Created by: YGO Mod (20517634)

Created On: 10/06/2025

Main: 55 Extra: 15

3 cardCaius the Shadow Monarch 3 cardCaius the Shadow Monarch
Caius the Shadow Monarch
DARK 6
Caius the Shadow Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


1 cardCard Trooper 1 cardCard Trooper
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


2 cardCyber Dragon 2 cardCyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


2 cardD.D. Crow 2 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


1 cardDoomcaliber Knight 1 cardDoomcaliber Knight
Doomcaliber Knight
DARK 4
Doomcaliber Knight
  • ATK:

  • 1900

  • DEF:

  • 1800


Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.


3 cardFossil Dyna Pachycephalo
3 cardFossil Dyna Pachycephalo
Fossil Dyna Pachycephalo
EARTH 4
Fossil Dyna Pachycephalo
  • ATK:

  • 1200

  • DEF:

  • 1300


If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


2 cardGaia Plate the Earth Giant 2 cardGaia Plate the Earth Giant
Gaia Plate the Earth Giant
EARTH 8
Gaia Plate the Earth Giant
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. During your Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. Halve the ATK and DEF of any monster that battles with this card.


3 cardGigantes 3 cardGigantes
Gigantes
EARTH 4
Gigantes
  • ATK:

  • 1900

  • DEF:

  • 1300


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.


1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


3 cardKoa'ki Meiru Guardian 3 cardKoa'ki Meiru Guardian
Koa'ki Meiru Guardian
EARTH 4
Koa'ki Meiru Guardian
  • ATK:

  • 1900

  • DEF:

  • 1200


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When a monster effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that monster.


2 cardLegendary Jujitsu Master 2 cardLegendary Jujitsu Master
Legendary Jujitsu Master
EARTH 3
Legendary Jujitsu Master
  • ATK:

  • 1300

  • DEF:

  • 1800


If this Defense Position card battled a monster, at the end of the Damage Step: Place that monster on the top of the Deck.


1 cardLyla, Lightsworn Sorceress 1 cardLyla, Lightsworn Sorceress
Lyla, Lightsworn Sorceress
LIGHT 4
Lyla, Lightsworn Sorceress
  • ATK:

  • 1700

  • DEF:

  • 200


You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.


1 cardNeo-Spacian Grand Mole 1 cardNeo-Spacian Grand Mole
Neo-Spacian Grand Mole
EARTH 3
Neo-Spacian Grand Mole
  • ATK:

  • 900

  • DEF:

  • 300


At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.


1 cardThe Earth - Hex-Sealed Fusion 1 cardThe Earth - Hex-Sealed Fusion
The Earth - Hex-Sealed Fusion
EARTH 3
The Earth - Hex-Sealed Fusion
  • ATK:

  • 1000

  • DEF:

  • 1600


You can substitute this card for any 1 Fusion Material Monster, but the other Fusion Material Monster(s) must be correct. You can Tribute Fusion Material Monsters on the field, including this face-up card; Special Summon 1 corresponding EARTH Fusion Monster from your Extra Deck.


1 cardTragoedia 1 cardTragoedia
Tragoedia
DARK 10
Tragoedia
  • ATK:

  • -1

  • DEF:

  • -1


When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.


1 cardVanity's Fiend 1 cardVanity's Fiend
Vanity's Fiend
DARK 6
Vanity's Fiend
  • ATK:

  • 2400

  • DEF:

  • 1200


Cannot be Special Summoned. Neither player can Special Summon monsters.




Tag(s):

3 cardRyko, Lightsworn Hunter 3 cardRyko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


2 cardSuper-Nimble Mega Hamster 2 cardSuper-Nimble Mega Hamster
Super-Nimble Mega Hamster
EARTH 4
Super-Nimble Mega Hamster
  • ATK:

  • 1100

  • DEF:

  • 1800


FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.


1 cardDark Resonator 1 cardDark Resonator
Dark Resonator
DARK 3
Dark Resonator
  • ATK:

  • 1300

  • DEF:

  • 300


The first time this card would be destroyed by battle each turn, it is not destroyed.


1 cardBrain Control 1 cardBrain Control
Brain Control
Spell Normal
Brain Control

    Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


    1 cardCharge of the Light Brigade 1 cardCharge of the Light Brigade
    Charge of the Light Brigade
    Spell Normal
    Charge of the Light Brigade

      Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.


      3 cardDark Calling 3 cardDark Calling
      Dark Calling
      Spell Normal
      Dark Calling

        Fusion Summon 1 Fusion Monster from your Extra Deck, that must be Special Summoned with "Dark Fusion", by banishing the Fusion Materials listed on it from your hand and/or GY. (This is treated as a Fusion Summon with "Dark Fusion".)


        1 cardGiant Trunade
        1 cardGiant Trunade
        Giant Trunade
        Spell Normal
        Giant Trunade

          Return all Spell and Trap Cards on the field to the hand.


          1 cardHeavy Storm
          1 cardHeavy Storm
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.


            1 cardSoul Release 1 cardSoul Release
            Soul Release
            Spell Normal
            Soul Release

              Target up to 5 cards in any GY(s); banish them.


              2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
              Bottomless Trap Hole
              Trap Normal
              Bottomless Trap Hole

                When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                1 cardCall of the Haunted
                1 cardCall of the Haunted
                Call of the Haunted
                Trap Continuous
                Call of the Haunted

                  Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                  2 cardDust Tornado 2 cardDust Tornado
                  Dust Tornado
                  Trap Normal
                  Dust Tornado

                    Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                    1 cardMirror Force
                    1 cardMirror Force
                    Mirror Force
                    Trap Normal
                    Mirror Force

                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                      2 cardPulling the Rug 2 cardPulling the Rug
                      Pulling the Rug
                      Trap Counter
                      Pulling the Rug

                        Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.


                        2 cardRelease from Stone 2 cardRelease from Stone
                        Release from Stone
                        Trap Continuous
                        Release from Stone

                          Select 1 of your removed from play Rock-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.


                          1 cardReturn from the Different Dimension
                          1 cardReturn from the Different Dimension
                          Return from the Different Dimension
                          Trap Normal
                          Return from the Different Dimension

                            Pay half your Life Points; Special Summon as many of your banished monsters as possible. During the End Phase, banish all monsters that were Special Summoned by this effect.


                            1 cardTorrential Tribute
                            1 cardTorrential Tribute
                            Torrential Tribute
                            Trap Normal
                            Torrential Tribute

                              When a monster(s) is Summoned: Destroy all monsters on the field.


                              1 cardTrap Stun 1 cardTrap Stun
                              Trap Stun
                              Trap Normal
                              Trap Stun

                                Negate all other Trap effects on the field this turn.


                                1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                Chimeratech Fortress Dragon
                                DARK 8
                                Chimeratech Fortress Dragon
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                3 cardEvil HERO Dark Gaia 3 cardEvil HERO Dark Gaia
                                Evil HERO Dark Gaia
                                EARTH 8
                                Evil HERO Dark Gaia
                                • ATK:

                                • -1

                                • DEF:

                                • 0


                                1 Fiend-Type monster + 1 Rock-Type monster Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. The original ATK of this card is equal to the combined original ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip Effects are not activated at this time.)


                                1 cardEvil HERO Malicious Fiend 1 cardEvil HERO Malicious Fiend
                                Evil HERO Malicious Fiend
                                FIRE 8
                                Evil HERO Malicious Fiend
                                • ATK:

                                • 3500

                                • DEF:

                                • 2100


                                "Evil HERO Malicious Edge" + 1 Level 6 or higher Fiend monster Must be Special Summoned with "Dark Fusion". During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able.


                                1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                Ally of Justice Catastor
                                DARK 5
                                Ally of Justice Catastor
                                • ATK:

                                • 2200

                                • DEF:

                                • 1200


                                1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                Black Rose Dragon
                                FIRE 7
                                Black Rose Dragon
                                • ATK:

                                • 2400

                                • DEF:

                                • 1800


                                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                Brionac, Dragon of the Ice Barrier
                                WATER 6
                                Brionac, Dragon of the Ice Barrier
                                • ATK:

                                • 2300

                                • DEF:

                                • 1400


                                1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                1 cardColossal Fighter 1 cardColossal Fighter
                                Colossal Fighter
                                DARK 8
                                Colossal Fighter
                                • ATK:

                                • 2800

                                • DEF:

                                • 1000


                                1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can target 1 Warrior-Type monster in either Graveyard; Special Summon that target.


                                1 cardGoyo Guardian 1 cardGoyo Guardian
                                Goyo Guardian
                                EARTH 6
                                Goyo Guardian
                                • ATK:

                                • 2800

                                • DEF:

                                • 2000


                                1 EARTH Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position.


                                1 cardStardust Dragon 1 cardStardust Dragon
                                Stardust Dragon
                                WIND 8
                                Stardust Dragon
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                1 cardStygian Sergeants 1 cardStygian Sergeants
                                Stygian Sergeants
                                DARK 5
                                Stygian Sergeants
                                • ATK:

                                • 2200

                                • DEF:

                                • 1800


                                1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can have this card gain 800 ATK until the end of the Battle Phase, also this card can make a second attack in a row.


                                1 cardThought Ruler Archfiend 1 cardThought Ruler Archfiend
                                Thought Ruler Archfiend
                                DARK 8
                                Thought Ruler Archfiend
                                • ATK:

                                • 2700

                                • DEF:

                                • 2300


                                1 Tuner + 1 or more non-Tuner monsters If this card destroys a monster by battle and sends it to the Graveyard: Gain LP equal to that monster's original ATK in the Graveyard. During either player's turn, when a Spell/Trap Card is activated that targets exactly 1 Psychic-Type monster (and no other cards): You can pay 1000 LP; negate the activation, and if you do, destroy it.


                                1 cardX-Saber Urbellum 1 cardX-Saber Urbellum
                                X-Saber Urbellum
                                EARTH 7
                                X-Saber Urbellum
                                • ATK:

                                • 2200

                                • DEF:

                                • 1300


                                1 Tuner + 1 or more non-Tuner monsters When this card inflicts Battle Damage to your opponent while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.


                                1 cardZeman the Ape King 1 cardZeman the Ape King
                                Zeman the Ape King
                                EARTH 7
                                Zeman the Ape King
                                • ATK:

                                • 2500

                                • DEF:

                                • 1800


                                1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can select that monster and send 1 monster from your hand or your side of the field to the Graveyard to negate the attack.




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