In this version, we utilize the new skill MAKURA'S JUDGMENT to enhance stability and access to powerful Trap cards. The goal is to set up Xyz monsters to lock the Graveyard, banish opponent cards, and finish off the Boss EXOSISTER MAGNIFICA .

Exosister gameplay guide
Skill
Makyura the Destructor (96%)
This is the engine behind this new deck of cards. This skill accomplishes three important things:
Add MAKURA THE DESTRUCTOR to your hand (free +1 card).
This allows you to shuffle one card from your hand back into your Deck . This is extremely important because your deck contains unwanted cards like IRENE and SOPHIA that you might draw. You want them in your Deck to summon, not in your hand.
If you have MAKURA in your hand, you add 1 Trap card from your deck to your hand . This skill requires playing two different types of Traps, usually VADIS and RETURNIA .
Monsters in the Main Deck
Exosister Martha (x2-3)




LIGHT
4Exosister Martha
ATK:
1600
DEF:
800
If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Martha" once per turn.
Exosister Elis (x3)




LIGHT
4Exosister Elis
ATK:
500
DEF:
800
If you control an "Exosister" monster: You can Special Summon this card from your hand, then if you control "Exosister Stella", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Elis" once per turn.
Exosister Irene and Exosister Sophia (x1)




LIGHT
4Exosister Irene
ATK:
400
DEF:
800
You can place 1 "Exosister" card from your hand on the bottom of the Deck; draw 1 card, then if you control "Exosister Sophia", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Irene" once per turn.




LIGHT
4Exosister Sophia
ATK:
100
DEF:
800
If you control another "Exosister" monster: You can draw 1 card, then if you control "Exosister Irene", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Sophia" once per turn.
These are the cards we don't want to draw. Why do we still play? Because the VADIS trap card needs to summon them from the Deck.
Note: When both are on the field, SOPHIA restores 800 LP and draws 1 card; IRENE shuffles your deck (returns 1 card to your deck, draws 1 card).
Makyura the Destructor (x1)
Spell/Trap
Exosister Pax (x3)




Spell
QuickExosister Pax
During the Main Phase: Pay 800 LP; add 1 "Exosister" card from your Deck to your hand, except "Exosister Pax", then, if you added a monster by this effect, you can Special Summon it if the other "Exosister" monster mentioned on it is on your field or in your GY. You can only activate 1 "Exosister Pax" per turn.
This is the ultimate Searcher card. It can find EVERYTHING: Monsters, Spells, or Traps from Exosister.
Side Effect: If you find a monster whose name is mentioned on a monster you're controlling (e.g., find IRENE while you have SOPHIA ), you can Special Summon it. Think of this as adding 3 copies of MARTHA or VADIS .
Exosister Vadis (x1)




Trap
NormalExosister Vadis
Pay 800 LP; choose 1 "Exosister" monster from your Deck, then take 1 other "Exosister" monster from your Deck that is mentioned on that monster, and Special Summon both, but shuffle them into the Deck during the End Phase, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Exosister" monsters. You can only activate 1 "Exosister Vadis" per turn.
"The Starter Combo"
This Trap card allows you to Special Summon 2 Exosisters from your deck at the same time!
The rule: You summon one Pokémon, and that Pokémon must mention the name of the second Pokémon. That's why the pair IRENE and SOPHIA always appear together.
Why only one card? Because the Skill and PAX can find it easily. Thanks to the Skill, you can activate this Trap card right on the first turn (from your hand) to start the combo.
Exosister Returnia (x1)




Trap
NormalExosister Returnia
If all monsters you control are "Exosister" monsters (min. 1): Pay 800 LP, then target 1 card your opponent controls or in their GY; banish it, then you can apply 1 of the following effects. ● Immediately after this effect resolves, Xyz Summon 1 "Exosister" Xyz Monster using monsters you control. ● If you Xyz Summoned this turn, banish 1 card your opponent controls. You can only activate 1 "Exosister Returnia" per turn.
This is a very powerful disruptive/field-breaking card.
Condition: Only control Exosister (note: cannot be used if Makura is on the field).
Effect 1: Banish one of your opponent's cards.
Effect 2 (Bonus): Afterwards, you can perform an Xyz Summon immediately.
Effect 3 (Bonus): If you have Xyz Summoned this turn, you banish one more card . (Total banishment of 2 cards - similar to Treacherous Trap Hole but Banish).
Exosister Carpedivem (x1)




Spell
ContinuousExosister Carpedivem
Neither player can target "Exosister" monsters you control with effects of monsters that were Special Summoned from the GY. You can only use each of the following effects of "Exosister Carpedivem" once per turn. If you Xyz Summon an "Exosister" monster: You can declare 1 card name; negate the activated effects and effects on the field of cards with that original name, until the end of this turn. When an attack is declared involving your "Exosister" monster: You can target 1 Spell/Trap your opponent controls; destroy it.
This is the Eternal Spell card for advanced players.
Effect: When you Xyz Summon, you get to CALL 1 CARD . The effect of that card is negated for this turn.
Instructions: If you know your opponent is playing a Hero, call out " Super Polymerization ". If you fear Nibiru , call out "Nibiru". If your opponent is about to lose and you fear Kiteroid , call out "Kiteroid" before attacking.
Extra Deck
Exosister Mikailis (x3)




LIGHT
Exosister Mikailis
ATK:
2500
DEF:
1800
2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Mikailis" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it. You can detach 1 material from this card; add 1 "Exosister" Spell/Trap from your Deck to your hand.
Summoning Effect: Banish 1 opponent card from the Field or Graveyard (Quick Effect).
Resource Separation Effect: Search for 1 Exosister Spell/Trap ( VADIS , RETURNIA , CARPEDIVE ). This is the most important card for gathering resources.
Exosister Kaspitell (x2)




LIGHT
Exosister Kaspitell
ATK:
2300
DEF:
800
2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Kaspitell" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 "Exosister" monster from your Deck to your hand.
Summoning Effect: Prevents both players from Special Summoning from the Graveyard (Floodgate). Extremely powerful for blocking decks like Mayakashi and Zombie.
Material splitting effect: Search for 1 Exosister Monster (usually search for MARTHA for the next turn).
Exosister Asophiel (x1)




LIGHT
Exosister Asophiel
ATK:
2100
DEF:
1800
2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.
Summoning Effect: Prevents the activation of card effects from the Graveyard. (Blocks cards from reviving or floating).
Material splitting effect: Return 1 monster to your hand.
Exosister Gibrine (x1)




LIGHT
Exosister Gibrine
ATK:
1400
DEF:
2800
2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Gibrine" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can detach 1 material from this card; for the rest of this turn, all Xyz Monsters you control will gain 800 ATK.
Exosisters Magnifica (x2)




LIGHT
Exosisters Magnifica
ATK:
2800
DEF:
2800
2 Rank 4 "Exosister" Xyz Monsters Must be Xyz Summoned with the above materials. Can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can detach 1 material from this card; banish 1 card your opponent controls. When your opponent activates a card or effect (Quick Effect): You can return 1 Xyz Monster you own attached to this card to your Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)
(Rank 8): The Final Boss. Created by overlaying two Rank 4 Exosisters on top of each other.
Double Attack: Can attack twice (2800 ATK x 2).
Non-targeted banishment: Separate 1 material to banish 1 opponent card (Quick Effect).
Transform: Return 1 material to the Extra Deck to transform it into that card and place it on top of Magnifica.
Tip: Use Magnifica to banish 1 card -> Transform into Mikailis -> Mikailis banishes another card. (Double Banish).
Tip 2: Use transformation effects to dodge targeted effects or the Book of Eclipse .
Combo and how it works
This deck is very versatile, regardless of whether you play first or second. Below are the main combo paths:
1. The Best Starter Combo with Martha
This is the strongest 1-card combo.
In hand: Activate MARTHA -> Summon yourself and ELIS from the Deck.
Xyz Summon MIKAILIS .
MIKAILIS effect: Separate ingredients -> Search for VADIS traps (or CARPEDIVE if Vadis is already present).
Fold your card and end your turn.
Opponent's turn (End Phase or when needed): Activate VADIS -> Summon IRENE + SOPHIA .
Immediately use Xyz Summon (thanks to the Exosister or Returnia effect) to summon Kaspitel to lock down the Graveyard or Asophiel, depending on the situation.
2. Starting Combo with VADIS (Skill-Based)
Without Martha, skill will save you.
Use Skill: Add MAKURA , shuffle 1 trash card back into Deck (e.g., Irene/Sophia), add VADIS to hand.
Activate VADIS from your hand (Skill enabled).
Summon IRENE + SOPHIA from the Deck. (Activate healing effects and draw cards to filter the deck).
Xyz Summon KASPITL (or Mikailis).
Kaspitel effect: Search for Martha to ensure you have a card to play for the next turn (Follow-up).
If it's possible to expand (e.g., with Elis), then go to MIKAILIS to find RETURNIA .
Finally, the husband's two children, both Rank 4, became MAGNIFICA .
3. The "Going Behind" Combo (OTK & Destroying the Field)
Perform the same combo as above to get MIKAILIS .
Use MIKAILIS to banish one of your opponent's troublesome cards.
Search for RETURNIA or CARPEDIVE .
Use RETURNIA if you need to banish two more cards to clear the field.
Use CARPEDIVE to call out the names of Handtraps (such as Kiteroid) to ensure the attack is successful.
Upgrade to MAGNIFICA : Attack twice (2800 x 2 = 5600 damage). Easily ends the match.
4. Troubleshooting When Your Work Gets "Bricked" (Stuck on a Project)
If you only have MAKURA and any Level 4 Exosister (not Martha/Elis):
Normal Summon MAKURA .
Normal Summon the remaining monster.
Xyz Summon Kaspitel -> Find Martha . (Now you have the combo for the next turn).
Or Xyz Summon MIKAILIS -> Find VADIS . (Now you have a defensive unit).
Things to note and advanced tips
The power of CARPEDIVE: Don't underestimate this card. "Calling" a card requires knowledge of the Meta (reading what deck your opponent is playing), but if used correctly, it can completely neutralize your opponent's main cards (for example, calling Aleister the Invoker or Nibiru ).
Dodging Book of Eclipse: If your opponent uses Book of Eclipse on your Magnifica , Chain Magnifica's "Tag-out" effect. This will return it to the Extra Deck and summon the Xyz monster below. The newly summoned Xyz monster will still be face down, but you've dodged Magnifica's disabling effect and can activate that Xyz monster's effect on the next turn.
Don't be afraid of opponents with many monsters: Exosister loves opponents with many monsters, because MAGNIFICA can attack twice, and you have tons of banishment effects to clear the way.
Resource Management: With 1 VADIS card, 1 MARTHA card, and Skills, you have many ways to recover your base after it's been wiped out. Don't hesitate to use all your resources to apply pressure because this deck has excellent recovery capabilities.







