Created by: YGO Mod (20517634)

Created On: 01/01/2026

Jointech Stampede

Need 32 UR

 Rarity
Nail Hedgepeg3 card
 Rarity
Steel Soldier Gale Vainari3 card
 Rarity
Tamainabot3 card
 Rarity
Ancient Gear Golem1 card
UR Rarity
CAN:D LIVE1 card
 Rarity
Crusher Drone3 card
 Rarity
Cyber End Dragon1 card
 Rarity
Cyber Rush Dragon1 card
 Rarity
Cyber Twin Dragon1 card
UR Rarity
Eternal Galactica Oblivion1 card
 Rarity
Jointech Raptor3 card
 Rarity
Jointech Rex3 card
 Rarity
Jointech Stegosilos3 card
 Rarity
Shield Boring Kong1 card
 Rarity
Curse of the Rising Light2 card
 Rarity
Pot of Avarice1 card
 Rarity
Trap Hole1 card

Main: 35 Extra: 3

 Rarity
 Rarity
3 cardNail Hedgepeg
 Rarity
 Rarity
3 cardNail Hedgepeg
Nail Hedgepeg
EARTH 2
Nail Hedgepeg
  • ATK:

  • 800

  • DEF:

  • 900


[REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.


 Rarity
 Rarity
3 cardSteel Soldier Gale Vainari
 Rarity
 Rarity
3 cardSteel Soldier Gale Vainari
Steel Soldier Gale Vainari
EARTH 3
Steel Soldier Gale Vainari
  • ATK:

  • 1200

  • DEF:

  • 1000


[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.


 Rarity
 Rarity
1 cardAncient Gear Golem
 Rarity
 Rarity
1 cardAncient Gear Golem
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


 Rarity
UR Rarity
1 cardCAN:D LIVE
 Rarity
UR Rarity
1 cardCAN:D LIVE
CAN:D LIVE
LIGHT 9
CAN:D LIVE
  • ATK:

  • 2800

  • DEF:

  • 2400


"CAN:D" + "Psypickupper" [REQUIREMENT] Your opponent has a monster on their field. [Multi-Choice Effect] ● Take 2000 damage, then you can make all face-up monsters on your opponent's field lose 3000 ATK until the end of this turn. ● Gain 1000 LP, then you can Special Summon 1 Level 7 or higher Psychic Type monster from your Graveyard face-up to your field.


 Rarity
R Rarity
3 cardCrafter Drone
 Rarity
R Rarity
3 cardCrafter Drone
Crafter Drone
EARTH 3
Crafter Drone
  • ATK:

  • 1000

  • DEF:

  • 0


[REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.


 Rarity
 Rarity
3 cardCrusher Drone
 Rarity
 Rarity
3 cardCrusher Drone
Crusher Drone
EARTH 4
Crusher Drone
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have another face-up EARTH Attribute Machine Type monster on your field, send the top 2 cards of your Deck to the Graveyard. [EFFECT] This card gains 400 ATK until the end of this turn.


 Rarity
 Rarity
1 cardCyber End Dragon
 Rarity
 Rarity
1 cardCyber End Dragon
Cyber End Dragon
LIGHT 10
Cyber End Dragon
  • ATK:

  • 4000

  • DEF:

  • 2800


"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] If this card attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


 Rarity
 Rarity
1 cardCyber Rush Dragon
 Rarity
 Rarity
1 cardCyber Rush Dragon
Cyber Rush Dragon
LIGHT 8
Cyber Rush Dragon
  • ATK:

  • 2800

  • DEF:

  • 2100


"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] Your opponent has a monster on their field. [EFFECT] Draw until you have 5 cards in your hand. Then, send 4 cards from your hand to the Graveyard. Then, you can Special Summon 1 Machine Type monster from your hand face-up to your field.


 Rarity
 Rarity
1 cardCyber Twin Dragon
 Rarity
 Rarity
1 cardCyber Twin Dragon
Cyber Twin Dragon
LIGHT 8
Cyber Twin Dragon
  • ATK:

  • 2800

  • DEF:

  • 2100


"Cyber Dragon" + "Cyber Dragon" [REQUIREMENT] None [CONTINUOUS EFFECT] This card can attack twice per turn.


 Rarity
UR Rarity
1 cardEternal Galactica Oblivion
 Rarity
UR Rarity
1 cardEternal Galactica Oblivion
Eternal Galactica Oblivion
LIGHT 9
Eternal Galactica Oblivion
  • ATK:

  • 3500

  • DEF:

  • 2500


"Galactica Oblivion" + 2 LIGHT Attribute Galaxy Type monsters [REQUIREMENT] Shuffle 5 Galaxy Type monsters from your Graveyard into the Deck. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. This turn, this card cannot be destroyed by your opponent's Trap Card effects. Then, you can make this card gain ATK equal to [the number of monsters in your Graveyard] x 300 until the end of this turn.


 Rarity
SR Rarity
3 cardJointech Leo
 Rarity
SR Rarity
3 cardJointech Leo
Jointech Leo
EARTH 4
Jointech Leo
  • ATK:

  • 1400

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.


 Rarity
 Rarity
3 cardJointech Raptor
 Rarity
 Rarity
3 cardJointech Raptor
Jointech Raptor
EARTH 4
Jointech Raptor
  • ATK:

  • 800

  • DEF:

  • 1200


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Send the top 2 cards of each player's Deck to the Graveyard, and inflict damage to your opponent equal to [the number of monsters sent to the Graveyard by this effect] x 100. Then, if you have a face-up Equip Spell Card on your field and you inflicted damage to your opponent by this effect, you can change 1 Attack Position monster on your opponent's field to face-up Defense Position.


 Rarity
 Rarity
3 cardJointech Rex
 Rarity
 Rarity
3 cardJointech Rex
Jointech Rex
EARTH 7
Jointech Rex
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.


 Rarity
 Rarity
3 cardJointech Stegosilos
 Rarity
 Rarity
3 cardJointech Stegosilos
Jointech Stegosilos
EARTH 7
Jointech Stegosilos
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] Send up to 3 EARTH Attribute Machine Type monsters from your hand to the Graveyard. [EFFECT] Destroy face-up monsters with 1600 or less DEF on your opponent's field equal to [the number of monsters sent to the Graveyard to meet the requirement].


 Rarity
 Rarity
1 cardShield Boring Kong
 Rarity
 Rarity
1 cardShield Boring Kong
Shield Boring Kong
EARTH 8
Shield Boring Kong
  • ATK:

  • 2300

  • DEF:

  • 1700


[REQUIREMENT] During your Main Phase that you Normal or Special Summoned this card. [EFFECT] Destroy 1 face-down Defense Position monster on your opponent's field. If you do, this card gains 1000 ATK until the end of this turn.


 Rarity
 Rarity
2 cardCurse of the Rising Light
 Rarity
 Rarity
2 cardCurse of the Rising Light
Curse of the Rising Light
Spell Normal
Curse of the Rising Light

    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


     Rarity
     Rarity
    1 cardPot of Avarice
     Rarity
     Rarity
    1 cardPot of Avarice
    Pot of Avarice
    Spell Normal
    Pot of Avarice

      [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.


       Rarity
       Rarity
      1 cardTrap Hole
       Rarity
       Rarity
      1 cardTrap Hole
      Trap Hole
      Trap Normal
      Trap Hole

        [REQUIREMENT] When your opponent Normal Summons a monster with 1000 or more ATK. [EFFECT] Destroy that monster.


         Rarity
         Rarity
        3 cardTamainabot
         Rarity
         Rarity
        3 cardTamainabot
        Tamainabot
        EARTH 2
        Tamainabot
        • ATK:

        • 2000

        • DEF:

        • 2000


        "Tamabot" + "Tamabot" [REQUIREMENT] None [EFFECT] Your opponent draws 1 card and shows it. Then, if that card is a monster, this card gains ATK equal to [the shown monster's ATK] until the end of this turn.




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