Eldlich Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
UR Rarity
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.

UR Rarity
Eldlich the Golden Lord
UR Rarity
Eldlich the Golden Lord
UR Rarity
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.

SR Rarity
Hajun, the Winged Mayakashi
SR Rarity
Hajun, the Winged Mayakashi
SR Rarity
Hajun, the Winged Mayakashi
WIND 1
Hajun, the Winged Mayakashi
  • ATK:

  • 600

  • DEF:

  • 400


If this card is Normal or Special Summoned: You can Special Summon 1 "Mayakashi" monster from your Deck, except "Hajun, the Winged Mayakashi". You can only use this effect of "Hajun, the Winged Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.

UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
UR Rarity
Hapi, Guidance of Horus
WIND 8
Hapi, Guidance of Horus
  • ATK:

  • 2400

  • DEF:

  • 1600


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.

UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
UR Rarity
Imsety, Glory of Horus
DARK 8
Imsety, Glory of Horus
  • ATK:

  • 3000

  • DEF:

  • 1800


If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

SR Rarity
Mezuki
SR Rarity
Mezuki
SR Rarity
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
SR Rarity
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.

R Rarity
Yuki-Musume, the Ice Mayakashi
R Rarity
Yuki-Musume, the Ice Mayakashi
R Rarity
Yuki-Musume, the Ice Mayakashi
WATER 1
Yuki-Musume, the Ice Mayakashi
  • ATK:

  • 0

  • DEF:

  • 1900


If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

SR Rarity
Dakki, the Graceful Mayakashi
SR Rarity
Dakki, the Graceful Mayakashi
SR Rarity
Dakki, the Graceful Mayakashi
FIRE 2
Dakki, the Graceful Mayakashi
  • ATK:

  • 1000

  • DEF:

  • 0


You can only control 1 "Dakki, the Graceful Mayakashi". When a "Mayakashi" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except "Mayakashi" monsters.

SR Rarity
Glow-Up Bloom
SR Rarity
Glow-Up Bloom
SR Rarity
Glow-Up Bloom
DARK 1
Glow-Up Bloom
  • ATK:

  • 0

  • DEF:

  • 0


If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      SR Rarity
      Cursed Eldland
      SR Rarity
      Cursed Eldland
      SR Rarity
      Cursed Eldland
      Spell Continuous
      Cursed Eldland

        You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.

        SR Rarity
        Eldlixir of Black Awakening
        SR Rarity
        Eldlixir of Black Awakening
        SR Rarity
        Eldlixir of Black Awakening
        Spell Normal
        Eldlixir of Black Awakening

          Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.

          R Rarity
          Eldlixir of White Destiny
          R Rarity
          Eldlixir of White Destiny
          R Rarity
          Eldlixir of White Destiny
          Spell Quick
          Eldlixir of White Destiny

            Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.

            UR Rarity
            Foolish Burial
            UR Rarity
            Foolish Burial
            UR Rarity
            Foolish Burial
            Spell Normal
            Foolish Burial

              Send 1 monster from your Deck to the GY.



              Tag(s):

              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



                Tag(s):

                UR Rarity
                Harpie's Feather Duster
                UR Rarity
                Harpie's Feather Duster
                UR Rarity
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.



                  Tag(s):

                  UR Rarity
                  King's Sarcophagus
                  UR Rarity
                  King's Sarcophagus
                  UR Rarity
                  King's Sarcophagus
                  Spell Continuous
                  King's Sarcophagus

                    "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.

                    SR Rarity
                    Mayakashi Return
                    SR Rarity
                    Mayakashi Return
                    SR Rarity
                    Mayakashi Return
                    Spell Normal
                    Mayakashi Return

                      Take 1 "Mayakashi" card from your Deck, except "Mayakashi Return", and either add it to your hand or send it to the GY. You can only activate 1 "Mayakashi Return" per turn.

                      UR Rarity
                      One for One
                      UR Rarity
                      One for One
                      UR Rarity
                      One for One
                      Spell Normal
                      One for One

                        Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.

                        UR Rarity
                        That Grass Looks Greener
                        UR Rarity
                        That Grass Looks Greener
                        UR Rarity
                        That Grass Looks Greener
                        Spell Normal
                        That Grass Looks Greener

                          If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

                          UR Rarity
                          Triple Tactics Talent
                          UR Rarity
                          Triple Tactics Talent
                          UR Rarity
                          Triple Tactics Talent
                          Spell Normal
                          Triple Tactics Talent

                            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                            Tag(s):

                            UR Rarity
                            Triple Tactics Thrust
                            UR Rarity
                            Triple Tactics Thrust
                            UR Rarity
                            Triple Tactics Thrust
                            Spell Normal
                            Triple Tactics Thrust

                              If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                              UR Rarity
                              Zombie World
                              UR Rarity
                              Zombie World
                              UR Rarity
                              Zombie World
                              Spell Field
                              Zombie World

                                All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.

                                R Rarity
                                Conquistador of the Golden Land
                                R Rarity
                                Conquistador of the Golden Land
                                R Rarity
                                Conquistador of the Golden Land
                                Trap Continuous
                                Conquistador of the Golden Land

                                  Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.

                                  SR Rarity
                                  Eldlixir of Scarlet Sanguine
                                  SR Rarity
                                  Eldlixir of Scarlet Sanguine
                                  SR Rarity
                                  Eldlixir of Scarlet Sanguine
                                  Trap Normal
                                  Eldlixir of Scarlet Sanguine

                                    Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.

                                    SR Rarity
                                    Golden Land Forever!
                                    SR Rarity
                                    Golden Land Forever!
                                    SR Rarity
                                    Golden Land Forever!
                                    Trap Counter
                                    Golden Land Forever!

                                      When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.

                                      R Rarity
                                      Huaquero of the Golden Land
                                      R Rarity
                                      Huaquero of the Golden Land
                                      R Rarity
                                      Huaquero of the Golden Land
                                      Trap Continuous
                                      Huaquero of the Golden Land

                                        Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.

                                        SR Rarity
                                        Rivalry of Warlords
                                        SR Rarity
                                        Rivalry of Warlords
                                        SR Rarity
                                        Rivalry of Warlords
                                        Trap Continuous
                                        Rivalry of Warlords

                                          Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.

                                          SR Rarity
                                          Skill Drain
                                          SR Rarity
                                          Skill Drain
                                          SR Rarity
                                          Skill Drain
                                          Trap Continuous
                                          Skill Drain

                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                                            Extra Deck

                                             Rarity
                                            Flying Mary, the Wandering Ghost Ship
                                             Rarity
                                            Flying Mary, the Wandering Ghost Ship
                                             Rarity
                                            Flying Mary, the Wandering Ghost Ship
                                            WATER
                                            Flying Mary, the Wandering Ghost Ship
                                            • ATK:

                                            • 0

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Right


                                            2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of "Flying Mary, the Wandering Ghost Ship" once per turn.

                                            UR Rarity
                                            Linkuriboh
                                            UR Rarity
                                            Linkuriboh
                                            UR Rarity
                                            Linkuriboh
                                            DARK
                                            Linkuriboh
                                            • ATK:

                                            • 300

                                            • LINK-1

                                            Link Arrow:

                                            Bottom


                                            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

                                            UR Rarity
                                            S:P Little Knight
                                            UR Rarity
                                            S:P Little Knight
                                            UR Rarity
                                            S:P Little Knight
                                            DARK
                                            S:P Little Knight
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Right


                                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                            UR Rarity
                                            Underworld Goddess of the Closed World
                                            UR Rarity
                                            Underworld Goddess of the Closed World
                                            UR Rarity
                                            Underworld Goddess of the Closed World
                                            LIGHT
                                            Underworld Goddess of the Closed World
                                            • ATK:

                                            • 3000

                                            • LINK-5

                                            Link Arrow:

                                            Top

                                            Top-Right

                                            Right

                                            Bottom

                                            Bottom-Right


                                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                                            SR Rarity
                                            Vampire Fascinator
                                            SR Rarity
                                            Vampire Fascinator
                                            SR Rarity
                                            Vampire Fascinator
                                            DARK
                                            Vampire Fascinator
                                            • ATK:

                                            • 2400

                                            • LINK-3

                                            Link Arrow:

                                            Top

                                            Bottom-Left

                                            Bottom-Right


                                            2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.

                                            SR Rarity
                                            Vampire Sucker
                                            SR Rarity
                                            Vampire Sucker
                                            SR Rarity
                                            Vampire Sucker
                                            DARK
                                            Vampire Sucker
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.

                                            UR Rarity
                                            Yuki-Onna, the Absolute Zero Mayakashi
                                            UR Rarity
                                            Yuki-Onna, the Absolute Zero Mayakashi
                                            UR Rarity
                                            Yuki-Onna, the Absolute Zero Mayakashi
                                            WATER
                                            Yuki-Onna, the Absolute Zero Mayakashi
                                            • ATK:

                                            • 2900

                                            • LINK-4

                                            Link Arrow:

                                            Left

                                            Right

                                            Bottom-Left

                                            Bottom-Right


                                            2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.

                                            SR Rarity
                                            Yuki-Onna, the Ice Mayakashi
                                            SR Rarity
                                            Yuki-Onna, the Ice Mayakashi
                                            SR Rarity
                                            Yuki-Onna, the Ice Mayakashi
                                            WATER
                                            Yuki-Onna, the Ice Mayakashi
                                            • ATK:

                                            • 1900

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 "Mayakashi" monsters You can only control 1 "Yuki-Onna, the Ice Mayakashi". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of "Yuki-Onna, the Ice Mayakashi" once per turn.

                                            UR Rarity
                                            Yuki-Onna, the Icicle Mayakashi
                                            UR Rarity
                                            Yuki-Onna, the Icicle Mayakashi
                                            UR Rarity
                                            Yuki-Onna, the Icicle Mayakashi
                                            WATER
                                            Yuki-Onna, the Icicle Mayakashi
                                            • ATK:

                                            • 2400

                                            • LINK-3

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom

                                            Bottom-Right


                                            2+ Zombie monsters You can only control 1 "Yuki-Onna, the Icicle Mayakashi". You can only use each of the following effects of "Yuki-Onna, the Icicle Mayakashi" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.

                                            SR Rarity
                                            Gashadokuro, the Skeletal Mayakashi
                                            SR Rarity
                                            Gashadokuro, the Skeletal Mayakashi
                                            SR Rarity
                                            Gashadokuro, the Skeletal Mayakashi
                                            DARK 11
                                            Gashadokuro, the Skeletal Mayakashi
                                            • ATK:

                                            • 3300

                                            • DEF:

                                            • 2600


                                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Gashadokuro, the Skeletal Mayakashi". You can only use each of these effects of "Gashadokuro, the Skeletal Mayakashi" once per turn. ● If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects.

                                            N Rarity
                                            Oboro-Guruma, the Wheeled Mayakashi
                                            N Rarity
                                            Oboro-Guruma, the Wheeled Mayakashi
                                            N Rarity
                                            Oboro-Guruma, the Wheeled Mayakashi
                                            EARTH 3
                                            Oboro-Guruma, the Wheeled Mayakashi
                                            • ATK:

                                            • 800

                                            • DEF:

                                            • 2100


                                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Oboro-Guruma, the Wheeled Mayakashi". You can only use each of these effects of "Oboro-Guruma, the Wheeled Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.

                                            R Rarity
                                            Tengu, the Winged Mayakashi
                                            R Rarity
                                            Tengu, the Winged Mayakashi
                                            R Rarity
                                            Tengu, the Winged Mayakashi
                                            WIND 7
                                            Tengu, the Winged Mayakashi
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 1500


                                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tengu, the Winged Mayakashi". You can only use each of these effects of "Tengu, the Winged Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.

                                            N Rarity
                                            Tsuchigumo, the Poisonous Mayakashi
                                            N Rarity
                                            Tsuchigumo, the Poisonous Mayakashi
                                            N Rarity
                                            Tsuchigumo, the Poisonous Mayakashi
                                            EARTH 5
                                            Tsuchigumo, the Poisonous Mayakashi
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1800


                                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Tsuchigumo, the Poisonous Mayakashi". You can only use each of these effects of "Tsuchigumo, the Poisonous Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.

                                            UR Rarity
                                            Yoko, the Graceful Mayakashi
                                            UR Rarity
                                            Yoko, the Graceful Mayakashi
                                            UR Rarity
                                            Yoko, the Graceful Mayakashi
                                            FIRE 9
                                            Yoko, the Graceful Mayakashi
                                            • ATK:

                                            • 2900

                                            • DEF:

                                            • 2400


                                            1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.

                                            UR Rarity
                                            The Zombie Vampire
                                            UR Rarity
                                            The Zombie Vampire
                                            UR Rarity
                                            The Zombie Vampire
                                            DARK
                                            The Zombie Vampire
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2800


                                            2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.

                                            Need 26 UR

                                            UR Rarity
                                            Eldlich the Golden Lord2 card
                                            UR Rarity
                                            Lord of the Heavenly Prison3 card
                                            UR Rarity
                                            Maxx "C"2 card
                                            UR Rarity
                                            Garura, Wings of Resonant Life1 card
                                             Rarity
                                            Saint Azamina1 card
                                             Rarity
                                            Flying Mary, the Wandering Ghost Ship1 card
                                            UR Rarity
                                            S:P Little Knight1 card
                                            UR Rarity
                                            Silhouhatte Rabbit1 card
                                            UR Rarity
                                            Chaos Angel1 card
                                            UR Rarity
                                            Super Starslayer TY-PHON - Sky Crisis1 card
                                            UR Rarity
                                            Superdreadnought Rail Cannon Gustav Max1 card
                                            UR Rarity
                                            Varudras, the Final Bringer of the End Times1 card
                                            UR Rarity
                                            Super Polymerization3 card
                                            UR Rarity
                                            Destructive Daruma Karma Cannon3 card
                                            UR Rarity
                                            Solemn Strike3 card
                                            UR Rarity
                                            There Can Be Only One1 card

                                            Main: 40 Extra: 15

                                            UR Rarity
                                            2 cardEldlich the Golden Lord
                                            UR Rarity
                                            2 cardEldlich the Golden Lord
                                            Eldlich the Golden Lord
                                            LIGHT 10
                                            Eldlich the Golden Lord
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2800


                                            You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


                                            UR Rarity
                                            3 cardLord of the Heavenly Prison
                                            UR Rarity
                                            3 cardLord of the Heavenly Prison
                                            Lord of the Heavenly Prison
                                            DARK 10
                                            Lord of the Heavenly Prison
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                                            UR Rarity
                                            2 cardMaxx "C"
                                            UR Rarity
                                            2 cardMaxx "C"
                                            Maxx "C"
                                            EARTH 2
                                            Maxx "C"
                                            • ATK:

                                            • 500

                                            • DEF:

                                            • 200


                                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                            SR Rarity
                                            2 cardCursed Eldland
                                            SR Rarity
                                            2 cardCursed Eldland
                                            Cursed Eldland
                                            Spell Continuous
                                            Cursed Eldland

                                              You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


                                              SR Rarity
                                              1 cardPot of Extravagance
                                              SR Rarity
                                              1 cardPot of Extravagance
                                              Pot of Extravagance
                                              Spell Normal
                                              Pot of Extravagance

                                                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                                Tag(s):

                                                UR Rarity
                                                3 cardSuper Polymerization
                                                UR Rarity
                                                3 cardSuper Polymerization
                                                Super Polymerization
                                                Spell Quick
                                                Super Polymerization

                                                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                  Tag(s):

                                                  SR Rarity
                                                  1 cardAnti-Spell Fragrance
                                                  SR Rarity
                                                  1 cardAnti-Spell Fragrance
                                                  Anti-Spell Fragrance
                                                  Trap Continuous
                                                  Anti-Spell Fragrance

                                                    Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                                    SR Rarity
                                                    1 cardApophis the Swamp Deity
                                                    SR Rarity
                                                    1 cardApophis the Swamp Deity
                                                    Apophis the Swamp Deity
                                                    Trap Continuous
                                                    Apophis the Swamp Deity

                                                      During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then, you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.


                                                      R Rarity
                                                      3 cardConquistador of the Golden Land
                                                      R Rarity
                                                      3 cardConquistador of the Golden Land
                                                      Conquistador of the Golden Land
                                                      Trap Continuous
                                                      Conquistador of the Golden Land

                                                        Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                                                        UR Rarity
                                                        3 cardDestructive Daruma Karma Cannon
                                                        UR Rarity
                                                        3 cardDestructive Daruma Karma Cannon
                                                        Destructive Daruma Karma Cannon
                                                        Trap Normal
                                                        Destructive Daruma Karma Cannon

                                                          Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


                                                          SR Rarity
                                                          3 cardEldlixir of Scarlet Sanguine
                                                          SR Rarity
                                                          3 cardEldlixir of Scarlet Sanguine
                                                          Eldlixir of Scarlet Sanguine
                                                          Trap Normal
                                                          Eldlixir of Scarlet Sanguine

                                                            Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                                                            SR Rarity
                                                            3 cardEvenly Matched
                                                            SR Rarity
                                                            3 cardEvenly Matched
                                                            Evenly Matched
                                                            Trap Normal
                                                            Evenly Matched

                                                              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                              R Rarity
                                                              2 cardHuaquero of the Golden Land
                                                              R Rarity
                                                              2 cardHuaquero of the Golden Land
                                                              Huaquero of the Golden Land
                                                              Trap Continuous
                                                              Huaquero of the Golden Land

                                                                Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                                                                SR Rarity
                                                                1 cardMistake
                                                                SR Rarity
                                                                1 cardMistake
                                                                Mistake
                                                                Trap Continuous
                                                                Mistake

                                                                  Neither player can add cards from their Deck to their hand except by drawing them.


                                                                  SR Rarity
                                                                  3 cardPowersink Stone
                                                                  SR Rarity
                                                                  3 cardPowersink Stone
                                                                  Powersink Stone
                                                                  Trap Continuous
                                                                  Powersink Stone

                                                                    Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.


                                                                    SR Rarity
                                                                    1 cardRivalry of Warlords
                                                                    SR Rarity
                                                                    1 cardRivalry of Warlords
                                                                    Rivalry of Warlords
                                                                    Trap Continuous
                                                                    Rivalry of Warlords

                                                                      Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                                      SR Rarity
                                                                      1 cardSkill Drain
                                                                      SR Rarity
                                                                      1 cardSkill Drain
                                                                      Skill Drain
                                                                      Trap Continuous
                                                                      Skill Drain

                                                                        Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                        UR Rarity
                                                                        3 cardSolemn Strike
                                                                        UR Rarity
                                                                        3 cardSolemn Strike
                                                                        Solemn Strike
                                                                        Trap Counter
                                                                        Solemn Strike

                                                                          When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                                                          Tag(s):

                                                                          UR Rarity
                                                                          1 cardThere Can Be Only One
                                                                          UR Rarity
                                                                          1 cardThere Can Be Only One
                                                                          There Can Be Only One
                                                                          Trap Continuous
                                                                          There Can Be Only One

                                                                            Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                                            R Rarity
                                                                            1 cardTorrential Tribute
                                                                            R Rarity
                                                                            1 cardTorrential Tribute
                                                                            Torrential Tribute
                                                                            Trap Normal
                                                                            Torrential Tribute

                                                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                              UR Rarity
                                                                              1 cardGarura, Wings of Resonant Life
                                                                              UR Rarity
                                                                              1 cardGarura, Wings of Resonant Life
                                                                              Garura, Wings of Resonant Life
                                                                              DARK 6
                                                                              Garura, Wings of Resonant Life
                                                                              • ATK:

                                                                              • 1500

                                                                              • DEF:

                                                                              • 2400


                                                                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                              SR Rarity
                                                                              1 cardMudragon of the Swamp
                                                                              SR Rarity
                                                                              1 cardMudragon of the Swamp
                                                                              Mudragon of the Swamp
                                                                              WATER 4
                                                                              Mudragon of the Swamp
                                                                              • ATK:

                                                                              • 1900

                                                                              • DEF:

                                                                              • 1600


                                                                              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                                              SR Rarity
                                                                              1 cardPredaplant Dragostapelia
                                                                              SR Rarity
                                                                              1 cardPredaplant Dragostapelia
                                                                              Predaplant Dragostapelia
                                                                              DARK 8
                                                                              Predaplant Dragostapelia
                                                                              • ATK:

                                                                              • 2700

                                                                              • DEF:

                                                                              • 1900


                                                                              1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                                              SR Rarity
                                                                              1 cardPredaplant Triphyoverutum
                                                                              SR Rarity
                                                                              1 cardPredaplant Triphyoverutum
                                                                              Predaplant Triphyoverutum
                                                                              DARK 9
                                                                              Predaplant Triphyoverutum
                                                                              • ATK:

                                                                              • 3000

                                                                              • DEF:

                                                                              • 3000


                                                                              3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                                                               Rarity
                                                                              1 cardSaint Azamina
                                                                               Rarity
                                                                              1 cardSaint Azamina
                                                                              Saint Azamina
                                                                              DARK 10
                                                                              Saint Azamina
                                                                              • ATK:

                                                                              • 0

                                                                              • DEF:

                                                                              • 4000


                                                                              2 Level 6 or higher monsters (1 Fusion + 1 Synchro) Your opponent cannot target cards in their field, GY, or banishment, or this card on the field, with card effects. Your opponent takes any battle damage you would have taken. If this card was Fusion Summoned this turn (Quick Effect): You can Special Summon 1 Level 9 or lower "Azamina" monster from your Deck or Extra Deck. You can only use this effect of "Saint Azamina" once per turn.


                                                                              SR Rarity
                                                                              1 cardStarving Venom Fusion Dragon
                                                                              SR Rarity
                                                                              1 cardStarving Venom Fusion Dragon
                                                                              Starving Venom Fusion Dragon
                                                                              DARK 8
                                                                              Starving Venom Fusion Dragon
                                                                              • ATK:

                                                                              • 2800

                                                                              • DEF:

                                                                              • 2000


                                                                              2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                                               Rarity
                                                                              1 cardFlying Mary, the Wandering Ghost Ship
                                                                               Rarity
                                                                              1 cardFlying Mary, the Wandering Ghost Ship
                                                                              Flying Mary, the Wandering Ghost Ship
                                                                              WATER
                                                                              Flying Mary, the Wandering Ghost Ship
                                                                              • ATK:

                                                                              • 0

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Left

                                                                              Right


                                                                              2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of "Flying Mary, the Wandering Ghost Ship" once per turn.


                                                                              R Rarity
                                                                              1 cardImduk the World Chalice Dragon
                                                                              R Rarity
                                                                              1 cardImduk the World Chalice Dragon
                                                                              Imduk the World Chalice Dragon
                                                                              WIND
                                                                              Imduk the World Chalice Dragon
                                                                              • ATK:

                                                                              • 800

                                                                              • LINK-1

                                                                              Link Arrow:

                                                                              Top


                                                                              1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.


                                                                              SR Rarity
                                                                              1 cardLink Spider
                                                                              SR Rarity
                                                                              1 cardLink Spider
                                                                              Link Spider
                                                                              EARTH
                                                                              Link Spider
                                                                              • ATK:

                                                                              • 1000

                                                                              • LINK-1

                                                                              Link Arrow:

                                                                              Bottom


                                                                              1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.


                                                                              UR Rarity
                                                                              1 cardS:P Little Knight
                                                                              UR Rarity
                                                                              1 cardS:P Little Knight
                                                                              S:P Little Knight
                                                                              DARK
                                                                              S:P Little Knight
                                                                              • ATK:

                                                                              • 1600

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Left

                                                                              Right


                                                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                              UR Rarity
                                                                              1 cardSilhouhatte Rabbit
                                                                              UR Rarity
                                                                              1 cardSilhouhatte Rabbit
                                                                              Silhouhatte Rabbit
                                                                              LIGHT
                                                                              Silhouhatte Rabbit
                                                                              • ATK:

                                                                              • 1500

                                                                              • LINK-2

                                                                              Link Arrow:

                                                                              Bottom-Left

                                                                              Bottom-Right


                                                                              2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                                                              UR Rarity
                                                                              1 cardChaos Angel
                                                                              UR Rarity
                                                                              1 cardChaos Angel
                                                                              Chaos Angel
                                                                              DARK 10
                                                                              Chaos Angel
                                                                              • ATK:

                                                                              • 3500

                                                                              • DEF:

                                                                              • 2800


                                                                              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                                              UR Rarity
                                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                              UR Rarity
                                                                              1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                              Super Starslayer TY-PHON - Sky Crisis
                                                                              DARK
                                                                              Super Starslayer TY-PHON - Sky Crisis
                                                                              • ATK:

                                                                              • 2900

                                                                              • DEF:

                                                                              • 2900


                                                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                              UR Rarity
                                                                              1 cardSuperdreadnought Rail Cannon Gustav Max
                                                                              UR Rarity
                                                                              1 cardSuperdreadnought Rail Cannon Gustav Max
                                                                              Superdreadnought Rail Cannon Gustav Max
                                                                              EARTH
                                                                              Superdreadnought Rail Cannon Gustav Max
                                                                              • ATK:

                                                                              • 3000

                                                                              • DEF:

                                                                              • 3000


                                                                              2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                                                              UR Rarity
                                                                              1 cardVarudras, the Final Bringer of the End Times
                                                                              UR Rarity
                                                                              1 cardVarudras, the Final Bringer of the End Times
                                                                              Varudras, the Final Bringer of the End Times
                                                                              DARK
                                                                              Varudras, the Final Bringer of the End Times
                                                                              • ATK:

                                                                              • 3000

                                                                              • DEF:

                                                                              • 3000


                                                                              2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.



                                                                              ELDLICH Decks in MASTER DUEL








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