Watt Deck Breakdown

Cards Usage Statistic

Main Deck

N Rarity
Beast of the Pharaoh
N Rarity
Beast of the Pharaoh
N Rarity
Beast of the Pharaoh
EARTH 3
Beast of the Pharaoh
  • ATK:

  • 400

  • DEF:

  • 600


If this card is sent to the GY for a Synchro Summon: You can target 1 Level 4 or lower Zombie monster in your GY; Special Summon that target.

SR Rarity
Gadget Gamer
SR Rarity
Gadget Gamer
SR Rarity
Gadget Gamer
EARTH 3
Gadget Gamer
  • ATK:

  • 300

  • DEF:

  • 300


When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.

R Rarity
Gizmek Naganaki, the Sunrise Signaler
R Rarity
Gizmek Naganaki, the Sunrise Signaler
R Rarity
Gizmek Naganaki, the Sunrise Signaler
LIGHT 2
Gizmek Naganaki, the Sunrise Signaler
  • ATK:

  • 950

  • DEF:

  • 950


You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.

SR Rarity
King Tiger Wanghu
SR Rarity
King Tiger Wanghu
SR Rarity
King Tiger Wanghu
EARTH 4
King Tiger Wanghu
  • ATK:

  • 1700

  • DEF:

  • 1000


When a monster(s) with 1400 or less ATK is Normal Summoned or Special Summoned: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.

R Rarity
Morphing Jar
R Rarity
Morphing Jar
R Rarity
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.

 Rarity
Morphing Jar #2
 Rarity
Morphing Jar #2
 Rarity
Morphing Jar #2
EARTH 3
Morphing Jar #2
  • ATK:

  • 800

  • DEF:

  • 700


FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard.

N Rarity
Performapal Lizardraw
N Rarity
Performapal Lizardraw
N Rarity
Performapal Lizardraw
EARTH 36
Performapal Lizardraw
  • ATK:

  • 1200

  • DEF:

  • 600


[ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.

R Rarity
Morphtronic Telefon
R Rarity
Morphtronic Telefon
R Rarity
Morphtronic Telefon
EARTH 1
Morphtronic Telefon
  • ATK:

  • 100

  • DEF:

  • 100


● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.

N Rarity
Wattfox
N Rarity
Wattfox
N Rarity
Wattfox
LIGHT 2
Wattfox
  • ATK:

  • 800

  • DEF:

  • 100


If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap effects, or Monster Card effects, for the rest of this turn.

SR Rarity
Ancient Leaf
SR Rarity
Ancient Leaf
SR Rarity
Ancient Leaf
Spell Normal
Ancient Leaf

    If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.

    SR Rarity
    Dice Dungeon
    SR Rarity
    Dice Dungeon
    SR Rarity
    Dice Dungeon
    Spell Field
    Dice Dungeon

      When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ● 1: Lose 1000 ATK. ● 2: Gain 1000 ATK. ● 3: Lose 500 ATK. ● 4: Gain 500 ATK. ● 5: Halve their ATK. ● 6: Double their ATK.

      SR Rarity
      Dimension Dice
      SR Rarity
      Dimension Dice
      SR Rarity
      Dimension Dice
      Spell Normal
      Dimension Dice

        If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.

        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        UR Rarity
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          N Rarity
          Gold Moon Coin
          N Rarity
          Gold Moon Coin
          N Rarity
          Gold Moon Coin
          Spell Normal
          Gold Moon Coin

            Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.

            R Rarity
            Igknight Reload
            R Rarity
            Igknight Reload
            R Rarity
            Igknight Reload
            Spell Quick
            Igknight Reload

              Reveal any number of Pendulum Monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. For the rest of this turn after this card resolves, you cannot draw cards by card effects. You can only activate 1 "Igknight Reload" per turn.

              SR Rarity
              Machine Duplication
              SR Rarity
              Machine Duplication
              SR Rarity
              Machine Duplication
              Spell Normal
              Machine Duplication

                Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.

                UR Rarity
                One for One
                UR Rarity
                One for One
                UR Rarity
                One for One
                Spell Normal
                One for One

                  Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                  N Rarity
                  Sword of Deep-Seated
                  N Rarity
                  Sword of Deep-Seated
                  N Rarity
                  Sword of Deep-Seated
                  Spell Equip
                  Sword of Deep-Seated

                    The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.

                    SR Rarity
                    Synchro Creed
                    SR Rarity
                    Synchro Creed
                    SR Rarity
                    Synchro Creed
                    Spell Normal
                    Synchro Creed

                      If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 "Synchro Creed" per turn.

                      SR Rarity
                      Wonder Wand
                      SR Rarity
                      Wonder Wand
                      SR Rarity
                      Wonder Wand
                      Spell Equip
                      Wonder Wand

                        Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.

                        SR Rarity
                        All-Out Attacks
                        SR Rarity
                        All-Out Attacks
                        SR Rarity
                        All-Out Attacks
                        Trap Continuous
                        All-Out Attacks

                          If a monster(s) is Special Summoned while this card is face-up on the field: Change that monster to face-up Attack Position, and must attack, if able, during the turn they are Special Summoned.

                          N Rarity
                          Give and Take
                          N Rarity
                          Give and Take
                          N Rarity
                          Give and Take
                          Trap Normal
                          Give and Take

                            Special Summon 1 monster from your Graveyard to your opponent's side of the field in Defense Position, and increase the Level of 1 monster you control by the Level of the Special Summoned monster, until the End Phase.

                            R Rarity
                            Powerful Rebirth
                            R Rarity
                            Powerful Rebirth
                            R Rarity
                            Powerful Rebirth
                            Trap Continuous
                            Powerful Rebirth

                              Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.

                              N Rarity
                              Reverse Reuse
                              N Rarity
                              Reverse Reuse
                              N Rarity
                              Reverse Reuse
                              Trap Normal
                              Reverse Reuse

                                Target up to 2 Flip monsters in your Graveyard; Special Summon them to your opponent's side of the field, in face-up or face-down Defense Position.

                                Extra Deck

                                SR Rarity
                                Barricadeborg Blocker
                                SR Rarity
                                Barricadeborg Blocker
                                SR Rarity
                                Barricadeborg Blocker
                                DARK
                                Barricadeborg Blocker
                                • ATK:

                                • 1000

                                • LINK-2

                                Link Arrow:

                                Left

                                Bottom


                                2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.

                                UR Rarity
                                Mecha Phantom Beast Auroradon
                                UR Rarity
                                Mecha Phantom Beast Auroradon
                                UR Rarity
                                Mecha Phantom Beast Auroradon
                                WIND
                                Mecha Phantom Beast Auroradon
                                • ATK:

                                • 2100

                                • LINK-3

                                Link Arrow:

                                Left

                                Bottom

                                Bottom-Right


                                2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.

                                UR Rarity
                                Relinquished Anima
                                UR Rarity
                                Relinquished Anima
                                UR Rarity
                                Relinquished Anima
                                DARK
                                Relinquished Anima
                                • ATK:

                                • 0

                                • LINK-1

                                Link Arrow:

                                Top


                                1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                                UR Rarity
                                Ancient Fairy Dragon
                                UR Rarity
                                Ancient Fairy Dragon
                                UR Rarity
                                Ancient Fairy Dragon
                                LIGHT 7
                                Ancient Fairy Dragon
                                • ATK:

                                • 2100

                                • DEF:

                                • 3000


                                1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

                                R Rarity
                                Merry Melffys
                                R Rarity
                                Merry Melffys
                                R Rarity
                                Merry Melffys
                                EARTH 4
                                Merry Melffys
                                • ATK:

                                • 1500

                                • DEF:

                                • 1000


                                1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.

                                N Rarity
                                Old Entity Cthugua
                                N Rarity
                                Old Entity Cthugua
                                N Rarity
                                Old Entity Cthugua
                                FIRE 4
                                Old Entity Cthugua
                                • ATK:

                                • 2200

                                • DEF:

                                • 200


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.

                                SR Rarity
                                Ravenous Crocodragon Archethys
                                SR Rarity
                                Ravenous Crocodragon Archethys
                                SR Rarity
                                Ravenous Crocodragon Archethys
                                WATER 9
                                Ravenous Crocodragon Archethys
                                • ATK:

                                • 1000

                                • DEF:

                                • 1000


                                1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.

                                R Rarity
                                Stardust Charge Warrior
                                R Rarity
                                Stardust Charge Warrior
                                R Rarity
                                Stardust Charge Warrior
                                WIND 6
                                Stardust Charge Warrior
                                • ATK:

                                • 2000

                                • DEF:

                                • 1300


                                1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

                                UR Rarity
                                T.G. Hyper Librarian
                                UR Rarity
                                T.G. Hyper Librarian
                                UR Rarity
                                T.G. Hyper Librarian
                                DARK 5
                                T.G. Hyper Librarian
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                                R Rarity
                                Cupid Pitch
                                R Rarity
                                Cupid Pitch
                                R Rarity
                                Cupid Pitch
                                LIGHT 4
                                Cupid Pitch
                                • ATK:

                                • 0

                                • DEF:

                                • 600


                                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.

                                SR Rarity
                                Ib the World Chalice Justiciar
                                SR Rarity
                                Ib the World Chalice Justiciar
                                SR Rarity
                                Ib the World Chalice Justiciar
                                WATER 5
                                Ib the World Chalice Justiciar
                                • ATK:

                                • 1800

                                • DEF:

                                • 2100


                                1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ● If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".

                                UR Rarity
                                Daigusto Emeral
                                UR Rarity
                                Daigusto Emeral
                                UR Rarity
                                Daigusto Emeral
                                WIND
                                Daigusto Emeral
                                • ATK:

                                • 1800

                                • DEF:

                                • 800


                                2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.

                                Need 8 UR

                                 Rarity
                                Morphing Jar #21 card
                                UR Rarity
                                Mecha Phantom Beast Auroradon1 card
                                UR Rarity
                                Relinquished Anima1 card
                                UR Rarity
                                Ancient Fairy Dragon1 card
                                UR Rarity
                                T.G. Hyper Librarian1 card
                                UR Rarity
                                Daigusto Emeral1 card
                                UR Rarity
                                Foolish Burial1 card
                                UR Rarity
                                One for One1 card

                                Main: 40 Extra: 15

                                N Rarity
                                1 cardBeast of the Pharaoh
                                N Rarity
                                1 cardBeast of the Pharaoh
                                Beast of the Pharaoh
                                EARTH 3
                                Beast of the Pharaoh
                                • ATK:

                                • 400

                                • DEF:

                                • 600


                                If this card is sent to the GY for a Synchro Summon: You can target 1 Level 4 or lower Zombie monster in your GY; Special Summon that target.


                                SR Rarity
                                3 cardGadget Gamer
                                SR Rarity
                                3 cardGadget Gamer
                                Gadget Gamer
                                EARTH 3
                                Gadget Gamer
                                • ATK:

                                • 300

                                • DEF:

                                • 300


                                When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.


                                R Rarity
                                3 cardGizmek Naganaki, the Sunrise Signaler
                                R Rarity
                                3 cardGizmek Naganaki, the Sunrise Signaler
                                Gizmek Naganaki, the Sunrise Signaler
                                LIGHT 2
                                Gizmek Naganaki, the Sunrise Signaler
                                • ATK:

                                • 950

                                • DEF:

                                • 950


                                You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.


                                SR Rarity
                                1 cardKing Tiger Wanghu
                                SR Rarity
                                1 cardKing Tiger Wanghu
                                King Tiger Wanghu
                                EARTH 4
                                King Tiger Wanghu
                                • ATK:

                                • 1700

                                • DEF:

                                • 1000


                                When a monster(s) with 1400 or less ATK is Normal Summoned or Special Summoned: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.


                                R Rarity
                                1 cardMorphing Jar
                                R Rarity
                                1 cardMorphing Jar
                                Morphing Jar
                                EARTH 2
                                Morphing Jar
                                • ATK:

                                • 700

                                • DEF:

                                • 600


                                FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


                                 Rarity
                                1 cardMorphing Jar #2
                                 Rarity
                                1 cardMorphing Jar #2
                                Morphing Jar #2
                                EARTH 3
                                Morphing Jar #2
                                • ATK:

                                • 800

                                • DEF:

                                • 700


                                FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard.


                                N Rarity
                                1 cardPerformapal Lizardraw
                                N Rarity
                                1 cardPerformapal Lizardraw
                                Performapal Lizardraw
                                EARTH 36
                                Performapal Lizardraw
                                • ATK:

                                • 1200

                                • DEF:

                                • 600


                                [ Pendulum Effect ] If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn. [ Monster Effect ] If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.


                                R Rarity
                                3 cardMorphtronic Telefon
                                R Rarity
                                3 cardMorphtronic Telefon
                                Morphtronic Telefon
                                EARTH 1
                                Morphtronic Telefon
                                • ATK:

                                • 100

                                • DEF:

                                • 100


                                ● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.


                                N Rarity
                                1 cardWattfox
                                N Rarity
                                1 cardWattfox
                                Wattfox
                                LIGHT 2
                                Wattfox
                                • ATK:

                                • 800

                                • DEF:

                                • 100


                                If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap effects, or Monster Card effects, for the rest of this turn.


                                SR Rarity
                                3 cardAncient Leaf
                                SR Rarity
                                3 cardAncient Leaf
                                Ancient Leaf
                                Spell Normal
                                Ancient Leaf

                                  If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.


                                  SR Rarity
                                  3 cardDice Dungeon
                                  SR Rarity
                                  3 cardDice Dungeon
                                  Dice Dungeon
                                  Spell Field
                                  Dice Dungeon

                                    When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ● 1: Lose 1000 ATK. ● 2: Gain 1000 ATK. ● 3: Lose 500 ATK. ● 4: Gain 500 ATK. ● 5: Halve their ATK. ● 6: Double their ATK.


                                    SR Rarity
                                    3 cardDimension Dice
                                    SR Rarity
                                    3 cardDimension Dice
                                    Dimension Dice
                                    Spell Normal
                                    Dimension Dice

                                      If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.


                                      UR Rarity
                                      1 cardFoolish Burial
                                      UR Rarity
                                      1 cardFoolish Burial
                                      Foolish Burial
                                      Spell Normal
                                      Foolish Burial

                                        Send 1 monster from your Deck to the GY.




                                        Tag(s):

                                        N Rarity
                                        1 cardGold Moon Coin
                                        N Rarity
                                        1 cardGold Moon Coin
                                        Gold Moon Coin
                                        Spell Normal
                                        Gold Moon Coin

                                          Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.


                                          R Rarity
                                          1 cardIgknight Reload
                                          R Rarity
                                          1 cardIgknight Reload
                                          Igknight Reload
                                          Spell Quick
                                          Igknight Reload

                                            Reveal any number of Pendulum Monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. For the rest of this turn after this card resolves, you cannot draw cards by card effects. You can only activate 1 "Igknight Reload" per turn.


                                            SR Rarity
                                            3 cardMachine Duplication
                                            SR Rarity
                                            3 cardMachine Duplication
                                            Machine Duplication
                                            Spell Normal
                                            Machine Duplication

                                              Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.


                                              UR Rarity
                                              1 cardOne for One
                                              UR Rarity
                                              1 cardOne for One
                                              One for One
                                              Spell Normal
                                              One for One

                                                Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                                N Rarity
                                                1 cardSword of Deep-Seated
                                                N Rarity
                                                1 cardSword of Deep-Seated
                                                Sword of Deep-Seated
                                                Spell Equip
                                                Sword of Deep-Seated

                                                  The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.


                                                  SR Rarity
                                                  1 cardSynchro Creed
                                                  SR Rarity
                                                  1 cardSynchro Creed
                                                  Synchro Creed
                                                  Spell Normal
                                                  Synchro Creed

                                                    If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 "Synchro Creed" per turn.


                                                    SR Rarity
                                                    3 cardWonder Wand
                                                    SR Rarity
                                                    3 cardWonder Wand
                                                    Wonder Wand
                                                    Spell Equip
                                                    Wonder Wand

                                                      Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                                                      SR Rarity
                                                      1 cardAll-Out Attacks
                                                      SR Rarity
                                                      1 cardAll-Out Attacks
                                                      All-Out Attacks
                                                      Trap Continuous
                                                      All-Out Attacks

                                                        If a monster(s) is Special Summoned while this card is face-up on the field: Change that monster to face-up Attack Position, and must attack, if able, during the turn they are Special Summoned.


                                                        N Rarity
                                                        1 cardGive and Take
                                                        N Rarity
                                                        1 cardGive and Take
                                                        Give and Take
                                                        Trap Normal
                                                        Give and Take

                                                          Special Summon 1 monster from your Graveyard to your opponent's side of the field in Defense Position, and increase the Level of 1 monster you control by the Level of the Special Summoned monster, until the End Phase.


                                                          R Rarity
                                                          1 cardPowerful Rebirth
                                                          R Rarity
                                                          1 cardPowerful Rebirth
                                                          Powerful Rebirth
                                                          Trap Continuous
                                                          Powerful Rebirth

                                                            Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.


                                                            N Rarity
                                                            1 cardReverse Reuse
                                                            N Rarity
                                                            1 cardReverse Reuse
                                                            Reverse Reuse
                                                            Trap Normal
                                                            Reverse Reuse

                                                              Target up to 2 Flip monsters in your Graveyard; Special Summon them to your opponent's side of the field, in face-up or face-down Defense Position.


                                                              SR Rarity
                                                              1 cardBarricadeborg Blocker
                                                              SR Rarity
                                                              1 cardBarricadeborg Blocker
                                                              Barricadeborg Blocker
                                                              DARK
                                                              Barricadeborg Blocker
                                                              • ATK:

                                                              • 1000

                                                              • LINK-2

                                                              Link Arrow:

                                                              Left

                                                              Bottom


                                                              2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                                              UR Rarity
                                                              1 cardMecha Phantom Beast Auroradon
                                                              UR Rarity
                                                              1 cardMecha Phantom Beast Auroradon
                                                              Mecha Phantom Beast Auroradon
                                                              WIND
                                                              Mecha Phantom Beast Auroradon
                                                              • ATK:

                                                              • 2100

                                                              • LINK-3

                                                              Link Arrow:

                                                              Left

                                                              Bottom

                                                              Bottom-Right


                                                              2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


                                                              UR Rarity
                                                              1 cardRelinquished Anima
                                                              UR Rarity
                                                              1 cardRelinquished Anima
                                                              Relinquished Anima
                                                              DARK
                                                              Relinquished Anima
                                                              • ATK:

                                                              • 0

                                                              • LINK-1

                                                              Link Arrow:

                                                              Top


                                                              1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                                              UR Rarity
                                                              1 cardAncient Fairy Dragon
                                                              UR Rarity
                                                              1 cardAncient Fairy Dragon
                                                              Ancient Fairy Dragon
                                                              LIGHT 7
                                                              Ancient Fairy Dragon
                                                              • ATK:

                                                              • 2100

                                                              • DEF:

                                                              • 3000


                                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                              R Rarity
                                                              1 cardMerry Melffys
                                                              R Rarity
                                                              1 cardMerry Melffys
                                                              Merry Melffys
                                                              EARTH 4
                                                              Merry Melffys
                                                              • ATK:

                                                              • 1500

                                                              • DEF:

                                                              • 1000


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.


                                                              N Rarity
                                                              3 cardOld Entity Cthugua
                                                              N Rarity
                                                              3 cardOld Entity Cthugua
                                                              Old Entity Cthugua
                                                              FIRE 4
                                                              Old Entity Cthugua
                                                              • ATK:

                                                              • 2200

                                                              • DEF:

                                                              • 200


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


                                                              SR Rarity
                                                              1 cardRavenous Crocodragon Archethys
                                                              SR Rarity
                                                              1 cardRavenous Crocodragon Archethys
                                                              Ravenous Crocodragon Archethys
                                                              WATER 9
                                                              Ravenous Crocodragon Archethys
                                                              • ATK:

                                                              • 1000

                                                              • DEF:

                                                              • 1000


                                                              1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                                                              R Rarity
                                                              1 cardStardust Charge Warrior
                                                              R Rarity
                                                              1 cardStardust Charge Warrior
                                                              Stardust Charge Warrior
                                                              WIND 6
                                                              Stardust Charge Warrior
                                                              • ATK:

                                                              • 2000

                                                              • DEF:

                                                              • 1300


                                                              1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                                              UR Rarity
                                                              1 cardT.G. Hyper Librarian
                                                              UR Rarity
                                                              1 cardT.G. Hyper Librarian
                                                              T.G. Hyper Librarian
                                                              DARK 5
                                                              T.G. Hyper Librarian
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 1800


                                                              1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                              R Rarity
                                                              1 cardCupid Pitch
                                                              R Rarity
                                                              1 cardCupid Pitch
                                                              Cupid Pitch
                                                              LIGHT 4
                                                              Cupid Pitch
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 600


                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.


                                                              SR Rarity
                                                              2 cardIb the World Chalice Justiciar
                                                              SR Rarity
                                                              2 cardIb the World Chalice Justiciar
                                                              Ib the World Chalice Justiciar
                                                              WATER 5
                                                              Ib the World Chalice Justiciar
                                                              • ATK:

                                                              • 1800

                                                              • DEF:

                                                              • 2100


                                                              1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn. ● If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".


                                                              UR Rarity
                                                              1 cardDaigusto Emeral
                                                              UR Rarity
                                                              1 cardDaigusto Emeral
                                                              Daigusto Emeral
                                                              WIND
                                                              Daigusto Emeral
                                                              • ATK:

                                                              • 1800

                                                              • DEF:

                                                              • 800


                                                              2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.



                                                              WATT Decks in MASTER DUEL








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