Nephthys Deck Breakdown

Cards Usage Statistic

Main Deck

Airknight Parshath
Airknight Parshath
Airknight Parshath
LIGHT 5
Airknight Parshath
  • ATK:

  • 1900

  • DEF:

  • 1400


If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.

Apprentice Magician
Apprentice Magician
Apprentice Magician
DARK 2
Apprentice Magician
  • ATK:

  • 400

  • DEF:

  • 800


If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.

Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.

Blade Knight
Blade Knight
Blade Knight
LIGHT 4
Blade Knight
  • ATK:

  • 1600

  • DEF:

  • 1000


Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.

Breaker the Magical Warrior
Breaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.

D.D. Assailant
D.D. Assailant
D.D. Assailant
EARTH 4
D.D. Assailant
  • ATK:

  • 1700

  • DEF:

  • 1600


After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.

D.D. Survivor
D.D. Survivor
D.D. Survivor
DARK 4
D.D. Survivor
  • ATK:

  • 1800

  • DEF:

  • 200


During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn.

D.D. Warrior Lady
D.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

Elephant Statue of Disaster
Elephant Statue of Disaster
Elephant Statue of Disaster
EARTH 3
Elephant Statue of Disaster
  • ATK:

  • 1500

  • DEF:

  • 0


When this card is sent from your hand to your Graveyard by an opponent's card effect: Inflict 2000 damage to your opponent.

Hand of Nephthys
Hand of Nephthys
Hand of Nephthys
WIND 2
Hand of Nephthys
  • ATK:

  • 600

  • DEF:

  • 600


You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.

Jinzo
Jinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.

Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.

Mobius the Frost Monarch
Mobius the Frost Monarch
Mobius the Frost Monarch
WATER 6
Mobius the Frost Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.

Sacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
FIRE 8
Sacred Phoenix of Nephthys
  • ATK:

  • 2400

  • DEF:

  • 1600


Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

Sinister Serpent
Sinister Serpent
Sinister Serpent
WATER 1
Sinister Serpent
  • ATK:

  • 300

  • DEF:

  • 250


During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.

Tribe-Infecting Virus
Tribe-Infecting Virus
Tribe-Infecting Virus
WATER 4
Tribe-Infecting Virus
  • ATK:

  • 1600

  • DEF:

  • 1000


Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.

Magician of Faith
Magician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.

Morphing Jar
Morphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.

Asura Priest
Asura Priest
Asura Priest
LIGHT 4
Asura Priest
  • ATK:

  • 1700

  • DEF:

  • 1200


Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.

Tsukuyomi
Tsukuyomi
Tsukuyomi
DARK 4
Tsukuyomi
  • ATK:

  • 1100

  • DEF:

  • 1400


Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Brain Control
    Brain Control
    Brain Control
    Spell Normal
    Brain Control

      Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.

      Delinquent Duo
      Delinquent Duo
      Delinquent Duo
      Spell Normal
      Delinquent Duo

        Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.

        Enemy Controller
        Enemy Controller
        Enemy Controller
        Spell Quick
        Enemy Controller

          Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

          Graceful Charity
          Graceful Charity
          Graceful Charity
          Spell Normal
          Graceful Charity

            Draw 3 cards, then discard 2 cards.

            Heavy Storm
            Heavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.

              Lightning Vortex
              Lightning Vortex
              Lightning Vortex
              Spell Normal
              Lightning Vortex

                Discard 1 card; destroy all face-up monsters your opponent controls.

                Metamorphosis
                Metamorphosis
                Metamorphosis
                Spell Normal
                Metamorphosis

                  Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.

                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.

                    Nobleman of Crossout
                    Nobleman of Crossout
                    Nobleman of Crossout
                    Spell Normal
                    Nobleman of Crossout

                      Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.

                      Pot of Greed
                      Pot of Greed
                      Pot of Greed
                      Spell Normal
                      Pot of Greed

                        Draw 2 cards.



                        Tag(s):

                        Premature Burial
                        Premature Burial
                        Premature Burial
                        Spell Equip
                        Premature Burial

                          Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.

                          Scapegoat
                          Scapegoat
                          Scapegoat
                          Spell Quick
                          Scapegoat

                            Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).

                            Snatch Steal
                            Snatch Steal
                            Snatch Steal
                            Spell Equip
                            Snatch Steal

                              Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.

                              Swords of Revealing Light
                              Swords of Revealing Light
                              Swords of Revealing Light
                              Spell Normal
                              Swords of Revealing Light

                                After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.

                                Bottomless Trap Hole
                                Bottomless Trap Hole
                                Bottomless Trap Hole
                                Trap Normal
                                Bottomless Trap Hole

                                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

                                  Call of the Haunted
                                  Call of the Haunted
                                  Call of the Haunted
                                  Trap Continuous
                                  Call of the Haunted

                                    Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                                    Chain Disappearance
                                    Chain Disappearance
                                    Chain Disappearance
                                    Trap Normal
                                    Chain Disappearance

                                      When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.

                                      Mirror Force
                                      Mirror Force
                                      Mirror Force
                                      Trap Normal
                                      Mirror Force

                                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                        Ring of Destruction
                                        Ring of Destruction
                                        Ring of Destruction
                                        Trap Normal
                                        Ring of Destruction

                                          During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.

                                          Royal Decree
                                          Royal Decree
                                          Royal Decree
                                          Trap Continuous
                                          Royal Decree

                                            Negate all other Trap effects on the field.

                                            Skill Drain
                                            Skill Drain
                                            Skill Drain
                                            Trap Continuous
                                            Skill Drain

                                              Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                                              Torrential Tribute
                                              Torrential Tribute
                                              Torrential Tribute
                                              Trap Normal
                                              Torrential Tribute

                                                When a monster(s) is Summoned: Destroy all monsters on the field.

                                                Extra Deck

                                                Dark Balter the Terrible
                                                Dark Balter the Terrible
                                                Dark Balter the Terrible
                                                DARK 5
                                                Dark Balter the Terrible
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1200


                                                "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.

                                                Dark Flare Knight
                                                Dark Flare Knight
                                                Dark Flare Knight
                                                DARK 6
                                                Dark Flare Knight
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 800


                                                "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.

                                                Darkfire Dragon
                                                Darkfire Dragon
                                                Darkfire Dragon
                                                DARK 4
                                                Darkfire Dragon
                                                • ATK:

                                                • 1500

                                                • DEF:

                                                • 1250


                                                "Firegrass" + "Petit Dragon"

                                                Fiend Skull Dragon
                                                Fiend Skull Dragon
                                                Fiend Skull Dragon
                                                WIND 5
                                                Fiend Skull Dragon
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1200


                                                "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.

                                                Flame Ghost
                                                Flame Ghost
                                                Flame Ghost
                                                DARK 3
                                                Flame Ghost
                                                • ATK:

                                                • 1000

                                                • DEF:

                                                • 800


                                                "Skull Servant" + "Dissolverock"

                                                Gatling Dragon
                                                Gatling Dragon
                                                Gatling Dragon
                                                DARK 8
                                                Gatling Dragon
                                                • ATK:

                                                • 2600

                                                • DEF:

                                                • 1200


                                                "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.

                                                Giltia the D. Knight
                                                Giltia the D. Knight
                                                Giltia the D. Knight
                                                LIGHT 5
                                                Giltia the D. Knight
                                                • ATK:

                                                • 1850

                                                • DEF:

                                                • 1500


                                                "Guardian of the Labyrinth" + "Protector of the Throne"

                                                Ryu Senshi
                                                Ryu Senshi
                                                Ryu Senshi
                                                EARTH 6
                                                Ryu Senshi
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1200


                                                "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.

                                                The Last Warrior from Another Planet
                                                The Last Warrior from Another Planet
                                                The Last Warrior from Another Planet
                                                EARTH 7
                                                The Last Warrior from Another Planet
                                                • ATK:

                                                • 2350

                                                • DEF:

                                                • 2300


                                                "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.

                                                Thousand-Eyes Restrict
                                                Thousand-Eyes Restrict
                                                Thousand-Eyes Restrict
                                                DARK 1
                                                Thousand-Eyes Restrict
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 0


                                                "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.

                                                Main: 56 Extra: 15

                                                1 cardAirknight Parshath 1 cardAirknight Parshath
                                                Airknight Parshath
                                                LIGHT 5
                                                Airknight Parshath
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 1400


                                                If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.


                                                1 cardApprentice Magician 1 cardApprentice Magician
                                                Apprentice Magician
                                                DARK 2
                                                Apprentice Magician
                                                • ATK:

                                                • 400

                                                • DEF:

                                                • 800


                                                If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.


                                                1 cardBlack Luster Soldier - Envoy of the Beginning
                                                1 cardBlack Luster Soldier - Envoy of the Beginning
                                                Black Luster Soldier - Envoy of the Beginning
                                                LIGHT 8
                                                Black Luster Soldier - Envoy of the Beginning
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 2500


                                                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


                                                1 cardBlade Knight 1 cardBlade Knight
                                                Blade Knight
                                                LIGHT 4
                                                Blade Knight
                                                • ATK:

                                                • 1600

                                                • DEF:

                                                • 1000


                                                Gains 400 ATK while you have 1 or less cards in your hand. If you control no other monsters, the effects of Flip monsters destroyed by battle with this card are negated.


                                                1 cardBreaker the Magical Warrior
                                                1 cardBreaker the Magical Warrior
                                                Breaker the Magical Warrior
                                                DARK 4
                                                Breaker the Magical Warrior
                                                • ATK:

                                                • 1600

                                                • DEF:

                                                • 1000


                                                If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


                                                1 cardD.D. Assailant 1 cardD.D. Assailant
                                                D.D. Assailant
                                                EARTH 4
                                                D.D. Assailant
                                                • ATK:

                                                • 1700

                                                • DEF:

                                                • 1600


                                                After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.


                                                2 cardD.D. Survivor 2 cardD.D. Survivor
                                                D.D. Survivor
                                                DARK 4
                                                D.D. Survivor
                                                • ATK:

                                                • 1800

                                                • DEF:

                                                • 200


                                                During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn.


                                                1 cardD.D. Warrior Lady
                                                1 cardD.D. Warrior Lady
                                                D.D. Warrior Lady
                                                LIGHT 4
                                                D.D. Warrior Lady
                                                • ATK:

                                                • 1500

                                                • DEF:

                                                • 1600


                                                After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


                                                2 cardElephant Statue of Disaster 2 cardElephant Statue of Disaster
                                                Elephant Statue of Disaster
                                                EARTH 3
                                                Elephant Statue of Disaster
                                                • ATK:

                                                • 1500

                                                • DEF:

                                                • 0


                                                When this card is sent from your hand to your Graveyard by an opponent's card effect: Inflict 2000 damage to your opponent.


                                                1 cardHand of Nephthys 1 cardHand of Nephthys
                                                Hand of Nephthys
                                                WIND 2
                                                Hand of Nephthys
                                                • ATK:

                                                • 600

                                                • DEF:

                                                • 600


                                                You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck.


                                                1 cardJinzo
                                                1 cardJinzo
                                                Jinzo
                                                DARK 6
                                                Jinzo
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1500


                                                Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


                                                1 cardKycoo the Ghost Destroyer 1 cardKycoo the Ghost Destroyer
                                                Kycoo the Ghost Destroyer
                                                DARK 4
                                                Kycoo the Ghost Destroyer
                                                • ATK:

                                                • 1800

                                                • DEF:

                                                • 700


                                                When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


                                                1 cardMobius the Frost Monarch 1 cardMobius the Frost Monarch
                                                Mobius the Frost Monarch
                                                WATER 6
                                                Mobius the Frost Monarch
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1000


                                                When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


                                                1 cardSacred Phoenix of Nephthys
                                                1 cardSacred Phoenix of Nephthys
                                                Sacred Phoenix of Nephthys
                                                FIRE 8
                                                Sacred Phoenix of Nephthys
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1600


                                                Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.


                                                1 cardSangan
                                                1 cardSangan
                                                Sangan
                                                DARK 3
                                                Sangan
                                                • ATK:

                                                • 1000

                                                • DEF:

                                                • 600


                                                If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                                1 cardSinister Serpent
                                                1 cardSinister Serpent
                                                Sinister Serpent
                                                WATER 1
                                                Sinister Serpent
                                                • ATK:

                                                • 300

                                                • DEF:

                                                • 250


                                                During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


                                                1 cardTribe-Infecting Virus
                                                1 cardTribe-Infecting Virus
                                                Tribe-Infecting Virus
                                                WATER 4
                                                Tribe-Infecting Virus
                                                • ATK:

                                                • 1600

                                                • DEF:

                                                • 1000


                                                Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


                                                2 cardMagician of Faith 2 cardMagician of Faith
                                                Magician of Faith
                                                LIGHT 1
                                                Magician of Faith
                                                • ATK:

                                                • 300

                                                • DEF:

                                                • 400


                                                FLIP: Target 1 Spell in your GY; add that target to your hand.


                                                1 cardMorphing Jar
                                                1 cardMorphing Jar
                                                Morphing Jar
                                                EARTH 2
                                                Morphing Jar
                                                • ATK:

                                                • 700

                                                • DEF:

                                                • 600


                                                FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


                                                1 cardAsura Priest 1 cardAsura Priest
                                                Asura Priest
                                                LIGHT 4
                                                Asura Priest
                                                • ATK:

                                                • 1700

                                                • DEF:

                                                • 1200


                                                Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. This card can attack all monsters your opponent controls once each.


                                                1 cardTsukuyomi 1 cardTsukuyomi
                                                Tsukuyomi
                                                DARK 4
                                                Tsukuyomi
                                                • ATK:

                                                • 1100

                                                • DEF:

                                                • 1400


                                                Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


                                                2 cardBook of Moon 2 cardBook of Moon
                                                Book of Moon
                                                Spell Quick
                                                Book of Moon

                                                  Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                                  1 cardBrain Control 1 cardBrain Control
                                                  Brain Control
                                                  Spell Normal
                                                  Brain Control

                                                    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


                                                    1 cardDelinquent Duo
                                                    1 cardDelinquent Duo
                                                    Delinquent Duo
                                                    Spell Normal
                                                    Delinquent Duo

                                                      Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


                                                      2 cardEnemy Controller
                                                      2 cardEnemy Controller
                                                      Enemy Controller
                                                      Spell Quick
                                                      Enemy Controller

                                                        Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                                                        1 cardGraceful Charity
                                                        1 cardGraceful Charity
                                                        Graceful Charity
                                                        Spell Normal
                                                        Graceful Charity

                                                          Draw 3 cards, then discard 2 cards.


                                                          1 cardHeavy Storm
                                                          1 cardHeavy Storm
                                                          Heavy Storm
                                                          Spell Normal
                                                          Heavy Storm

                                                            Destroy all Spell and Trap Cards on the field.


                                                            1 cardLightning Vortex
                                                            1 cardLightning Vortex
                                                            Lightning Vortex
                                                            Spell Normal
                                                            Lightning Vortex

                                                              Discard 1 card; destroy all face-up monsters your opponent controls.


                                                              2 cardMetamorphosis
                                                              2 cardMetamorphosis
                                                              Metamorphosis
                                                              Spell Normal
                                                              Metamorphosis

                                                                Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


                                                                1 cardMystical Space Typhoon
                                                                1 cardMystical Space Typhoon
                                                                Mystical Space Typhoon
                                                                Spell Quick
                                                                Mystical Space Typhoon

                                                                  Target 1 Spell/Trap on the field; destroy that target.


                                                                  2 cardNobleman of Crossout
                                                                  2 cardNobleman of Crossout
                                                                  Nobleman of Crossout
                                                                  Spell Normal
                                                                  Nobleman of Crossout

                                                                    Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                                                                    1 cardPot of Greed
                                                                    1 cardPot of Greed
                                                                    Pot of Greed
                                                                    Spell Normal
                                                                    Pot of Greed

                                                                      Draw 2 cards.




                                                                      Tag(s):

                                                                      1 cardPremature Burial
                                                                      1 cardPremature Burial
                                                                      Premature Burial
                                                                      Spell Equip
                                                                      Premature Burial

                                                                        Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                                                                        2 cardScapegoat 2 cardScapegoat
                                                                        Scapegoat
                                                                        Spell Quick
                                                                        Scapegoat

                                                                          Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                                                                          1 cardSnatch Steal
                                                                          1 cardSnatch Steal
                                                                          Snatch Steal
                                                                          Spell Equip
                                                                          Snatch Steal

                                                                            Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                                                                            1 cardSwords of Revealing Light
                                                                            1 cardSwords of Revealing Light
                                                                            Swords of Revealing Light
                                                                            Spell Normal
                                                                            Swords of Revealing Light

                                                                              After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                                                                              2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                                                              Bottomless Trap Hole
                                                                              Trap Normal
                                                                              Bottomless Trap Hole

                                                                                When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                                                1 cardCall of the Haunted
                                                                                1 cardCall of the Haunted
                                                                                Call of the Haunted
                                                                                Trap Continuous
                                                                                Call of the Haunted

                                                                                  Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                                                  1 cardChain Disappearance 1 cardChain Disappearance
                                                                                  Chain Disappearance
                                                                                  Trap Normal
                                                                                  Chain Disappearance

                                                                                    When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.


                                                                                    1 cardMirror Force
                                                                                    1 cardMirror Force
                                                                                    Mirror Force
                                                                                    Trap Normal
                                                                                    Mirror Force

                                                                                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                                      1 cardRing of Destruction
                                                                                      1 cardRing of Destruction
                                                                                      Ring of Destruction
                                                                                      Trap Normal
                                                                                      Ring of Destruction

                                                                                        During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                                                                        3 cardRoyal Decree 3 cardRoyal Decree
                                                                                        Royal Decree
                                                                                        Trap Continuous
                                                                                        Royal Decree

                                                                                          Negate all other Trap effects on the field.


                                                                                          2 cardSkill Drain
                                                                                          2 cardSkill Drain
                                                                                          Skill Drain
                                                                                          Trap Continuous
                                                                                          Skill Drain

                                                                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                                            1 cardTorrential Tribute
                                                                                            1 cardTorrential Tribute
                                                                                            Torrential Tribute
                                                                                            Trap Normal
                                                                                            Torrential Tribute

                                                                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                                              2 cardDark Balter the Terrible 2 cardDark Balter the Terrible
                                                                                              Dark Balter the Terrible
                                                                                              DARK 5
                                                                                              Dark Balter the Terrible
                                                                                              • ATK:

                                                                                              • 2000

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                                                                              1 cardDark Flare Knight 1 cardDark Flare Knight
                                                                                              Dark Flare Knight
                                                                                              DARK 6
                                                                                              Dark Flare Knight
                                                                                              • ATK:

                                                                                              • 2200

                                                                                              • DEF:

                                                                                              • 800


                                                                                              "Dark Magician" + "Flame Swordsman" You take no Battle Damage from battles involving this card. When this card is destroyed by battle and sent to the Graveyard: Special Summon 1 "Mirage Knight" from your hand or Deck.


                                                                                              1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                                                                              Darkfire Dragon
                                                                                              DARK 4
                                                                                              Darkfire Dragon
                                                                                              • ATK:

                                                                                              • 1500

                                                                                              • DEF:

                                                                                              • 1250


                                                                                              "Firegrass" + "Petit Dragon"


                                                                                              1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                                                                              Fiend Skull Dragon
                                                                                              WIND 5
                                                                                              Fiend Skull Dragon
                                                                                              • ATK:

                                                                                              • 2000

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                                                                              1 cardFlame Ghost 1 cardFlame Ghost
                                                                                              Flame Ghost
                                                                                              DARK 3
                                                                                              Flame Ghost
                                                                                              • ATK:

                                                                                              • 1000

                                                                                              • DEF:

                                                                                              • 800


                                                                                              "Skull Servant" + "Dissolverock"


                                                                                              2 cardGatling Dragon 2 cardGatling Dragon
                                                                                              Gatling Dragon
                                                                                              DARK 8
                                                                                              Gatling Dragon
                                                                                              • ATK:

                                                                                              • 2600

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                                                                              1 cardGiltia the D. Knight 1 cardGiltia the D. Knight
                                                                                              Giltia the D. Knight
                                                                                              LIGHT 5
                                                                                              Giltia the D. Knight
                                                                                              • ATK:

                                                                                              • 1850

                                                                                              • DEF:

                                                                                              • 1500


                                                                                              "Guardian of the Labyrinth" + "Protector of the Throne"


                                                                                              2 cardRyu Senshi 2 cardRyu Senshi
                                                                                              Ryu Senshi
                                                                                              EARTH 6
                                                                                              Ryu Senshi
                                                                                              • ATK:

                                                                                              • 2000

                                                                                              • DEF:

                                                                                              • 1200


                                                                                              "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                                                                              1 cardThe Last Warrior from Another Planet 1 cardThe Last Warrior from Another Planet
                                                                                              The Last Warrior from Another Planet
                                                                                              EARTH 7
                                                                                              The Last Warrior from Another Planet
                                                                                              • ATK:

                                                                                              • 2350

                                                                                              • DEF:

                                                                                              • 2300


                                                                                              "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                                                              3 cardThousand-Eyes Restrict 3 cardThousand-Eyes Restrict
                                                                                              Thousand-Eyes Restrict
                                                                                              DARK 1
                                                                                              Thousand-Eyes Restrict
                                                                                              • ATK:

                                                                                              • 0

                                                                                              • DEF:

                                                                                              • 0


                                                                                              "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.



                                                                                              NEPHTHYS Decks in OCG








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