Nephthys Deck Breakdown

Main Deck

Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

Chaos Sorcerer
Chaos Sorcerer
Chaos Sorcerer
DARK 6
Chaos Sorcerer
  • ATK:

  • 2300

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.

Dark Magician of Chaos
Dark Magician of Chaos
Dark Magician of Chaos
DARK 8
Dark Magician of Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.

Fusilier Dragon, the Dual-Mode Beast
Fusilier Dragon, the Dual-Mode Beast
Fusilier Dragon, the Dual-Mode Beast
DARK 7
Fusilier Dragon, the Dual-Mode Beast
  • ATK:

  • 2800

  • DEF:

  • 2000


You can Normal Summon/Set this card without Tributing, but its original ATK and DEF become halved.

Hand of Nephthys
Hand of Nephthys
Hand of Nephthys
WIND 2
Hand of Nephthys
  • ATK:

  • 600

  • DEF:

  • 600


You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Sacred Crane
Sacred Crane
Sacred Crane
LIGHT 4
Sacred Crane
  • ATK:

  • 1600

  • DEF:

  • 400


If this card is Special Summoned: Draw 1 card.

Sacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
FIRE 8
Sacred Phoenix of Nephthys
  • ATK:

  • 2400

  • DEF:

  • 1600


Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.

Sinister Serpent
Sinister Serpent
Sinister Serpent
WATER 1
Sinister Serpent
  • ATK:

  • 300

  • DEF:

  • 250


During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.

Spell Canceller
Spell Canceller
Spell Canceller
WIND 5
Spell Canceller
  • ATK:

  • 1800

  • DEF:

  • 1600


Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.

Zaborg the Thunder Monarch
Zaborg the Thunder Monarch
Zaborg the Thunder Monarch
LIGHT 5
Zaborg the Thunder Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.

Toon Cannon Soldier
Toon Cannon Soldier
Toon Cannon Soldier
DARK 4
Toon Cannon Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. You can Tribute 1 monster; inflict 500 damage to your opponent.

Brain Control
Brain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.

    Card Destruction
    Card Destruction
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.

      Creature Swap
      Creature Swap
      Creature Swap
      Spell Normal
      Creature Swap

        Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.

        Delinquent Duo
        Delinquent Duo
        Delinquent Duo
        Spell Normal
        Delinquent Duo

          Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.

          Dimension Fusion
          Dimension Fusion
          Dimension Fusion
          Spell Normal
          Dimension Fusion

            Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.

            Giant Trunade
            Giant Trunade
            Giant Trunade
            Spell Normal
            Giant Trunade

              Return all Spell and Trap Cards on the field to the hand.

              Graceful Charity
              Graceful Charity
              Graceful Charity
              Spell Normal
              Graceful Charity

                Draw 3 cards, then discard 2 cards.

                Heavy Storm
                Heavy Storm
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.

                  Lightning Vortex
                  Lightning Vortex
                  Lightning Vortex
                  Spell Normal
                  Lightning Vortex

                    Discard 1 card; destroy all face-up monsters your opponent controls.

                    Metamorphosis
                    Metamorphosis
                    Metamorphosis
                    Spell Normal
                    Metamorphosis

                      Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.

                      Monster Gate
                      Monster Gate
                      Monster Gate
                      Spell Normal
                      Monster Gate

                        Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.

                        Monster Reincarnation
                        Monster Reincarnation
                        Monster Reincarnation
                        Spell Normal
                        Monster Reincarnation

                          Discard 1 card, then target 1 monster in your GY; add it to your hand.

                          Pot of Greed
                          Pot of Greed
                          Pot of Greed
                          Spell Normal
                          Pot of Greed

                            Draw 2 cards.



                            Tag(s):

                            Premature Burial
                            Premature Burial
                            Premature Burial
                            Spell Equip
                            Premature Burial

                              Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

                              Reasoning
                              Reasoning
                              Reasoning
                              Spell Normal
                              Reasoning

                                Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

                                Scapegoat
                                Scapegoat
                                Scapegoat
                                Spell Quick
                                Scapegoat

                                  Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

                                  Snatch Steal
                                  Snatch Steal
                                  Snatch Steal
                                  Spell Equip
                                  Snatch Steal

                                    Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                                    Swords of Revealing Light
                                    Swords of Revealing Light
                                    Swords of Revealing Light
                                    Spell Normal
                                    Swords of Revealing Light

                                      After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

                                      Toon Table of Contents
                                      Toon Table of Contents
                                      Toon Table of Contents
                                      Spell Normal
                                      Toon Table of Contents

                                        Add 1 "Toon" card from your Deck to your hand.

                                        Upstart Goblin
                                        Upstart Goblin
                                        Upstart Goblin
                                        Spell Normal
                                        Upstart Goblin

                                          Draw 1 card, then your opponent gains 1000 LP.

                                          Call of the Haunted
                                          Call of the Haunted
                                          Call of the Haunted
                                          Trap Continuous
                                          Call of the Haunted

                                            Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                                            Mirror Force
                                            Mirror Force
                                            Mirror Force
                                            Trap Normal
                                            Mirror Force

                                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                              Reckless Greed
                                              Reckless Greed
                                              Reckless Greed
                                              Trap Normal
                                              Reckless Greed

                                                Draw 2 cards and skip your next 2 Draw Phases.

                                                Ring of Destruction
                                                Ring of Destruction
                                                Ring of Destruction
                                                Trap Normal
                                                Ring of Destruction

                                                  During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                                                  Royal Decree
                                                  Royal Decree
                                                  Royal Decree
                                                  Trap Continuous
                                                  Royal Decree

                                                    Negate all other Trap effects on the field.

                                                    Torrential Tribute
                                                    Torrential Tribute
                                                    Torrential Tribute
                                                    Trap Normal
                                                    Torrential Tribute

                                                      When a monster(s) is Summoned: Destroy all monsters on the field.

                                                      Main: 55

                                                      1 cardBlack Luster Soldier - Envoy of the Beginning
                                                      1 cardBlack Luster Soldier - Envoy of the Beginning
                                                      Black Luster Soldier - Envoy of the Beginning
                                                      LIGHT 8
                                                      Black Luster Soldier - Envoy of the Beginning
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2500


                                                      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


                                                      3 cardChaos Sorcerer 3 cardChaos Sorcerer
                                                      Chaos Sorcerer
                                                      DARK 6
                                                      Chaos Sorcerer
                                                      • ATK:

                                                      • 2300

                                                      • DEF:

                                                      • 2000


                                                      Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


                                                      1 cardDark Magician of Chaos
                                                      1 cardDark Magician of Chaos
                                                      Dark Magician of Chaos
                                                      DARK 8
                                                      Dark Magician of Chaos
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2600


                                                      During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.


                                                      1 cardFusilier Dragon, the Dual-Mode Beast 1 cardFusilier Dragon, the Dual-Mode Beast
                                                      Fusilier Dragon, the Dual-Mode Beast
                                                      DARK 7
                                                      Fusilier Dragon, the Dual-Mode Beast
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2000


                                                      You can Normal Summon/Set this card without Tributing, but its original ATK and DEF become halved.


                                                      1 cardHand of Nephthys 1 cardHand of Nephthys
                                                      Hand of Nephthys
                                                      WIND 2
                                                      Hand of Nephthys
                                                      • ATK:

                                                      • 600

                                                      • DEF:

                                                      • 600


                                                      You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.


                                                      1 cardJinzo
                                                      1 cardJinzo
                                                      Jinzo
                                                      DARK 6
                                                      Jinzo
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 1500


                                                      Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                                                      2 cardSacred Crane 2 cardSacred Crane
                                                      Sacred Crane
                                                      LIGHT 4
                                                      Sacred Crane
                                                      • ATK:

                                                      • 1600

                                                      • DEF:

                                                      • 400


                                                      If this card is Special Summoned: Draw 1 card.


                                                      1 cardSacred Phoenix of Nephthys
                                                      1 cardSacred Phoenix of Nephthys
                                                      Sacred Phoenix of Nephthys
                                                      FIRE 8
                                                      Sacred Phoenix of Nephthys
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 1600


                                                      Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.


                                                      1 cardSinister Serpent
                                                      1 cardSinister Serpent
                                                      Sinister Serpent
                                                      WATER 1
                                                      Sinister Serpent
                                                      • ATK:

                                                      • 300

                                                      • DEF:

                                                      • 250


                                                      During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


                                                      2 cardSpell Canceller 2 cardSpell Canceller
                                                      Spell Canceller
                                                      WIND 5
                                                      Spell Canceller
                                                      • ATK:

                                                      • 1800

                                                      • DEF:

                                                      • 1600


                                                      Spell Cards, and their effects on the field, cannot be activated. Negate all Spell effects on the field.


                                                      1 cardZaborg the Thunder Monarch 1 cardZaborg the Thunder Monarch
                                                      Zaborg the Thunder Monarch
                                                      LIGHT 5
                                                      Zaborg the Thunder Monarch
                                                      • ATK:

                                                      • 2400

                                                      • DEF:

                                                      • 1000


                                                      If this card is Tribute Summoned: Target 1 monster on the field; destroy that target.


                                                      1 cardToon Cannon Soldier
                                                      1 cardToon Cannon Soldier
                                                      Toon Cannon Soldier
                                                      DARK 4
                                                      Toon Cannon Soldier
                                                      • ATK:

                                                      • 1400

                                                      • DEF:

                                                      • 1300


                                                      This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. You can Tribute 1 monster; inflict 500 damage to your opponent.


                                                      1 cardBrain Control 1 cardBrain Control
                                                      Brain Control
                                                      Spell Normal
                                                      Brain Control

                                                        Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                                                        1 cardCard Destruction
                                                        1 cardCard Destruction
                                                        Card Destruction
                                                        Spell Normal
                                                        Card Destruction

                                                          Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


                                                          1 cardCreature Swap
                                                          1 cardCreature Swap
                                                          Creature Swap
                                                          Spell Normal
                                                          Creature Swap

                                                            Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


                                                            1 cardDelinquent Duo
                                                            1 cardDelinquent Duo
                                                            Delinquent Duo
                                                            Spell Normal
                                                            Delinquent Duo

                                                              Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                                                              3 cardDimension Fusion
                                                              3 cardDimension Fusion
                                                              Dimension Fusion
                                                              Spell Normal
                                                              Dimension Fusion

                                                                Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.


                                                                2 cardGiant Trunade
                                                                2 cardGiant Trunade
                                                                Giant Trunade
                                                                Spell Normal
                                                                Giant Trunade

                                                                  Return all Spell and Trap Cards on the field to the hand.


                                                                  1 cardGraceful Charity
                                                                  1 cardGraceful Charity
                                                                  Graceful Charity
                                                                  Spell Normal
                                                                  Graceful Charity

                                                                    Draw 3 cards, then discard 2 cards.


                                                                    1 cardHeavy Storm
                                                                    1 cardHeavy Storm
                                                                    Heavy Storm
                                                                    Spell Normal
                                                                    Heavy Storm

                                                                      Destroy all Spell and Trap Cards on the field.


                                                                      1 cardLightning Vortex
                                                                      1 cardLightning Vortex
                                                                      Lightning Vortex
                                                                      Spell Normal
                                                                      Lightning Vortex

                                                                        Discard 1 card; destroy all face-up monsters your opponent controls.


                                                                        2 cardMetamorphosis
                                                                        2 cardMetamorphosis
                                                                        Metamorphosis
                                                                        Spell Normal
                                                                        Metamorphosis

                                                                          Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


                                                                          3 cardMonster Gate
                                                                          3 cardMonster Gate
                                                                          Monster Gate
                                                                          Spell Normal
                                                                          Monster Gate

                                                                            Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Special Summon it, also send the other excavated cards to the GY.


                                                                            1 cardMonster Reincarnation 1 cardMonster Reincarnation
                                                                            Monster Reincarnation
                                                                            Spell Normal
                                                                            Monster Reincarnation

                                                                              Discard 1 card, then target 1 monster in your GY; add it to your hand.


                                                                              1 cardPot of Greed
                                                                              1 cardPot of Greed
                                                                              Pot of Greed
                                                                              Spell Normal
                                                                              Pot of Greed

                                                                                Draw 2 cards.




                                                                                Tag(s):

                                                                                1 cardPremature Burial
                                                                                1 cardPremature Burial
                                                                                Premature Burial
                                                                                Spell Equip
                                                                                Premature Burial

                                                                                  Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                                                                                  3 cardReasoning
                                                                                  3 cardReasoning
                                                                                  Reasoning
                                                                                  Spell Normal
                                                                                  Reasoning

                                                                                    Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                                                                                    3 cardScapegoat 3 cardScapegoat
                                                                                    Scapegoat
                                                                                    Spell Quick
                                                                                    Scapegoat

                                                                                      Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                                                                      1 cardSnatch Steal
                                                                                      1 cardSnatch Steal
                                                                                      Snatch Steal
                                                                                      Spell Equip
                                                                                      Snatch Steal

                                                                                        Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                                        1 cardSwords of Revealing Light
                                                                                        1 cardSwords of Revealing Light
                                                                                        Swords of Revealing Light
                                                                                        Spell Normal
                                                                                        Swords of Revealing Light

                                                                                          After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                                                          3 cardToon Table of Contents 3 cardToon Table of Contents
                                                                                          Toon Table of Contents
                                                                                          Spell Normal
                                                                                          Toon Table of Contents

                                                                                            Add 1 "Toon" card from your Deck to your hand.


                                                                                            2 cardUpstart Goblin
                                                                                            2 cardUpstart Goblin
                                                                                            Upstart Goblin
                                                                                            Spell Normal
                                                                                            Upstart Goblin

                                                                                              Draw 1 card, then your opponent gains 1000 LP.


                                                                                              1 cardCall of the Haunted
                                                                                              1 cardCall of the Haunted
                                                                                              Call of the Haunted
                                                                                              Trap Continuous
                                                                                              Call of the Haunted

                                                                                                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                                                1 cardMirror Force
                                                                                                1 cardMirror Force
                                                                                                Mirror Force
                                                                                                Trap Normal
                                                                                                Mirror Force

                                                                                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                                                  1 cardReckless Greed
                                                                                                  1 cardReckless Greed
                                                                                                  Reckless Greed
                                                                                                  Trap Normal
                                                                                                  Reckless Greed

                                                                                                    Draw 2 cards and skip your next 2 Draw Phases.


                                                                                                    1 cardRing of Destruction
                                                                                                    1 cardRing of Destruction
                                                                                                    Ring of Destruction
                                                                                                    Trap Normal
                                                                                                    Ring of Destruction

                                                                                                      During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                                                      1 cardRoyal Decree 1 cardRoyal Decree
                                                                                                      Royal Decree
                                                                                                      Trap Continuous
                                                                                                      Royal Decree

                                                                                                        Negate all other Trap effects on the field.


                                                                                                        1 cardTorrential Tribute
                                                                                                        1 cardTorrential Tribute
                                                                                                        Torrential Tribute
                                                                                                        Trap Normal
                                                                                                        Torrential Tribute

                                                                                                          When a monster(s) is Summoned: Destroy all monsters on the field.



                                                                                                          NEPHTHYS Decks in OCG








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