Harpie Deck Breakdown

Main Deck

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Harpie's Feather Duster
    Harpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      Harpie's Feather Storm
      Harpie's Feather Storm
      Harpie's Feather Storm
      Trap Normal
      Harpie's Feather Storm

        If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.

        Main: 55 Extra: 9

        1 cardBanisher of the Radiance 1 cardBanisher of the Radiance
        Banisher of the Radiance
        LIGHT 3
        Banisher of the Radiance
        • ATK:

        • 1600

        • DEF:

        • 0


        Any card sent to the Graveyard is banished instead.


        1 cardBlackwing - Zephyros the Elite 1 cardBlackwing - Zephyros the Elite
        Blackwing - Zephyros the Elite
        DARK 4
        Blackwing - Zephyros the Elite
        • ATK:

        • 1600

        • DEF:

        • 1000


        If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


        2 cardFire Hand 2 cardFire Hand
        Fire Hand
        FIRE 4
        Fire Hand
        • ATK:

        • 1600

        • DEF:

        • 1000


        When this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target 1 monster they control; destroy that target, then you can Special Summon 1 "Ice Hand" from your Deck.


        3 cardHarpie Channeler 3 cardHarpie Channeler
        Harpie Channeler
        WIND 4
        Harpie Channeler
        • ATK:

        • 1400

        • DEF:

        • 1300


        You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


        2 cardHarpie Dancer 2 cardHarpie Dancer
        Harpie Dancer
        WIND 4
        Harpie Dancer
        • ATK:

        • 1200

        • DEF:

        • 1000


        You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.


        2 cardHarpie Lady 1 2 cardHarpie Lady 1
        Harpie Lady 1
        WIND 4
        Harpie Lady 1
        • ATK:

        • 1300

        • DEF:

        • 1400


        (This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


        1 cardHarpie Lady 2 1 cardHarpie Lady 2
        Harpie Lady 2
        WIND 4
        Harpie Lady 2
        • ATK:

        • 1300

        • DEF:

        • 1400


        (This card's name is always treated as "Harpie Lady".) Negate the effects of Flip monsters this card destroys by battle.


        3 cardHarpie Queen 3 cardHarpie Queen
        Harpie Queen
        WIND 4
        Harpie Queen
        • ATK:

        • 1900

        • DEF:

        • 1200


        This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.


        1 cardHarpie's Pet Dragon 1 cardHarpie's Pet Dragon
        Harpie's Pet Dragon
        WIND 7
        Harpie's Pet Dragon
        • ATK:

        • 2000

        • DEF:

        • 2500


        Gains 300 ATK/DEF for each "Harpie Lady" on the field.


        2 cardIce Hand 2 cardIce Hand
        Ice Hand
        WATER 4
        Ice Hand
        • ATK:

        • 1400

        • DEF:

        • 1600


        When this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target 1 Spell/Trap Card they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck.


        1 cardNeo-Spacian Grand Mole 1 cardNeo-Spacian Grand Mole
        Neo-Spacian Grand Mole
        EARTH 3
        Neo-Spacian Grand Mole
        • ATK:

        • 900

        • DEF:

        • 300


        At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.


        1 cardThunder King Rai-Oh 1 cardThunder King Rai-Oh
        Thunder King Rai-Oh
        LIGHT 4
        Thunder King Rai-Oh
        • ATK:

        • 1900

        • DEF:

        • 800


        Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.


        1 cardDark Hole
        1 cardDark Hole
        Dark Hole
        Spell Normal
        Dark Hole

          Destroy all monsters on the field.


          1 cardDimensional Fissure 1 cardDimensional Fissure
          Dimensional Fissure
          Spell Continuous
          Dimensional Fissure

            Any monster sent to the Graveyard is banished instead.


            1 cardElegant Egotist 1 cardElegant Egotist
            Elegant Egotist
            Spell Normal
            Elegant Egotist

              If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


              1 cardForbidden Dress 1 cardForbidden Dress
              Forbidden Dress
              Spell Quick
              Forbidden Dress

                Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.


                2 cardHarpies' Hunting Ground 2 cardHarpies' Hunting Ground
                Harpies' Hunting Ground
                Spell Field
                Harpies' Hunting Ground

                  All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.


                  2 cardHysteric Sign 2 cardHysteric Sign
                  Hysteric Sign
                  Spell Continuous
                  Hysteric Sign

                    When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.


                    1 cardInstant Fusion
                    1 cardInstant Fusion
                    Instant Fusion
                    Spell Normal
                    Instant Fusion

                      Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                      1 cardMystical Space Typhoon
                      1 cardMystical Space Typhoon
                      Mystical Space Typhoon
                      Spell Quick
                      Mystical Space Typhoon

                        Target 1 Spell/Trap on the field; destroy that target.


                        1 cardNight Beam 1 cardNight Beam
                        Night Beam
                        Spell Normal
                        Night Beam

                          Target 1 Set Spell/Trap your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.


                          3 cardPot of Duality
                          3 cardPot of Duality
                          Pot of Duality
                          Spell Normal
                          Pot of Duality

                            Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                            Tag(s):

                            1 cardBottomless Trap Hole 1 cardBottomless Trap Hole
                            Bottomless Trap Hole
                            Trap Normal
                            Bottomless Trap Hole

                              When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                              2 cardChain Destruction 2 cardChain Destruction
                              Chain Destruction
                              Trap Normal
                              Chain Destruction

                                When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck.


                                1 cardDimensional Prison 1 cardDimensional Prison
                                Dimensional Prison
                                Trap Normal
                                Dimensional Prison

                                  When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                  3 cardHysteric Party 3 cardHysteric Party
                                  Hysteric Party
                                  Trap Continuous
                                  Hysteric Party

                                    Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.


                                    2 cardIcarus Attack 2 cardIcarus Attack
                                    Icarus Attack
                                    Trap Normal
                                    Icarus Attack

                                      Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                                      1 cardMacro Cosmos 1 cardMacro Cosmos
                                      Macro Cosmos
                                      Trap Continuous
                                      Macro Cosmos

                                        When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


                                        2 cardMagic Drain 2 cardMagic Drain
                                        Magic Drain
                                        Trap Counter
                                        Magic Drain

                                          When your opponent activates a Spell Card: They can discard 1 Spell Card to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.


                                          1 cardMalevolent Catastrophe 1 cardMalevolent Catastrophe
                                          Malevolent Catastrophe
                                          Trap Normal
                                          Malevolent Catastrophe

                                            When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.


                                            2 cardRivalry of Warlords
                                            2 cardRivalry of Warlords
                                            Rivalry of Warlords
                                            Trap Continuous
                                            Rivalry of Warlords

                                              Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                              1 cardSolemn Warning 1 cardSolemn Warning
                                              Solemn Warning
                                              Trap Counter
                                              Solemn Warning

                                                When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                Tag(s):

                                                1 cardStygian Dirge 1 cardStygian Dirge
                                                Stygian Dirge
                                                Trap Continuous
                                                Stygian Dirge

                                                  Reduce the Levels of all monsters your opponent controls by 1.


                                                  2 cardTraptrix Trap Hole Nightmare 2 cardTraptrix Trap Hole Nightmare
                                                  Traptrix Trap Hole Nightmare
                                                  Trap Normal
                                                  Traptrix Trap Hole Nightmare

                                                    When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.


                                                    2 cardWiretap 2 cardWiretap
                                                    Wiretap
                                                    Trap Counter
                                                    Wiretap

                                                      When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.


                                                      1 cardRare Fish 1 cardRare Fish
                                                      Rare Fish
                                                      WATER 4
                                                      Rare Fish
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 1200


                                                      "Fusionist" + "Enchanting Mermaid"


                                                      1 cardAbyss Dweller
                                                      1 cardAbyss Dweller
                                                      Abyss Dweller
                                                      WATER
                                                      Abyss Dweller
                                                      • ATK:

                                                      • 1700

                                                      • DEF:

                                                      • 1400


                                                      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                                      1 cardDaigusto Emeral
                                                      1 cardDaigusto Emeral
                                                      Daigusto Emeral
                                                      WIND
                                                      Daigusto Emeral
                                                      • ATK:

                                                      • 1800

                                                      • DEF:

                                                      • 800


                                                      2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                                                      1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                                                      Evilswarm Exciton Knight
                                                      LIGHT
                                                      Evilswarm Exciton Knight
                                                      • ATK:

                                                      • 1900

                                                      • DEF:

                                                      • 0


                                                      2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                      1 cardGagaga Cowboy 1 cardGagaga Cowboy
                                                      Gagaga Cowboy
                                                      EARTH
                                                      Gagaga Cowboy
                                                      • ATK:

                                                      • 1500

                                                      • DEF:

                                                      • 2400


                                                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.


                                                      1 cardGaia Dragon, the Thunder Charger 1 cardGaia Dragon, the Thunder Charger
                                                      Gaia Dragon, the Thunder Charger
                                                      WIND
                                                      Gaia Dragon, the Thunder Charger
                                                      • ATK:

                                                      • 2600

                                                      • DEF:

                                                      • 2100


                                                      2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as material. (Transfer its materials to this card.) If this card attacks a Defense Position monster, inflict piercing battle damage.


                                                      1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                                                      Number 101: Silent Honor ARK
                                                      WATER
                                                      Number 101: Silent Honor ARK
                                                      • ATK:

                                                      • 2100

                                                      • DEF:

                                                      • 1000


                                                      2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                                      1 cardNumber 106: Giant Hand 1 cardNumber 106: Giant Hand
                                                      Number 106: Giant Hand
                                                      EARTH
                                                      Number 106: Giant Hand
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 2000


                                                      2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                                                      1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                                                      Number 11: Big Eye
                                                      DARK
                                                      Number 11: Big Eye
                                                      • ATK:

                                                      • 2600

                                                      • DEF:

                                                      • 2000


                                                      2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.



                                                      HARPIE Decks in OCG








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