Jinzo Deck Breakdown

Main Deck

Ancient Gear Golem
Ancient Gear Golem
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.

Mystical Space Typhoon
Mystical Space Typhoon
Mystical Space Typhoon
Spell Quick
Mystical Space Typhoon

    Target 1 Spell/Trap on the field; destroy that target.

    Main: 49

    3 cardAncient Gear Beast 3 cardAncient Gear Beast
    Ancient Gear Beast
    EARTH 6
    Ancient Gear Beast
    • ATK:

    • 2000

    • DEF:

    • 2000


    Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Negate the effects of an opponent's monster destroyed by battle with this card (including in the Graveyard).


    3 cardAncient Gear Golem 3 cardAncient Gear Golem
    Ancient Gear Golem
    EARTH 8
    Ancient Gear Golem
    • ATK:

    • 3000

    • DEF:

    • 3000


    Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.


    1 cardBreaker the Magical Warrior
    1 cardBreaker the Magical Warrior
    Breaker the Magical Warrior
    DARK 4
    Breaker the Magical Warrior
    • ATK:

    • 1600

    • DEF:

    • 1000


    If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


    1 cardExiled Force
    1 cardExiled Force
    Exiled Force
    EARTH 4
    Exiled Force
    • ATK:

    • 1000

    • DEF:

    • 1000


    You can Tribute this card to target 1 monster on the field; destroy that target.


    3 cardGiant Rat 3 cardGiant Rat
    Giant Rat
    EARTH 4
    Giant Rat
    • ATK:

    • 1400

    • DEF:

    • 1450


    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


    2 cardGigantes 2 cardGigantes
    Gigantes
    EARTH 4
    Gigantes
    • ATK:

    • 1900

    • DEF:

    • 1300


    Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.


    1 cardInjection Fairy Lily
    1 cardInjection Fairy Lily
    Injection Fairy Lily
    EARTH 3
    Injection Fairy Lily
    • ATK:

    • 400

    • DEF:

    • 1500


    If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.


    1 cardJinzo
    1 cardJinzo
    Jinzo
    DARK 6
    Jinzo
    • ATK:

    • 2400

    • DEF:

    • 1500


    Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


    3 cardNimble Momonga 3 cardNimble Momonga
    Nimble Momonga
    EARTH 2
    Nimble Momonga
    • ATK:

    • 1000

    • DEF:

    • 100


    When this card is destroyed by battle and sent to the Graveyard: Gain 1000 Life Points, then you can Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.


    1 cardSangan
    1 cardSangan
    Sangan
    DARK 3
    Sangan
    • ATK:

    • 1000

    • DEF:

    • 600


    If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


    1 cardTwin-Headed Behemoth
    1 cardTwin-Headed Behemoth
    Twin-Headed Behemoth
    WIND 3
    Twin-Headed Behemoth
    • ATK:

    • 1500

    • DEF:

    • 1200


    During the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK/DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.


    1 cardCyber Jar
    1 cardCyber Jar
    Cyber Jar
    DARK 3
    Cyber Jar
    • ATK:

    • 900

    • DEF:

    • 900


    FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


    3 cardDummy Golem 3 cardDummy Golem
    Dummy Golem
    EARTH 2
    Dummy Golem
    • ATK:

    • 800

    • DEF:

    • 800


    FLIP: Your opponent selects 1 monster they control. Switch control of the selected monster and this card.


    1 cardMorphing Jar
    1 cardMorphing Jar
    Morphing Jar
    EARTH 2
    Morphing Jar
    • ATK:

    • 700

    • DEF:

    • 600


    FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


    2 cardBook of Moon 2 cardBook of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      2 cardBrain Control 2 cardBrain Control
      Brain Control
      Spell Normal
      Brain Control

        Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


        3 cardCost Down 3 cardCost Down
        Cost Down
        Spell Normal
        Cost Down

          Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned).


          2 cardEnemy Controller
          2 cardEnemy Controller
          Enemy Controller
          Spell Quick
          Enemy Controller

            Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


            1 cardGiant Trunade
            1 cardGiant Trunade
            Giant Trunade
            Spell Normal
            Giant Trunade

              Return all Spell and Trap Cards on the field to the hand.


              1 cardGraceful Charity
              1 cardGraceful Charity
              Graceful Charity
              Spell Normal
              Graceful Charity

                Draw 3 cards, then discard 2 cards.


                2 cardLimiter Removal 2 cardLimiter Removal
                Limiter Removal
                Spell Quick
                Limiter Removal

                  Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


                  1 cardNobleman of Crossout
                  1 cardNobleman of Crossout
                  Nobleman of Crossout
                  Spell Normal
                  Nobleman of Crossout

                    Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                    1 cardPot of Greed
                    1 cardPot of Greed
                    Pot of Greed
                    Spell Normal
                    Pot of Greed

                      Draw 2 cards.




                      Tag(s):

                      1 cardSnatch Steal
                      1 cardSnatch Steal
                      Snatch Steal
                      Spell Equip
                      Snatch Steal

                        Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                        2 cardSoul Exchange 2 cardSoul Exchange
                        Soul Exchange
                        Spell Normal
                        Soul Exchange

                          Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.


                          1 cardCall of the Haunted
                          1 cardCall of the Haunted
                          Call of the Haunted
                          Trap Continuous
                          Call of the Haunted

                            Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                            1 cardMirror Force
                            1 cardMirror Force
                            Mirror Force
                            Trap Normal
                            Mirror Force

                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                              1 cardRing of Destruction
                              1 cardRing of Destruction
                              Ring of Destruction
                              Trap Normal
                              Ring of Destruction

                                During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                                2 cardRoyal Decree 2 cardRoyal Decree
                                Royal Decree
                                Trap Continuous
                                Royal Decree

                                  Negate all other Trap effects on the field.


                                  1 cardTorrential Tribute
                                  1 cardTorrential Tribute
                                  Torrential Tribute
                                  Trap Normal
                                  Torrential Tribute

                                    When a monster(s) is Summoned: Destroy all monsters on the field.



                                    JINZO Decks in OCG








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