Solemn Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR Rarity
Keeper of Dragon Magic
SR Rarity
Keeper of Dragon Magic
SR Rarity
Keeper of Dragon Magic
DARK 4
Keeper of Dragon Magic
  • ATK:

  • 1800

  • DEF:

  • 1300


If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.

SR Rarity
King of the Swamp
SR Rarity
King of the Swamp
SR Rarity
King of the Swamp
WATER 3
King of the Swamp
  • ATK:

  • 500

  • DEF:

  • 1100


This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.

N Rarity
Zombyra the Dark
N Rarity
Zombyra the Dark
N Rarity
Zombyra the Dark
DARK 4
Zombyra the Dark
  • ATK:

  • 2100

  • DEF:

  • 500


This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Destrudo the Lost Dragon's Frisson
SR Rarity
Destrudo the Lost Dragon's Frisson
SR Rarity
Destrudo the Lost Dragon's Frisson
DARK 7
Destrudo the Lost Dragon's Frisson
  • ATK:

  • 1000

  • DEF:

  • 3000


If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.

UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
UR Rarity
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.

SR Rarity
Hop Ear Squadron
SR Rarity
Hop Ear Squadron
SR Rarity
Hop Ear Squadron
WIND 2
Hop Ear Squadron
  • ATK:

  • 300

  • DEF:

  • 600


During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.

UR Rarity
Fusion Deployment
UR Rarity
Fusion Deployment
UR Rarity
Fusion Deployment
Spell Normal
Fusion Deployment

    Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.

    UR Rarity
    Harpie's Feather Duster
    UR Rarity
    Harpie's Feather Duster
    UR Rarity
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.



      Tag(s):

      R Rarity
      Mage Power
      R Rarity
      Mage Power
      R Rarity
      Mage Power
      Spell Equip
      Mage Power

        The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.

        R Rarity
        Moon Mirror Shield
        R Rarity
        Moon Mirror Shield
        R Rarity
        Moon Mirror Shield
        Spell Equip
        Moon Mirror Shield

          If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.

          N Rarity
          Polymerization
          N Rarity
          Polymerization
          N Rarity
          Polymerization
          Spell Normal
          Polymerization

            Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.

            UR Rarity
            Raigeki
            UR Rarity
            Raigeki
            UR Rarity
            Raigeki
            Spell Normal
            Raigeki

              Destroy all monsters your opponent controls.



              Tag(s):

              UR Rarity
              Upstart Goblin
              UR Rarity
              Upstart Goblin
              UR Rarity
              Upstart Goblin
              Spell Normal
              Upstart Goblin

                Draw 1 card, then your opponent gains 1000 LP.

                SR Rarity
                Dark Bribe
                SR Rarity
                Dark Bribe
                SR Rarity
                Dark Bribe
                Trap Counter
                Dark Bribe

                  When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.

                  SR Rarity
                  Necro Fusion
                  SR Rarity
                  Necro Fusion
                  SR Rarity
                  Necro Fusion
                  Trap Normal
                  Necro Fusion

                    Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.

                    UR Rarity
                    Solemn Judgment
                    UR Rarity
                    Solemn Judgment
                    UR Rarity
                    Solemn Judgment
                    Trap Counter
                    Solemn Judgment

                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                      Tag(s):

                      UR Rarity
                      Waking the Dragon
                      UR Rarity
                      Waking the Dragon
                      UR Rarity
                      Waking the Dragon
                      Trap Normal
                      Waking the Dragon

                        If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.

                        SR Rarity
                        Wiretap
                        SR Rarity
                        Wiretap
                        SR Rarity
                        Wiretap
                        Trap Counter
                        Wiretap

                          When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.

                          Extra Deck

                          SR Rarity
                          The Last Warrior from Another Planet
                          SR Rarity
                          The Last Warrior from Another Planet
                          SR Rarity
                          The Last Warrior from Another Planet
                          EARTH 7
                          The Last Warrior from Another Planet
                          • ATK:

                          • 2350

                          • DEF:

                          • 2300


                          "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.

                          UR Rarity
                          Salamangreat Almiraj
                          UR Rarity
                          Salamangreat Almiraj
                          UR Rarity
                          Salamangreat Almiraj
                          FIRE
                          Salamangreat Almiraj
                          • ATK:

                          • 0

                          • LINK-1

                          Link Arrow:

                          Bottom-Right


                          1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

                          UR Rarity
                          Black Rose Dragon
                          UR Rarity
                          Black Rose Dragon
                          UR Rarity
                          Black Rose Dragon
                          FIRE 7
                          Black Rose Dragon
                          • ATK:

                          • 2400

                          • DEF:

                          • 1800


                          1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                          UR Rarity
                          F.A. Dawn Dragster
                          UR Rarity
                          F.A. Dawn Dragster
                          UR Rarity
                          F.A. Dawn Dragster
                          LIGHT 7
                          F.A. Dawn Dragster
                          • ATK:

                          • 0

                          • DEF:

                          • 2000


                          1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.

                          SR Rarity
                          Coral Dragon
                          SR Rarity
                          Coral Dragon
                          SR Rarity
                          Coral Dragon
                          WATER 6
                          Coral Dragon
                          • ATK:

                          • 2400

                          • DEF:

                          • 500


                          1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.

                          UR Rarity
                          Evilswarm Exciton Knight
                          UR Rarity
                          Evilswarm Exciton Knight
                          UR Rarity
                          Evilswarm Exciton Knight
                          LIGHT
                          Evilswarm Exciton Knight
                          • ATK:

                          • 1900

                          • DEF:

                          • 0


                          2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

                          R Rarity
                          Number 49: Fortune Tune
                          R Rarity
                          Number 49: Fortune Tune
                          R Rarity
                          Number 49: Fortune Tune
                          LIGHT
                          Number 49: Fortune Tune
                          • ATK:

                          • 400

                          • DEF:

                          • 900


                          2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.

                          R Rarity
                          Number 75: Bamboozling Gossip Shadow
                          R Rarity
                          Number 75: Bamboozling Gossip Shadow
                          R Rarity
                          Number 75: Bamboozling Gossip Shadow
                          WIND
                          Number 75: Bamboozling Gossip Shadow
                          • ATK:

                          • 1000

                          • DEF:

                          • 2600


                          2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.

                          Need 19 UR

                          UR Rarity
                          Salamangreat Almiraj1 card
                          UR Rarity
                          Black Rose Dragon1 card
                          UR Rarity
                          F.A. Dawn Dragster1 card
                          UR Rarity
                          Ash Blossom & Joyous Spring2 card
                          UR Rarity
                          Ghost Belle & Haunted Mansion2 card
                          UR Rarity
                          Evilswarm Exciton Knight1 card
                          UR Rarity
                          Fusion Deployment3 card
                          UR Rarity
                          Harpie's Feather Duster1 card
                          UR Rarity
                          Raigeki3 card
                          UR Rarity
                          Upstart Goblin1 card
                          UR Rarity
                          Solemn Judgment1 card
                          UR Rarity
                          Waking the Dragon2 card

                          Main: 40 Extra: 9

                          SR Rarity
                          1 cardDroll & Lock Bird
                          SR Rarity
                          1 cardDroll & Lock Bird
                          Droll & Lock Bird
                          WIND 1
                          Droll & Lock Bird
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                          SR Rarity
                          3 cardKeeper of Dragon Magic
                          SR Rarity
                          3 cardKeeper of Dragon Magic
                          Keeper of Dragon Magic
                          DARK 4
                          Keeper of Dragon Magic
                          • ATK:

                          • 1800

                          • DEF:

                          • 1300


                          If this card is Normal or Special Summoned: You can discard 1 card; add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that monster from your GY, in face-down Defense Position. You can only use each effect of "Keeper of Dragon Magic" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.


                          SR Rarity
                          3 cardKing of the Swamp
                          SR Rarity
                          3 cardKing of the Swamp
                          King of the Swamp
                          WATER 3
                          King of the Swamp
                          • ATK:

                          • 500

                          • DEF:

                          • 1100


                          This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. You can discard this card to the Graveyard; add 1 "Polymerization" from your Deck to your hand.


                          N Rarity
                          2 cardZombyra the Dark
                          N Rarity
                          2 cardZombyra the Dark
                          Zombyra the Dark
                          DARK 4
                          Zombyra the Dark
                          • ATK:

                          • 2100

                          • DEF:

                          • 500


                          This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.


                          UR Rarity
                          2 cardAsh Blossom & Joyous Spring
                          UR Rarity
                          2 cardAsh Blossom & Joyous Spring
                          Ash Blossom & Joyous Spring
                          FIRE 3
                          Ash Blossom & Joyous Spring
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                          SR Rarity
                          1 cardDestrudo the Lost Dragon's Frisson
                          SR Rarity
                          1 cardDestrudo the Lost Dragon's Frisson
                          Destrudo the Lost Dragon's Frisson
                          DARK 7
                          Destrudo the Lost Dragon's Frisson
                          • ATK:

                          • 1000

                          • DEF:

                          • 3000


                          If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.


                          UR Rarity
                          2 cardGhost Belle & Haunted Mansion
                          UR Rarity
                          2 cardGhost Belle & Haunted Mansion
                          Ghost Belle & Haunted Mansion
                          EARTH 3
                          Ghost Belle & Haunted Mansion
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                          SR Rarity
                          1 cardHop Ear Squadron
                          SR Rarity
                          1 cardHop Ear Squadron
                          Hop Ear Squadron
                          WIND 2
                          Hop Ear Squadron
                          • ATK:

                          • 300

                          • DEF:

                          • 600


                          During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.


                          UR Rarity
                          3 cardFusion Deployment
                          UR Rarity
                          3 cardFusion Deployment
                          Fusion Deployment
                          Spell Normal
                          Fusion Deployment

                            Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.


                            UR Rarity
                            1 cardHarpie's Feather Duster
                            UR Rarity
                            1 cardHarpie's Feather Duster
                            Harpie's Feather Duster
                            Spell Normal
                            Harpie's Feather Duster

                              Destroy all Spell and Trap Cards your opponent controls.




                              Tag(s):

                              R Rarity
                              2 cardMage Power
                              R Rarity
                              2 cardMage Power
                              Mage Power
                              Spell Equip
                              Mage Power

                                The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.


                                R Rarity
                                2 cardMoon Mirror Shield
                                R Rarity
                                2 cardMoon Mirror Shield
                                Moon Mirror Shield
                                Spell Equip
                                Moon Mirror Shield

                                  If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


                                  N Rarity
                                  3 cardPolymerization
                                  N Rarity
                                  3 cardPolymerization
                                  Polymerization
                                  Spell Normal
                                  Polymerization

                                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                                    UR Rarity
                                    3 cardRaigeki
                                    UR Rarity
                                    3 cardRaigeki
                                    Raigeki
                                    Spell Normal
                                    Raigeki

                                      Destroy all monsters your opponent controls.




                                      Tag(s):

                                      UR Rarity
                                      1 cardUpstart Goblin
                                      UR Rarity
                                      1 cardUpstart Goblin
                                      Upstart Goblin
                                      Spell Normal
                                      Upstart Goblin

                                        Draw 1 card, then your opponent gains 1000 LP.


                                        SR Rarity
                                        3 cardDark Bribe
                                        SR Rarity
                                        3 cardDark Bribe
                                        Dark Bribe
                                        Trap Counter
                                        Dark Bribe

                                          When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                                          SR Rarity
                                          2 cardNecro Fusion
                                          SR Rarity
                                          2 cardNecro Fusion
                                          Necro Fusion
                                          Trap Normal
                                          Necro Fusion

                                            Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.


                                            UR Rarity
                                            1 cardSolemn Judgment
                                            UR Rarity
                                            1 cardSolemn Judgment
                                            Solemn Judgment
                                            Trap Counter
                                            Solemn Judgment

                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                              Tag(s):

                                              UR Rarity
                                              2 cardWaking the Dragon
                                              UR Rarity
                                              2 cardWaking the Dragon
                                              Waking the Dragon
                                              Trap Normal
                                              Waking the Dragon

                                                If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.


                                                SR Rarity
                                                2 cardWiretap
                                                SR Rarity
                                                2 cardWiretap
                                                Wiretap
                                                Trap Counter
                                                Wiretap

                                                  When a Trap Card is activated: Negate the activation, and if you do, shuffle that card into the Deck.


                                                  SR Rarity
                                                  2 cardThe Last Warrior from Another Planet
                                                  SR Rarity
                                                  2 cardThe Last Warrior from Another Planet
                                                  The Last Warrior from Another Planet
                                                  EARTH 7
                                                  The Last Warrior from Another Planet
                                                  • ATK:

                                                  • 2350

                                                  • DEF:

                                                  • 2300


                                                  "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                                  UR Rarity
                                                  1 cardSalamangreat Almiraj
                                                  UR Rarity
                                                  1 cardSalamangreat Almiraj
                                                  Salamangreat Almiraj
                                                  FIRE
                                                  Salamangreat Almiraj
                                                  • ATK:

                                                  • 0

                                                  • LINK-1

                                                  Link Arrow:

                                                  Bottom-Right


                                                  1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                  UR Rarity
                                                  1 cardBlack Rose Dragon
                                                  UR Rarity
                                                  1 cardBlack Rose Dragon
                                                  Black Rose Dragon
                                                  FIRE 7
                                                  Black Rose Dragon
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 1800


                                                  1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                  UR Rarity
                                                  1 cardF.A. Dawn Dragster
                                                  UR Rarity
                                                  1 cardF.A. Dawn Dragster
                                                  F.A. Dawn Dragster
                                                  LIGHT 7
                                                  F.A. Dawn Dragster
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 2000


                                                  1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.


                                                  SR Rarity
                                                  1 cardCoral Dragon
                                                  SR Rarity
                                                  1 cardCoral Dragon
                                                  Coral Dragon
                                                  WATER 6
                                                  Coral Dragon
                                                  • ATK:

                                                  • 2400

                                                  • DEF:

                                                  • 500


                                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.


                                                  UR Rarity
                                                  1 cardEvilswarm Exciton Knight
                                                  UR Rarity
                                                  1 cardEvilswarm Exciton Knight
                                                  Evilswarm Exciton Knight
                                                  LIGHT
                                                  Evilswarm Exciton Knight
                                                  • ATK:

                                                  • 1900

                                                  • DEF:

                                                  • 0


                                                  2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                  R Rarity
                                                  1 cardNumber 49: Fortune Tune
                                                  R Rarity
                                                  1 cardNumber 49: Fortune Tune
                                                  Number 49: Fortune Tune
                                                  LIGHT
                                                  Number 49: Fortune Tune
                                                  • ATK:

                                                  • 400

                                                  • DEF:

                                                  • 900


                                                  2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                                                  R Rarity
                                                  1 cardNumber 75: Bamboozling Gossip Shadow
                                                  R Rarity
                                                  1 cardNumber 75: Bamboozling Gossip Shadow
                                                  Number 75: Bamboozling Gossip Shadow
                                                  WIND
                                                  Number 75: Bamboozling Gossip Shadow
                                                  • ATK:

                                                  • 1000

                                                  • DEF:

                                                  • 2600


                                                  2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes "both players draw 1 card". You can target 1 other "Number" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of "Number 75: Bamboozling Gossip Shadow" once per turn.


                                                  master-duel
                                                  Solemn
                                                  5







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