Melffy Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Kalantosa, Mystical Beast of the Forest
SR Rarity
Kalantosa, Mystical Beast of the Forest
SR Rarity
Kalantosa, Mystical Beast of the Forest
EARTH 2
Kalantosa, Mystical Beast of the Forest
  • ATK:

  • 200

  • DEF:

  • 1400


If this card is Special Summoned by the effect of a Beast-Type monster: You can target 1 card on the field; destroy that target.

N Rarity
Melffy Catty
N Rarity
Melffy Catty
N Rarity
Melffy Catty
EARTH 2
Melffy Catty
  • ATK:

  • 200

  • DEF:

  • 200


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Beast monster from your Deck to your hand, except "Melffy Catty". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Catty" once per turn.

N Rarity
Melffy Fenny
N Rarity
Melffy Fenny
N Rarity
Melffy Fenny
EARTH 2
Melffy Fenny
  • ATK:

  • 100

  • DEF:

  • 300


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Beast monster from your hand, except "Melffy Fenny". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Fenny" once per turn.

R Rarity
Melffy Puppy
R Rarity
Melffy Puppy
R Rarity
Melffy Puppy
EARTH 2
Melffy Puppy
  • ATK:

  • 300

  • DEF:

  • 100


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Level 2 or lower Beast monster from your Deck, except "Melffy Puppy". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Puppy" once per turn.

SR Rarity
Melffy Wally
SR Rarity
Melffy Wally
SR Rarity
Melffy Wally
EARTH 2
Melffy Wally
  • ATK:

  • 0

  • DEF:

  • 400


If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 "Melffy" monsters from your Deck with different names from each other, except "Melffy Wally". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Wally" once per turn.

UR Rarity
Rescue Cat
UR Rarity
Rescue Cat
UR Rarity
Rescue Cat
EARTH 4
Rescue Cat
  • ATK:

  • 300

  • DEF:

  • 100


You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.

R Rarity
Melffy Pinny
R Rarity
Melffy Pinny
R Rarity
Melffy Pinny
WATER 2
Melffy Pinny
  • ATK:

  • 300

  • DEF:

  • 100


If a face-up Beast monster you control was returned to the hand this turn, except "Melffy Pinny" (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and "Melffy" monsters in your hand. During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material. You can only use each effect of "Melffy Pinny" once per turn.

SR Rarity
Valerifawn, Mystical Beast of the Forest
SR Rarity
Valerifawn, Mystical Beast of the Forest
SR Rarity
Valerifawn, Mystical Beast of the Forest
EARTH 2
Valerifawn, Mystical Beast of the Forest
  • ATK:

  • 400

  • DEF:

  • 900


You can discard 1 card, then target 1 Level 2 or lower Beast monster in your GY, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn.

N Rarity
Melffy Hide-and-Seek
N Rarity
Melffy Hide-and-Seek
N Rarity
Melffy Hide-and-Seek
Spell Continuous
Melffy Hide-and-Seek

    The first time each Beast monster you control would be destroyed by card effect each turn, it is not destroyed. You can target 3 Beast monsters in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of "Melffy Hide-and-Seek" once per turn.

    Extra Deck

    UR Rarity
    I:P Masquerena
    UR Rarity
    I:P Masquerena
    UR Rarity
    I:P Masquerena
    DARK
    I:P Masquerena
    • ATK:

    • 800

    • LINK-2

    Link Arrow:

    Bottom-Left

    Bottom-Right


    2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

    UR Rarity
    Joyous Melffys
    UR Rarity
    Joyous Melffys
    UR Rarity
    Joyous Melffys
    EARTH
    Joyous Melffys
    • ATK:

    • 2000

    • DEF:

    • 500


    2+ Level 2 Beast monsters You can detach 1 material from this card; your "Melffy" monsters can attack directly this turn. During your opponent's turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that monster had. You can only use this effect of "Joyous Melffys" once per turn.

    UR Rarity
    Melffy of the Forest
    UR Rarity
    Melffy of the Forest
    UR Rarity
    Melffy of the Forest
    EARTH
    Melffy of the Forest
    • ATK:

    • 500

    • DEF:

    • 2000


    2 Level 2 monsters You can detach 1 material from this card; add 1 "Melffy" card from your Deck to your hand. If another face-up "Melffy" monster you control returns to your hand (except during the Damage Step): You can target 1 face-up monster your opponent controls; it cannot attack, also its effects are negated while it is face-up on the field. You can only use each effect of "Melffy of the Forest" once per turn.

    SR Rarity
    Sky Cavalry Centaurea
    SR Rarity
    Sky Cavalry Centaurea
    SR Rarity
    Sky Cavalry Centaurea
    LIGHT
    Sky Cavalry Centaurea
    • ATK:

    • 2000

    • DEF:

    • 0


    2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.

    Need 23 UR

    UR Rarity
    Mulcharmy Fuwalos3 card
    UR Rarity
    Nibiru, the Primal Being1 card
    UR Rarity
    Spright Blue3 card
    UR Rarity
    Spright Sprind2 card
    UR Rarity
    Ash Blossom & Joyous Spring3 card
    UR Rarity
    Divine Arsenal AA-ZEUS - Sky Thunder1 card
    UR Rarity
    Gigantic Spright2 card
    UR Rarity
    Melffy of the Forest1 card
    UR Rarity
    Harpie's Feather Duster1 card
    UR Rarity
    Spright Starter3 card
    UR Rarity
    Infinite Impermanence3 card

    Main: 40 Extra: 15

    SR Rarity
    1 cardBystial Druiswurm
    SR Rarity
    1 cardBystial Druiswurm
    Bystial Druiswurm
    DARK 6
    Bystial Druiswurm
    • ATK:

    • 2500

    • DEF:

    • 2000


    You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


    N Rarity
    1 cardCapshell
    N Rarity
    1 cardCapshell
    Capshell
    DARK 2
    Capshell
    • ATK:

    • 0

    • DEF:

    • 0


    You can only use 1 of the following effects of "Capshell" per turn, and only once that turn. ● If this card is Tributed: You can draw 1 card. ● If this card is used as material for a Fusion, Synchro, or Link Summon: You can draw 1 card. ● If this card is detached from an Xyz Monster to activate that monster's effect: You can draw 1 card.


    SR Rarity
    1 cardKalantosa, Mystical Beast of the Forest
    SR Rarity
    1 cardKalantosa, Mystical Beast of the Forest
    Kalantosa, Mystical Beast of the Forest
    EARTH 2
    Kalantosa, Mystical Beast of the Forest
    • ATK:

    • 200

    • DEF:

    • 1400


    If this card is Special Summoned by the effect of a Beast-Type monster: You can target 1 card on the field; destroy that target.


    N Rarity
    1 cardMelffy Catty
    N Rarity
    1 cardMelffy Catty
    Melffy Catty
    EARTH 2
    Melffy Catty
    • ATK:

    • 200

    • DEF:

    • 200


    If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Beast monster from your Deck to your hand, except "Melffy Catty". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Catty" once per turn.


    R Rarity
    1 cardMelffy Puppy
    R Rarity
    1 cardMelffy Puppy
    Melffy Puppy
    EARTH 2
    Melffy Puppy
    • ATK:

    • 300

    • DEF:

    • 100


    If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Level 2 or lower Beast monster from your Deck, except "Melffy Puppy". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Puppy" once per turn.


    SR Rarity
    1 cardMelffy Wally
    SR Rarity
    1 cardMelffy Wally
    Melffy Wally
    EARTH 2
    Melffy Wally
    • ATK:

    • 0

    • DEF:

    • 400


    If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 "Melffy" monsters from your Deck with different names from each other, except "Melffy Wally". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of "Melffy Wally" once per turn.


    UR Rarity
    3 cardMulcharmy Fuwalos
    UR Rarity
    3 cardMulcharmy Fuwalos
    Mulcharmy Fuwalos
    WIND 4
    Mulcharmy Fuwalos
    • ATK:

    • 100

    • DEF:

    • 600


    If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


    UR Rarity
    1 cardNibiru, the Primal Being
    UR Rarity
    1 cardNibiru, the Primal Being
    Nibiru, the Primal Being
    LIGHT 11
    Nibiru, the Primal Being
    • ATK:

    • 3000

    • DEF:

    • 600


    During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


    R Rarity
    2 cardNimble Angler
    R Rarity
    2 cardNimble Angler
    Nimble Angler
    WATER 2
    Nimble Angler
    • ATK:

    • 600

    • DEF:

    • 100


    If this card is sent from the hand or Deck to the Graveyard: You can Special Summon up to 2 Level 3 or lower "Nimble" monsters from your Deck, except "Nimble Angler".


    SR Rarity
    3 cardNimble Beaver
    SR Rarity
    3 cardNimble Beaver
    Nimble Beaver
    WATER 2
    Nimble Beaver
    • ATK:

    • 400

    • DEF:

    • 200


    When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower "Nimble" monster from your Deck or GY.


    R Rarity
    1 cardRonintoadin
    R Rarity
    1 cardRonintoadin
    Ronintoadin
    WATER 2
    Ronintoadin
    • ATK:

    • 100

    • DEF:

    • 2000


    Cannot be used as a Synchro Material. This card's name becomes "Des Frog" while it is on the field. If this card is in your Graveyard: You can banish 1 "Frog" monster from your Graveyard; Special Summon this card.


    UR Rarity
    3 cardSpright Blue
    UR Rarity
    3 cardSpright Blue
    Spright Blue
    DARK 2
    Spright Blue
    • ATK:

    • 1100

    • DEF:

    • 1000


    If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.


    N Rarity
    1 cardSpright Carrot
    N Rarity
    1 cardSpright Carrot
    Spright Carrot
    FIRE 2
    Spright Carrot
    • ATK:

    • 1000

    • DEF:

    • 1900


    If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


    SR Rarity
    3 cardSpright Jet
    SR Rarity
    3 cardSpright Jet
    Spright Jet
    DARK 2
    Spright Jet
    • ATK:

    • 1300

    • DEF:

    • 700


    If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


    R Rarity
    1 cardSpright Red
    R Rarity
    1 cardSpright Red
    Spright Red
    FIRE 2
    Spright Red
    • ATK:

    • 1200

    • DEF:

    • 1800


    If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.


    SR Rarity
    3 cardSwap Frog
    SR Rarity
    3 cardSwap Frog
    Swap Frog
    WATER 2
    Swap Frog
    • ATK:

    • 1000

    • DEF:

    • 500


    You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


    UR Rarity
    3 cardAsh Blossom & Joyous Spring
    UR Rarity
    3 cardAsh Blossom & Joyous Spring
    Ash Blossom & Joyous Spring
    FIRE 3
    Ash Blossom & Joyous Spring
    • ATK:

    • 0

    • DEF:

    • 1800


    When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


    SR Rarity
    1 cardHop Ear Squadron
    SR Rarity
    1 cardHop Ear Squadron
    Hop Ear Squadron
    WIND 2
    Hop Ear Squadron
    • ATK:

    • 300

    • DEF:

    • 600


    During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of "Hop Ear Squadron" once per turn.


    UR Rarity
    1 cardHarpie's Feather Duster
    UR Rarity
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      R Rarity
      1 cardSpright Smashers
      R Rarity
      1 cardSpright Smashers
      Spright Smashers
      Spell Quick
      Spright Smashers

        Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 "Springans" monster from your Deck. ● Special Summon 1 "Therion" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 "Spright Smashers" per turn.


        UR Rarity
        3 cardSpright Starter
        UR Rarity
        3 cardSpright Starter
        Spright Starter
        Spell Quick
        Spright Starter

          Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.


          UR Rarity
          3 cardInfinite Impermanence
          UR Rarity
          3 cardInfinite Impermanence
          Infinite Impermanence
          Trap Normal
          Infinite Impermanence

            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


            R Rarity
            1 cardSpright Double Cross
            R Rarity
            1 cardSpright Double Cross
            Spright Double Cross
            Trap Normal
            Spright Double Cross

              Target 1 monster on the field or in either GY, then activate 1 of these appropriate effects; ● Attach the targeted monster to 1 Rank 2 monster you control as material. ● Place the targeted monster your opponent controls in your zone your Link-2 monster points to, and take control of it. ● Special Summon the targeted monster from either GY to your zone your Link-2 monster points to. You can only activate 1 "Spright Double Cross" per turn.


              R Rarity
              1 cardCross-Sheep
              R Rarity
              1 cardCross-Sheep
              Cross-Sheep
              EARTH
              Cross-Sheep
              • ATK:

              • 700

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.


              UR Rarity
              2 cardSpright Sprind
              UR Rarity
              2 cardSpright Sprind
              Spright Sprind
              FIRE
              Spright Sprind
              • ATK:

              • 1400

              • LINK-2

              Link Arrow:

              Top-Right

              Bottom-Left


              2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.


              R Rarity
              1 cardMerry Melffys
              R Rarity
              1 cardMerry Melffys
              Merry Melffys
              EARTH 4
              Merry Melffys
              • ATK:

              • 1500

              • DEF:

              • 1000


              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 "Melffy" Xyz Monster from your Extra Deck. You can only use each effect of "Merry Melffys" once per turn.


              N Rarity
              1 cardCat Shark
              N Rarity
              1 cardCat Shark
              Cat Shark
              WATER
              Cat Shark
              • ATK:

              • 500

              • DEF:

              • 500


              2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.


              UR Rarity
              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
              UR Rarity
              1 cardDivine Arsenal AA-ZEUS - Sky Thunder
              Divine Arsenal AA-ZEUS - Sky Thunder
              LIGHT
              Divine Arsenal AA-ZEUS - Sky Thunder
              • ATK:

              • 3000

              • DEF:

              • 3000


              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




              Tag(s):

              SR Rarity
              1 cardDownerd Magician
              SR Rarity
              1 cardDownerd Magician
              Downerd Magician
              DARK
              Downerd Magician
              • ATK:

              • 2100

              • DEF:

              • 200


              2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


              UR Rarity
              2 cardGigantic Spright
              UR Rarity
              2 cardGigantic Spright
              Gigantic Spright
              DARK
              Gigantic Spright
              • ATK:

              • 1600

              • DEF:

              • 1600


              2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of "Gigantic Spright" once per turn.


              UR Rarity
              1 cardMelffy of the Forest
              UR Rarity
              1 cardMelffy of the Forest
              Melffy of the Forest
              EARTH
              Melffy of the Forest
              • ATK:

              • 500

              • DEF:

              • 2000


              2 Level 2 monsters You can detach 1 material from this card; add 1 "Melffy" card from your Deck to your hand. If another face-up "Melffy" monster you control returns to your hand (except during the Damage Step): You can target 1 face-up monster your opponent controls; it cannot attack, also its effects are negated while it is face-up on the field. You can only use each effect of "Melffy of the Forest" once per turn.


              R Rarity
              1 cardNumber 29: Mannequin Cat
              R Rarity
              1 cardNumber 29: Mannequin Cat
              Number 29: Mannequin Cat
              LIGHT
              Number 29: Mannequin Cat
              • ATK:

              • 2000

              • DEF:

              • 900


              2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of "Number 29: Mannequin Cat" once per turn.


              R Rarity
              1 cardNumber 65: Djinn Buster
              R Rarity
              1 cardNumber 65: Djinn Buster
              Number 65: Djinn Buster
              DARK
              Number 65: Djinn Buster
              • ATK:

              • 1300

              • DEF:

              • 0


              2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.


              SR Rarity
              1 cardOnibimaru Soul Sweeper
              SR Rarity
              1 cardOnibimaru Soul Sweeper
              Onibimaru Soul Sweeper
              DARK
              Onibimaru Soul Sweeper
              • ATK:

              • 1900

              • DEF:

              • 1600


              2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of "Onibimaru Soul Sweeper" once per turn.


              SR Rarity
              1 cardSky Cavalry Centaurea
              SR Rarity
              1 cardSky Cavalry Centaurea
              Sky Cavalry Centaurea
              LIGHT
              Sky Cavalry Centaurea
              • ATK:

              • 2000

              • DEF:

              • 0


              2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.


              N Rarity
              1 cardThe Phantom Knights of Cursed Javelin
              N Rarity
              1 cardThe Phantom Knights of Cursed Javelin
              The Phantom Knights of Cursed Javelin
              DARK
              The Phantom Knights of Cursed Javelin
              • ATK:

              • 1600

              • DEF:

              • 0


              2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.


              master-duel
              Melffy
              5







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