Created by: YGO Mod (20517634)

Created On: 06/04/2025

ZEXAL II – Power the Future

Need 18 UR

 Rarity
Astraltopia2 card
UR Rarity
Lava Golem2 card
 Rarity
ZS - Ascended Sage1 card
UR Rarity
ZW - Pegasus Twin Saber1 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Number 39: Utopia1 card
 Rarity
Number 39: Utopia Double1 card
UR Rarity
Ultimate Leo Utopia Ray3 card
UR Rarity
ZW - Leo Arms1 card
UR Rarity
Cosmic Cyclone2 card
UR Rarity
Double or Nothing!1 card
UR Rarity
Reinforcement of the Army1 card
 Rarity
Numbers Protection1 card

Main: 20 Extra: 9

 Rarity
Astraltopia
 Rarity
Astraltopia
Astraltopia
LIGHT 4
Astraltopia
  • ATK:

  • 0

  • DEF:

  • 0


If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.


 Rarity
Astraltopia
 Rarity
Astraltopia
Astraltopia
LIGHT 4
Astraltopia
  • ATK:

  • 0

  • DEF:

  • 0


If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.


UR Rarity
Lava Golem
UR Rarity
Lava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


UR Rarity
Lava Golem
UR Rarity
Lava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


SR Rarity
ZS - Armed Sage
SR Rarity
ZS - Armed Sage
ZS - Armed Sage
LIGHT 4
ZS - Armed Sage
  • ATK:

  • 300

  • DEF:

  • 900


If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


SR Rarity
ZS - Armed Sage
SR Rarity
ZS - Armed Sage
ZS - Armed Sage
LIGHT 4
ZS - Armed Sage
  • ATK:

  • 300

  • DEF:

  • 900


If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


SR Rarity
ZS - Armed Sage
SR Rarity
ZS - Armed Sage
ZS - Armed Sage
LIGHT 4
ZS - Armed Sage
  • ATK:

  • 300

  • DEF:

  • 900


If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


 Rarity
ZS - Ascended Sage
 Rarity
ZS - Ascended Sage
ZS - Ascended Sage
LIGHT 4
ZS - Ascended Sage
  • ATK:

  • 900

  • DEF:

  • 300


If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand. You can only use this effect of "ZS - Ascended Sage" once per turn.


SR Rarity
ZS - Vanish Sage
SR Rarity
ZS - Vanish Sage
ZS - Vanish Sage
LIGHT 1
ZS - Vanish Sage
  • ATK:

  • 500

  • DEF:

  • 100


If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during the Damage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn.


SR Rarity
ZS - Vanish Sage
SR Rarity
ZS - Vanish Sage
ZS - Vanish Sage
LIGHT 1
ZS - Vanish Sage
  • ATK:

  • 500

  • DEF:

  • 100


If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during the Damage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn.


SR Rarity
ZS - Vanish Sage
SR Rarity
ZS - Vanish Sage
ZS - Vanish Sage
LIGHT 1
ZS - Vanish Sage
  • ATK:

  • 500

  • DEF:

  • 100


If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during the Damage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn.


SR Rarity
ZW - Asura Strike
SR Rarity
ZW - Asura Strike
ZW - Asura Strike
FIRE 4
ZW - Asura Strike
  • ATK:

  • 1000

  • DEF:

  • 1000


You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. While this card is equipped to a monster, that monster can attack all monsters your opponent controls once each. You can only control 1 "ZW - Asura Strike".


R Rarity
ZW - Eagle Claw
R Rarity
ZW - Eagle Claw
ZW - Eagle Claw
WIND 5
ZW - Eagle Claw
  • ATK:

  • 2000

  • DEF:

  • 1200


If your opponent's Life Points are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 ATK. Once per turn, while this card is equipped to a monster, when a Trap Card or Trap effect that was activated on your opponent's side of the field resolves, negate the effects of that card. You can only control 1 "ZW - Eagle Claw".


UR Rarity
ZW - Pegasus Twin Saber
UR Rarity
ZW - Pegasus Twin Saber
ZW - Pegasus Twin Saber
LIGHT 5
ZW - Pegasus Twin Saber
  • ATK:

  • 1000

  • DEF:

  • 2100


You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.


UR Rarity
Cosmic Cyclone
UR Rarity
Cosmic Cyclone
Cosmic Cyclone
Spell Quick
Cosmic Cyclone

    Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


    UR Rarity
    Cosmic Cyclone
    UR Rarity
    Cosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


      UR Rarity
      Double or Nothing!
      UR Rarity
      Double or Nothing!
      Double or Nothing!
      Spell Quick
      Double or Nothing!

        When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


        R Rarity
        Rank-Up-Magic Limited Barian's Force
        R Rarity
        Rank-Up-Magic Limited Barian's Force
        Rank-Up-Magic Limited Barian's Force
        Spell Normal
        Rank-Up-Magic Limited Barian's Force

          Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


          UR Rarity
          Reinforcement of the Army
          UR Rarity
          Reinforcement of the Army
          Reinforcement of the Army
          Spell Normal
          Reinforcement of the Army

            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


             Rarity
            Numbers Protection
             Rarity
            Numbers Protection
            Numbers Protection
            Trap Counter
            Numbers Protection

              When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.


              UR Rarity
              Abyss Dweller
              UR Rarity
              Abyss Dweller
              Abyss Dweller
              WATER
              Abyss Dweller
              • ATK:

              • 1700

              • DEF:

              • 1400


              2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


              SR Rarity
              Cairngorgon, Antiluminescent Knight
              SR Rarity
              Cairngorgon, Antiluminescent Knight
              Cairngorgon, Antiluminescent Knight
              DARK
              Cairngorgon, Antiluminescent Knight
              • ATK:

              • 2450

              • DEF:

              • 1950


              2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.


              UR Rarity
              Number 39: Utopia
              UR Rarity
              Number 39: Utopia
              Number 39: Utopia
              LIGHT
              Number 39: Utopia
              • ATK:

              • 2500

              • DEF:

              • 2000


              2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


               Rarity
              Number 39: Utopia Double
               Rarity
              Number 39: Utopia Double
              Number 39: Utopia Double
              LIGHT
              Number 39: Utopia Double
              • ATK:

              • 0

              • DEF:

              • 2500


              2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


              SR Rarity
              Steelswarm Roach
              SR Rarity
              Steelswarm Roach
              Steelswarm Roach
              DARK
              Steelswarm Roach
              • ATK:

              • 1900

              • DEF:

              • 0


              2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.


              UR Rarity
              Ultimate Leo Utopia Ray
              UR Rarity
              Ultimate Leo Utopia Ray
              Ultimate Leo Utopia Ray
              LIGHT
              Ultimate Leo Utopia Ray
              • ATK:

              • 2500

              • DEF:

              • 2000


              3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


              UR Rarity
              Ultimate Leo Utopia Ray
              UR Rarity
              Ultimate Leo Utopia Ray
              Ultimate Leo Utopia Ray
              LIGHT
              Ultimate Leo Utopia Ray
              • ATK:

              • 2500

              • DEF:

              • 2000


              3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


              UR Rarity
              Ultimate Leo Utopia Ray
              UR Rarity
              Ultimate Leo Utopia Ray
              Ultimate Leo Utopia Ray
              LIGHT
              Ultimate Leo Utopia Ray
              • ATK:

              • 2500

              • DEF:

              • 2000


              3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


              UR Rarity
              ZW - Leo Arms
              UR Rarity
              ZW - Leo Arms
              ZW - Leo Arms
              LIGHT
              ZW - Leo Arms
              • ATK:

              • 3000

              • DEF:

              • 1200


              2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.




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