Dominus Deck Breakdown

Main Deck

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Crossout Designator
    Crossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      Harpie's Feather Duster
      Harpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        Pot of Prosperity
        Pot of Prosperity
        Pot of Prosperity
        Spell Normal
        Pot of Prosperity

          Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.



          Tag(s):

          Red Reboot
          Red Reboot
          Red Reboot
          Trap Counter
          Red Reboot

            When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.

            Main: 55 Extra: 15

            1 cardBabycerasaurus 1 cardBabycerasaurus
            Babycerasaurus
            EARTH 2
            Babycerasaurus
            • ATK:

            • 500

            • DEF:

            • 500


            If this card is destroyed by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.


            3 cardJurrac Stigo 3 cardJurrac Stigo
            Jurrac Stigo
            FIRE 4
            Jurrac Stigo
            • ATK:

            • 1700

            • DEF:

            • 900


            During your Main Phase: You can destroy 1 card you control, and if you do, send 1 Dinosaur monster from your Deck to the GY, then you can Special Summon "Jurrac" monsters from your hand and/or Deck whose total Levels equal the sent monster's Level, except "Jurrac Stigo", ignoring their Summoning conditions, also you cannot Special Summon for the rest of this turn, except Dinosaur monsters. You can only use this effect of "Jurrac Stigo" once per turn. When this card is destroyed by battle: You can return 1 face-up card on the field to the hand.


            1 cardKaitoptera 1 cardKaitoptera
            Kaitoptera
            WIND 4
            Kaitoptera
            • ATK:

            • 1400

            • DEF:

            • 1000


            If your opponent controls 2 or more face-up monsters, except WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of "Kaitoptera" once per turn. During your Main Phase: You can add 1 "Polymerization" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 "Polymerization" from your GY to your hand.


            3 cardNibiru, the Primal Being 3 cardNibiru, the Primal Being
            Nibiru, the Primal Being
            LIGHT 11
            Nibiru, the Primal Being
            • ATK:

            • 3000

            • DEF:

            • 600


            During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


            3 cardSouleating Oviraptor 3 cardSouleating Oviraptor
            Souleating Oviraptor
            DARK 4
            Souleating Oviraptor
            • ATK:

            • 1800

            • DEF:

            • 500


            If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the Graveyard. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your Graveyard in Defense Position. You can only use each effect of "Souleating Oviraptor" once per turn.


            2 cardUltimate Conductor Tyranno 2 cardUltimate Conductor Tyranno
            Ultimate Conductor Tyranno
            LIGHT 10
            Ultimate Conductor Tyranno
            • ATK:

            • 3500

            • DEF:

            • 3200


            Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your Graveyard. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-down Defense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the Graveyard.


            3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
            Ash Blossom & Joyous Spring
            FIRE 3
            Ash Blossom & Joyous Spring
            • ATK:

            • 0

            • DEF:

            • 1800


            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


            3 cardGhost Ogre & Snow Rabbit 3 cardGhost Ogre & Snow Rabbit
            Ghost Ogre & Snow Rabbit
            LIGHT 3
            Ghost Ogre & Snow Rabbit
            • ATK:

            • 0

            • DEF:

            • 1800


            When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


            3 cardJurrac Aeolo 3 cardJurrac Aeolo
            Jurrac Aeolo
            FIRE 1
            Jurrac Aeolo
            • ATK:

            • 200

            • DEF:

            • 200


            You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, except "Jurrac Aeolo". Special Summon that monster from the Graveyard.


            3 cardJurrac Megalo 3 cardJurrac Megalo
            Jurrac Megalo
            FIRE 1
            Jurrac Megalo
            • ATK:

            • 500

            • DEF:

            • 1300


            If you control a Dinosaur monster: You can Special Summon this card from your hand. During your Main Phase: You can discard 2 cards, including a "Jurrac" card, then draw 2 cards. If this card is destroyed by battle or card effect: You can send 1 "Jurrac" monster from your Deck or Extra Deck to the GY, except "Jurrac Megalo". You can only use each effect of "Jurrac Megalo" once per turn.


            1 cardXeno Meteorus 1 cardXeno Meteorus
            Xeno Meteorus
            FIRE 6
            Xeno Meteorus
            • ATK:

            • 2000

            • DEF:

            • 200


            If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of "Xeno Meteorus" once per turn.


            1 cardCalled by the Grave
            1 cardCalled by the Grave
            Called by the Grave
            Spell Quick
            Called by the Grave

              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




              Tag(s):

              3 cardCosmic Cyclone 3 cardCosmic Cyclone
              Cosmic Cyclone
              Spell Quick
              Cosmic Cyclone

                Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                1 cardCrossout Designator
                1 cardCrossout Designator
                Crossout Designator
                Spell Quick
                Crossout Designator

                  Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                  Tag(s):

                  3 cardDark Hole
                  3 cardDark Hole
                  Dark Hole
                  Spell Normal
                  Dark Hole

                    Destroy all monsters on the field.


                    3 cardFossil Dig 3 cardFossil Dig
                    Fossil Dig
                    Spell Normal
                    Fossil Dig

                      Add 1 Level 6 or lower Dinosaur monster from your Deck to your hand.


                      2 cardGround Xeno 2 cardGround Xeno
                      Ground Xeno
                      Spell Normal
                      Ground Xeno

                        Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of "Ground Xeno" once per turn.


                        1 cardHarpie's Feather Duster
                        1 cardHarpie's Feather Duster
                        Harpie's Feather Duster
                        Spell Normal
                        Harpie's Feather Duster

                          Destroy all Spell and Trap Cards your opponent controls.




                          Tag(s):

                          2 cardJurrac Volcano 2 cardJurrac Volcano
                          Jurrac Volcano
                          Spell Field
                          Jurrac Volcano

                            During your Main Phase: You can destroy 1 Dinosaur monster you control, and if you do, Special Summon 1 "Jurrac" monster from your Deck. If your opponent Special Summons a monster(s) and they activated monster effects 4 or more times this turn (except during the Damage Step): You can Special Summon 1 "Jurrac Meteor" from your Extra Deck. (This is treated as a Synchro Summon.) If a "Jurrac" monster(s) you control would be destroyed by card effect, you can banish 1 Dinosaur monster from your GY instead. You can only use each effect of "Jurrac Volcano" once per turn.


                            2 cardLightning Storm
                            2 cardLightning Storm
                            Lightning Storm
                            Spell Normal
                            Lightning Storm

                              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                              Tag(s):

                              1 cardPolymerization 1 cardPolymerization
                              Polymerization
                              Spell Normal
                              Polymerization

                                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                3 cardRaigeki
                                3 cardRaigeki
                                Raigeki
                                Spell Normal
                                Raigeki

                                  Destroy all monsters your opponent controls.




                                  Tag(s):

                                  3 cardEvenly Matched 3 cardEvenly Matched
                                  Evenly Matched
                                  Trap Normal
                                  Evenly Matched

                                    At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                    3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                    Infinite Impermanence
                                    Trap Normal
                                    Infinite Impermanence

                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                      1 cardJurrac Impact 1 cardJurrac Impact
                                      Jurrac Impact
                                      Trap Normal
                                      Jurrac Impact

                                        If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field.


                                        1 cardGuardian Chimera 1 cardGuardian Chimera
                                        Guardian Chimera
                                        DARK 9
                                        Guardian Chimera
                                        • ATK:

                                        • 3300

                                        • DEF:

                                        • 3300


                                        3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                                        1 cardPromethean Princess, Bestower of Flames 1 cardPromethean Princess, Bestower of Flames
                                        Promethean Princess, Bestower of Flames
                                        FIRE
                                        Promethean Princess, Bestower of Flames
                                        • ATK:

                                        • 2700

                                        • LINK-3

                                        Link Arrow:

                                        Left

                                        Right

                                        Bottom


                                        2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                        1 cardRelinquished Anima 1 cardRelinquished Anima
                                        Relinquished Anima
                                        DARK
                                        Relinquished Anima
                                        • ATK:

                                        • 0

                                        • LINK-1

                                        Link Arrow:

                                        Top


                                        1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                        1 cardS:P Little Knight
                                        1 cardS:P Little Knight
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                        1 cardSalamangreat Raging Phoenix 1 cardSalamangreat Raging Phoenix
                                        Salamangreat Raging Phoenix
                                        FIRE
                                        Salamangreat Raging Phoenix
                                        • ATK:

                                        • 2800

                                        • LINK-4

                                        Link Arrow:

                                        Top

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                                        3 cardJurrac Astero 3 cardJurrac Astero
                                        Jurrac Astero
                                        FIRE 10
                                        Jurrac Astero
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2300


                                        1 Tuner + 1+ non-Tuner Dinosaur monsters If this card is Synchro Summoned: You can Set 1 "Jurrac" Spell/Trap from your Deck or GY. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can banish 2 Dinosaur monsters from your GY; negate the Summon, and if you do, destroy that monster(s). During your opponent's turn (Quick Effect): You can banish 2 "Jurrac" monsters from your GY, including this card; Special Summon 1 "Jurrac Meteor" from your Extra Deck. (This is treated as a Synchro Summon.)


                                        3 cardJurrac Meteor 3 cardJurrac Meteor
                                        Jurrac Meteor
                                        FIRE 10
                                        Jurrac Meteor
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2000


                                        1 "Jurrac" Tuner + 2 or more non-Tuner Dinosaur-Type monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner monster from your Graveyard.


                                        1 cardJurrac Velphito 1 cardJurrac Velphito
                                        Jurrac Velphito
                                        FIRE 5
                                        Jurrac Velphito
                                        • ATK:

                                        • -1

                                        • DEF:

                                        • -1


                                        1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.


                                        1 cardEvolzar Dolkka 1 cardEvolzar Dolkka
                                        Evolzar Dolkka
                                        FIRE
                                        Evolzar Dolkka
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 1700


                                        2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.


                                        1 cardEvolzar Laggia 1 cardEvolzar Laggia
                                        Evolzar Laggia
                                        FIRE
                                        Evolzar Laggia
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 2000


                                        2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.


                                        1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                        Super Starslayer TY-PHON - Sky Crisis
                                        DARK
                                        Super Starslayer TY-PHON - Sky Crisis
                                        • ATK:

                                        • 2900

                                        • DEF:

                                        • 2900


                                        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                        DOMINUS Decks in OCG








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