Blue-Eyes Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Primite Dragon Ether Beryl
UR Rarity
Primite Dragon Ether Beryl
UR Rarity
Primite Dragon Ether Beryl
EARTH 4
Primite Dragon Ether Beryl
  • ATK:

  • 1600

  • DEF:

  • 0


If this card is Normal Summoned: You can Set 1 "Primite" Spell/Trap from your Deck. You can only use each of the following effects of "Primite Dragon Ether Beryl" once per turn. You can Tribute this card; send 1 Normal Monster from your Deck to the GY. During your Standby Phase, if you have a Normal Monster in your field or GY: You can add this card from the GY to your hand.

UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

 Rarity
Maiden of White
 Rarity
Maiden of White
 Rarity
Maiden of White
LIGHT 1
Maiden of White
  • ATK:

  • 0

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY, face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY. You can only use each effect of "Maiden of White" once per turn.

SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.

UR Rarity
Bingo Machine, Go!!!
UR Rarity
Bingo Machine, Go!!!
UR Rarity
Bingo Machine, Go!!!
Spell Normal
Bingo Machine, Go!!!

    Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"

    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      N Rarity
      Mausoleum of White
      N Rarity
      Mausoleum of White
      N Rarity
      Mausoleum of White
      Spell Field
      Mausoleum of White

        During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 "Burst Stream of Destruction" from your Deck to your hand.

        SR Rarity
        Primite Drillbeam
        SR Rarity
        Primite Drillbeam
        SR Rarity
        Primite Drillbeam
        Spell Quick
        Primite Drillbeam

          Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal Monster or a Level 5 or higher "Primite" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a "Primite" monster: You can Set this card from your GY. You can only use each effect of "Primite Drillbeam" once per turn.

          UR Rarity
          Primite Lordly Lode
          UR Rarity
          Primite Lordly Lode
          UR Rarity
          Primite Lordly Lode
          Spell Continuous
          Primite Lordly Lode

            When this card is activated: Add 1 "Primite" card from your Deck to your hand, except "Primite Lordly Lode". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY in Defense Position, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of "Primite Lordly Lode" once per turn. Normal Monsters and "Primite" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.

             Rarity
            Roar of the Blue-Eyed Dragons
             Rarity
            Roar of the Blue-Eyed Dragons
             Rarity
            Roar of the Blue-Eyed Dragons
            Spell Normal
            Roar of the Blue-Eyed Dragons

              Special Summon in Defense Position, 1 "Blue-Eyes" monster from your Deck, GY, or banishment (but if you control no "Blue-Eyes White Dragon", you can only Special Summon "Blue-Eyes White Dragon" with this effect), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dragon monsters. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including a "Blue-Eyes" monster. You can only use 1 "Roar of the Blue-Eyed Dragons" effect per turn, and only once that turn.

               Rarity
              Wishes for Eyes of Blue
               Rarity
              Wishes for Eyes of Blue
               Rarity
              Wishes for Eyes of Blue
              Spell Normal
              Wishes for Eyes of Blue

                Discard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your hand, except "Wishes for Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Wishes for Eyes of Blue" once per turn.

                 Rarity
                Dominus Purge
                 Rarity
                Dominus Purge
                 Rarity
                Dominus Purge
                Trap Normal
                Dominus Purge

                  If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.

                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  UR Rarity
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                     Rarity
                    Majesty of the White Dragons
                     Rarity
                    Majesty of the White Dragons
                     Rarity
                    Majesty of the White Dragons
                    Trap Normal
                    Majesty of the White Dragons

                      Show up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels equal its Level. You can only use each effect of "Majesty of the White Dragons" once per turn.

                      SR Rarity
                      True Light
                      SR Rarity
                      True Light
                      SR Rarity
                      True Light
                      Trap Continuous
                      True Light

                        Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.

                        Extra Deck

                        SR Rarity
                        Blue-Eyes Tyrant Dragon
                        SR Rarity
                        Blue-Eyes Tyrant Dragon
                        SR Rarity
                        Blue-Eyes Tyrant Dragon
                        LIGHT 8
                        Blue-Eyes Tyrant Dragon
                        • ATK:

                        • 3400

                        • DEF:

                        • 2900


                        "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.

                        SR Rarity
                        Neo Blue-Eyes Ultimate Dragon
                        SR Rarity
                        Neo Blue-Eyes Ultimate Dragon
                        SR Rarity
                        Neo Blue-Eyes Ultimate Dragon
                        LIGHT 12
                        Neo Blue-Eyes Ultimate Dragon
                        • ATK:

                        • 4500

                        • DEF:

                        • 3800


                        "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.

                        UR Rarity
                        Hieratic Seal of the Heavenly Spheres
                        UR Rarity
                        Hieratic Seal of the Heavenly Spheres
                        UR Rarity
                        Hieratic Seal of the Heavenly Spheres
                        LIGHT
                        Hieratic Seal of the Heavenly Spheres
                        • ATK:

                        • 0

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of "Hieratic Seal of the Heavenly Spheres" once per turn.

                         Rarity
                        Spirit with Eyes of Blue
                         Rarity
                        Spirit with Eyes of Blue
                         Rarity
                        Spirit with Eyes of Blue
                        LIGHT
                        Spirit with Eyes of Blue
                        • ATK:

                        • 300

                        • LINK-1

                        Link Arrow:

                        Bottom-Left


                        1 Level 4 or lower Dragon or Spellcaster monster You cannot Special Summon, except Dragon monsters. You can only use each of the following effects of "Spirit with Eyes of Blue" once per turn. If this card is Link Summoned: You can take 1 "Mausoleum of White" from your Deck and either add it to your hand or send it to the GY. You can Tribute this card; Special Summon 1 "Blue-Eyes" monster from your hand or GY, but if you Special Summoned an Effect Monster from your GY by this effect, it cannot attack and its effects are negated.

                        UR Rarity
                        Baronne de Fleur
                        UR Rarity
                        Baronne de Fleur
                        UR Rarity
                        Baronne de Fleur
                        WIND 10
                        Baronne de Fleur
                        • ATK:

                        • 3000

                        • DEF:

                        • 2400


                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.

                        UR Rarity
                        Blue-Eyes Spirit Dragon
                        UR Rarity
                        Blue-Eyes Spirit Dragon
                        UR Rarity
                        Blue-Eyes Spirit Dragon
                        LIGHT 9
                        Blue-Eyes Spirit Dragon
                        • ATK:

                        • 2500

                        • DEF:

                        • 3000


                        1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.

                         Rarity
                        Blue-Eyes Ultimate Spirit Dragon
                         Rarity
                        Blue-Eyes Ultimate Spirit Dragon
                         Rarity
                        Blue-Eyes Ultimate Spirit Dragon
                        LIGHT 12
                        Blue-Eyes Ultimate Spirit Dragon
                        • ATK:

                        • 3500

                        • DEF:

                        • 4000


                        2+ Tuners + 1 non-Tuner "Blue-Eyes" monster Your opponent cannot banish cards from your GY. You can only use each of the following effects of "Blue-Eyes Ultimate Spirit Dragon" once per turn. When a card or effect is activated on the field (Quick Effect): You can negate the activation, and if you do, this card gains 1000 ATK until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 LIGHT Dragon monster from your GY, except "Blue-Eyes Ultimate Spirit Dragon".

                        UR Rarity
                        Crimson Dragon
                        UR Rarity
                        Crimson Dragon
                        UR Rarity
                        Crimson Dragon
                        LIGHT 12
                        Crimson Dragon
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.

                        SR Rarity
                        Lightstorm Dragon
                        SR Rarity
                        Lightstorm Dragon
                        SR Rarity
                        Lightstorm Dragon
                        LIGHT 9
                        Lightstorm Dragon
                        • ATK:

                        • 2700

                        • DEF:

                        • 3000


                        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target Spells/Traps on the field up to the number of Normal Monsters in your GY +1; destroy them. If this card is destroyed by battle or card effect: You can target 1 Spell/Trap in your GY; Set it, but it cannot be activated unless you control a Normal Monster. You can only use each effect of "Lightstorm Dragon" once per turn.

                        R Rarity
                        Stardust Sifr Divine Dragon
                        R Rarity
                        Stardust Sifr Divine Dragon
                        R Rarity
                        Stardust Sifr Divine Dragon
                        LIGHT 12
                        Stardust Sifr Divine Dragon
                        • ATK:

                        • 4000

                        • DEF:

                        • 4000


                        1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your Graveyard, then target 1 Level 8 or lower "Stardust" monster in your Graveyard; Special Summon it.

                        UR Rarity
                        Super Starslayer TY-PHON - Sky Crisis
                        UR Rarity
                        Super Starslayer TY-PHON - Sky Crisis
                        UR Rarity
                        Super Starslayer TY-PHON - Sky Crisis
                        DARK
                        Super Starslayer TY-PHON - Sky Crisis
                        • ATK:

                        • 2900

                        • DEF:

                        • 2900


                        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                        Need 18 UR

                        UR Rarity
                        Blue-Eyes Alternative White Dragon3 card
                        UR Rarity
                        Five-Headed Dragon1 card
                        UR Rarity
                        Blue-Eyes White Dragon3 card
                        UR Rarity
                        Blue-Eyes Chaos MAX Dragon3 card
                        UR Rarity
                        Blue-Eyes Spirit Dragon2 card
                        UR Rarity
                        Bingo Machine, Go!!!3 card
                        UR Rarity
                        The Melody of Awakening Dragon2 card
                        UR Rarity
                        Trade-In1 card

                        Main: 40 Extra: 15

                        UR Rarity
                        3 cardBlue-Eyes Alternative White Dragon
                        UR Rarity
                        3 cardBlue-Eyes Alternative White Dragon
                        Blue-Eyes Alternative White Dragon
                        LIGHT 8
                        Blue-Eyes Alternative White Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing "Blue-Eyes White Dragon" in your hand. You can only Special Summon "Blue-Eyes Alternative White Dragon" once per turn this way. This card's name becomes "Blue-Eyes White Dragon" while it is on the field or in the Graveyard. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.


                        N Rarity
                        1 cardImpcantation Bookstone
                        N Rarity
                        1 cardImpcantation Bookstone
                        Impcantation Bookstone
                        DARK 5
                        Impcantation Bookstone
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Bookstone". If this card is Special Summoned from the Deck: You can target 1 Ritual Spell in your GY; add it to your hand. You can only use 1 "Impcantation Bookstone" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


                        R Rarity
                        2 cardImpcantation Candoll
                        R Rarity
                        2 cardImpcantation Candoll
                        Impcantation Candoll
                        LIGHT 4
                        Impcantation Candoll
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Candoll". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 "Impcantation Candoll" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


                        R Rarity
                        3 cardImpcantation Talismandra
                        R Rarity
                        3 cardImpcantation Talismandra
                        Impcantation Talismandra
                        DARK 6
                        Impcantation Talismandra
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 "Impcantation" monster from your Deck, except "Impcantation Talismandra". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 "Impcantation Talismandra" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.


                        R Rarity
                        3 cardManju of the Ten Thousand Hands
                        R Rarity
                        3 cardManju of the Ten Thousand Hands
                        Manju of the Ten Thousand Hands
                        LIGHT 4
                        Manju of the Ten Thousand Hands
                        • ATK:

                        • 1400

                        • DEF:

                        • 1000


                        When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


                        UR Rarity
                        3 cardBlue-Eyes White Dragon
                        UR Rarity
                        3 cardBlue-Eyes White Dragon
                        Blue-Eyes White Dragon
                        LIGHT 8
                        Blue-Eyes White Dragon
                        • ATK:

                        • 3000

                        • DEF:

                        • 2500


                        This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


                        UR Rarity
                        3 cardBlue-Eyes Chaos MAX Dragon
                        UR Rarity
                        3 cardBlue-Eyes Chaos MAX Dragon
                        Blue-Eyes Chaos MAX Dragon
                        DARK 8
                        Blue-Eyes Chaos MAX Dragon
                        • ATK:

                        • 4000

                        • DEF:

                        • 0


                        You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


                        SR Rarity
                        3 cardAdvanced Ritual Art
                        SR Rarity
                        3 cardAdvanced Ritual Art
                        Advanced Ritual Art
                        Spell Normal
                        Advanced Ritual Art

                          This card is used to Ritual Summon any 1 Ritual Monster. You must also send Normal Monsters from your Deck to the GY whose total Levels equal the Level of that Ritual Monster.


                          UR Rarity
                          3 cardBingo Machine, Go!!!
                          UR Rarity
                          3 cardBingo Machine, Go!!!
                          Bingo Machine, Go!!!
                          Spell Normal
                          Bingo Machine, Go!!!

                            Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"


                            R Rarity
                            3 cardChaos Form
                            R Rarity
                            3 cardChaos Form
                            Chaos Form
                            Spell Normal
                            Chaos Form

                              This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.


                              SR Rarity
                              1 cardCreature Swap
                              SR Rarity
                              1 cardCreature Swap
                              Creature Swap
                              Spell Normal
                              Creature Swap

                                Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.


                                N Rarity
                                3 cardMystic Box
                                N Rarity
                                3 cardMystic Box
                                Mystic Box
                                Spell Normal
                                Mystic Box

                                  Target 1 monster your opponent controls and 1 monster you control; destroy the first target, then give control of the second target to your opponent.


                                  SR Rarity
                                  1 cardPot of Extravagance
                                  SR Rarity
                                  1 cardPot of Extravagance
                                  Pot of Extravagance
                                  Spell Normal
                                  Pot of Extravagance

                                    At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                    Tag(s):

                                    N Rarity
                                    2 cardShien's Spy
                                    N Rarity
                                    2 cardShien's Spy
                                    Shien's Spy
                                    Spell Normal
                                    Shien's Spy

                                      Select 1 face-up monster you control to activate this card. Give control of the selected monster to your opponent until the End Phase of this turn.


                                      UR Rarity
                                      2 cardThe Melody of Awakening Dragon
                                      UR Rarity
                                      2 cardThe Melody of Awakening Dragon
                                      The Melody of Awakening Dragon
                                      Spell Normal
                                      The Melody of Awakening Dragon

                                        Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                                        UR Rarity
                                        1 cardTrade-In
                                        UR Rarity
                                        1 cardTrade-In
                                        Trade-In
                                        Spell Normal
                                        Trade-In

                                          Discard 1 Level 8 monster; draw 2 cards.


                                          SR Rarity
                                          3 cardTrue Light
                                          SR Rarity
                                          3 cardTrue Light
                                          True Light
                                          Trap Continuous
                                          True Light

                                            Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.


                                            SR Rarity
                                            3 cardBlue-Eyes Twin Burst Dragon
                                            SR Rarity
                                            3 cardBlue-Eyes Twin Burst Dragon
                                            Blue-Eyes Twin Burst Dragon
                                            LIGHT 10
                                            Blue-Eyes Twin Burst Dragon
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2500


                                            "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.


                                            UR Rarity
                                            1 cardFive-Headed Dragon
                                            UR Rarity
                                            1 cardFive-Headed Dragon
                                            Five-Headed Dragon
                                            DARK 12
                                            Five-Headed Dragon
                                            • ATK:

                                            • 5000

                                            • DEF:

                                            • 5000


                                            5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                                            SR Rarity
                                            3 cardNeo Blue-Eyes Ultimate Dragon
                                            SR Rarity
                                            3 cardNeo Blue-Eyes Ultimate Dragon
                                            Neo Blue-Eyes Ultimate Dragon
                                            LIGHT 12
                                            Neo Blue-Eyes Ultimate Dragon
                                            • ATK:

                                            • 4500

                                            • DEF:

                                            • 3800


                                            "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.


                                            SR Rarity
                                            3 cardAzure-Eyes Silver Dragon
                                            SR Rarity
                                            3 cardAzure-Eyes Silver Dragon
                                            Azure-Eyes Silver Dragon
                                            LIGHT 9
                                            Azure-Eyes Silver Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 3000


                                            1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                                            UR Rarity
                                            2 cardBlue-Eyes Spirit Dragon
                                            UR Rarity
                                            2 cardBlue-Eyes Spirit Dragon
                                            Blue-Eyes Spirit Dragon
                                            LIGHT 9
                                            Blue-Eyes Spirit Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 3000


                                            1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                                            SR Rarity
                                            3 cardHieratic Sun Dragon Overlord of Heliopolis
                                            SR Rarity
                                            3 cardHieratic Sun Dragon Overlord of Heliopolis
                                            Hieratic Sun Dragon Overlord of Heliopolis
                                            LIGHT
                                            Hieratic Sun Dragon Overlord of Heliopolis
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2400


                                            2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.


                                            Guides

                                            Video Gameplay




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                                            Blue-Eyes
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