hand. You can only use this effect of "Tenyi Spirit - Mula Adhara" once per turn. While a non-Effect Monster is face-up on the field, this card gains these effects. ● Cannot be destroyed by an opponent's card effects. ● Your opponent cannot target this card with card effects. ● Can make a second attack during each Battle Phase.

        Yazi, Evil of the Yang Zing
        Yazi, Evil of the Yang Zing
        Yazi, Evil of the Yang Zing
        DARK 7
        Yazi, Evil of the Yang Zing
        • ATK:

        • 2600

        • DEF:

        • 2100


        1 Tuner + 1 or more non-Tuner monsters Cannot be targeted by an opponent's card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn. ● You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them. ● When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Wyrm-Type monster from your Deck in Defense Position.

        Main: 59 Extra: 16

        1 cardAssault Beast 1 cardAssault Beast
        Assault Beast
        EARTH 4
        Assault Beast
        • ATK:

        • 1900

        • DEF:

        • 1200


        You can discard this card to the GY; add 1 "Assault Mode Activate" from your Deck to your hand.


        3 cardFantastical Dragon Phantazmay 3 cardFantastical Dragon Phantazmay
        Fantastical Dragon Phantazmay
        DARK 7
        Fantastical Dragon Phantazmay
        • ATK:

        • 2400

        • DEF:

        • 1800


        If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.


        1 cardMagicians' Souls 1 cardMagicians' Souls
        Magicians' Souls
        DARK 1
        Magicians' Souls
        • ATK:

        • 0

        • DEF:

        • 0


        You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


        2 cardMaxx "C"
        2 cardMaxx "C"
        Maxx "C"
        EARTH 2
        Maxx "C"
        • ATK:

        • 500

        • DEF:

        • 200


        During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


        2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
        Nibiru, the Primal Being
        LIGHT 11
        Nibiru, the Primal Being
        • ATK:

        • 3000

        • DEF:

        • 600


        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


        2 cardUltimate Bright Knight Ursatron Alpha 2 cardUltimate Bright Knight Ursatron Alpha
        Ultimate Bright Knight Ursatron Alpha
        WATER 7
        Ultimate Bright Knight Ursatron Alpha
        • ATK:

        • 2000

        • DEF:

        • 700


        (This card is always treated as an "Ursarctic" and "Drytron" card.) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If you control an "Ursarctic" or "Drytron" monster other than "Ultimate Bright Knight Ursatron Alpha": You can Special Summon this card from your hand, then you can add 1 "Ursarctic" or "Drytron" Spell/Trap from your Deck to your hand. You can only use this effect of "Ultimate Bright Knight Ursatron Alpha" once per turn.


        3 cardUrsarctic Mikpolar 3 cardUrsarctic Mikpolar
        Ursarctic Mikpolar
        WATER 7
        Ursarctic Mikpolar
        • ATK:

        • 700

        • DEF:

        • 2000


        During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can add 1 "Ursarctic" monster from your Deck to your hand, except "Ursarctic Mikpolar". You can only use each effect of "Ursarctic Mikpolar" once per turn.


        2 cardUrsarctic Miktanus 2 cardUrsarctic Miktanus
        Ursarctic Miktanus
        WATER 7
        Ursarctic Miktanus
        • ATK:

        • 700

        • DEF:

        • 1700


        During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can target 1 "Ursarctic" monster in your GY, except "Ursarctic Miktanus"; add it to your hand. You can only use each effect of "Ursarctic Miktanus" once per turn.


        1 cardBorreload Riot Dragon 1 cardBorreload Riot Dragon
        Borreload Riot Dragon
        DARK 8
        Borreload Riot Dragon
        • ATK:

        • 3000

        • DEF:

        • 2500


        You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.


        2 cardIllusion of Chaos 2 cardIllusion of Chaos
        Illusion of Chaos
        DARK 7
        Illusion of Chaos
        • ATK:

        • 2100

        • DEF:

        • 2500


        You can Ritual Summon this card with "Chaos Form". You can reveal this card in your hand; add 1 "Dark Magician", or 1 non-Ritual Monster that mentions it, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 "Dark Magician" from your GY, and if you do that, negate that activated effect. You can only use each effect of "Illusion of Chaos" once per turn.


        3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
        Ash Blossom & Joyous Spring
        FIRE 3
        Ash Blossom & Joyous Spring
        • ATK:

        • 0

        • DEF:

        • 1800


        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


        3 cardPsi-Reflector 3 cardPsi-Reflector
        Psi-Reflector
        DARK 1
        Psi-Reflector
        • ATK:

        • 400

        • DEF:

        • 300


        If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.


        2 cardUrsarctic Megabilis 2 cardUrsarctic Megabilis
        Ursarctic Megabilis
        WATER 8
        Ursarctic Megabilis
        • ATK:

        • 2800

        • DEF:

        • 700


        During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Ursarctic Megabilis" once per turn.


        2 cardUrsarctic Megapolar 2 cardUrsarctic Megapolar
        Ursarctic Megapolar
        WATER 8
        Ursarctic Megapolar
        • ATK:

        • 2500

        • DEF:

        • 700


        During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of "Ursarctic Megapolar" once per turn.


        2 cardUrsarctic Megatanus 2 cardUrsarctic Megatanus
        Ursarctic Megatanus
        WATER 8
        Ursarctic Megatanus
        • ATK:

        • 2400

        • DEF:

        • 700


        During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another "Ursarctic" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of "Ursarctic Megatanus" once per turn.


        2 cardCalled by the Grave
        2 cardCalled by the Grave
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




          Tag(s):

          2 cardCosmic Cyclone 2 cardCosmic Cyclone
          Cosmic Cyclone
          Spell Quick
          Cosmic Cyclone

            Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


            1 cardCursed Bamboo Sword 1 cardCursed Bamboo Sword
            Cursed Bamboo Sword
            Spell Equip
            Cursed Bamboo Sword

              The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".


              2 cardEmergency Teleport
              2 cardEmergency Teleport
              Emergency Teleport
              Spell Quick
              Emergency Teleport

                Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                Tag(s):

                3 cardForbidden Droplet 3 cardForbidden Droplet
                Forbidden Droplet
                Spell Quick
                Forbidden Droplet

                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                  Tag(s):

                  2 cardGolden Bamboo Sword
                  2 cardGolden Bamboo Sword
                  Golden Bamboo Sword
                  Spell Normal
                  Golden Bamboo Sword

                    If you control a "Bamboo Sword" Equip Spell: Draw 2 cards.


                    1 cardHarpie's Feather Duster
                    1 cardHarpie's Feather Duster
                    Harpie's Feather Duster
                    Spell Normal
                    Harpie's Feather Duster

                      Destroy all Spell and Trap Cards your opponent controls.




                      Tag(s):

                      1 cardOriginal Bamboo Sword 1 cardOriginal Bamboo Sword
                      Original Bamboo Sword
                      Spell Equip
                      Original Bamboo Sword

                        The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 "Bamboo Sword" Equip Spell from your Deck to 1 face-up monster on the field, except "Original Bamboo Sword".


                        1 cardRaigeki
                        1 cardRaigeki
                        Raigeki
                        Spell Normal
                        Raigeki

                          Destroy all monsters your opponent controls.




                          Tag(s):

                          2 cardSuper Polymerization
                          2 cardSuper Polymerization
                          Super Polymerization
                          Spell Quick
                          Super Polymerization

                            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                            Tag(s):

                            1 cardUrsarctic Big Dipper 1 cardUrsarctic Big Dipper
                            Ursarctic Big Dipper
                            Spell Field
                            Ursarctic Big Dipper

                              Once per turn, if your "Ursarctic" monster would Tribute a monster(s) to activate its effect, you can banish 1 Level 7 or higher "Ursarctic" monster from your GY instead. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, if a monster(s) is Special Summoned and an "Ursarctic" Synchro Monster is on the field (except during the Damage Step): You can remove all counters from this card (min. 7), then target 1 monster your opponent controls; take control of it.


                              3 cardUrsarctic Departure 3 cardUrsarctic Departure
                              Ursarctic Departure
                              Spell Normal
                              Ursarctic Departure

                                Discard 1 card; add 2 "Ursarctic" monsters from your Deck to your hand. If you would Tribute a monster(s) to activate an "Ursarctic" monster's effect, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only use each effect of "Ursarctic Departure" once per turn.


                                3 cardUrsarctic Radiation 3 cardUrsarctic Radiation
                                Ursarctic Radiation
                                Spell Continuous
                                Ursarctic Radiation

                                  Activate this card by placing 7 counters on it. Each time an "Ursarctic" monster(s) is Special Summoned from the hand or Extra Deck: You can remove 1 counter from this card; draw 1 card. Once per turn, during the End Phase: You can target 1 "Ursarctic" card in your GY, except "Ursarctic Radiation"; shuffle it into the Deck. You can only control 1 "Ursarctic Radiation".


                                  1 cardUrsarctic Slider 1 cardUrsarctic Slider
                                  Ursarctic Slider
                                  Spell Quick
                                  Ursarctic Slider

                                    Target 1 of your "Ursarctic" monsters that is banished or in your GY; Special Summon it, but it cannot attack, also destroy it during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon, except monsters with a Level. You can only activate 1 "Ursarctic Slider" per turn.


                                    1 cardAssault Mode Activate 1 cardAssault Mode Activate
                                    Assault Mode Activate
                                    Trap Normal
                                    Assault Mode Activate

                                      Tribute 1 Synchro Monster; Special Summon 1 "/Assault Mode" monster, whose name includes the Tributed monster's name, from your Deck in Attack Position.


                                      2 cardEvenly Matched 2 cardEvenly Matched
                                      Evenly Matched
                                      Trap Normal
                                      Evenly Matched

                                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                        1 cardStarving Venom Fusion Dragon 1 cardStarving Venom Fusion Dragon
                                        Starving Venom Fusion Dragon
                                        DARK 8
                                        Starving Venom Fusion Dragon
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2000


                                        2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                        1 cardAccel Synchro Stardust Dragon 1 cardAccel Synchro Stardust Dragon
                                        Accel Synchro Stardust Dragon
                                        WIND 8
                                        Accel Synchro Stardust Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                        1 cardAdamancipator Risen - Dragite 1 cardAdamancipator Risen - Dragite
                                        Adamancipator Risen - Dragite
                                        WATER 8
                                        Adamancipator Risen - Dragite
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2200


                                        1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.


                                        1 cardBaronne de Fleur
                                        1 cardBaronne de Fleur
                                        Baronne de Fleur
                                        WIND 10
                                        Baronne de Fleur
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 2400


                                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                        1 cardHerald of the Arc Light 1 cardHerald of the Arc Light
                                        Herald of the Arc Light
                                        LIGHT 4
                                        Herald of the Arc Light
                                        • ATK:

                                        • 600

                                        • DEF:

                                        • 1000


                                        1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                                        1 cardPower Tool Braver Dragon 1 cardPower Tool Braver Dragon
                                        Power Tool Braver Dragon
                                        EARTH 9
                                        Power Tool Braver Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2300


                                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of "Power Tool Braver Dragon" once per turn.


                                        1 cardStellar Wind Wolfrayet 1 cardStellar Wind Wolfrayet
                                        Stellar Wind Wolfrayet
                                        WIND 9
                                        Stellar Wind Wolfrayet
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 0


                                        1 Tuner + 1+ non-Tuner monsters You can only control 1 "Stellar Wind Wolfrayet". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.


                                        1 cardSwordsoul Supreme Sovereign - Chengying 1 cardSwordsoul Supreme Sovereign - Chengying
                                        Swordsoul Supreme Sovereign - Chengying
                                        WATER 10
                                        Swordsoul Supreme Sovereign - Chengying
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


                                        2 cardUrsarctic Grand Chariot 2 cardUrsarctic Grand Chariot
                                        Ursarctic Grand Chariot
                                        WATER 7
                                        Ursarctic Grand Chariot
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 700


                                        Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets an "Ursarctic" card you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation.


                                        1 cardUrsarctic Polar Star 1 cardUrsarctic Polar Star
                                        Ursarctic Polar Star
                                        WATER 1
                                        Ursarctic Polar Star
                                        • ATK:

                                        • 700

                                        • DEF:

                                        • 2000


                                        Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 "Ursarctic" monster from your hand or field and this card; Special Summon 1 Level 7 "Ursarctic" Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect. ● Your opponent cannot activate the effects of monsters with a Level, that were Special Summoned from the Extra Deck.


                                        2 cardUrsarctic Polari 2 cardUrsarctic Polari
                                        Ursarctic Polari
                                        WATER 1
                                        Ursarctic Polari
                                        • ATK:

                                        • 700

                                        • DEF:

                                        • 1000


                                        Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). If this card is Special Summoned: You can activate 1 "Ursarctic Big Dipper" directly from your Deck. You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 "Ursarctic" monster from your GY. You can only use each effect of "Ursarctic Polari" once per turn.


                                        1 cardUrsarctic Septentrion 1 cardUrsarctic Septentrion
                                        Ursarctic Septentrion
                                        WATER 7
                                        Ursarctic Septentrion
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 700


                                        Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 7 to the GY (1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster). Negate the effects of face-up monsters without a Level that were Special Summoned from the Extra Deck. If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 "Ursarctic" card from your Deck to your hand. You can only use this effect of "Ursarctic Septentrion" once per turn.


                                        1 cardFormula Synchron 1 cardFormula Synchron
                                        Formula Synchron
                                        LIGHT 2
                                        Formula Synchron
                                        • ATK:

                                        • 200

                                        • DEF:

                                        • 1500


                                        1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.


                                        1 cardMartial Metal Marcher 1 cardMartial Metal Marcher
                                        Martial Metal Marcher
                                        WIND 3
                                        Martial Metal Marcher
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 2200


                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Martial Metal Marcher" once per turn. A Synchro Monster that used this card as material is treated as a Tuner while face-up on the field.



                                        SWORDSOUL Decks in OCG








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