R.B. Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

 Rarity
Heavy Armored Knight Babeldecker
 Rarity
Heavy Armored Knight Babeldecker
 Rarity
Heavy Armored Knight Babeldecker
EARTH 10
Heavy Armored Knight Babeldecker
  • ATK:

  • 500

  • DEF:

  • 3000


You can Normal Summon this card without Tributing. You can only use each of the following effects of "Heavy Armored Knight Babeldecker" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand. During your Main Phase, if your opponent activated a card or effect this turn: You can Special Summon 1 Rank 10 EARTH Machine Xyz Monster from your Extra Deck using this card you control as material (this is treated as an Xyz Summon).

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

 Rarity
Night Train Blue Traveler
 Rarity
Night Train Blue Traveler
 Rarity
Night Train Blue Traveler
EARTH 10
Night Train Blue Traveler
  • ATK:

  • 2500

  • DEF:

  • 2500


You can discard this card; add 1 "Train Connection" or "Revolving Switchyard" from your Deck or GY to your hand. If this card is in your GY: You can target 1 other EARTH Machine monster in your GY; Special Summon both it and this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use this effect of "Night Train Blue Traveler" once per Duel, and its previous effect only once per turn.

 Rarity
R.B. Ga10 Cutter
 Rarity
R.B. Ga10 Cutter
 Rarity
R.B. Ga10 Cutter
EARTH 4
R.B. Ga10 Cutter
  • ATK:

  • 700

  • DEF:

  • 700


If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Cutter" once per turn this way. When your opponent's Spell/Trap Card or effect is activated, and this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 700 LP; destroy this card, and if you do, negate that effect, and if you do that, destroy that card. You can only use this effect of "R.B. Ga10 Cutter" once per turn.

 Rarity
R.B. Ga10 Driller
 Rarity
R.B. Ga10 Driller
 Rarity
R.B. Ga10 Driller
EARTH 3
R.B. Ga10 Driller
  • ATK:

  • 500

  • DEF:

  • 500


If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Driller" once per turn this way. During the Main Phase, if this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 500 LP, then target 1 monster your opponent controls; destroy both that monster and this card. You can only use this effect of "R.B. Ga10 Driller" once per turn.

 Rarity
R.B. Ga10 Pile Bunker
 Rarity
R.B. Ga10 Pile Bunker
 Rarity
R.B. Ga10 Pile Bunker
EARTH 8
R.B. Ga10 Pile Bunker
  • ATK:

  • 1500

  • DEF:

  • 1500


If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Pile Bunker" once per turn this way. When an attack is declared involving an opponent's monster and "R.B. The Brute Blues" that points to this card: You can pay 1500 LP; destroy all cards your opponent controls and this card. You can only use this effect of "R.B. Ga10 Pile Bunker" once per turn.

 Rarity
R.B. Lambda Blade
 Rarity
R.B. Lambda Blade
 Rarity
R.B. Lambda Blade
DARK 7
R.B. Lambda Blade
  • ATK:

  • 1400

  • DEF:

  • 1400


If this card is Normal or Special Summoned: You can send 1 "R.B." card from your Deck to the GY, except "R.B. Lambda Blade". During your opponent's Main Phase, if this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 1400 LP, then target 1 monster your opponent controls; destroy this card, and if you do, take control of that monster, but destroy it during the End Phase. You can only use each effect of "R.B. Lambda Blade" once per turn.

 Rarity
R.B. Lambda Cannon
 Rarity
R.B. Lambda Cannon
 Rarity
R.B. Lambda Cannon
DARK 6
R.B. Lambda Cannon
  • ATK:

  • 1200

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can target 1 "R.B." monster in your GY, except "R.B. Lambda Cannon"; add it to your hand. While this card is linked to an "R.B." Link Monster: You can pay 1200 LP; destroy this card, and if you do, look at your opponent's hand, then you can Special Summon 1 monster from it to their field, but negate its effects. You can only use each effect of "R.B. Lambda Cannon" once per turn.

 Rarity
R.B. VALCan Rocket
 Rarity
R.B. VALCan Rocket
 Rarity
R.B. VALCan Rocket
FIRE 5
R.B. VALCan Rocket
  • ATK:

  • 1000

  • DEF:

  • 1000


If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. VALCan Rocket" once per turn this way. If this card is linked to an "R.B." Link Monster: You can pay 1000 LP, then target up to 2 cards your opponent controls; destroy them, also this card, and if you do, inflict 500 damage to your opponent for each card destroyed. You can only use this effect of "R.B. VALCan Rocket" once per turn.

R Rarity
Scrap Recycler
R Rarity
Scrap Recycler
R Rarity
Scrap Recycler
EARTH 3
Scrap Recycler
  • ATK:

  • 900

  • DEF:

  • 1200


When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

     Rarity
    Exceptional Schedule
     Rarity
    Exceptional Schedule
     Rarity
    Exceptional Schedule
    Spell Normal
    Exceptional Schedule

      Add 1 "Special Schedule" or "Urgent Schedule" from your Deck to your hand, then you can Special Summon 1 "Diagram Token" (Machine/EARTH/Level 10/ATK 3000/DEF 3000) to your opponent's field. You can banish this card from your GY, then target 1 Level 10 Machine monster in your GY or banishment; send 1 card you control to the GY, and if you do, Special Summon that monster. You can only use each effect of "Exceptional Schedule" once per turn.

      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      UR Rarity
      Forbidden Droplet
      Spell Quick
      Forbidden Droplet

        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



        Tag(s):

         Rarity
        R.B. Funk Dock
         Rarity
        R.B. Funk Dock
         Rarity
        R.B. Funk Dock
        Spell Field
        R.B. Funk Dock

          When this card is activated: Add 1 "R.B." card from your Deck to your hand, except "R.B. Funk Dock". Each time a monster(s) your opponent controls is destroyed by battle or card effect, gain 500 LP. If a face-up "R.B." monster(s) you control leaves the field by card effect (except during the Damage Step): You can Special Summon 1 "R.B." monster from your Deck. You can only use this effect of "R.B. Funk Dock" once per turn. You can only activate 1 "R.B. Funk Dock" per turn.

           Rarity
          R.B. Stage Landing
           Rarity
          R.B. Stage Landing
           Rarity
          R.B. Stage Landing
          Spell Normal
          R.B. Stage Landing

            Special Summon 1 "R.B." monster from your Deck/Extra Deck with a different name than the cards you control. If an "R.B." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Special Summon from the Extra Deck the turn you activate this card, except Machine monsters with 1500 or less original ATK.

            SR Rarity
            Revolving Switchyard
            SR Rarity
            Revolving Switchyard
            SR Rarity
            Revolving Switchyard
            Spell Field
            Revolving Switchyard

              If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.

              SR Rarity
              Sky Striker Mecha - Hornet Drones
              SR Rarity
              Sky Striker Mecha - Hornet Drones
              SR Rarity
              Sky Striker Mecha - Hornet Drones
              Spell Quick
              Sky Striker Mecha - Hornet Drones

                If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

                 Rarity
                The Fallen & The Virtuous
                 Rarity
                The Fallen & The Virtuous
                 Rarity
                The Fallen & The Virtuous
                Spell Quick
                The Fallen & The Virtuous

                  (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.

                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                    Tag(s):

                    SR Rarity
                    Urgent Schedule
                    SR Rarity
                    Urgent Schedule
                    SR Rarity
                    Urgent Schedule
                    Spell Quick
                    Urgent Schedule

                      If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.

                       Rarity
                      R.B. Last Stand
                       Rarity
                      R.B. Last Stand
                       Rarity
                      R.B. Last Stand
                      Trap Normal
                      R.B. Last Stand

                        Special Summon 1 "R.B." monster from your Deck, Extra Deck, or GY, with a different name than the cards you control. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Machine monsters with 1500 or less ATK. When your opponent activates a card or effect that targets an "R.B." monster(s) you control: You can banish this card from your GY; negate that effect. You can only use 1 "R.B. Last Stand" effect per turn, and only once that turn.

                         Rarity
                        R.B. Next Phase
                         Rarity
                        R.B. Next Phase
                         Rarity
                        R.B. Next Phase
                        Trap Counter
                        R.B. Next Phase

                          When your opponent activates a monster effect, while you control an "R.B." monster: Destroy 1 monster you control, and if you do, negate the activation, and if you do that, destroy that card, then gain 2000 LP. You can only activate 1 "R.B. Next Phase" per turn.

                          Extra Deck

                          UR Rarity
                          Albion the Branded Dragon
                          UR Rarity
                          Albion the Branded Dragon
                          UR Rarity
                          Albion the Branded Dragon
                          DARK 8
                          Albion the Branded Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.

                          UR Rarity
                          Clockwork Knight
                          UR Rarity
                          Clockwork Knight
                          UR Rarity
                          Clockwork Knight
                          EARTH
                          Clockwork Knight
                          • ATK:

                          • 500

                          • LINK-1

                          Link Arrow:

                          Left


                          1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.

                          SR Rarity
                          Prototype Sky Striker Ace - Amatsu
                          SR Rarity
                          Prototype Sky Striker Ace - Amatsu
                          SR Rarity
                          Prototype Sky Striker Ace - Amatsu
                          DARK
                          Prototype Sky Striker Ace - Amatsu
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 "Sky Striker Ace" monster You can only Special Summon "Prototype Sky Striker Ace - Amatsu(s)" once per turn. When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make the activated effect become "Destroy 1 "Sky Striker Ace" Link Monster your opponent controls". When an attack is declared involving this card and an opponent's monster: You can target 1 "Sky Striker Ace" monster you control and 1 card your opponent controls; destroy them. You can only use each effect of "Prototype Sky Striker Ace - Amatsu" once per turn.

                           Rarity
                          R.B. Shepherd's Crook
                           Rarity
                          R.B. Shepherd's Crook
                           Rarity
                          R.B. Shepherd's Crook
                          DARK
                          R.B. Shepherd's Crook
                          • ATK:

                          • 1500

                          • LINK-3

                          Link Arrow:

                          Left

                          Bottom

                          Bottom-Right


                          2+ monsters, including an "R.B." monster Gains 500 ATK for each monster you control, except this card. You can only use each of the following effects of "R.B. Shepherd's Crook" once per turn. During your Main Phase: You can Set 1 "R.B." Trap from your Deck or GY. During your opponent's Main Phase (Quick Effect): You can target 3 Level 3 or higher "R.B." monsters in your GY; place 2 on the bottom of the Deck in any order, and if you do, Special Summon the other in Defense Position.

                           Rarity
                          R.B. The Brute Blues
                           Rarity
                          R.B. The Brute Blues
                           Rarity
                          R.B. The Brute Blues
                          WIND
                          R.B. The Brute Blues
                          • ATK:

                          • 1500

                          • LINK-3

                          Link Arrow:

                          Bottom-Left

                          Bottom

                          Bottom-Right


                          2+ Machine monsters Gains the following effects while this card points to an "R.B." monster. ● Gains ATK equal to the total original ATK of "R.B." monsters it points to. ● Can make a second attack during each Battle Phase. ● Cannot be destroyed by battle or card effects. During your Main Phase: You can add 1 "R.B." card from your Deck to your hand. You can only use this effect of "R.B. The Brute Blues" once per turn.

                           Rarity
                          R.B. VALCan Booster
                           Rarity
                          R.B. VALCan Booster
                           Rarity
                          R.B. VALCan Booster
                          FIRE
                          R.B. VALCan Booster
                          • ATK:

                          • 500

                          • LINK-2

                          Link Arrow:

                          Top

                          Bottom


                          2 Machine monsters If this card is Link Summoned: You can add 1 "R.B." Spell from your Deck to your hand. If this card is in the Extra Monster Zone: You can Special Summon 1 "R.B." monster from your hand or GY in Defense Position, then you can move this card you control to another of your Main Monster Zones, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters with 1500 or less ATK. You can only use each effect of "R.B. VALCan Booster" once per turn.

                           Rarity
                          Sky Striker Ace - Camellia
                           Rarity
                          Sky Striker Ace - Camellia
                           Rarity
                          Sky Striker Ace - Camellia
                          DARK
                          Sky Striker Ace - Camellia
                          • ATK:

                          • 1500

                          • LINK-2

                          Link Arrow:

                          Top-Right

                          Bottom-Left


                          2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.

                          R Rarity
                          Sky Striker Ace - Hayate
                          R Rarity
                          Sky Striker Ace - Hayate
                          R Rarity
                          Sky Striker Ace - Hayate
                          WIND
                          Sky Striker Ace - Hayate
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Bottom-Left


                          1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                          UR Rarity
                          Sky Striker Ace - Kagari
                          UR Rarity
                          Sky Striker Ace - Kagari
                          UR Rarity
                          Sky Striker Ace - Kagari
                          FIRE
                          Sky Striker Ace - Kagari
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Top-Left


                          1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                           Rarity
                          Ecclesia and the Dark Dragon
                           Rarity
                          Ecclesia and the Dark Dragon
                           Rarity
                          Ecclesia and the Dark Dragon
                          LIGHT 8
                          Ecclesia and the Dark Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2500


                          1 Tuner + 1+ non-Tuners During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both of those cards and this card into the Deck. You can only use each effect of "Ecclesia and the Dark Dragon" once per turn.

                          Need 54 UR

                           Rarity
                          Heavy Armored Knight Babeldecker1 card
                          UR Rarity
                          Maxx "C"1 card
                          UR Rarity
                          Mulcharmy Fuwalos3 card
                           Rarity
                          Night Train Blue Traveler1 card
                           Rarity
                          R.B. Ga10 Cutter1 card
                           Rarity
                          R.B. Ga10 Driller1 card
                           Rarity
                          R.B. Ga10 Pile Bunker1 card
                           Rarity
                          R.B. Lambda Blade1 card
                           Rarity
                          R.B. Lambda Cannon1 card
                           Rarity
                          R.B. VALCan Rocket1 card
                          UR Rarity
                          Albion the Branded Dragon1 card
                          UR Rarity
                          Clockwork Knight1 card
                           Rarity
                          R.B. Shepherd's Crook2 card
                           Rarity
                          R.B. The Brute Blues3 card
                           Rarity
                          R.B. VALCan Booster3 card
                           Rarity
                          Sky Striker Ace - Camellia1 card
                          UR Rarity
                          Sky Striker Ace - Kagari1 card
                           Rarity
                          Ecclesia and the Dark Dragon1 card
                          UR Rarity
                          Ash Blossom & Joyous Spring3 card
                          UR Rarity
                          Called by the Grave1 card
                          UR Rarity
                          Crossout Designator1 card
                          UR Rarity
                          Crystron Inclusion3 card
                           Rarity
                          Exceptional Schedule3 card
                          UR Rarity
                          Foolish Burial1 card
                          UR Rarity
                          Forbidden Droplet3 card
                           Rarity
                          R.B. Funk Dock3 card
                           Rarity
                          R.B. Stage Landing3 card
                           Rarity
                          The Fallen & The Virtuous3 card
                          UR Rarity
                          Triple Tactics Talent1 card
                          UR Rarity
                          Triple Tactics Thrust3 card
                           Rarity
                          R.B. Next Phase1 card

                          Main: 57 Extra: 15

                          R Rarity
                          2 cardCrystron Smiger
                          R Rarity
                          2 cardCrystron Smiger
                          Crystron Smiger
                          WATER 3
                          Crystron Smiger
                          • ATK:

                          • 1000

                          • DEF:

                          • 1800


                          You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; add 1 "Crystron" Spell/Trap Card from your Deck to your hand. You can only use 1 "Crystron Smiger" effect per turn, and only once that turn.


                          SR Rarity
                          1 cardCrystron Sulfador
                          SR Rarity
                          1 cardCrystron Sulfador
                          Crystron Sulfador
                          WATER 5
                          Crystron Sulfador
                          • ATK:

                          • 1900

                          • DEF:

                          • 2250


                          If this card is in your hand or GY: You can target 1 "Crystron" card you control; destroy it, and if you do, Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send up to 2 "Crystron" cards with different names from your Deck to the GY, except "Crystron Sulfador". You can only use each effect of "Crystron Sulfador" once per turn.


                          SR Rarity
                          2 cardDroll & Lock Bird
                          SR Rarity
                          2 cardDroll & Lock Bird
                          Droll & Lock Bird
                          WIND 1
                          Droll & Lock Bird
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                           Rarity
                          1 cardHeavy Armored Knight Babeldecker
                           Rarity
                          1 cardHeavy Armored Knight Babeldecker
                          Heavy Armored Knight Babeldecker
                          EARTH 10
                          Heavy Armored Knight Babeldecker
                          • ATK:

                          • 500

                          • DEF:

                          • 3000


                          You can Normal Summon this card without Tributing. You can only use each of the following effects of "Heavy Armored Knight Babeldecker" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand. During your Main Phase, if your opponent activated a card or effect this turn: You can Special Summon 1 Rank 10 EARTH Machine Xyz Monster from your Extra Deck using this card you control as material (this is treated as an Xyz Summon).


                          UR Rarity
                          1 cardMaxx "C"
                          UR Rarity
                          1 cardMaxx "C"
                          Maxx "C"
                          EARTH 2
                          Maxx "C"
                          • ATK:

                          • 500

                          • DEF:

                          • 200


                          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                          UR Rarity
                          3 cardMulcharmy Fuwalos
                          UR Rarity
                          3 cardMulcharmy Fuwalos
                          Mulcharmy Fuwalos
                          WIND 4
                          Mulcharmy Fuwalos
                          • ATK:

                          • 100

                          • DEF:

                          • 600


                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                           Rarity
                          1 cardNight Train Blue Traveler
                           Rarity
                          1 cardNight Train Blue Traveler
                          Night Train Blue Traveler
                          EARTH 10
                          Night Train Blue Traveler
                          • ATK:

                          • 2500

                          • DEF:

                          • 2500


                          You can discard this card; add 1 "Train Connection" or "Revolving Switchyard" from your Deck or GY to your hand. If this card is in your GY: You can target 1 other EARTH Machine monster in your GY; Special Summon both it and this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use this effect of "Night Train Blue Traveler" once per Duel, and its previous effect only once per turn.


                           Rarity
                          1 cardR.B. Ga10 Cutter
                           Rarity
                          1 cardR.B. Ga10 Cutter
                          R.B. Ga10 Cutter
                          EARTH 4
                          R.B. Ga10 Cutter
                          • ATK:

                          • 700

                          • DEF:

                          • 700


                          If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Cutter" once per turn this way. When your opponent's Spell/Trap Card or effect is activated, and this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 700 LP; destroy this card, and if you do, negate that effect, and if you do that, destroy that card. You can only use this effect of "R.B. Ga10 Cutter" once per turn.


                           Rarity
                          1 cardR.B. Ga10 Driller
                           Rarity
                          1 cardR.B. Ga10 Driller
                          R.B. Ga10 Driller
                          EARTH 3
                          R.B. Ga10 Driller
                          • ATK:

                          • 500

                          • DEF:

                          • 500


                          If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Driller" once per turn this way. During the Main Phase, if this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 500 LP, then target 1 monster your opponent controls; destroy both that monster and this card. You can only use this effect of "R.B. Ga10 Driller" once per turn.


                           Rarity
                          1 cardR.B. Ga10 Pile Bunker
                           Rarity
                          1 cardR.B. Ga10 Pile Bunker
                          R.B. Ga10 Pile Bunker
                          EARTH 8
                          R.B. Ga10 Pile Bunker
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. Ga10 Pile Bunker" once per turn this way. When an attack is declared involving an opponent's monster and "R.B. The Brute Blues" that points to this card: You can pay 1500 LP; destroy all cards your opponent controls and this card. You can only use this effect of "R.B. Ga10 Pile Bunker" once per turn.


                           Rarity
                          1 cardR.B. Lambda Blade
                           Rarity
                          1 cardR.B. Lambda Blade
                          R.B. Lambda Blade
                          DARK 7
                          R.B. Lambda Blade
                          • ATK:

                          • 1400

                          • DEF:

                          • 1400


                          If this card is Normal or Special Summoned: You can send 1 "R.B." card from your Deck to the GY, except "R.B. Lambda Blade". During your opponent's Main Phase, if this card is linked to an "R.B." Link Monster (Quick Effect): You can pay 1400 LP, then target 1 monster your opponent controls; destroy this card, and if you do, take control of that monster, but destroy it during the End Phase. You can only use each effect of "R.B. Lambda Blade" once per turn.


                           Rarity
                          1 cardR.B. Lambda Cannon
                           Rarity
                          1 cardR.B. Lambda Cannon
                          R.B. Lambda Cannon
                          DARK 6
                          R.B. Lambda Cannon
                          • ATK:

                          • 1200

                          • DEF:

                          • 1200


                          If this card is Normal or Special Summoned: You can target 1 "R.B." monster in your GY, except "R.B. Lambda Cannon"; add it to your hand. While this card is linked to an "R.B." Link Monster: You can pay 1200 LP; destroy this card, and if you do, look at your opponent's hand, then you can Special Summon 1 monster from it to their field, but negate its effects. You can only use each effect of "R.B. Lambda Cannon" once per turn.


                           Rarity
                          1 cardR.B. VALCan Rocket
                           Rarity
                          1 cardR.B. VALCan Rocket
                          R.B. VALCan Rocket
                          FIRE 5
                          R.B. VALCan Rocket
                          • ATK:

                          • 1000

                          • DEF:

                          • 1000


                          If you control no face-up monsters, or the only face-up monsters you control are "R.B." monsters, you can Special Summon this card (from your hand). You can only Special Summon "R.B. VALCan Rocket" once per turn this way. If this card is linked to an "R.B." Link Monster: You can pay 1000 LP, then target up to 2 cards your opponent controls; destroy them, also this card, and if you do, inflict 500 damage to your opponent for each card destroyed. You can only use this effect of "R.B. VALCan Rocket" once per turn.


                          R Rarity
                          2 cardScrap Recycler
                          R Rarity
                          2 cardScrap Recycler
                          Scrap Recycler
                          EARTH 3
                          Scrap Recycler
                          • ATK:

                          • 900

                          • DEF:

                          • 1200


                          When this card is Normal or Special Summoned: You can send 1 Machine monster from your Deck to the GY. Once per turn: You can shuffle 2 Level 4 EARTH Machine monsters from your GY into the Deck; draw 1 card.


                          R Rarity
                          1 cardSpeedroid Taketomborg
                          R Rarity
                          1 cardSpeedroid Taketomborg
                          Speedroid Taketomborg
                          WIND 3
                          Speedroid Taketomborg
                          • ATK:

                          • 600

                          • DEF:

                          • 1200


                          If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


                          SR Rarity
                          3 cardSpeedroid Terrortop
                          SR Rarity
                          3 cardSpeedroid Terrortop
                          Speedroid Terrortop
                          WIND 3
                          Speedroid Terrortop
                          • ATK:

                          • 1200

                          • DEF:

                          • 600


                          If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


                          UR Rarity
                          3 cardAsh Blossom & Joyous Spring
                          UR Rarity
                          3 cardAsh Blossom & Joyous Spring
                          Ash Blossom & Joyous Spring
                          FIRE 3
                          Ash Blossom & Joyous Spring
                          • ATK:

                          • 0

                          • DEF:

                          • 1800


                          When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                          UR Rarity
                          1 cardCalled by the Grave
                          UR Rarity
                          1 cardCalled by the Grave
                          Called by the Grave
                          Spell Quick
                          Called by the Grave

                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                            Tag(s):

                            UR Rarity
                            1 cardCrossout Designator
                            UR Rarity
                            1 cardCrossout Designator
                            Crossout Designator
                            Spell Quick
                            Crossout Designator

                              Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                              Tag(s):

                              UR Rarity
                              3 cardCrystron Inclusion
                              UR Rarity
                              3 cardCrystron Inclusion
                              Crystron Inclusion
                              Spell Continuous
                              Crystron Inclusion

                                When this card is activated: You can add 1 "Crystron" card from your Deck to your hand, except "Crystron Inclusion". The first time each "Crystron" monster you control would be destroyed by battle each turn, it is not destroyed. You can banish this card from your GY, then target 1 "Crystron" monster in your GY; Special Summon it. You can only use this effect of "Crystron Inclusion" once per turn. You can only activate 1 "Crystron Inclusion" per turn.


                                 Rarity
                                3 cardExceptional Schedule
                                 Rarity
                                3 cardExceptional Schedule
                                Exceptional Schedule
                                Spell Normal
                                Exceptional Schedule

                                  Add 1 "Special Schedule" or "Urgent Schedule" from your Deck to your hand, then you can Special Summon 1 "Diagram Token" (Machine/EARTH/Level 10/ATK 3000/DEF 3000) to your opponent's field. You can banish this card from your GY, then target 1 Level 10 Machine monster in your GY or banishment; send 1 card you control to the GY, and if you do, Special Summon that monster. You can only use each effect of "Exceptional Schedule" once per turn.


                                  UR Rarity
                                  1 cardFoolish Burial
                                  UR Rarity
                                  1 cardFoolish Burial
                                  Foolish Burial
                                  Spell Normal
                                  Foolish Burial

                                    Send 1 monster from your Deck to the GY.




                                    Tag(s):

                                    UR Rarity
                                    3 cardForbidden Droplet
                                    UR Rarity
                                    3 cardForbidden Droplet
                                    Forbidden Droplet
                                    Spell Quick
                                    Forbidden Droplet

                                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                      Tag(s):

                                       Rarity
                                      3 cardR.B. Funk Dock
                                       Rarity
                                      3 cardR.B. Funk Dock
                                      R.B. Funk Dock
                                      Spell Field
                                      R.B. Funk Dock

                                        When this card is activated: Add 1 "R.B." card from your Deck to your hand, except "R.B. Funk Dock". Each time a monster(s) your opponent controls is destroyed by battle or card effect, gain 500 LP. If a face-up "R.B." monster(s) you control leaves the field by card effect (except during the Damage Step): You can Special Summon 1 "R.B." monster from your Deck. You can only use this effect of "R.B. Funk Dock" once per turn. You can only activate 1 "R.B. Funk Dock" per turn.


                                         Rarity
                                        3 cardR.B. Stage Landing
                                         Rarity
                                        3 cardR.B. Stage Landing
                                        R.B. Stage Landing
                                        Spell Normal
                                        R.B. Stage Landing

                                          Special Summon 1 "R.B." monster from your Deck/Extra Deck with a different name than the cards you control. If an "R.B." monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Special Summon from the Extra Deck the turn you activate this card, except Machine monsters with 1500 or less original ATK.


                                          SR Rarity
                                          1 cardRevolving Switchyard
                                          SR Rarity
                                          1 cardRevolving Switchyard
                                          Revolving Switchyard
                                          Spell Field
                                          Revolving Switchyard

                                            If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.


                                            SR Rarity
                                            1 cardSky Striker Mecha - Hornet Drones
                                            SR Rarity
                                            1 cardSky Striker Mecha - Hornet Drones
                                            Sky Striker Mecha - Hornet Drones
                                            Spell Quick
                                            Sky Striker Mecha - Hornet Drones

                                              If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                               Rarity
                                              3 cardThe Fallen & The Virtuous
                                               Rarity
                                              3 cardThe Fallen & The Virtuous
                                              The Fallen & The Virtuous
                                              Spell Quick
                                              The Fallen & The Virtuous

                                                (This card is always treated as a "Branded" and "Dogmatika" card.) Activate 1 of these effects; ● Send 1 monster that mentions "Fallen of Albaz" from your Extra Deck to the GY, then target 1 face-up card on the field; destroy it. ● If you have an "Ecclesia" monster in your field or GY: Target 1 monster in either GY; Special Summon it to your field. You can only activate 1 "The Fallen & The Virtuous" per turn.


                                                UR Rarity
                                                1 cardTriple Tactics Talent
                                                UR Rarity
                                                1 cardTriple Tactics Talent
                                                Triple Tactics Talent
                                                Spell Normal
                                                Triple Tactics Talent

                                                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                  Tag(s):

                                                  UR Rarity
                                                  3 cardTriple Tactics Thrust
                                                  UR Rarity
                                                  3 cardTriple Tactics Thrust
                                                  Triple Tactics Thrust
                                                  Spell Normal
                                                  Triple Tactics Thrust

                                                    If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                    SR Rarity
                                                    2 cardUrgent Schedule
                                                    SR Rarity
                                                    2 cardUrgent Schedule
                                                    Urgent Schedule
                                                    Spell Quick
                                                    Urgent Schedule

                                                      If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.


                                                      SR Rarity
                                                      1 cardDifferent Dimension Ground
                                                      SR Rarity
                                                      1 cardDifferent Dimension Ground
                                                      Different Dimension Ground
                                                      Trap Normal
                                                      Different Dimension Ground

                                                        This turn, any monster sent to the GY is banished instead.


                                                         Rarity
                                                        1 cardR.B. Next Phase
                                                         Rarity
                                                        1 cardR.B. Next Phase
                                                        R.B. Next Phase
                                                        Trap Counter
                                                        R.B. Next Phase

                                                          When your opponent activates a monster effect, while you control an "R.B." monster: Destroy 1 monster you control, and if you do, negate the activation, and if you do that, destroy that card, then gain 2000 LP. You can only activate 1 "R.B. Next Phase" per turn.


                                                          UR Rarity
                                                          1 cardAlbion the Branded Dragon
                                                          UR Rarity
                                                          1 cardAlbion the Branded Dragon
                                                          Albion the Branded Dragon
                                                          DARK 8
                                                          Albion the Branded Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2000


                                                          "Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn.


                                                          UR Rarity
                                                          1 cardClockwork Knight
                                                          UR Rarity
                                                          1 cardClockwork Knight
                                                          Clockwork Knight
                                                          EARTH
                                                          Clockwork Knight
                                                          • ATK:

                                                          • 500

                                                          • LINK-1

                                                          Link Arrow:

                                                          Left


                                                          1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.


                                                          SR Rarity
                                                          1 cardPrototype Sky Striker Ace - Amatsu
                                                          SR Rarity
                                                          1 cardPrototype Sky Striker Ace - Amatsu
                                                          Prototype Sky Striker Ace - Amatsu
                                                          DARK
                                                          Prototype Sky Striker Ace - Amatsu
                                                          • ATK:

                                                          • 1500

                                                          • LINK-1

                                                          Link Arrow:

                                                          Bottom


                                                          1 "Sky Striker Ace" monster You can only Special Summon "Prototype Sky Striker Ace - Amatsu(s)" once per turn. When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make the activated effect become "Destroy 1 "Sky Striker Ace" Link Monster your opponent controls". When an attack is declared involving this card and an opponent's monster: You can target 1 "Sky Striker Ace" monster you control and 1 card your opponent controls; destroy them. You can only use each effect of "Prototype Sky Striker Ace - Amatsu" once per turn.


                                                           Rarity
                                                          2 cardR.B. Shepherd's Crook
                                                           Rarity
                                                          2 cardR.B. Shepherd's Crook
                                                          R.B. Shepherd's Crook
                                                          DARK
                                                          R.B. Shepherd's Crook
                                                          • ATK:

                                                          • 1500

                                                          • LINK-3

                                                          Link Arrow:

                                                          Left

                                                          Bottom

                                                          Bottom-Right


                                                          2+ monsters, including an "R.B." monster Gains 500 ATK for each monster you control, except this card. You can only use each of the following effects of "R.B. Shepherd's Crook" once per turn. During your Main Phase: You can Set 1 "R.B." Trap from your Deck or GY. During your opponent's Main Phase (Quick Effect): You can target 3 Level 3 or higher "R.B." monsters in your GY; place 2 on the bottom of the Deck in any order, and if you do, Special Summon the other in Defense Position.


                                                           Rarity
                                                          3 cardR.B. The Brute Blues
                                                           Rarity
                                                          3 cardR.B. The Brute Blues
                                                          R.B. The Brute Blues
                                                          WIND
                                                          R.B. The Brute Blues
                                                          • ATK:

                                                          • 1500

                                                          • LINK-3

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom

                                                          Bottom-Right


                                                          2+ Machine monsters Gains the following effects while this card points to an "R.B." monster. ● Gains ATK equal to the total original ATK of "R.B." monsters it points to. ● Can make a second attack during each Battle Phase. ● Cannot be destroyed by battle or card effects. During your Main Phase: You can add 1 "R.B." card from your Deck to your hand. You can only use this effect of "R.B. The Brute Blues" once per turn.


                                                           Rarity
                                                          3 cardR.B. VALCan Booster
                                                           Rarity
                                                          3 cardR.B. VALCan Booster
                                                          R.B. VALCan Booster
                                                          FIRE
                                                          R.B. VALCan Booster
                                                          • ATK:

                                                          • 500

                                                          • LINK-2

                                                          Link Arrow:

                                                          Top

                                                          Bottom


                                                          2 Machine monsters If this card is Link Summoned: You can add 1 "R.B." Spell from your Deck to your hand. If this card is in the Extra Monster Zone: You can Special Summon 1 "R.B." monster from your hand or GY in Defense Position, then you can move this card you control to another of your Main Monster Zones, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters with 1500 or less ATK. You can only use each effect of "R.B. VALCan Booster" once per turn.


                                                           Rarity
                                                          1 cardSky Striker Ace - Camellia
                                                           Rarity
                                                          1 cardSky Striker Ace - Camellia
                                                          Sky Striker Ace - Camellia
                                                          DARK
                                                          Sky Striker Ace - Camellia
                                                          • ATK:

                                                          • 1500

                                                          • LINK-2

                                                          Link Arrow:

                                                          Top-Right

                                                          Bottom-Left


                                                          2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.


                                                          R Rarity
                                                          1 cardSky Striker Ace - Hayate
                                                          R Rarity
                                                          1 cardSky Striker Ace - Hayate
                                                          Sky Striker Ace - Hayate
                                                          WIND
                                                          Sky Striker Ace - Hayate
                                                          • ATK:

                                                          • 1500

                                                          • LINK-1

                                                          Link Arrow:

                                                          Bottom-Left


                                                          1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                          UR Rarity
                                                          1 cardSky Striker Ace - Kagari
                                                          UR Rarity
                                                          1 cardSky Striker Ace - Kagari
                                                          Sky Striker Ace - Kagari
                                                          FIRE
                                                          Sky Striker Ace - Kagari
                                                          • ATK:

                                                          • 1500

                                                          • LINK-1

                                                          Link Arrow:

                                                          Top-Left


                                                          1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                           Rarity
                                                          1 cardEcclesia and the Dark Dragon
                                                           Rarity
                                                          1 cardEcclesia and the Dark Dragon
                                                          Ecclesia and the Dark Dragon
                                                          LIGHT 8
                                                          Ecclesia and the Dark Dragon
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 2500


                                                          1 Tuner + 1+ non-Tuners During the Main Phase (Quick Effect): You can banish this card (until the End Phase), and if you do, Special Summon 1 "Fallen of Albaz" or 1 Level 4 or lower monster that mentions it from your Deck or GY. If this card is in your GY: You can target 1 Level 8 Fusion Monster in your GY or banishment and 1 card on the field; shuffle both of those cards and this card into the Deck. You can only use each effect of "Ecclesia and the Dark Dragon" once per turn.


                                                          master-duel
                                                          R*$dot$*B*$dot$*
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