Created by: YGO Mod (20517634)

Created On: 10/06/2025

Main: 54 Extra: 24

1 cardDark Angel 1 cardDark Angel
Dark Angel
DARK 5
Dark Angel
  • ATK:

  • 0

  • DEF:

  • 0


When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn.


1 cardMarincess Basilalima 1 cardMarincess Basilalima
Marincess Basilalima
WATER 4
Marincess Basilalima
  • ATK:

  • 600

  • DEF:

  • 2100


If a monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each of the following effects of "Marincess Basilalima" once per turn. ● You can banish 1 "Marincess" Trap from your GY; add 1 "Marincess" Trap with a different name from your Deck to your hand. ● If this card is banished: You can target 1 face-up monster you control; it gains 600 ATK.


2 cardMarincess Blue Tang 2 cardMarincess Blue Tang
Marincess Blue Tang
WATER 4
Marincess Blue Tang
  • ATK:

  • 1500

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can send 1 "Marincess" monster from your Deck to the GY, except "Marincess Blue Tang". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Marincess" card to your hand, also shuffle the rest into your Deck. You can only use each effect of "Marincess Blue Tang" once per turn.


1 cardMarincess Crown Tail 1 cardMarincess Crown Tail
Marincess Crown Tail
WATER 5
Marincess Crown Tail
  • ATK:

  • 600

  • DEF:

  • 2300


During damage calculation, if a monster battles another monster (Quick Effect): You can send 1 other "Marincess" monster from your hand to the GY; Special Summon this card from your hand, and if you do, the damage you take from that battle is halved. At the start of the Damage Step, if an opponent's monster attacks: You can banish this card from your GY; this turn, you take no battle damage that is less than or equal to the total Link Rating of the "Marincess" Link Monsters in your GY x 1000. You can only use each effect of "Marincess Crown Tail" once per turn.


1 cardMarincess Mandarin 1 cardMarincess Mandarin
Marincess Mandarin
WATER 1
Marincess Mandarin
  • ATK:

  • 100

  • DEF:

  • 100


If you control 2 or more "Marincess" monsters, while this card is in your hand or GY: You can target 1 WATER Link Monster you control; Special Summon this card to your zone that monster points to, but banish it when it leaves the field. You can only use this effect of "Marincess Mandarin" once per turn.


1 cardMarincess Pascalus 1 cardMarincess Pascalus
Marincess Pascalus
WATER 4
Marincess Pascalus
  • ATK:

  • 1200

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can Special Summon 1 "Marincess" monster from your hand in Defense Position, except "Marincess Pascalus". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Marincess" Spell/Trap in your GY; add it to your hand. You can only use each effect of "Marincess Pascalus" once per turn.


2 cardMarincess Sea Horse 2 cardMarincess Sea Horse
Marincess Sea Horse
WATER 3
Marincess Sea Horse
  • ATK:

  • 1400

  • DEF:

  • 1000


You can Special Summon this card (from your hand) to your zone a "Marincess" Link Monster points to. You can only Special Summon "Marincess Sea Horse" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a "Marincess" Link Monster points to. You can only use this effect of "Marincess Sea Horse" once per turn.


1 cardMarincess Sea Star 1 cardMarincess Sea Star
Marincess Sea Star
WATER 2
Marincess Sea Star
  • ATK:

  • 800

  • DEF:

  • 400


You can send this card from your hand to the GY, then target 1 "Marincess" monster you control; it gains 800 ATK until the end of this turn. You can use this effect of "Marincess Sea Star" up to twice per turn.


1 cardMarincess Sleepy Maiden 1 cardMarincess Sleepy Maiden
Marincess Sleepy Maiden
WATER 5
Marincess Sleepy Maiden
  • ATK:

  • 500

  • DEF:

  • 2500


You can target 1 "Marincess" card you control; Special Summon this card from your hand, and if you do, it gains this effect. ● While this card is in the Monster Zone, the targeted card cannot be destroyed by your opponent's card effects. You can banish this card from your GY, then target 1 "Marincess" Link Monster you control; equip it with 1 "Marincess" Link Monster from your GY. You can only use each effect of "Marincess Sleepy Maiden" once per turn.


1 cardMarincess Springirl 1 cardMarincess Springirl
Marincess Springirl
WATER 4
Marincess Springirl
  • ATK:

  • 1200

  • DEF:

  • 1000


You can banish 1 "Marincess" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a WATER monster: You can send cards from the top of your Deck to the GY, equal to the number of "Marincess" monsters you control, then, if a "Marincess" card(s) was sent to the GY by this effect, inflict 200 damage to your opponent for each "Marincess" card sent. You can only use each effect of "Marincess Springirl" once per turn.


1 cardTrickstar Aqua Angel 1 cardTrickstar Aqua Angel
Trickstar Aqua Angel
WATER 4
Trickstar Aqua Angel
  • ATK:

  • 0

  • DEF:

  • 0


(This card is always treated as a "Marincess" card.) Link Monsters that point to this card cannot be destroyed by battle. You can only use each of the following effects of "Trickstar Aqua Angel" once per Duel. If you control a "Trickstar" or "Marincess" monster: You can Special Summon this card from your hand or GY. If this card is sent to the GY as Link Material: You can look at all cards in your opponent's hand and all Set cards they control.


3 cardTrickstar Candina 3 cardTrickstar Candina
Trickstar Candina
LIGHT 4
Trickstar Candina
  • ATK:

  • 1800

  • DEF:

  • 400


When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves.


1 cardTrickstar Corobane 1 cardTrickstar Corobane
Trickstar Corobane
LIGHT 5
Trickstar Corobane
  • ATK:

  • 2000

  • DEF:

  • 1000


If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn.


1 cardTrickstar Hoody 1 cardTrickstar Hoody
Trickstar Hoody
LIGHT 2
Trickstar Hoody
  • ATK:

  • 600

  • DEF:

  • 1800


If you control a "Trickstar" Fusion or Link Monster: You can Special Summon this card from your hand. If this card is sent to the GY as material for a "Trickstar" Link Monster: You can add 1 "Trickstar Fusion" or "Trickstar Diffusion" from your Deck to your hand. You can only use each effect of "Trickstar Hoody" once per turn.


2 cardTrickstar Lilybell 2 cardTrickstar Lilybell
Trickstar Lilybell
LIGHT 2
Trickstar Lilybell
  • ATK:

  • 800

  • DEF:

  • 2000


If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand.


3 cardTrickstar Lycoris 3 cardTrickstar Lycoris
Trickstar Lycoris
LIGHT 3
Trickstar Lycoris
  • ATK:

  • 1600

  • DEF:

  • 1200


(Quick Effect): You can reveal this card in your hand, then target 1 "Trickstar" monster you control, except "Trickstar Lycoris"; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 200 damage to them for each.


2 cardTrickstar Mandrake 2 cardTrickstar Mandrake
Trickstar Mandrake
LIGHT 2
Trickstar Mandrake
  • ATK:

  • 0

  • DEF:

  • 1000


If this card is sent from the hand to the GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is sent to the GY as Link Material for the Link Summon of a "Trickstar" monster: You can target 1 monster an opponent's Link Monster points to; destroy it. You can only use each effect of "Trickstar Mandrake" once per turn.


2 cardTrickstar Narkissus 2 cardTrickstar Narkissus
Trickstar Narkissus
LIGHT 4
Trickstar Narkissus
  • ATK:

  • 1000

  • DEF:

  • 1800


If your opponent takes effect damage (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Trickstar Narkissus" once per turn. Each time your opponent activates a monster effect in their hand or GY, inflict 200 damage to them immediately after it resolves.


2 cardTrickstar Nightshade 2 cardTrickstar Nightshade
Trickstar Nightshade
LIGHT 1
Trickstar Nightshade
  • ATK:

  • 100

  • DEF:

  • 0


If this card is sent to the GY as Link Material for the Link Summon of a "Trickstar" monster: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Trickstar Nightshade" once per turn.


3 cardTrickstar Rhodode 3 cardTrickstar Rhodode
Trickstar Rhodode
LIGHT 4
Trickstar Rhodode
  • ATK:

  • 1400

  • DEF:

  • 1900


You can discard 1 "Trickstar" card, then target 1 "Trickstar" Link Monster in your GY; Special Summon it. You can only use this effect of "Trickstar Rhodode" once per turn. Each time a card(s) is banished from your opponent's GY, immediately inflict 200 damage to your opponent for each card banished.


1 cardAngel of Blue Tears 1 cardAngel of Blue Tears
Angel of Blue Tears
Spell Normal
Angel of Blue Tears

    Target 1 face-up monster on the field; its controller's opponent takes damage equal to the number of cards in their hand x 200, then negate that target's effects until the end of this turn. If effect damage is inflicted (except during the Damage Step): You can banish this card from your GY; Set 1 Normal Trap directly from your hand or Deck. If Set from the hand, it can be activated this turn. You can only use 1 "Angel of Blue Tears" effect per turn, and only once that turn.


    1 cardArrivalrivals 1 cardArrivalrivals
    Arrivalrivals
    Spell Quick
    Arrivalrivals

      During the Battle Phase: Immediately after this effect resolves, Normal Summon 1 monster. You can only activate 1 "Arrivalrivals" per turn.


      1 cardMarincess Battle Ocean 1 cardMarincess Battle Ocean
      Marincess Battle Ocean
      Spell Field
      Marincess Battle Ocean

        All "Marincess" monsters you control gain 200 ATK, also each one gains 600 ATK for each "Marincess" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using "Marincess Crystal Heart" as material are unaffected by your opponent's card effects. When you Link Summon a "Marincess" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 "Marincess" Link Monsters with different names from your GY to that Link Summoned monster.


        1 cardMarincess Dive 1 cardMarincess Dive
        Marincess Dive
        Spell Normal
        Marincess Dive

          Activate 1 of the following effects. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. ● Target 1 non-Link "Marincess" monster in your GY; Special Summon it. ● If "Marincess Battle Ocean" is in your Field Zone: Special Summon 1 "Marincess" monster from your Deck. You can only activate 1 "Marincess Dive" per turn.


          1 cardTrickstar Bouquet 1 cardTrickstar Bouquet
          Trickstar Bouquet
          Spell Quick
          Trickstar Bouquet

            Target 1 "Trickstar" monster you control and 1 face-up monster on the field; return that "Trickstar" monster to the hand, and if you do, the other monster gains ATK equal to the original ATK of the returned monster, until the end of this turn. You can only activate 1 "Trickstar Bouquet" per turn.


            1 cardTrickstar Festival 1 cardTrickstar Festival
            Trickstar Festival
            Spell Normal
            Trickstar Festival

              Special Summon 2 "Trickstar Tokens" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). If a "Trickstar" monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Normal or Special Summon monsters the turn you activate this card, except "Trickstar" monsters. You can only activate 1 "Trickstar Festival" per turn.


              1 cardTrickstar Fusion 1 cardTrickstar Fusion
              Trickstar Fusion
              Spell Normal
              Trickstar Fusion

                Fusion Summon 1 "Trickstar" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; add it to your hand, but you cannot Normal Summon/Set or Special Summon monsters with that name for the rest of this turn.


                2 cardTrickstar Light Arena 2 cardTrickstar Light Arena
                Trickstar Light Arena
                Spell Field
                Trickstar Light Arena

                  If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY that was used as its material; Special Summon it in Defense Position, but negate its effects. You can only use this effect of "Trickstar Light Arena" once per turn. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand.


                  3 cardTrickstar Light Stage
                  3 cardTrickstar Light Stage
                  Trickstar Light Stage
                  Spell Field
                  Trickstar Light Stage

                    When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them.


                    2 cardTrickstar Live Stage 2 cardTrickstar Live Stage
                    Trickstar Live Stage
                    Spell Field
                    Trickstar Live Stage

                      When this card is activated: You can add 1 "Trickstar" monster from your GY to your hand. You can only use each of the following effects of "Trickstar Live Stage" once per turn, also you cannot Special Summon monsters the turn you activate these effects, except "Trickstar" monsters (even if this card leaves the field). ● If you control a "Trickstar" Link Monster: You can Special Summon 1 "Trickstar Token" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). ● If your opponent controls a card in their Spell & Trap Zone: You can Special Summon 1 "Trickstar Token".


                      1 cardTrickstar Magical Laurel 1 cardTrickstar Magical Laurel
                      Trickstar Magical Laurel
                      Spell Equip
                      Trickstar Magical Laurel

                        Activate this card by targeting 1 "Trickstar" monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster. Once per turn, if the equipped monster inflicts battle or effect damage to your opponent: You can Special Summon 1 "Trickstar" monster from your hand. You can only activate 1 "Trickstar Magical Laurel" per turn.


                        1 cardMaiden of Blue Tears 1 cardMaiden of Blue Tears
                        Maiden of Blue Tears
                        Trap Normal
                        Maiden of Blue Tears

                          If your opponent Special Summons a monster(s) and you control a Link Monster (except during the Damage Step): Target 1 of them; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 Normal Spell in your GY or banishment; Set it, but it cannot be activated this turn. You can only use 1 "Maiden of Blue Tears" effect per turn, and only once that turn.


                          1 cardMarincess Circulation 1 cardMarincess Circulation
                          Marincess Circulation
                          Trap Normal
                          Marincess Circulation

                            Target 1 WATER Link Monster you control; return it to the Extra Deck, and if you do, Special Summon 1 "Marincess" Link Monster from your Extra Deck with the same Link Rating but a different name, but it cannot attack directly or be destroyed by battle this turn. (This is treated as a Link Summon.) If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.


                            1 cardMarincess Wave 1 cardMarincess Wave
                            Marincess Wave
                            Trap Normal
                            Marincess Wave

                              If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.


                              1 cardTrickstar Diffusion 1 cardTrickstar Diffusion
                              Trickstar Diffusion
                              Trap Normal
                              Trickstar Diffusion

                                Activate 1 of these effects; ● Fusion Summon 1 "Trickstar" Fusion Monster from your Extra Deck, by banishing its materials from your GY. ● Immediately after this effect resolves, Link Summon 1 "Trickstar" Link Monster. You can banish this card from your GY, then target 1 "Trickstar" monster you control; this turn, while that monster is face-up on your field, your opponent's monsters can only target that monster for attacks. You can only use each effect of "Trickstar Diffusion" once per turn.


                                3 cardTrickstar Reincarnation
                                3 cardTrickstar Reincarnation
                                Trickstar Reincarnation
                                Trap Normal
                                Trickstar Reincarnation

                                  Banish your opponent's entire hand, and if you do, they draw the same number of cards. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; Special Summon it.


                                  1 cardTrickstar Band Drumatis 1 cardTrickstar Band Drumatis
                                  Trickstar Band Drumatis
                                  LIGHT 6
                                  Trickstar Band Drumatis
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1000


                                  2 "Trickstar" monsters "Trickstar" Link Monsters you control that point to this card gain 1000 ATK. You can only use each of the following effects of "Trickstar Band Drumatis" once per turn. If this card is Fusion Summoned: You can add 1 "Trickstar" card from your Deck to your hand, with a different name from the cards you control and in your GY. If effect damage is inflicted (except during the Damage Step): You can target 1 face-up monster on the field; its ATK becomes 0.


                                  1 cardTrickstar Band Sweet Guitar 1 cardTrickstar Band Sweet Guitar
                                  Trickstar Band Sweet Guitar
                                  LIGHT 7
                                  Trickstar Band Sweet Guitar
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 1200


                                  1 "Trickstar" Link Monster + 1 "Trickstar" monster Effect damage inflicted to your opponent by your "Trickstar" Link Monster linked to this card is doubled. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took. Once per turn, during the End Phase, if this card attacked this turn: The ATK gained from this effect returns to 0, then you can add 1 "Trickstar" monster from your GY to your hand.


                                  1 cardMarincess Aqua Argonaut 1 cardMarincess Aqua Argonaut
                                  Marincess Aqua Argonaut
                                  WATER
                                  Marincess Aqua Argonaut
                                  • ATK:

                                  • 2300

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Left

                                  Right

                                  Bottom


                                  2+ WATER monsters While this card is in the Extra Monster Zone, your opponent's monsters cannot attack any monsters, except this one. You can only use each of the following effects of "Marincess Aqua Argonaut" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. During your opponent's turn, when a Spell/Trap Card or effect is activated on the field (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, and if you do, negate that activated effect.


                                  1 cardMarincess Blue Slug 1 cardMarincess Blue Slug
                                  Marincess Blue Slug
                                  WATER
                                  Marincess Blue Slug
                                  • ATK:

                                  • 1500

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can target 1 "Marincess" monster in your GY, except "Marincess Blue Slug"; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon "Marincess Blue Slug" once per turn.


                                  1 cardMarincess Coral Anemone 1 cardMarincess Coral Anemone
                                  Marincess Coral Anemone
                                  WATER
                                  Marincess Coral Anemone
                                  • ATK:

                                  • 2000

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Bottom


                                  2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 "Marincess" card in your GY, except "Marincess Coral Anemone"; add it to your hand. You can only use each effect of "Marincess Coral Anemone" once per turn.


                                  1 cardMarincess Coral Triangle 1 cardMarincess Coral Triangle
                                  Marincess Coral Triangle
                                  WATER
                                  Marincess Coral Triangle
                                  • ATK:

                                  • 1500

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom-Right


                                  2+ "Marincess" monsters You can send 1 WATER monster from your hand to your GY; add 1 "Marincess" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon WATER Link Monsters from your GY whose combined Link Ratings equal exactly 3. You can only use each effect of "Marincess Coral Triangle" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.


                                  1 cardMarincess Great Bubble Reef 1 cardMarincess Great Bubble Reef
                                  Marincess Great Bubble Reef
                                  WATER
                                  Marincess Great Bubble Reef
                                  • ATK:

                                  • 2600

                                  • LINK-4

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom

                                  Bottom-Right


                                  2+ WATER monsters Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished "Marincess" monsters. You can only use this effect of "Marincess Great Bubble Reef" once per turn.


                                  1 cardMarincess Marbled Rock 1 cardMarincess Marbled Rock
                                  Marincess Marbled Rock
                                  WATER
                                  Marincess Marbled Rock
                                  • ATK:

                                  • 2500

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom


                                  2+ WATER monsters You can target 1 "Marincess" card in your GY, except "Marincess Marbled Rock"; add it to your hand. You can only use this effect of "Marincess Marbled Rock" once per turn. When an opponent's monster declares an attack: You can send 1 "Marincess" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.


                                  1 cardMarincess Sea Angel 1 cardMarincess Sea Angel
                                  Marincess Sea Angel
                                  WATER
                                  Marincess Sea Angel
                                  • ATK:

                                  • 1000

                                  • LINK-1

                                  Link Arrow:

                                  Left


                                  1 Level 4 or lower "Marincess" monster If this card is Link Summoned: You can add 1 "Marincess" Spell from your Deck to your hand. You can only Link Summon "Marincess Sea Angel" once per turn.


                                  1 cardMarincess Wonder Heart 1 cardMarincess Wonder Heart
                                  Marincess Wonder Heart
                                  WATER
                                  Marincess Wonder Heart
                                  • ATK:

                                  • 2400

                                  • LINK-4

                                  Link Arrow:

                                  Left

                                  Right

                                  Bottom-Left

                                  Bottom-Right


                                  2+ WATER monsters Once per battle, during damage calculation, if this card battles a monster (Quick Effect): You can Special Summon 1 of your "Marincess" Monster Cards equipped to this card, also this card cannot be destroyed by that battle, and you take no battle damage from that battle. Equip that Special Summoned monster to this card during the End Phase. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Link-3 or lower "Marincess" monster from your GY.


                                  1 cardTrickstar Bella Madonna 1 cardTrickstar Bella Madonna
                                  Trickstar Bella Madonna
                                  LIGHT
                                  Trickstar Bella Madonna
                                  • ATK:

                                  • 2800

                                  • LINK-4

                                  Link Arrow:

                                  Top

                                  Right

                                  Bottom-Left

                                  Bottom


                                  2+ "Trickstar" monsters While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 200 damage to your opponent for each "Trickstar" monster in your GY with a different name. You can only use this effect of "Trickstar Bella Madonna" once per turn.


                                  3 cardTrickstar Black Catbat 3 cardTrickstar Black Catbat
                                  Trickstar Black Catbat
                                  LIGHT
                                  Trickstar Black Catbat
                                  • ATK:

                                  • 2000

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Right


                                  2 "Trickstar" monsters Each time a monster(s) this card points to is destroyed by battle or card effect and sent to the GY, inflict 200 damage to your opponent. Each time your opponent takes damage by a "Trickstar" monster's effect: Face-up monsters they control lose 200 ATK for each monster this card points to, until the end of this turn.


                                  1 cardTrickstar Bloom 1 cardTrickstar Bloom
                                  Trickstar Bloom
                                  LIGHT
                                  Trickstar Bloom
                                  • ATK:

                                  • 100

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Level 2 or lower "Trickstar" monster If this card is Link Summoned: You can make your opponent draw 1 card. If a face-up "Trickstar" monster this card points to is destroyed by battle or card effect: You can inflict 200 damage to your opponent for each card in their hand. You can only use this effect of "Trickstar Bloom" once per turn.


                                  1 cardTrickstar Crimson Heart 1 cardTrickstar Crimson Heart
                                  Trickstar Crimson Heart
                                  LIGHT
                                  Trickstar Crimson Heart
                                  • ATK:

                                  • 2000

                                  • LINK-2

                                  Link Arrow:

                                  Right

                                  Bottom-Left


                                  2 "Trickstar" monsters Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, gain 200 LP. You can discard 1 "Trickstar" card; both players draw 1 card, but if your LP was at least 2000 higher than your opponent's when this effect was activated, you draw 2 cards instead. You can only use this effect of "Trickstar Crimson Heart" once per turn.


                                  1 cardTrickstar Delfiendium 1 cardTrickstar Delfiendium
                                  Trickstar Delfiendium
                                  LIGHT
                                  Trickstar Delfiendium
                                  • ATK:

                                  • 2200

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Bottom-Left

                                  Bottom-Right


                                  2+ "Trickstar" monsters When this card declares an attack while pointing to a "Trickstar" monster: You can target your banished "Trickstar" cards, up to the number of Link Monsters your opponent controls; add them to your hand, and if you do, this card gains 1000 ATK for each card added, until the end of this turn.


                                  2 cardTrickstar Divaridis 2 cardTrickstar Divaridis
                                  Trickstar Divaridis
                                  LIGHT
                                  Trickstar Divaridis
                                  • ATK:

                                  • 1800

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom


                                  2 Level 3 or lower "Trickstar" monsters You can only control 1 "Trickstar Divaridis". If this card is Special Summoned: You can inflict 200 damage to your opponent. If your opponent Normal or Special Summons a monster(s): Inflict 200 damage to your opponent.


                                  1 cardTrickstar Foxglove Witch 1 cardTrickstar Foxglove Witch
                                  Trickstar Foxglove Witch
                                  LIGHT
                                  Trickstar Foxglove Witch
                                  • ATK:

                                  • 2200

                                  • LINK-3

                                  Link Arrow:

                                  Top

                                  Left

                                  Right


                                  2+ Fairy monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each card they control. If this Link Summoned card is destroyed by battle or effect: You can Special Summon 1 Link-2 or lower "Trickstar" monster from your Extra Deck, then inflict 200 damage to your opponent for each card they control. You can only use each effect of "Trickstar Foxglove Witch" once per turn.


                                  3 cardTrickstar Holly Angel 3 cardTrickstar Holly Angel
                                  Trickstar Holly Angel
                                  LIGHT
                                  Trickstar Holly Angel
                                  • ATK:

                                  • 2000

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 "Trickstar" monsters Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. "Trickstar" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn.


                                  1 cardTrickstar Noble Angel 1 cardTrickstar Noble Angel
                                  Trickstar Noble Angel
                                  LIGHT
                                  Trickstar Noble Angel
                                  • ATK:

                                  • 2000

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 "Trickstar" monsters If this card is Link Summoned: You can add 1 "Blue Tears" card from your Deck to your hand. If you have a Fusion Monster in your field or GY: You can target 1 "Trickstar" monster in your GY; Special Summon it. If effect damage is inflicted (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use each effect of "Trickstar Noble Angel" once per turn.




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